Age | Commit message (Expand) | Author |
2003-06-07 | follow our coding conventions | Max Horn |
2003-06-07 | replaced GF_AFTER with _version | Max Horn |
2003-06-07 | compilation fix | Jonathan Gray |
2003-06-05 | cleanup | Torbjörn Andersson |
2003-06-02 | use enqueueText for FT, too | Max Horn |
2003-06-02 | moved blast text code to string.cpp | Max Horn |
2003-06-02 | seems this breaks in FT; not yet sure why, but disabling this in FT till some... | Max Horn |
2003-06-02 | experimental change: replaced drawDescString with enqueueText. fixes text-lef... | Max Horn |
2003-06-02 | cleaned up the restart/pause/shutdown situation a bit; added comment that exp... | Max Horn |
2003-06-01 | Enabled walk sounds in Indy3EGA/ZakEGA; cleanup (bug #747068) | Max Horn |
2003-06-01 | clearUpperMask -> clearCharsetMask | Max Horn |
2003-06-01 | cleanup | Max Horn |
2003-05-31 | cleanup | Max Horn |
2003-05-31 | cleanup | Max Horn |
2003-05-31 | begone, evil typo! | Max Horn |
2003-05-31 | apply V6 elevation change to V8, too | Max Horn |
2003-05-31 | fix for part of bug #630570 | Max Horn |
2003-05-31 | renamed walk_script/talk_script -> walkScript/talkScript | Max Horn |
2003-05-30 | rewrote Actor::needBgReset related code (this could cause regressions...) | Max Horn |
2003-05-28 | don't hardcode 50 here, use _numNewNames | Max Horn |
2003-05-28 | copy&paste mistake | Max Horn |
2003-05-28 | cleanup; added hackish fix for bug #744441 | Max Horn |
2003-05-26 | tightened hack condition a bit | Max Horn |
2003-05-26 | workaround for bug #743363 | Max Horn |
2003-05-25 | brutally remove all o6_kernelSetFunctions subop stubs - we need to find out t... | Max Horn |
2003-05-25 | workaround bug #742979 | Max Horn |
2003-05-24 | work around for comi script calling o6_getActorRoom(255) | Max Horn |
2003-05-24 | cleanup | Max Horn |
2003-05-24 | corrected FIXME | Max Horn |
2003-05-24 | temporary work around for bug #742676 (game won't exit anymore, but behaviour... | Max Horn |
2003-05-23 | some more derefActorSafe -> derefActor changes; found out why in COMI o6_getA... | Max Horn |
2003-05-23 | replaced many unsafe uses of derefActorSafe by derefActor; replaced derefActo... | Max Horn |
2003-05-23 | Revamped iMuse and Player classes. Player now uses MidiParser to parse its da... | Jamieson Christian |
2003-05-22 | renamed talkFrame1/talkFrame2 to talkStartFrame/talkStopFrame | Max Horn |
2003-05-21 | many pedantic warning fixes (and some actual potential buglets fixed, too) | Max Horn |
2003-05-20 | cleanup | Max Horn |
2003-05-20 | renamed various things for clarity | Max Horn |
2003-05-20 | added enum's for the known actor/object claasses; extended putClass/getClass ... | Max Horn |
2003-05-19 | Fixed VC++ warnings | Jamieson Christian |
2003-05-19 | sync local changes, fix pickOneOf | Jonathan Gray |
2003-05-18 | cleanup | Max Horn |
2003-05-17 | add stub for a hev7 op | Jonathan Gray |
2003-05-15 | output a warning if ignoreTurns is set (so that we can find out where it is u... | Max Horn |
2003-05-14 | opcodes are just one byte | Max Horn |
2003-05-14 | additional readArray protection (might cause regression in FT, but then we sh... | Max Horn |
2003-05-14 | V8 fix | Max Horn |
2003-05-13 | NUM_ACTORS -> _numActors (for consistency) | Max Horn |
2003-05-13 | cleanup | Max Horn |
2003-05-12 | swapped talkPosX and talkPosY (they were misnamed); factored out some duplica... | Max Horn |
2003-05-10 | work around some illegal var access' in COMI/V8 - there are more, but I am no... | Max Horn |