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AgeCommit message (Expand)Author
2002-10-22get rid of obsolete variableMax Horn
2002-10-22akos cleanup, second stageMax Horn
2002-10-22fixing various warnings that occur with -Wshadow;some other minor cleanupMax Horn
2002-10-22akos cleanup, first stageMax Horn
2002-10-22added FIXMEMax Horn
2002-10-22Remove akos16 warning()James Brown
2002-10-22Remove unused variableJames Brown
2002-10-22ludde's akos 16 cleanup and mods - fixes the full throttle dumpster animation...James Brown
2002-10-22Akos(16) fixes by Ludde - yay, it's working :)James Brown
2002-10-22cleanup akos16, still brokenPaweł Kołodziejski
2002-10-21cleanup and fixes akos16: types, init. variables at mirror, missing '+' at de...Paweł Kołodziejski
2002-10-21Patch 622642James Brown
2002-10-21The terms Word and DWord are somewhat Windows centric; in fact there are syst...Max Horn
2002-10-21oops forgot this fileMax Horn
2002-10-21add missing bitmask value. akos16 is still quite broken howeverJames Brown
2002-10-21use File::size() method were it makes sense; one small change to simon.cpp ba...Max Horn
2002-10-21patch #626226 with some mods of my ownMax Horn
2002-10-21Pitch bend fixes for QTMAJamieson Christian
2002-10-21Patch #607175 correction to fix regression Bug #622606Jamieson Christian
2002-10-21added cliping for actor in akos16Paweł Kołodziejski
2002-10-21Changed IMuse from a proxy into a virtual base classJamieson Christian
2002-10-21badly akos16 implementationPaweł Kołodziejski
2002-10-20Fix an infinite talking loop in The Dig. Again. :)James Brown
2002-10-20Prevent The Dig from overlapping talk soundsJames Brown
2002-10-20Patch 625079: Loom Audio Sync HackJames Brown
2002-10-20Patch 625904: CD LoopingJames Brown
2002-10-20Patch 625905: Masking regression fixJames Brown
2002-10-20Remove some obsolete fixme'sJames Brown
2002-10-20Totally random fix for Dig memory corruption. Probably not even remotely corr...James Brown
2002-10-20Hmm, need to talkchannel that bundleSound play, because we still don't parse ...James Brown
2002-10-20Fix some missing sounds in The DigJames Brown
2002-10-20transformed some code - is this if really needed?! if yes, for what?Max Horn
2002-10-20cleanup; fix for room 88 in The Dig (Ender, I was right, only the place was a...Max Horn
2002-10-19patch #625603 film noir mode bugfixJonathan Gray
2002-10-19reworked the way the save/load dialog works. yup, still not perfect, but we'r...Max Horn
2002-10-18remove debug messages - oops.James Brown
2002-10-18Fix Wait:forActorDraw and the 'infinite mouth movement' problem in The Dig.James Brown
2002-10-18a few small changes to make the full throttle demo workJonathan Gray
2002-10-18Close in on the o6_wait:actDrawn problemJames Brown
2002-10-17Patch 624477: Fix for bug 609716James Brown
2002-10-16dialogs now can be run 'modal'Max Horn
2002-10-16Implement akos codec 1, shadow mode 3James Brown
2002-10-16Remove description() as aquadrans talkdelay change makes it totallyJames Brown
2002-10-16Hack out 'Wait for actor drawn' for The Dig. See IRC logs for moreJames Brown
2002-10-16Add comment for unknownCD() stubJames Brown
2002-10-16Full Throttle: Add stub for opcode CD (something to do with drawing blast obj...James Brown
2002-10-16Make it possible to disable digitalimuse by just commenting out it'sJames Brown
2002-10-16fixes to imusePaweł Kołodziejski
2002-10-16Use correct LocalScript range for checkJames Brown
2002-10-16add hack to allow scummvm to get up to the credits in the digJonathan Gray