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AgeCommit message (Expand)Author
2005-01-11On Fingolfin's suggestion I put back the inclusion of util.h into Rect, forTorbjörn Andersson
2005-01-11This is probably not the optimal fix, but at least ScummVM compiles again.Torbjörn Andersson
2005-01-10A little more moving around #include's (last one for today ;-)Max Horn
2005-01-10Remove some more header dependenciesMax Horn
2005-01-10system.h was being included in tons of places, without any good reason; reduc...Max Horn
2005-01-09Moving AppendableAudioStream into SCUMM engine, as it is only used thereMax Horn
2005-01-08Fix wron Vulture male 1 animation. Thanks to salty-horse for reportingEugene Sandulenko
2005-01-07Flag 64 bit problem in iMuse, as well as what I think might be very old regre...Max Horn
2005-01-07cleanupMax Horn
2005-01-06Add reported frech 4 disks monkeyegaEugene Sandulenko
2005-01-06Fix getStrings to use the ScummEngine::openFile methodMax Horn
2005-01-06Fixed bug #1093845 after discussing with Fingolfin.Torbjörn Andersson
2005-01-05When computing a games MD5, only use the first 1 MB of the file (this should ...Max Horn
2005-01-02Fix for bug #1082154 (MM V2 (German): incorrect text presentation)Max Horn
2005-01-02Removed printf() that I assume was committed by mistake.Torbjörn Andersson
2005-01-02MT32 support was already added in 0.7.0, clarify that. Small remark: Porters ...Max Horn
2005-01-01oops, correct copyright stringMax Horn
2005-01-01Updated copyrightMax Horn
2004-12-31Applied patch #1093830, with slight modifications proposed by Fingolfin.Torbjörn Andersson
2004-12-30correction for previous correction :)Gregory Montoir
2004-12-30minor correction, checked against disasmGregory Montoir
2004-12-30cleanupMax Horn
2004-12-27Reducing header dependencies a bitMax Horn
2004-12-27Fix for bug #1091748 (DIG: Starting new games takes a long time); turns out q...Max Horn
2004-12-27Merge startSfxSound into startTalkSoundMax Horn
2004-12-27Add 'speech' sound type to mixer; make use of that in iMuse DigitalMax Horn
2004-12-27Added 'sound types' to the mixer - for now, only plain (for the premixer), SF...Max Horn
2004-12-25Get rid of the useless & troublesome master_volumeMax Horn
2004-12-25Get rid of g_debugLevel (this fixes bug #1091142)Max Horn
2004-12-21Unused includesTravis Howell
2004-12-21Unused varTravis Howell
2004-12-21Sync HE100Travis Howell
2004-12-21Missed lineTravis Howell
2004-12-21_HEV7ActorPalette doesn't need to be saved.Travis Howell
2004-12-21WinCE workaround to limit issues if the decoding is too slowNicolas Bacca
2004-12-19oopsGregory Montoir
2004-12-19to please PalmOS, I moved the _wiz member to ScummEngine_v70he, where it actu...Gregory Montoir
2004-12-19Correct rangeTravis Howell
2004-12-19Off by oneTravis Howell
2004-12-19Report unknown MD5's. I wonder, should we move the check afterEugene Sandulenko
2004-12-18Fix for bug #1087439 (Volume control regression)Max Horn
2004-12-17Reduce code size of resource.cpp to help PalmOS port, by moving util code to ...Max Horn
2004-12-11change loadVOCFromStream to take a reference instead of a pointer (to a stream)Max Horn
2004-12-10New ARM call (PalmOS)Chris Apers
2004-12-09Pass subdirectories to gamedetector functionsRobert Göffringmann
2004-12-08oopsMax Horn
2004-12-06Only activate virtual keyboard when neededMax Horn
2004-12-05Clean up OSystem::EventMax Horn
2004-12-05this is just how watcom handles signed divisionGregory Montoir
2004-12-03Fixed an Adlib regression with older games (e.g. EGA Loom, Indy 3 andTorbjörn Andersson