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path: root/scumm/script_v6.cpp
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2003-07-22added a FIXMEMax Horn
svn-id: r9121
2003-07-20improved stampObject opcode for FT mine field, still layers? problemPaweł Kołodziejski
svn-id: r9099
2003-07-20some changes for stampObject opcode to be more similiar dissassemblyPaweł Kołodziejski
svn-id: r9098
2003-07-15oops, this was a serious bug: message referred to buf_output (and was used ↵Max Horn
by buf_output[300],) even after buf_output was out of scope svn-id: r9046
2003-07-15factored out some duplicate code into a new method ↵Max Horn
translateTextAndPlaySpeech; removed some completely useless code (why compute 'pointer' when we then throw away the result?) svn-id: r9045
2003-07-14fix for bug #769744 (COMI: Trying to append to a nonexistant stream)Max Horn
svn-id: r9025
2003-07-13debug/warning/error all automatically output a newlineMax Horn
svn-id: r8991
2003-07-06implemented missing puttputt actor opcode 218. this opcode is strange (based ↵Paweł Kołodziejski
of disassembly) svn-id: r8821
2003-07-06added comment for missing puttputt actor opcodePaweł Kołodziejski
svn-id: r8810
2003-07-06added stub opcode 218 for o6_actorOps()Paweł Kołodziejski
svn-id: r8806
2003-07-03code transformation on setScaleItem: this shows that rtScaleTable's are ↵Max Horn
actually (almost) the same as scale slots in V8. svn-id: r8719
2003-06-15made stuff in class Sound protected where possible; moved ↵Max Horn
readCreativeVocFile to imuse_digi.cpp and turned it into a static function; put the DigitalTrackInfo stuff into sound.cpp (keeping it private); removed #includes from sound.h (this cuts down interdependencies a little) svn-id: r8493
2003-06-14Fixed o6_band() to be "logical AND" instead of "logical OR". I've forgottenTorbjörn Andersson
who pointed this out, and I don't know which games use it. svn-id: r8479
2003-06-14runHook -> runInventoryScript, VAR_HOOK_SCRIPT -> VAR_INVENTORY_SCRIPTMax Horn
svn-id: r8468
2003-06-13Added comment on how Sam & Max uses one of the current unimplementedTorbjörn Andersson
opcodes. svn-id: r8456
2003-06-12remove unnecessary newlineMax Horn
svn-id: r8455
2003-06-12Removed S&M Bumpusville hack made unnecessary byJamieson Christian
another fix (presumably the BOT Diner fix). svn-id: r8453
2003-06-11some walk fixesMax Horn
svn-id: r8439
2003-06-07follow our coding conventionsMax Horn
svn-id: r8377
2003-06-07replaced GF_AFTER with _versionMax Horn
svn-id: r8372
2003-06-07compilation fixJonathan Gray
svn-id: r8371
2003-06-05cleanupTorbjörn Andersson
svn-id: r8315
2003-06-02use enqueueText for FT, tooMax Horn
svn-id: r8284
2003-06-02moved blast text code to string.cppMax Horn
svn-id: r8282
2003-06-02seems this breaks in FT; not yet sure why, but disabling this in FT till ↵Max Horn
somebody has a chance to look at it svn-id: r8281
2003-06-02experimental change: replaced drawDescString with enqueueText. fixes ↵Max Horn
text-leftovers when scrolling the Dig (not tested in FT, though) svn-id: r8280
2003-06-02cleaned up the restart/pause/shutdown situation a bit; added comment that ↵Max Horn
explains how restart might be implemented svn-id: r8260
2003-06-01Enabled walk sounds in Indy3EGA/ZakEGA; cleanup (bug #747068)Max Horn
svn-id: r8249
2003-06-01clearUpperMask -> clearCharsetMaskMax Horn
svn-id: r8206
2003-06-01cleanupMax Horn
svn-id: r8203
2003-05-31cleanupMax Horn
svn-id: r8194
2003-05-31cleanupMax Horn
svn-id: r8193
2003-05-31begone, evil typo!Max Horn
svn-id: r8190
2003-05-31apply V6 elevation change to V8, tooMax Horn
svn-id: r8186
2003-05-31fix for part of bug #630570Max Horn
svn-id: r8183
2003-05-31renamed walk_script/talk_script -> walkScript/talkScriptMax Horn
svn-id: r8178
2003-05-30rewrote Actor::needBgReset related code (this could cause regressions...)Max Horn
svn-id: r8126
2003-05-28don't hardcode 50 here, use _numNewNamesMax Horn
svn-id: r8057
2003-05-28copy&paste mistakeMax Horn
svn-id: r8049
2003-05-28cleanup; added hackish fix for bug #744441Max Horn
svn-id: r8048
2003-05-26tightened hack condition a bitMax Horn
svn-id: r8027
2003-05-26workaround for bug #743363Max Horn
svn-id: r7980
2003-05-25brutally remove all o6_kernelSetFunctions subop stubs - we need to find out ↵Max Horn
the places where they are actually called, and with how many params, if we ever want to implement them svn-id: r7937
2003-05-25workaround bug #742979Max Horn
svn-id: r7933
2003-05-24work around for comi script calling o6_getActorRoom(255)Max Horn
svn-id: r7912
2003-05-24cleanupMax Horn
svn-id: r7892
2003-05-24corrected FIXMEMax Horn
svn-id: r7891
2003-05-24temporary work around for bug #742676 (game won't exit anymore, but ↵Max Horn
behaviour is incorrect) svn-id: r7889
2003-05-23some more derefActorSafe -> derefActor changes; found out why in COMI ↵Max Horn
o6_getActorRoom is called with param 0 svn-id: r7860
2003-05-23replaced many unsafe uses of derefActorSafe by derefActor; replaced ↵Max Horn
derefActorSafe/assert pairs by derefActor (gives better error message); replaced various derefActorSafe/if(a!=0) pairs by derefActor (in cases where the deref should never fail, ever, except due to a bug in ScummVM) svn-id: r7859