Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-05-31 | cleanup | Max Horn | |
svn-id: r8194 | |||
2003-05-31 | cleanup | Max Horn | |
svn-id: r8193 | |||
2003-05-31 | begone, evil typo! | Max Horn | |
svn-id: r8190 | |||
2003-05-31 | apply V6 elevation change to V8, too | Max Horn | |
svn-id: r8186 | |||
2003-05-31 | fix for part of bug #630570 | Max Horn | |
svn-id: r8183 | |||
2003-05-31 | renamed walk_script/talk_script -> walkScript/talkScript | Max Horn | |
svn-id: r8178 | |||
2003-05-30 | rewrote Actor::needBgReset related code (this could cause regressions...) | Max Horn | |
svn-id: r8126 | |||
2003-05-28 | don't hardcode 50 here, use _numNewNames | Max Horn | |
svn-id: r8057 | |||
2003-05-28 | copy&paste mistake | Max Horn | |
svn-id: r8049 | |||
2003-05-28 | cleanup; added hackish fix for bug #744441 | Max Horn | |
svn-id: r8048 | |||
2003-05-26 | tightened hack condition a bit | Max Horn | |
svn-id: r8027 | |||
2003-05-26 | workaround for bug #743363 | Max Horn | |
svn-id: r7980 | |||
2003-05-25 | brutally remove all o6_kernelSetFunctions subop stubs - we need to find out ↵ | Max Horn | |
the places where they are actually called, and with how many params, if we ever want to implement them svn-id: r7937 | |||
2003-05-25 | workaround bug #742979 | Max Horn | |
svn-id: r7933 | |||
2003-05-24 | work around for comi script calling o6_getActorRoom(255) | Max Horn | |
svn-id: r7912 | |||
2003-05-24 | cleanup | Max Horn | |
svn-id: r7892 | |||
2003-05-24 | corrected FIXME | Max Horn | |
svn-id: r7891 | |||
2003-05-24 | temporary work around for bug #742676 (game won't exit anymore, but ↵ | Max Horn | |
behaviour is incorrect) svn-id: r7889 | |||
2003-05-23 | some more derefActorSafe -> derefActor changes; found out why in COMI ↵ | Max Horn | |
o6_getActorRoom is called with param 0 svn-id: r7860 | |||
2003-05-23 | replaced many unsafe uses of derefActorSafe by derefActor; replaced ↵ | Max Horn | |
derefActorSafe/assert pairs by derefActor (gives better error message); replaced various derefActorSafe/if(a!=0) pairs by derefActor (in cases where the deref should never fail, ever, except due to a bug in ScummVM) svn-id: r7859 | |||
2003-05-23 | Revamped iMuse and Player classes. Player now uses MidiParser to parse its ↵ | Jamieson Christian | |
data, which will allow it to parse other MIDI formats. To receive parsed data, Player now derives from MidiDriver to act as a "fake MIDI driver". Miscellaneous upgrades and fixes to MidiParser, including the Smart Jump (which could not be tested before iMuse started making use of the MidiParser). *** THIS IS A BIG UPGRADE! EXTENSIVE REGRESSION TESTING IS NEEDED! *** This has been tested through the intros and a number of other scenes from MI2, FOA and S&M. NOTE! This upgrade introduces savegame format version V19. Earlier version savegames will load, but the music will simply start over from the beginning. Only V19 and later games will properly restore the position of the music! Don't say you weren't warned.... svn-id: r7849 | |||
2003-05-22 | renamed talkFrame1/talkFrame2 to talkStartFrame/talkStopFrame | Max Horn | |
svn-id: r7819 | |||
2003-05-21 | many pedantic warning fixes (and some actual potential buglets fixed, too) | Max Horn | |
svn-id: r7795 | |||
2003-05-20 | cleanup | Max Horn | |
svn-id: r7756 | |||
2003-05-20 | renamed various things for clarity | Max Horn | |
svn-id: r7754 | |||
