Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-05-12 | fixed illegal var access in V7/V8 games | Max Horn | |
svn-id: r7475 | |||
2003-05-08 | init all VAR_* variables to 0xFF; replaced access to _vars in the form ↵ | Max Horn | |
_vars[VAR_*] by VARS(VAR_*) which performs a validity checK; renamed _vars to _scummVars to make sure I updated all places; fixed two places where V6 and newer games would access V5 vars (but there are still some left, it seems); checked VAR access for now only generates a warning svn-id: r7393 | |||
2003-05-03 | reordered iMuseDigital stuff to be next to each other | Max Horn | |
svn-id: r7289 | |||
2003-05-03 | slightly better hack because it will work with loaded games, too, and ↵ | Max Horn | |
doesn't use any evil static vars svn-id: r7282 | |||
2003-05-03 | fix for my hack :-) | Max Horn | |
svn-id: r7281 | |||
2003-05-03 | hack that avoids buglet where music doesn't stop in MonkeyVGA/EGA | Max Horn | |
svn-id: r7280 | |||
2003-05-01 | various music related changes and cleanup; also modified MonkeyVGA music ↵ | Max Horn | |
sync, at least the intro is much better synced now; not sure about other parts of it / other games svn-id: r7237 | |||
2003-04-30 | PalmOS changes | Max Horn | |
svn-id: r7224 | |||
2003-04-22 | add preliminary bits for making xmi music in humongous games work, just need ↵ | Jonathan Gray | |
someone to do something with the pointer now :) svn-id: r7072 | |||
2003-04-12 | ignore sound resource in OLD_BUNDLE games for now | Max Horn | |
svn-id: r6992 | |||
2003-04-06 | remove incorrect cast | Jonathan Gray | |
svn-id: r6925 | |||
2003-04-05 | Watch this cast | Nicolas Bacca | |
svn-id: r6912 | |||
2003-04-05 | Add delay in ms for tremor vorbis implementation and possible autodetection | Nicolas Bacca | |
svn-id: r6911 | |||
2003-03-25 | make the volume controls in the global options dialog work | Max Horn | |
svn-id: r6863 | |||
2003-03-23 | cleanup | Max Horn | |
svn-id: r6847 | |||
2003-03-18 | cleanup | Max Horn | |
svn-id: r6836 | |||
2003-03-18 | cleanup | Max Horn | |
svn-id: r6832 | |||
2003-03-08 | clean up / some more sanity checks | Max Horn | |
svn-id: r6760 | |||
2003-03-07 | refactored some stuff (and made readMAXS virtual, with V2/V3 code having own ↵ | Max Horn | |
implementations); cleaned up V6 array shuffle code; made more Scumm member vars/methods protected svn-id: r6751 | |||
2003-03-07 | changed voice buffer allocation to needed size | Paweł Kołodziejski | |
svn-id: r6737 | |||
2003-03-07 | decreased sound buffer for imuse digital, bundle music, and cmi smush audio | Paweł Kołodziejski | |
svn-id: r6735 | |||
2003-03-07 | overlooked one | Max Horn | |
svn-id: r6730 | |||
2003-03-07 | uhh - code did modify ptr, then free() it (even before my change, which ↵ | Max Horn | |
exposed the problem by always freeing, not just upon errors svn-id: r6729 | |||
2003-03-07 | fixed memory leak (1 MB each time a bundle sound was plyed... ouch) | Max Horn | |
svn-id: r6728 | |||
2003-03-06 | updated copyrights headers | Paweł Kołodziejski | |
svn-id: r6726 | |||
2003-03-06 | and more cleanup | Paweł Kołodziejski | |
svn-id: r6718 | |||
2003-03-04 | add bundle file names for comi demo, and only add .IMX when playing the full ↵ | Jonathan Gray | |
version svn-id: r6688 | |||
2003-03-01 | we were reading 8 bytes too much on DIGI sounds | Jonathan Gray | |
svn-id: r6648 | |||
2003-03-01 | hacky support for humongous talkie format | Jonathan Gray | |
svn-id: r6646 | |||
2003-02-28 | change rate for humongous DIGI sounds to 11025 | Jonathan Gray | |
svn-id: r6644 | |||
2003-02-08 | more stuff made 'protected' | Max Horn | |
svn-id: r6592 | |||
2003-02-03 | revert part of the no sound device present stuff that was causing speech to ↵ | Jonathan Gray | |
finish prematurely svn-id: r6583 | |||
2003-01-29 | Stop the sound que stuff erroring(). This code was nasty, it LET itself ↵ | James Brown | |
write out of bounds -then- error()'ed. Youch. There is still a problem, as this warning will come up quite frequently - leading me to believe the que is not being processed properly? svn-id: r6564 | |||
2003-01-26 | added "implementation" of imGetMusicPosition | Paweł Kołodziejski | |
svn-id: r6550 | |||
2003-01-26 | Patch 671701: SO_TALK_FREQUENCY | James Brown | |
svn-id: r6547 | |||
2003-01-25 | added assert for voice samples | Paweł Kołodziejski | |
svn-id: r6541 | |||
2003-01-25 | implemented properly comi sound codecs | Paweł Kołodziejski | |
svn-id: r6538 | |||
2003-01-25 | applied patch #674141: CMI: Smush sync tuning | Paweł Kołodziejski | |
svn-id: r6537 | |||
2003-01-24 | LCA'03 commit: Fix talking where no sound hardware is present | James Brown | |
svn-id: r6536 | |||
2003-01-20 | patch #670660 by Daniel Schepler, properly handle disc switching wrt voice ↵ | Jonathan Gray | |
file in comi svn-id: r6522 | |||
2003-01-18 | fix compilation under VC6 | Paweł Kołodziejski | |
svn-id: r6494 | |||
2003-01-13 | Fix old-game resource error dialog | James Brown | |
svn-id: r6441 | |||
2003-01-12 | Fix ComI music bundle switching on disk change | James Brown | |
svn-id: r6434 | |||
2003-01-10 | added missing SYNC opcode | Paweł Kołodziejski | |
svn-id: r6380 | |||
2003-01-02 | Plop in some better disk switching code for CMI - I have no idea how well ↵ | James Brown | |
this will work transitioning from a disk1 room to a disk2 room in-game, but it works for bootparams and saved games.. svn-id: r6322 | |||
2003-01-01 | endian fix | Max Horn | |
svn-id: r6318 | |||
2002-12-31 | cleaned up soundKludge | Max Horn | |
svn-id: r6303 | |||
2002-12-29 | fixed play CMI music | Paweł Kołodziejski | |
svn-id: r6246 | |||
2002-12-28 | added missing return | Paweł Kołodziejski | |
svn-id: r6243 | |||
2002-12-28 | added more stuff for CMI music | Paweł Kołodziejski | |
svn-id: r6241 |