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AgeCommit message (Expand)Author
2003-04-27drop shadow cleanupMax Horn
2003-04-27Patch #728483: EGA LOOM: More text-drawing hackeryMax Horn
2003-04-27raied _maxHeapThreshold per suggestion by Marcus Comstedt (this means we use ...Max Horn
2003-04-27cleanupMax Horn
2003-04-27this indy3 hack is needed for the ega version, too; restricted zeppelin hack ...Max Horn
2003-04-27some fixes to v2 opcodesPaweł Kołodziejski
2003-04-27this seems to be needed for indy3ega as well, note that the text is largely t...Jonathan Gray
2003-04-27more share code, and fixesPaweł Kołodziejski
2003-04-27and more share codePaweł Kołodziejski
2003-04-27V2 syntax fixJames Brown
2003-04-27put some v2 code into share codePaweł Kołodziejski
2003-04-27small fix for v2 opcodesPaweł Kołodziejski
2003-04-26added more v2 opcodesPaweł Kołodziejski
2003-04-26fixed verb objects for GF_OLD_BUNDLE gamesMax Horn
2003-04-26fixed offsets for object names for scumm v2Paweł Kołodziejski
2003-04-26also fix o5_setObjectName for Indy/LoomMax Horn
2003-04-26Erik's fix for text output in Loom (and Indy3?)Max Horn
2003-04-26fixed object names in Indy3EGA and LoomMax Horn
2003-04-26fix warningMax Horn
2003-04-26update for scumm v2Paweł Kołodziejski
2003-04-26temporary work around for 16 color gamesMax Horn
2003-04-26fixed issue in Loom (and other OLD_BUNDLE games?) in decodeParseStringMax Horn
2003-04-26renamed setCursorHotspot2 to setCursorHotspot; fixed (with a hack) cursor in ...Max Horn
2003-04-26fixed endian regression (introduced by the alignment changes)Max Horn
2003-04-26proper fix for COMI regressionMax Horn
2003-04-26stop assertion from triggering to make ft finishable againJonathan Gray
2003-04-26make comi work again, can we branch for 0.4.0 already so all the testing actu...Jonathan Gray
2003-04-25close console after we run a scriptJonathan Gray
2003-04-25fixed stupid mistake (yeah yeah, being able to read old code, and use your br...Max Horn
2003-04-25Add patch #727309 - EGA LOOM: Bypassing the copy protectionTravis Howell
2003-04-25fixed warning under VC6Paweł Kołodziejski
2003-04-25add importres and script starting functionality to the debuggerJonathan Gray
2003-04-25fix a regression my recent change introduce in GF_OLD256 games <sigh>Max Horn
2003-04-24better safe then sorry...Jonathan Gray
2003-04-24simplified / unified code; fixed various masking bugsMax Horn
2003-04-24correctionJonathan Gray
2003-04-24disable masks in OLD_BUNDLE games for nowJonathan Gray
2003-04-24VAR_KEYPRESS is 118 in v7 this makes Shift-W in ft workJonathan Gray
2003-04-24disable ingame save/load screen for OLD_BUNDLE gamesJonathan Gray
2003-04-24bypass copy prot for indy3egaJonathan Gray
2003-04-23fixed verb scripts for old bundle gamesMax Horn
2003-04-23fix loading GF_OLD_BUNDLE gamesJonathan Gray
2003-04-23update costume hack for indy3egaJonathan Gray
2003-04-23fixed actor positions in Indy3EGAMax Horn
2003-04-23renamed unk19 to startScaleIndexXMax Horn
2003-04-23Some more V2 fixes for ZakJames Brown
2003-04-23hmmJonathan Gray
2003-04-23add script command to debugger and convert old printscripts function to new d...Jonathan Gray
2003-04-23revert back a line to fix a nasty regressionJonathan Gray
2003-04-22huh? anyway, now it works much better already in indy3egaMax Horn