Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-04-20 | Replaced the platform specific GF_FOO switches (using _platform instead now) | Max Horn | |
svn-id: r17716 | |||
2005-04-17 | Add separate function for loading palette from choosen room. | Travis Howell | |
Avoid pointer problems. svn-id: r17653 | |||
2005-04-16 | Error on all unknown compression types. | Travis Howell | |
Remove some unused cases. svn-id: r17617 | |||
2005-04-16 | Cleanup | Travis Howell | |
svn-id: r17616 | |||
2005-04-12 | Work in progress on opcodeE0 for HE games. | Travis Howell | |
Cleanup. svn-id: r17560 | |||
2005-04-10 | Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it ↵ | Max Horn | |
complies a bit better with our code formatting rules svn-id: r17508 | |||
2005-04-10 | Add some debug output to help with bug report. | Travis Howell | |
svn-id: r17493 | |||
2005-04-08 | Add HE70+ version of seekFilePos opcode. | Travis Howell | |
svn-id: r17450 | |||
2005-04-05 | getScriptSlot() must start from slot 1, required for nukeArrays() in HE games. | Travis Howell | |
svn-id: r17383 | |||
2005-04-01 | Add extra case for 3DO fbear. | Travis Howell | |
svn-id: r17331 | |||
2005-03-11 | Mass-renamed all variables of Actor object according to our current code | Eugene Sandulenko | |
formatting standards. Earlier we had half of vars named with leading underscore and half without it. Now code in actor.cpp is considerably more readable. svn-id: r17068 | |||
2005-03-10 | Add last change to o60_opeFile too. | Travis Howell | |
svn-id: r17057 | |||
2005-03-03 | Add missing actor redraws | Travis Howell | |
svn-id: r16980 | |||
2005-02-22 | Minor cleanup | Travis Howell | |
svn-id: r16860 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-21 | Unused includes | Travis Howell | |
svn-id: r16236 | |||
2004-11-28 | Trying to cleanup the volume control mess inside the SCUMM engine: renamed ↵ | Max Horn | |
MusicEngine::setMasterVolume to setMusicVolume; fixed iMuse to use the correct method for setMusicVolume (previously modified the iMuse internal volume control); hooked up the volume control of various other music engines; added ScummEngine::setupVolume method which can be called whenever volume settings change, and which gurantees that those are handled uniformly svn-id: r15944 | |||
2004-10-19 | Help PalmOS (and more ?) to save memory | Chris Apers | |
svn-id: r15611 | |||
2004-10-18 | Extra case used in fbear introduction, no purpose. | Travis Howell | |
svn-id: r15599 | |||
2004-10-17 | Color correction for HE70+ strings. | Travis Howell | |
svn-id: r15586 | |||
2004-10-17 | Revert, break older games. | Travis Howell | |
svn-id: r15579 | |||
2004-10-17 | cleanup: moved some things to gfx.cpp and changed o60_setState to match ↵ | Gregory Montoir | |
disassembly of version 72 svn-id: r15578 | |||
2004-10-12 | Rename as requested. | Travis Howell | |
svn-id: r15530 | |||
2004-10-10 | Rename opcodes | Travis Howell | |
svn-id: r15502 | |||
2004-10-10 | Add some missing code for HE100. | Travis Howell | |
Cleanup svn-id: r15494 | |||
2004-10-04 | Add missing roomOps case for HE games. | Travis Howell | |
svn-id: r15404 | |||
2004-10-02 | One more... | Max Horn | |
svn-id: r15384 | |||
2004-10-02 | Turned some methods into static functions | Max Horn | |
svn-id: r15383 | |||
2004-09-28 | Changed more of the actor class members to match our coding guidelines (in ↵ | Max Horn | |
the future, when adding new member vars here, please always use our conventions, i.e. prefix them with _ and use CamelBackStyle svn-id: r15331 | |||
2004-09-28 | talkQueue should be actor specific | Travis Howell | |
svn-id: r15318 | |||
2004-09-23 | Fix array pointer overflows in HE80+ games. | Travis Howell | |
Some arrays are nuked in startScene. svn-id: r15239 | |||
2004-09-22 | Filename string go a bit higher | Travis Howell | |
svn-id: r15231 | |||
2004-09-22 | Add missing cases | Travis Howell | |
svn-id: r15227 | |||
2004-09-21 | cleanup | Gregory Montoir | |
add some warnings to detect the use of new Aux animation data svn-id: r15226 | |||
2004-09-21 | Should be HE60/70. | Travis Howell | |
svn-id: r15211 | |||
2004-09-18 | Rename some member vars to avoid _ followed by an uppercase letter. More of ↵ | Max Horn | |
those are left in the code, though (and I am not really sure whether we want to change that, so far we had no problems caused by this) svn-id: r15175 | |||
2004-09-18 | renamed HE opcodes to distinguish them from their 'regular' V6/V7 counterparts | Max Horn | |
svn-id: r15173 | |||
2004-09-18 | Added ScummEngine::printString() convenience method; changed enqueueText to ↵ | Max Horn | |
call addMessageToStack svn-id: r15170 | |||
2004-09-16 | Correction to pickVarRandom | Travis Howell | |
Add HE80+ version too. svn-id: r15138 | |||
2004-09-15 | Call direct | Travis Howell | |
svn-id: r15127 | |||
2004-09-14 | Add opcode | Travis Howell | |
svn-id: r15115 | |||
2004-09-12 | Add some change to start later HE99 hames. | Travis Howell | |
svn-id: r15017 | |||
2004-09-11 | Correct object state. | Travis Howell | |
svn-id: r15002 | |||
2004-09-06 | HE 72+ games use a remove object from queue function. | Travis Howell | |
svn-id: r14916 | |||
2004-09-06 | Doesn't use smush | Travis Howell | |
svn-id: r14915 | |||
2004-09-05 | Implement roomOp 234 | Eugene Sandulenko | |
svn-id: r14913 | |||
2004-09-05 | Increase actor.sound to 32 for HE 80+ games. | Travis Howell | |
Add some more HE vars. More adjustments for copying script strings in HE games. svn-id: r14903 | |||
2004-09-04 | cleanup (this actor clip stuff is really evil -- I have to agree with ↵ | Max Horn | |
Kirben, it's totally unclear why they didn't just use the good old virt screen system... svn-id: r14890 | |||
2004-09-04 | Complete actor clipping override code for HE games. | Travis Howell | |
Add akos speech queue for HE games Minor cleanup svn-id: r14883 | |||
2004-09-04 | Missing pop | Travis Howell | |
svn-id: r14881 |