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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Age
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Author
2003-04-27
drop shadow cleanup
Max Horn
2003-04-27
Patch #728483: EGA LOOM: More text-drawing hackery
Max Horn
2003-04-27
raied _maxHeapThreshold per suggestion by Marcus Comstedt (this means we use ...
Max Horn
2003-04-27
cleanup
Max Horn
2003-04-27
this indy3 hack is needed for the ega version, too; restricted zeppelin hack ...
Max Horn
2003-04-27
some fixes to v2 opcodes
Paweł Kołodziejski
2003-04-27
this seems to be needed for indy3ega as well, note that the text is largely t...
Jonathan Gray
2003-04-27
more share code, and fixes
Paweł Kołodziejski
2003-04-27
and more share code
Paweł Kołodziejski
2003-04-27
V2 syntax fix
James Brown
2003-04-27
put some v2 code into share code
Paweł Kołodziejski
2003-04-27
small fix for v2 opcodes
Paweł Kołodziejski
2003-04-26
added more v2 opcodes
Paweł Kołodziejski
2003-04-26
fixed verb objects for GF_OLD_BUNDLE games
Max Horn
2003-04-26
fixed offsets for object names for scumm v2
Paweł Kołodziejski
2003-04-26
also fix o5_setObjectName for Indy/Loom
Max Horn
2003-04-26
Erik's fix for text output in Loom (and Indy3?)
Max Horn
2003-04-26
fixed object names in Indy3EGA and Loom
Max Horn
2003-04-26
fix warning
Max Horn
2003-04-26
update for scumm v2
Paweł Kołodziejski
2003-04-26
temporary work around for 16 color games
Max Horn
2003-04-26
fixed issue in Loom (and other OLD_BUNDLE games?) in decodeParseString
Max Horn
2003-04-26
renamed setCursorHotspot2 to setCursorHotspot; fixed (with a hack) cursor in ...
Max Horn
2003-04-26
fixed endian regression (introduced by the alignment changes)
Max Horn
2003-04-26
proper fix for COMI regression
Max Horn
2003-04-26
stop assertion from triggering to make ft finishable again
Jonathan Gray
2003-04-26
make comi work again, can we branch for 0.4.0 already so all the testing actu...
Jonathan Gray
2003-04-25
close console after we run a script
Jonathan Gray
2003-04-25
fixed stupid mistake (yeah yeah, being able to read old code, and use your br...
Max Horn
2003-04-25
Add patch #727309 - EGA LOOM: Bypassing the copy protection
Travis Howell
2003-04-25
fixed warning under VC6
Paweł Kołodziejski
2003-04-25
add importres and script starting functionality to the debugger
Jonathan Gray
2003-04-25
fix a regression my recent change introduce in GF_OLD256 games <sigh>
Max Horn
2003-04-24
better safe then sorry...
Jonathan Gray
2003-04-24
simplified / unified code; fixed various masking bugs
Max Horn
2003-04-24
correction
Jonathan Gray
2003-04-24
disable masks in OLD_BUNDLE games for now
Jonathan Gray
2003-04-24
VAR_KEYPRESS is 118 in v7 this makes Shift-W in ft work
Jonathan Gray
2003-04-24
disable ingame save/load screen for OLD_BUNDLE games
Jonathan Gray
2003-04-24
bypass copy prot for indy3ega
Jonathan Gray
2003-04-23
fixed verb scripts for old bundle games
Max Horn
2003-04-23
fix loading GF_OLD_BUNDLE games
Jonathan Gray
2003-04-23
update costume hack for indy3ega
Jonathan Gray
2003-04-23
fixed actor positions in Indy3EGA
Max Horn
2003-04-23
renamed unk19 to startScaleIndexX
Max Horn
2003-04-23
Some more V2 fixes for Zak
James Brown
2003-04-23
hmm
Jonathan Gray
2003-04-23
add script command to debugger and convert old printscripts function to new d...
Jonathan Gray
2003-04-23
revert back a line to fix a nasty regression
Jonathan Gray
2003-04-22
huh? anyway, now it works much better already in indy3ega
Max Horn
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