aboutsummaryrefslogtreecommitdiff
path: root/scumm/smush/smush_player.cpp
AgeCommit message (Expand)Author
2006-02-11Change CVS keywords to SVN keywordsMax Horn
2006-02-05revert experimental smush changes tooPaweł Kołodziejski
2006-02-05revert experimental imuse changesPaweł Kołodziejski
2006-01-28experimental imuse without timer thread usage, it might still have issue stop...Paweł Kołodziejski
2006-01-27experimental smush code without timer callback usagePaweł Kołodziejski
2006-01-21Fix various incorrect usages of the word 'target' instead of 'gameid'; change...Max Horn
2006-01-18Update copyright noticeEugene Sandulenko
2005-12-14Don't update screen when _width or _height is 0, otherwise the copyRectToScre...Gregory Montoir
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-10-13Workaround for bug #1310846 "DIG: Text bug in intro". Proper fix maybeEugene Sandulenko
2005-10-08revert previous changes related to #ifdefsChris Apers
2005-10-08More DISABLE_SCUMM_7_8Chris Apers
2005-08-14Replace warnings with debug, errors or printfs:Travis Howell
2005-08-10Don't explicity check for tremor and vorbis everywhere andJonathan Gray
2005-08-10Rest of the changes required for tremor to actually work.Jonathan Gray
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-07-19No need to test if a pointer is NULL before freeing it. And since ITorbjörn Andersson
2005-06-26Avoid creating lots of file handles, reuse them instead (this relies on files...Max Horn
2005-06-25cleanupMax Horn
2005-06-25Move file handling in SMUSH code to a single thread (unless I overlooked some...Max Horn
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
2005-06-21Patches needed to build for SYMBIAN32 WINS/GCC added.Lars Persson
2005-06-17committed patch #1221592, smush_codec 21/44 should match the original interpr...Gregory Montoir
2005-06-11This should fix playing the sound for the entering/exiting the old mineTorbjörn Andersson
2005-06-11Cleanup.Torbjörn Andersson
2005-06-04The sound queue needs to be processed, before sfx queue in HE games, since sp...Travis Howell
2005-05-28Revert my removal of _skipPalette, still required.Travis Howell
2005-05-10Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec...Max Horn
2005-05-10Moved (In/Out)SaveFile(Manager) and Timer to namespace CommonMax Horn
2005-05-08Comply to our coding conventionsMax Horn
2005-05-07Add eriktorbjorn's patch for:Travis Howell
2005-04-20cleanupMax Horn
2005-04-20Replaced the platform specific GF_FOO switches (using _platform instead now)Max Horn
2005-04-12Removed unnecessary semi-colon.Torbjörn Andersson
2005-04-05fix smush intializationRobert Göffringmann
2005-04-04Got rid of isSoundHandleActive usage; made the SmushMixer thread safeMax Horn
2005-04-03Still needed, mixed up block types.Travis Howell
2005-04-03Removed reinit() and replaced with offsets of zero. We only need to skip type...Travis Howell
2005-03-26Tweak WinCE timer re-entry workaround to play Insane sequencesNicolas Bacca
2005-03-12PlayingSoundHandle -> SoundHandle; also, turned the handle activity check int...Max Horn
2005-03-09changing AudioDataType -> SoundType, so now the constant names match the name...Max Horn
2005-03-09Fix one potential race condition between SMUSH and INSANEMax Horn
2005-01-28added support for mp3 compressed tracksPaweł Kołodziejski
2005-01-16Fix for bug #1098872 (FTDEMO: Memoryleak in SMUSH player)Max Horn
2005-01-16Cosmetic change, avoiding a hypothetical threading problem, see bug #1098864Max Horn
2005-01-10system.h was being included in tons of places, without any good reason; reduc...Max Horn
2005-01-06Fix getStrings to use the ScummEngine::openFile methodMax Horn
2005-01-01Updated copyrightMax Horn
2004-12-27Added 'sound types' to the mixer - for now, only plain (for the premixer), SF...Max Horn
2004-12-21WinCE workaround to limit issues if the decoding is too slowNicolas Bacca