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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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scummvm.cpp
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Author
2004-03-04
Add hack for demo script in maniac (Enchanced)
Travis Howell
2004-03-04
Allow --demo-mode with maniac (Enchanced)
Travis Howell
2004-03-03
Adjustments for Enchanced Maniac Mansion demo.
Travis Howell
2004-03-03
Adjustments for Enchanced Maniac Mansion demo.
Travis Howell
2004-03-02
synced local imuse. many bug fixes, and few new bugs :)
Paweł Kołodziejski
2004-03-02
640x480 games not supported on PalmOS
Chris Apers
2004-03-02
Not 640 x 480 until HE7
Travis Howell
2004-03-02
Not DOS specific anymore.
Travis Howell
2004-03-02
Divide up some code for HE6 and HE7
Travis Howell
2004-03-02
Avoid duplicate targets
Travis Howell
2004-03-02
Update HE games list
Travis Howell
2004-03-02
Exclude some var settings for HE7
Travis Howell
2004-03-02
Add better check for HE resource differences.
Travis Howell
2004-03-02
Make use of GF_WINDOWS in HE games
Eugene Sandulenko
2004-03-02
Implemented some HE specific opcodes
Eugene Sandulenko
2004-03-01
default to 1x for all of the active hev7 targets
Jonathan Gray
2004-03-01
Enable some HE target to test with.
Travis Howell
2004-03-01
Correct target
Travis Howell
2004-03-01
Remove double check, all later games are 640 x 480.
Travis Howell
2004-03-01
HE V7 games are 640x480. Now game forwards much further. Still no graphics, t...
Eugene Sandulenko
2004-03-01
HE7 resolution is 640 x 480.
Travis Howell
2004-03-01
Started work on Freddi Fish. Since it is SPU version 7, added new class.
Eugene Sandulenko
2004-02-28
renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor...
Max Horn
2004-02-27
Don't reamp F1 in COMI demo
Travis Howell
2004-02-26
Restrict hack
Travis Howell
2004-02-25
Disable var setting which could cause possible script issues.
Travis Howell
2004-02-25
Fix VAR_VOICE_MODE in COMI
Travis Howell
2004-02-24
the OSystem changes we discussed on the ML (note: renaming of the existing OS...
Max Horn
2004-02-24
Reset more for a restart and avoid some code duplication.
Travis Howell
2004-02-24
Rename a few opcodes
Travis Howell
2004-02-23
o Add GID_FBEARPACK, previously for target fbpack GID_FBEAR was used, but there
Eugene Sandulenko
2004-02-22
Enable and use VAR_VOICE_MODE
Travis Howell
2004-02-21
This is normal for earlier games
Travis Howell
2004-02-21
Ooops
Travis Howell
2004-02-21
Adjust again for V1/V2 games.
Travis Howell
2004-02-21
Use correct method for subtitle speed.
Travis Howell
2004-02-20
Variable should be checked at this point.
Travis Howell
2004-02-18
remove this *purely experimental and knowingly incomplete* test code from the...
Max Horn
2004-02-10
Change to define
Travis Howell
2004-02-10
Add languages
Travis Howell
2004-02-10
Correct names
Travis Howell
2004-02-08
Fix valgrind warning
Travis Howell
2004-02-07
cleaned up the target list a bit; it would be really nice to unify some of th...
Max Horn
2004-02-07
Make use of the MD5-based game detection in the launcher
Max Horn
2004-02-07
Demos includes a few ROL tracks
Travis Howell
2004-02-07
Ooops
Travis Howell
2004-02-07
Add separate class for Humongous Entertainment games.
Travis Howell
2004-02-06
o Now Long TRS messages get wrapped
Eugene Sandulenko
2004-02-06
cleanup
Max Horn
2004-02-05
Fix for bug #882083 (COMI: CD change cancel button)
Max Horn
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