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path: root/scumm/sound.h
AgeCommit message (Expand)Author
2005-01-09Moving AppendableAudioStream into SCUMM engine, as it is only used thereMax Horn
2005-01-01Updated copyrightMax Horn
2004-12-27Merge startSfxSound into startTalkSoundMax Horn
2004-10-13Add initual sound looping support for HE 70+ games.Travis Howell
2004-09-02Add extra sound check for HE gamesTravis Howell
2004-08-09Add patch #999887 - Possible fix for bug #998276Travis Howell
2004-08-09Fix bug #780922 - SAM: Conroy doesn't stop singing when escaping cutsceneTravis Howell
2004-07-26Load SMUSH files and NUT fonts from mac container files, too (done that by ad...Max Horn
2004-07-24Remove lefts overs of old hackTravis Howell
2004-07-24Corrtection from disasm., mouth sync uses speech timing.Travis Howell
2004-07-14Add support for sound offsets in HE games.Travis Howell
2004-07-12Add support for music in HE 7.0 games.Travis Howell
2004-06-22Add FBEAR: Partial fix for the piano, patch #977249Travis Howell
2004-04-16Fixed illegal access to protected/private member on PalmOS (??)Chris Apers
2004-04-10Cleanup Sound constructor; change search order of SFX filesMax Horn
2004-02-22Patch #885904 (Flac Support) with some tweaks by meMax Horn
2004-01-08unify _vm / _scumm usageMax Horn
2004-01-06updated copyright noticeMax Horn
2003-12-26when introducing a constant used throughout multiple files, best assign a *na...Max Horn
2003-12-25cleanup; fix File::open usage (do not hardocde constant values, rather use th...Max Horn
2003-12-23Replace the DOTT/SAM hack (which ensures that only one SFX is being played at...Max Horn
2003-12-23cleanupMax Horn
2003-12-22Moved bundle music code from class Sound to IMuseDigital (seems more natural;...Max Horn
2003-11-29moved Audio CD (emulation) code from scumm/sound.cpp to sound/, so that it ma...Max Horn
2003-11-12changed getting position of bundle song to msPaweł Kołodziejski
2003-11-11made Scumm::OptionsDialog subclass GUI::OptionsDialog (code reuse); replaced ...Max Horn
2003-10-17cleanupMax Horn
2003-10-17proper fix for COMI timer issue: don't let a Timer remove itselfMax Horn
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix explic...Max Horn
2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also m...Max Horn
2003-09-15cleanupMax Horn
2003-09-07removed the seperate 'MP3' CD methods in class Sound (besides being misnamed,...Max Horn
2003-09-07cleanup/refactoringMax Horn
2003-09-07some cleanup; clarified isSoundInUse semantics and the difference between IMu...Max Horn
2003-09-01added sound handle stuff to mixer streamsPaweł Kołodziejski
2003-08-01#include cleanup (explicityl specify the location for headers from common/, s...Max Horn
2003-07-31revamped MP3/Vorbis CD 'emulation' code to use a PlayingSoundHandle -> this a...Max Horn
2003-07-29cleanupMax Horn
2003-07-22so it's not the endFrame, but the duration (in frames), after all! grmbl, too...Max Horn
2003-07-14fix for bug #769744 (COMI: Trying to append to a nonexistant stream)Max Horn
2003-06-30partially implemented the Audio CD query opcode in Zak256 (see bug #762589); ...Max Horn
2003-06-30Fixes as per bug #762593 (Zak256 Audio CD handling); some cleanup (e.g. renam...Max Horn
2003-06-26fixed memory leak when restartingMax Horn
2003-06-25more const qualifiersMax Horn
2003-06-25added some const qualifiers; moved _bundle & _current_cd_sound from class Scu...Max Horn
2003-06-23this should prevent changing music in some room in the DIGPaweł Kołodziejski
2003-06-15more cleanupMax Horn
2003-06-15made stuff in class Sound protected where possible; moved readCreativeVocFile...Max Horn
2003-05-21many pedantic warning fixes (and some actual potential buglets fixed, too)Max Horn
2003-05-01various music related changes and cleanup; also modified MonkeyVGA music sync...Max Horn