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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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script_v7he.cpp
Age
Commit message (
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Author
2006-01-27
Resource modified status always cleared when nuked.
Travis Howell
2006-01-27
Make resource management of modified wizImages closer to original games.
Travis Howell
2006-01-18
Update copyright notice
Eugene Sandulenko
2006-01-15
Ooops, looping should have been left enabled.
Travis Howell
2006-01-15
Fix sound channel selection in HE95+ games.
Travis Howell
2006-01-06
Nukes resource directly in HE games.
Travis Howell
2006-01-05
Initial support for sound code in HE games.
Travis Howell
2006-01-04
Update comments
Travis Howell
2005-11-16
The 'TextOn' ini setting is checked by earlier HE games too.
Travis Howell
2005-11-16
Missed a spot.
Travis Howell
2005-11-16
Opcode is used by HE71 too.
Travis Howell
2005-11-06
Revert +1 change, causes more glitches in lost.
Travis Howell
2005-11-05
Correct value.
Travis Howell
2005-10-18
Update FSF address. Eek. Actually that took place on May 1, 2005
Eugene Sandulenko
2005-08-06
Cleanup.
Torbjörn Andersson
2005-07-30
Remove trailing whitespaces.
Eugene Sandulenko
2005-06-24
Whitespace changes.
Torbjörn Andersson
2005-06-24
When including files from common/, explicitly use the common/ prefix
Max Horn
2005-06-13
Rename opcode/function
Travis Howell
2005-06-04
Fix another off by one in rects.
Travis Howell
2005-05-29
resourceMapper isn't used in HE72+ games.
Travis Howell
2005-05-28
Correct case order.
Travis Howell
2005-05-28
Sync opcode names and add HE72+ version of o_systemOps.
Travis Howell
2005-05-26
Changed name of addMessageToStack to convertMessageToString (still not really...
Max Horn
2005-05-23
Turn Wiz struct into class as requested.
Eugene Sandulenko
2005-05-15
Added AuxBlock::reset() method; moved aux related code to ScummEngine_v71he c...
Max Horn
2005-05-13
Cases apply to rtRoomImage in He70+ too.
Travis Howell
2005-05-12
Avoid HE regressions.
Travis Howell
2005-05-07
Missed one section.
Travis Howell
2005-05-07
Add missing opcode details
Travis Howell
2005-05-02
Add missing case for pajama.
Travis Howell
2005-04-27
Fix glitch when skipping AUX sequence in freddi.
Travis Howell
2005-04-17
Debug no longer needed.
Travis Howell
2005-04-16
Error on all unknown compression types.
Travis Howell
2005-04-16
Cleanup
Travis Howell
2005-04-13
Off by one.
Travis Howell
2005-04-13
Read/write INI entries from config file in HE games.
Travis Howell
2005-04-12
Not all polygons should be cleared in startScene().
Travis Howell
2005-04-10
Enable object lock/unlock in HE 100 too.
Travis Howell
2005-04-09
Add flObject lock/unlock support for HE games.
Travis Howell
2005-04-08
Add HE70+ version of seekFilePos opcode.
Travis Howell
2005-04-02
Cleanup
Travis Howell
2005-03-31
Started to move some resource related code into a new class ResourceManager (...
Max Horn
2005-03-30
Cleanup
Travis Howell
2005-03-28
findObject in HE72+ only checks object bounds
Travis Howell
2005-03-23
Add HE90 version of kernelGet/Set opcode and move HE90 specific cases over.
Travis Howell
2005-03-22
Add three new HE sports games. Baseball is most playable now.
Eugene Sandulenko
2005-03-11
Mass-renamed all variables of Actor object according to our current code
Eugene Sandulenko
2005-03-08
Add HE100 difference in opcode.
Travis Howell
2005-03-03
Fix compare string.
Travis Howell
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