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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2003-12-25
Fix pause mode during video/smush playback
Max Horn
2003-12-24
o Added SoundMixer::isReady()
Max Horn
2003-12-21
The rewritten Timer class actually allows us to get rid of several evil hacks...
Max Horn
2003-12-17
Patch #861716: palManipulateInit for V6 games (I modified the patch a bit)
Max Horn
2003-12-14
Let's spell it out: c-o-d-e r-e-u-s-e :-)
Max Horn
2003-12-14
Always confirm restart
Travis Howell
2003-12-11
Add option to enable copy protection in SCUMM games, which ScummVM disable it...
Travis Howell
2003-12-06
Preliminary support for FT INSANE is added. To enable the code define
Eugene Sandulenko
2003-12-05
Add keyboard support for derby in FT and cannon battle in COMI, patch #853099
Travis Howell
2003-11-28
game targets can now have a base filename different from the target name; mis...
Max Horn
2003-11-18
revert use of GF_DEMO in Humongous games fixing several problems
Jonathan Gray
2003-11-18
Add PC game feature flag, to match others.
Travis Howell
2003-11-17
replaced demo GIDs wth GF_DEMO
Paweł Kołodziejski
2003-11-17
added comi and dig demo
Paweł Kołodziejski
2003-11-17
added music hacks for cmi demo, please test it
Paweł Kołodziejski
2003-11-13
*** empty log message ***
Travis Howell
2003-11-10
added namespace GUI
Max Horn
2003-11-03
remade the in-game GUI/menu
Max Horn
2003-11-02
turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Wi...
Max Horn
2003-10-28
cleanup: removed version/id from GameSettings
Max Horn
2003-10-26
cleanup
Max Horn
2003-10-17
added tag2str helper function
Max Horn
2003-10-13
cleanup; got rid of Gdi::_palette_mod in favor of Gdi::_roomPalette
Max Horn
2003-10-12
some more target<->game cleanup
Max Horn
2003-10-12
code simplification
Max Horn
2003-10-06
removed obsolete
Max Horn
2003-10-05
cleanup
Max Horn
2003-10-04
use namespace Common a bit more; don't zero the RNG in scumm (else the seed g...
Max Horn
2003-10-03
introduced namespace Scumm; made #include statements use scumm/ prefix explic...
Max Horn
2003-10-03
added getMusicTimer() to class MusicEngine; this allows some nice code cleanu...
Max Horn
2003-10-02
renamed class Scumm to ScummEngine (consisten with other engine names; also m...
Max Horn
2003-10-02
renamed namespace ScummVM to Common
Max Horn
2003-10-02
Fix for Bug [815851] DOTT: MT-32 MIDI priority
Jamieson Christian
2003-09-24
More Amiga V2/V3 sound updates from _Q_:
Travis Howell
2003-09-18
moved engine.* to base; this fixes some linking issues when building a barebo...
Max Horn
2003-09-13
since _hFileTable is only used by Scumm_v6, there is no reason to put it into...
Max Horn
2003-09-13
implemented opcodes: openfile and closefile
Paweł Kołodziejski
2003-09-11
cleanup
Max Horn
2003-09-10
fix for bug #776807 (MM: Jail Door Closes). Our doSentence implementation sho...
Max Horn
2003-09-09
replaced all use of scale items with scale slots. This allowed me to get rid ...
Max Horn
2003-09-09
added convertScaleTableToScaleSlot method, preparing to replace scale items w...
Max Horn
2003-09-09
added convertMac0Resource (which doesn't do anything yet, but is the place we...
Max Horn
2003-09-07
added common base class MusicEngine for iMuse/iMuseDigital/Player_V123 (initi...
Max Horn
2003-09-07
Add music player for Amiga versions of indy3ega/loom from unused.
Travis Howell
2003-09-05
rearranged GameFeatures constants a bit
Max Horn
2003-09-05
Add atarist and macintosh options, since there seem to be no way to detect ve...
Travis Howell
2003-08-29
make the 2nd gen windows based humongous games that have things like a differ...
Jonathan Gray
2003-08-27
Fix room palette issues in small_header games.
Travis Howell
2003-08-24
fix for bug #786994 (DOTT: no custom cursor)
Max Horn
2003-08-19
Cleanup v1/v2 color settings for sentance/inventory/verb area.
Travis Howell
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