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path: root/scumm/script_v6.cpp
AgeCommit message (Expand)Author
2003-03-08fixed description in the digPaweł Kołodziejski
2003-03-08added opcode 124 in kernelSetFunctionsPaweł Kołodziejski
2003-03-08new constant MF_FROZEN; fixed actor unfreeze codeMax Horn
2003-03-07typoMax Horn
2003-03-07tiny cleanupMax Horn
2003-03-07replaced shuffleArray with a meaningful implementation, even if it differes f...Max Horn
2003-03-07refactored some stuff (and made readMAXS virtual, with V2/V3 code having own ...Max Horn
2003-03-06updated copyrights headersPaweł Kołodziejski
2003-03-06and more cleanupPaweł Kołodziejski
2003-03-02opcode 0xA7 is just o6_popJonathan Gray
2003-03-02increased range of palette to 255Paweł Kołodziejski
2003-03-02changed sub_FEE_78D2 func for scumm v7Paweł Kołodziejski
2003-02-24make sounds work in non puttdemo humongous gamesJonathan Gray
2003-02-22improved o6_stampObject funcPaweł Kołodziejski
2003-02-22correct o6_findAllObjects to match disassemblyPaweł Kołodziejski
2003-02-22cleanup o6_unknownE0Paweł Kołodziejski
2003-02-22some cleanup a pickVarRandom funcPaweł Kołodziejski
2003-02-21add o6_shuffle and stub for o6_localizeArrayJonathan Gray
2003-02-20added more o6_pickVarRandom implementationPaweł Kołodziejski
2003-02-20fix typoJonathan Gray
2003-02-19make pickVarRandom stub print out its argument list to the consoleJonathan Gray
2003-02-18stub opcode E0 which makes moondemo and fbdemo start yayJonathan Gray
2003-02-18cleanupMax Horn
2003-02-18change getDateTime to be a v6 opcode, and hopefully not break anythingJonathan Gray
2003-02-17pickVarRandom stubJonathan Gray
2003-02-17oopsJonathan Gray
2003-02-17unstub stopTalking as the relevant function stopTalk() already exists in scum...Jonathan Gray
2003-02-16fixed warningMax Horn
2003-02-16change o6_uknownCD name for o6_stampObjectJonathan Gray
2003-02-15add stubs for openFile closeFile and deleteFile opcodesJonathan Gray
2003-02-14add stub for o6_stopTalkingJonathan Gray
2003-02-07Patch 679354: ComI actor redraw patchJames Brown
2003-01-25applied patch #674141: CMI: Smush sync tuningPaweł Kołodziejski
2003-01-16Patch 668634: Actor iteration fixJames Brown
2003-01-16reversed Dig workarounds - better to find the real cause of the regression, s...Max Horn
2003-01-16another change for Dig - still crashes a lot with my save games, though :-/Max Horn
2003-01-16two changes to accomodate Dig - don't like this :-/Max Horn
2003-01-16first blastText version. this is work in progress (note that e.g. text is not...Max Horn
2003-01-14ComI timing hack... very odd.James Brown
2003-01-12work around a script bug in COMI; cleanup; re-enabled array assertMax Horn
2003-01-12Remove assert. It's assertion makes me fearful of it's dominance. Oh, and it ...James Brown
2003-01-06cleanup; added a hack to avoid crash in the canon scene (at least it works th...Max Horn
2003-01-06unified function names (compared to V8); added some FIXME commentsMax Horn
2003-01-05fix for the cannon sceneMax Horn
2003-01-01moved Scumm::faceActorToObj to Actor::faceToObject; moved various functions i...Max Horn
2003-01-01fixed cutscene override in V8; cleanupMax Horn
2002-12-30cleanupMax Horn
2002-12-30cleanupMax Horn
2002-12-28get rid of getStringLen and use the more powerful resStrLen instead; moved re...Max Horn
2002-12-27verb ids can be > 255 in V8; more V8 verbop correctionsMax Horn