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AgeCommit message (Expand)Author
2002-10-21patch #626226 with some mods of my ownMax Horn
2002-10-21Pitch bend fixes for QTMAJamieson Christian
2002-10-21Patch #607175 correction to fix regression Bug #622606Jamieson Christian
2002-10-21added cliping for actor in akos16Paweł Kołodziejski
2002-10-21Changed IMuse from a proxy into a virtual base classJamieson Christian
2002-10-21badly akos16 implementationPaweł Kołodziejski
2002-10-20Fix an infinite talking loop in The Dig. Again. :)James Brown
2002-10-20Prevent The Dig from overlapping talk soundsJames Brown
2002-10-20Patch 625079: Loom Audio Sync HackJames Brown
2002-10-20Patch 625904: CD LoopingJames Brown
2002-10-20Patch 625905: Masking regression fixJames Brown
2002-10-20Remove some obsolete fixme'sJames Brown
2002-10-20Totally random fix for Dig memory corruption. Probably not even remotely corr...James Brown
2002-10-20Hmm, need to talkchannel that bundleSound play, because we still don't parse ...James Brown
2002-10-20Fix some missing sounds in The DigJames Brown
2002-10-20transformed some code - is this if really needed?! if yes, for what?Max Horn
2002-10-20cleanup; fix for room 88 in The Dig (Ender, I was right, only the place was a...Max Horn
2002-10-19patch #625603 film noir mode bugfixJonathan Gray
2002-10-19reworked the way the save/load dialog works. yup, still not perfect, but we'r...Max Horn
2002-10-18remove debug messages - oops.James Brown
2002-10-18Fix Wait:forActorDraw and the 'infinite mouth movement' problem in The Dig.James Brown
2002-10-18a few small changes to make the full throttle demo workJonathan Gray
2002-10-18Close in on the o6_wait:actDrawn problemJames Brown
2002-10-17Patch 624477: Fix for bug 609716James Brown
2002-10-16dialogs now can be run 'modal'Max Horn
2002-10-16Implement akos codec 1, shadow mode 3James Brown
2002-10-16Remove description() as aquadrans talkdelay change makes it totallyJames Brown
2002-10-16Hack out 'Wait for actor drawn' for The Dig. See IRC logs for moreJames Brown
2002-10-16Add comment for unknownCD() stubJames Brown
2002-10-16Full Throttle: Add stub for opcode CD (something to do with drawing blast obj...James Brown
2002-10-16Make it possible to disable digitalimuse by just commenting out it'sJames Brown
2002-10-16fixes to imusePaweł Kołodziejski
2002-10-16Use correct LocalScript range for checkJames Brown
2002-10-16add hack to allow scummvm to get up to the credits in the digJonathan Gray
2002-10-15changes to imusePaweł Kołodziejski
2002-10-15Fix missing fourth shape in Dig rods, by changing typecast.James Brown
2002-10-15Patch 623391: Verb shadow fix (MI2)James Brown
2002-10-15cleanup sfx and music in imuse, changed talkdelay description(disable) in the...Paweł Kołodziejski
2002-10-14Various Sam & Max iMuse upgradesJamieson Christian
2002-10-14Add a scaling hack for The Dig - we really need to fix the scaling tables for...James Brown
2002-10-13fix nexus scrolling in the dig, but partialy, there is also memory coruption ...Paweł Kołodziejski
2002-10-13Patch 622632: FT fuel-tower scale hack improvementJames Brown
2002-10-13Patch 32990: Options fix for Amiga Palette checkboxJames Brown
2002-10-13Fix oversight - GID_'s are stored as a constant assigned to Scumm::_gameId, N...James Brown
2002-10-13fixed crash after load some savegames - proper height initialisationPaweł Kołodziejski
2002-10-13Fixed GM part allocation conflicts, default Sam & Max pitch bend rangeJamieson Christian
2002-10-13Patch 614005(b) - Pitchblend updatesJames Brown
2002-10-13Patch 622386: do_command(256) implementation, Sam and MaxJames Brown
2002-10-12Fixed warning on VC++ 6.0Jamieson Christian
2002-10-12Revised do_command(15) to finalize cleanup of Sam & Max opening cutscene/creditsJamieson Christian