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2005-09-24Rename & update opcode in C64 maniac.Travis Howell
Remove unused SCUMM vars in C64 maniac svn-id: r18873
2005-09-14Move the check for >= v5 further up the calling chainJonathan Gray
for deciding whether we want to open an sfxfile. svn-id: r18823
2005-09-14Only try opening SfxFile for >= v5 games.Jonathan Gray
svn-id: r18822
2005-09-04fixed crash in Sound::openSfxFile()Gregory Montoir
svn-id: r18771
2005-09-04Implement my own request #1091806 "SCUMM: Eliminate platform-specific targets".Eugene Sandulenko
.ini file gets auto-upgraded and user gets a warning to console. Old targets are still present but get converted immediately. We could remove them maybe after 2 releases. Also demos targets were removed as well. Probably next target is HE demos. I tried my best to test all combinations of files, but bugs still may be present. svn-id: r18765
2005-09-04The Venice music should not be played in FM TOWNS versions of indy3.Travis Howell
Confirmed by checking original game under UNZ. svn-id: r18764
2005-08-14Replace warnings with debug, errors or printfs:Travis Howell
-To catch any missing cases/functions used. -To prevent users reporting warnings as bugs svn-id: r18681
2005-08-10Don't explicity check for tremor and vorbis everywhere andJonathan Gray
require both USE_TREMOR and USE_VORBIS to be defined when using tremor. svn-id: r18642
2005-08-10Rest of the changes required for tremor to actually work.Jonathan Gray
Based on patches against 0.7.1 by Jolan Luff. svn-id: r18641
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
svn-id: r18604
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
svn-id: r18444
2005-06-04The sound queue needs to be processed, before sfx queue in HE games, since ↵Travis Howell
speech is queued. svn-id: r18330
2005-05-30Only sound types 0 - 2 are used by FM Towns games.Travis Howell
svn-id: r18299
2005-05-25cleanupMax Horn
svn-id: r18251
2005-05-21Adjust for HE73.Travis Howell
svn-id: r18208
2005-05-21Switch to errors, music/sound file is required in many games.Travis Howell
svn-id: r18203
2005-05-18Remove newline from debug.Travis Howell
svn-id: r18168
2005-05-14Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes.Eugene Sandulenko
svn-id: r18100
2005-05-14Added --disable-hq and --disable-scumm-7-8 options. Also improvedEugene Sandulenko
DISABLE_HE so more HE-specific code gets excluded. svn-id: r18099
2005-05-13HE demos sometimes call music tracks that don't exist.Travis Howell
svn-id: r18080
2005-05-11Moved some more stuff to namespace Audio (enough for tonight)Max Horn
svn-id: r18040
2005-05-10Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' ↵Max Horn
because we already have many classes with that name) svn-id: r18039
2005-05-10Moved class File and the MD5 stuff to namespace CommonMax Horn
svn-id: r18037
2005-05-10Check that speech file is open.Travis Howell
svn-id: r18028
2005-05-09Add a few more md5sTravis Howell
Set sfxMode mode for speech in HE games again. svn-id: r17985
2005-05-08Should be an error now.Travis Howell
svn-id: r17966
2005-05-08HE games queue speech as sound resource 1.Travis Howell
svn-id: r17965
2005-05-01Add extra cases for readdemo.Travis Howell
svn-id: r17879
2005-04-29Some sound resources in soccer2004 are compressed too.Travis Howell
Add Moonbase demo, as testing target only. svn-id: r17866
2005-04-27Add some basic support for pjgames.Travis Howell
svn-id: r17831
2005-04-25No music file in lost/smaller.Travis Howell
svn-id: r17799
2005-04-25Read index of music file in HE games at startup.Travis Howell
Only reliable way to always get correct music tracks. svn-id: r17798
2005-04-24Corection a few more heversion checks, caused music regression.Travis Howell
svn-id: r17785
2005-04-20Replaced the platform specific GF_FOO switches (using _platform instead now)Max Horn
svn-id: r17716
2005-04-20Replace all GF_HUMONGOUS use with _heversion.Travis Howell
Make HE60 specific to puttdemo, since it is unqie. Other HE60 games changed to HE 61. svn-id: r17698
2005-04-19Add RIFF sound type.Travis Howell
svn-id: r17688
2005-04-18Use correct music offsets for HE games, only a few demos use wrong tunes now.Travis Howell
Get all music details for HE games from one function only. svn-id: r17662
2005-04-16Disable again, some sounds loop forever.Travis Howell
svn-id: r17619
2005-04-10Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it ↵Max Horn
complies a bit better with our code formatting rules svn-id: r17508
2005-04-09Simplify the substResFileName system a bitMax Horn
svn-id: r17475
2005-04-09Add comment to TODOTravis Howell
Check that string pointer exists, before reading data. Don't attempt to play speech in soccer2004, since it uses compression. svn-id: r17470
2005-04-06Moved createResource, resourceStats, expireResources to ResourceManagerMax Horn
svn-id: r17420
2005-04-04Renamed getActiveChannelSoundID to getSoundID and fixed its semantics to ↵Max Horn
avoid race conditions svn-id: r17377
2005-04-04Missed a function.Travis Howell
svn-id: r17374
2005-04-04Muddled ifsTravis Howell
svn-id: r17373
2005-04-04Add 8 sound channel support for HE gamesTravis Howell
-Allows sound looping to work Added support for WAVE format musuc used in later HE100 games. svn-id: r17372
2005-03-31Started to move some resource related code into a new class ResourceManager ↵Max Horn
(hypothetic goal for the future: use ResourceManager in ScummEx) svn-id: r17311
2005-03-30Support for direct reading from NES ROM:Eugene Sandulenko
o extend MemoryReadStream with XOR facility o implement MemoryWriteStream o _fileHandle now is a reference to BaseScummFile class and is created on the fly o implement ScummNESFile class which is basically extract_mm_nes utility o update NES MM md5's due to above changes NOTE: to run MM NES now you need to remove *.LFL files and (probably) rename ROM to standard conventional name 'Maniac Mansion (XXX).nes' svn-id: r17300
2005-03-13Fix spyozon regressionTravis Howell
svn-id: r17113
2005-03-12PlayingSoundHandle -> SoundHandle; also, turned the handle activity check ↵Max Horn
into a mixer method svn-id: r17106