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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2003-10-18
We proudly present the latest installment of our hit series 'Untangle the mes...
Max Horn
2003-10-17
moved game detection code out to the plugins
Max Horn
2003-10-17
patch #823031: Support Russian Full Throttle
Max Horn
2003-10-17
Another fix for Bug [817871] re hanging notes on
Jamieson Christian
2003-10-17
cleanup
Max Horn
2003-10-17
Added trace output for IMuse doCommand codes that we're not sure
Jamieson Christian
2003-10-17
renamed some Timer methods
Max Horn
2003-10-17
proper fix for COMI timer issue: don't let a Timer remove itself
Max Horn
2003-10-17
added tag2str helper function
Max Horn
2003-10-17
oops, forgot to remove the old Platform enum
Max Horn
2003-10-17
moved platform/language constants to common/util.*
Max Horn
2003-10-17
wait_for_actor -> waitForActor
Max Horn
2003-10-17
Player_V2A now compile with PalmOS port
Chris Apers
2003-10-17
Disable maniacnes for now.
Travis Howell
2003-10-16
Update error message
Travis Howell
2003-10-16
Add hack from Jamieson, to prevent palette darkening when it shouldn't in Ami...
Travis Howell
2003-10-16
Fix spacing
Travis Howell
2003-10-15
removed the kDefault*Volume constants
Max Horn
2003-10-15
Disable code which seems to be real cause of lock up in title screen of MI1 d...
Travis Howell
2003-10-15
Version 4 games should use older code style too, checked against loomcd/monke...
Travis Howell
2003-10-14
init RNG for everybody using time()
Max Horn
2003-10-14
Fixed warning
Torbjörn Andersson
2003-10-14
fix debug mode 0
Max Horn
2003-10-13
This should only apply to 32 color Amiga versions.
Travis Howell
2003-10-13
init random seed with time
Max Horn
2003-10-13
init random seed with time
Max Horn
2003-10-13
cleanup; got rid of Gdi::_palette_mod in favor of Gdi::_roomPalette
Max Horn
2003-10-13
sufficient to set _roomPalette at the start for V6+ games, since they don't m...
Max Horn
2003-10-13
Whitespace change
Torbjörn Andersson
2003-10-13
_roomPalette needs to be reset for all scumm games now.
Travis Howell
2003-10-13
samdemo doesn't set VAR_SAVELOADDIALOG_KEY
Travis Howell
2003-10-12
some more target<->game cleanup
Max Horn
2003-10-12
some renaming for more consistent terminology (although we might want to reev...
Max Horn
2003-10-12
cleanup
Max Horn
2003-10-12
code simplification
Max Horn
2003-10-12
sfx_volume and music_volume were swapped
Max Horn
2003-10-12
workaround for bug #820507 (INDY3TOWNS: Biplane controls are haywire)
Max Horn
2003-10-12
Fix for Bug [817871]: Added MT-32 master volume adjustment to pause().
Jamieson Christian
2003-10-12
mac loom uses different var.
Travis Howell
2003-10-12
Missed two spots
Travis Howell
2003-10-11
Some Mac0 conversion tweaks
Jamieson Christian
2003-10-10
Feature Request [781797] Support music in the Mac version of MI1
Jamieson Christian
2003-10-10
fix by hibernatus
Max Horn
2003-10-10
some cleanup
Max Horn
2003-10-09
get rid of the copy method again, instead create the sound object on the fly ...
Max Horn
2003-10-09
Disable unused Scumm version (8) in PalmOS port.
Chris Apers
2003-10-09
Moved PalmOS initializations out of namespaces.
Chris Apers
2003-10-09
kill reference to old url
Jonathan Gray
2003-10-09
I had this wrong way around.
Travis Howell
2003-10-09
Add player_v2a - fix crash when playing two identical sounds, patch #820427
Travis Howell
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