2003-05-20 | added enum's for the known actor/object claasses; extended putClass/getClass ↵ | Max Horn | |
to translate the X/Y flip classes; made code use the new enum's; some other cleanup svn-id: r7753 | |||
2003-05-19 | Fixed VC++ warnings | Jamieson Christian | |
svn-id: r7690 | |||
2003-05-19 | sync local changes, fix pickOneOf | Jonathan Gray | |
svn-id: r7668 | |||
2003-05-18 | cleanup | Max Horn | |
svn-id: r7646 | |||
2003-05-17 | add stub for a hev7 op | Jonathan Gray | |
svn-id: r7593 | |||
2003-05-15 | output a warning if ignoreTurns is set (so that we can find out where it is ↵ | Max Horn | |
used) svn-id: r7551 | |||
2003-05-14 | opcodes are just one byte | Max Horn | |
svn-id: r7513 | |||
2003-05-14 | additional readArray protection (might cause regression in FT, but then we ↵ | Max Horn | |
should fix FT!) svn-id: r7512 | |||
2003-05-14 | V8 fix | Max Horn | |
svn-id: r7496 | |||
2003-05-13 | NUM_ACTORS -> _numActors (for consistency) | Max Horn | |
svn-id: r7489 | |||
2003-05-13 | cleanup | Max Horn | |
svn-id: r7488 | |||
2003-05-12 | swapped talkPosX and talkPosY (they were misnamed); factored out some ↵ | Max Horn | |
duplicate code in string.cpp; VC warning fix in smush_player.cpp svn-id: r7481 | |||
2003-05-10 | work around some illegal var access' in COMI/V8 - there are more, but I am ↵ | Max Horn | |
not always sure if avoiding the access is the proper fix; maybe in some cases we should just define that var for V8 to the proper value? svn-id: r7425 | |||
2003-05-10 | renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and ↵ | Max Horn | |
_realWidth/_realHeight -> _screenWidth/_screenHeight (inspired by MadMoose, but I'll take the blame - still this seems much more logical & intuitive) svn-id: r7423 | |||
2003-05-08 | init all VAR_* variables to 0xFF; replaced access to _vars in the form ↵ | Max Horn | |
_vars[VAR_*] by VARS(VAR_*) which performs a validity checK; renamed _vars to _scummVars to make sure I updated all places; fixed two places where V6 and newer games would access V5 vars (but there are still some left, it seems); checked VAR access for now only generates a warning svn-id: r7393 | |||
2003-05-07 | Patch #733099: DIG: Experimental camera fix (should fix bugs #716350 and ↵ | Max Horn | |
#659158) svn-id: r7384 | |||
2003-05-04 | oops, forget to remove hack I used to test this ;-) | Max Horn | |
svn-id: r7325 | |||
2003-05-04 | simplified code | Max Horn | |
svn-id: r7324 | |||
2003-05-04 | GCC believes that if we cast a pointer to <type *>, then we are guaranteeing | Marcus Comstedt | |
that the pointer has proper alignment for <type>, and that it can replace the memcpy() with a direct assignment. This totally defies the purpose of the memcpy(), which is there precisely because the memory is unaligned. Avoid problems by not making the cast. svn-id: r7322 | |||
2003-04-30 | PalmOS changes | Max Horn | |
svn-id: r7224 | |||
2003-04-26 | renamed setCursorHotspot2 to setCursorHotspot; fixed (with a hack) cursor in ↵ | Max Horn | |
Loom svn-id: r7132 | |||
2003-04-22 | opcode E0 DE is sound volume change | Jonathan Gray | |
svn-id: r7073 | |||
2003-04-22 | fix setState for humongous games | Jonathan Gray | |
svn-id: r7070 | |||
2003-04-21 | add readFile stub | Jonathan Gray | |
svn-id: r7048 | |||
2003-04-21 | opcode bd is stopObjectCode in the humongous games | Jonathan Gray | |
svn-id: r7047 |