aboutsummaryrefslogtreecommitdiff
path: root/scumm/sound.cpp
AgeCommit message (Expand)Author
2004-08-26More code/stubs for HE 7.2 gamesTravis Howell
2004-08-26Add some stubs for HE 7.2Travis Howell
2004-08-24init var.Travis Howell
2004-08-22Basic start on freddemo (old version)Travis Howell
2004-08-22Switch to debug channelTravis Howell
2004-08-21Removed some obsolete TODO commentsMax Horn
2004-08-21Missed a spotTravis Howell
2004-08-21Missed one spotTravis Howell
2004-08-09Add patch #999887 - Possible fix for bug #998276Travis Howell
2004-08-09Fix bug #780922 - SAM: Conroy doesn't stop singing when escaping cutsceneTravis Howell
2004-07-26Load SMUSH files and NUT fonts from mac container files, too (done that by ad...Max Horn
2004-07-26Add support for the mac (rescumm) container file format used by Sam&Max and D...Max Horn
2004-07-24Remove lefts overs of old hackTravis Howell
2004-07-24Corrtection from disasm., mouth sync uses speech timing.Travis Howell
2004-07-19removed not needed code and moved pause mixer after pause imusePaweł Kołodziejski
2004-07-17Alter check, since later games set VAR elsewhere.Travis Howell
2004-07-17Use VAR_VOICE_BUNDLE_LOADED in FT, it is need by at least one script (250)Travis Howell
2004-07-16Fix bugs:Travis Howell
2004-07-15Actually use actor talkScript when required.Travis Howell
2004-07-15Fix music volume regression in HE games.Travis Howell
2004-07-14Add support for sound offsets in HE games.Travis Howell
2004-07-14Fix speech in HE games.Travis Howell
2004-07-13Add correct sample rate for DOS HE 6.0 games.Travis Howell
2004-07-13Stop music when requested in HE games.Travis Howell
2004-07-13Fix music in 3DO versions of HE games.Travis Howell
2004-07-13Fix memory leakTravis Howell
2004-07-12CorrectionTravis Howell
2004-07-12Add HE 7.1 games music support, untested.Travis Howell
2004-07-12Add support for music in HE 7.0 games.Travis Howell
2004-07-02Caused no speech in imuse digital games.Travis Howell
2004-06-25Delay only required when using subtitlesTravis Howell
2004-06-23Remove HE7 check that wasn't needed and caused resource load failures.Travis Howell
2004-06-23Enable some sound support in HE7 games.Travis Howell
2004-06-22Add FBEAR: Partial fix for the piano, patch #977249Travis Howell
2004-06-05Check if monkey sega cd sounds have already been demangled before trying to d...Jonathan Gray
2004-04-25Fix regression in DIG demoMax Horn
2004-04-24Patch #937443 (Monkey Island SegaCD Sound Fix), and some changes by meMax Horn
2004-04-17Removed XOR encoding stuff from File class; instead the new Scumm::XORFile cl...Max Horn
2004-04-17Amiga Monkey Island 1 sound update from Quietust:Travis Howell
2004-04-11Fixing up the mess I made out of the branches <sigh>Max Horn
2004-04-11oopsMax Horn
2004-04-11Oops! Accidentally copied the HEAD sound.cpp into the 0.6.0 branchMax Horn
2004-04-11Fix for bug #907266 (MI Mac Music Bug)Max Horn
2004-04-10oopsMax Horn
2004-04-10cleanupMax Horn
2004-04-10Cleanup Sound constructor; change search order of SFX filesMax Horn
2004-04-03cleanupMax Horn
2004-03-15disambiguate the two talkingActor() methods (one was a getter, one a setter -...Max Horn
2004-02-22Patch #885904 (Flac Support) with some tweaks by meMax Horn
2004-02-14Fix FUNPACK: puzzle blocks regressionTravis Howell