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2003-10-18We proudly present the latest installment of our hit series 'Untangle the ↵Max Horn
mess': 'Help! Space Invaders refactored the music detector'... in other news, I obviously need to sleep now svn-id: r10883
2003-10-17moved game detection code out to the pluginsMax Horn
svn-id: r10882
2003-10-17patch #823031: Support Russian Full ThrottleMax Horn
svn-id: r10879
2003-10-17Another fix for Bug [817871] re hanging notes onJamieson Christian
pause with MT-32. Apparently the first fix doesn't work. svn-id: r10876
2003-10-17cleanupMax Horn
svn-id: r10874
2003-10-17Added trace output for IMuse doCommand codes that we're not sureJamieson Christian
are even used by the game scripts. This is in preparation for a restructuring of the volume model. Also removed unused get_music_volume() member. svn-id: r10872
2003-10-17renamed some Timer methodsMax Horn
svn-id: r10868
2003-10-17proper fix for COMI timer issue: don't let a Timer remove itselfMax Horn
svn-id: r10867
2003-10-17added tag2str helper functionMax Horn
svn-id: r10866
2003-10-17oops, forgot to remove the old Platform enumMax Horn
svn-id: r10863
2003-10-17moved platform/language constants to common/util.*Max Horn
svn-id: r10862
2003-10-17wait_for_actor -> waitForActorMax Horn
svn-id: r10848
2003-10-17Player_V2A now compile with PalmOS portChris Apers
svn-id: r10844
2003-10-17Disable maniacnes for now.Travis Howell
svn-id: r10840
2003-10-16Update error messageTravis Howell
Remove outdated fixme svn-id: r10821
2003-10-16Add hack from Jamieson, to prevent palette darkening when it shouldn't in ↵Travis Howell
Amiga versions of Mi2/FOA. svn-id: r10820
2003-10-16Fix spacingTravis Howell
svn-id: r10818
2003-10-15removed the kDefault*Volume constantsMax Horn
svn-id: r10816
2003-10-15Disable code which seems to be real cause of lock up in title screen of MI1 ↵Travis Howell
demos svn-id: r10811
2003-10-15Version 4 games should use older code style too, checked against ↵Travis Howell
loomcd/monkeyvga disasm. svn-id: r10805
2003-10-14init RNG for everybody using time()Max Horn
svn-id: r10796
2003-10-14Fixed warningTorbjörn Andersson
svn-id: r10793
2003-10-14fix debug mode 0Max Horn
svn-id: r10791
2003-10-13This should only apply to 32 color Amiga versions.Travis Howell
svn-id: r10785
2003-10-13init random seed with timeMax Horn
svn-id: r10784
2003-10-13init random seed with timeMax Horn
svn-id: r10783
2003-10-13cleanup; got rid of Gdi::_palette_mod in favor of Gdi::_roomPaletteMax Horn
svn-id: r10778
2003-10-13sufficient to set _roomPalette at the start for V6+ games, since they don't ↵Max Horn
modify the _roomPalette, ever svn-id: r10777
2003-10-13Whitespace changeTorbjörn Andersson
svn-id: r10776
2003-10-13_roomPalette needs to be reset for all scumm games now.Travis Howell
Otherwise get blank screen in dig/ft/comi. svn-id: r10775
2003-10-13samdemo doesn't set VAR_SAVELOADDIALOG_KEYTravis Howell
svn-id: r10774
2003-10-12some more target<->game cleanupMax Horn
svn-id: r10769
2003-10-12some renaming for more consistent terminology (although we might want to ↵Max Horn
reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game svn-id: r10766
2003-10-12cleanupMax Horn
svn-id: r10764
2003-10-12code simplificationMax Horn
svn-id: r10762
2003-10-12sfx_volume and music_volume were swappedMax Horn
svn-id: r10761
2003-10-12workaround for bug #820507 (INDY3TOWNS: Biplane controls are haywire)Max Horn
svn-id: r10760
2003-10-12Fix for Bug [817871]: Added MT-32 master volume adjustment to pause().Jamieson Christian
svn-id: r10759
2003-10-12mac loom uses different var.Travis Howell
svn-id: r10749
2003-10-12Missed two spotsTravis Howell
svn-id: r10740
2003-10-11Some Mac0 conversion tweaksJamieson Christian
svn-id: r10737
2003-10-10Feature Request [781797] Support music in the Mac version of MI1Jamieson Christian
Finished the Mac0 -> SMF (GMD) conversion code. Sounds good (albeit thin, with only 3 instruments), except that the looping songs are not looping with the right timing. svn-id: r10730
2003-10-10fix by hibernatusMax Horn
svn-id: r10725
2003-10-10some cleanupMax Horn
svn-id: r10720
2003-10-09get rid of the copy method again, instead create the sound object on the fly ↵Max Horn
in findSound(): this should avoid a compiler problem with gcc 2.95.2 (see bug #820641) and also reduce the number of unnecessary global objects for everybody svn-id: r10705
2003-10-09Disable unused Scumm version (8) in PalmOS port.Chris Apers
svn-id: r10704
2003-10-09Moved PalmOS initializations out of namespaces.Chris Apers
svn-id: r10703
2003-10-09kill reference to old urlJonathan Gray
svn-id: r10702
2003-10-09I had this wrong way around.Travis Howell
svn-id: r10691
2003-10-09Add player_v2a - fix crash when playing two identical sounds, patch #820427Travis Howell
svn-id: r10690