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AgeCommit message (Expand)Author
2003-10-06*** empty log message ***Travis Howell
2003-10-06Fix text when room scrolls in game versions < 3.Travis Howell
2003-10-06removed obsoleteMax Horn
2003-10-06Should not apply to loom/loomcd, they only use room scrolling at one point an...Travis Howell
2003-10-05Fixed crash with Euphony looping. (Not that we actuallyJamieson Christian
2003-10-05cleanupMax Horn
2003-10-05fix compilationMax Horn
2003-10-05Preliminary preparation for new YM2612 FM emulator.Jamieson Christian
2003-10-05factor out common gfx_mode/fullscreen setup code from the game engines into t...Max Horn
2003-10-05correct for towns versionJonathan Gray
2003-10-05This should fix distaff display after reload in loom/loomcd.Travis Howell
2003-10-05Use _roomPalette for 256 color 'SMALL_HEADER' games too, since it seems to he...Travis Howell
2003-10-04use namespace Common a bit more; don't zero the RNG in scumm (else the seed g...Max Horn
2003-10-04fix target nameJonathan Gray
2003-10-04add indy4 towns target, untested but if the demo is any indication I don't se...Jonathan Gray
2003-10-04let adlib/native music for indydemo workJonathan Gray
2003-10-03cleanup / doxygenificationMax Horn
2003-10-03Fix for Bug [817242] ALL: MT-32 to GM key velocity conversionJamieson Christian
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix explic...Max Horn
2003-10-03fix another doxygen warningMax Horn
2003-10-03make doxygen happyMax Horn
2003-10-03Potential fix for bug #816086Max Horn
2003-10-03Adjust timer for Amiga version of Monkey Island 1.Travis Howell
2003-10-03This is used in Amiga version of Monkey Island 1.Travis Howell
2003-10-03some doxygenMax Horn
2003-10-03added getMusicTimer() to class MusicEngine; this allows some nice code cleanu...Max Horn
2003-10-03const as const canMax Horn
2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also m...Max Horn
2003-10-02renamed namespace ScummVM to CommonMax Horn
2003-10-02Fix for Bug [815851] DOTT: MT-32 MIDI priorityJamieson Christian
2003-10-01A few FmTowns games don't fall under the GF_FMTOWNS flag.Jamieson Christian
2003-10-01Fix for Bug [812737] ALL: pitchbend range with MT32Jamieson Christian
2003-09-30patch #815478: fix object leak in V5 opcodeMax Horn
2003-09-30Support for FMTowns versions of MI1/2,Jamieson Christian
2003-09-30Generated signed sound samples (cf. feature request #812913).Jochen Hoenicke
2003-09-30Fix GCC warning.Torbjörn Andersson
2003-09-30This may be an issue in legit gameplay, but GF_FMTOWNSJamieson Christian
2003-09-30MDT_ADLIB for Indy3Towns (for YM2612 kludge)Jamieson Christian
2003-09-30More tweaks to the note durationsJamieson Christian
2003-09-30Fixed MT-32 init not getting calledJamieson Christian
2003-09-30Fix for Bug [812740] ALL: MT32: some notes cut off earlyJamieson Christian
2003-09-30Refined Euphony parser behavior, specifically,Jamieson Christian
2003-09-30Add two more HE targetsTravis Howell
2003-09-29Cleanup, mostly related to matching up semanticsJamieson Christian
2003-09-29Fixed iMuse termination sequence to avoid deadlock.Jamieson Christian
2003-09-28added two HE gamesPaweł Kołodziejski
2003-09-28this was actually the fix for bug #809547Max Horn
2003-09-28Fix problem of verbs areas always been shown after reload in V1-V2 games.Travis Howell
2003-09-28Added terminate() to the MusicEngine and publicizedJamieson Christian
2003-09-27cleanupMax Horn