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AgeCommit message (Expand)Author
2003-10-13init random seed with timeMax Horn
2003-10-13init random seed with timeMax Horn
2003-10-13cleanup; got rid of Gdi::_palette_mod in favor of Gdi::_roomPaletteMax Horn
2003-10-13sufficient to set _roomPalette at the start for V6+ games, since they don't m...Max Horn
2003-10-13Whitespace changeTorbjörn Andersson
2003-10-13_roomPalette needs to be reset for all scumm games now.Travis Howell
2003-10-13samdemo doesn't set VAR_SAVELOADDIALOG_KEYTravis Howell
2003-10-12some more target<->game cleanupMax Horn
2003-10-12some renaming for more consistent terminology (although we might want to reev...Max Horn
2003-10-12cleanupMax Horn
2003-10-12code simplificationMax Horn
2003-10-12sfx_volume and music_volume were swappedMax Horn
2003-10-12workaround for bug #820507 (INDY3TOWNS: Biplane controls are haywire)Max Horn
2003-10-12Fix for Bug [817871]: Added MT-32 master volume adjustment to pause().Jamieson Christian
2003-10-12mac loom uses different var.Travis Howell
2003-10-12Missed two spotsTravis Howell
2003-10-11Some Mac0 conversion tweaksJamieson Christian
2003-10-10Feature Request [781797] Support music in the Mac version of MI1Jamieson Christian
2003-10-10fix by hibernatusMax Horn
2003-10-10some cleanupMax Horn
2003-10-09get rid of the copy method again, instead create the sound object on the fly ...Max Horn
2003-10-09Disable unused Scumm version (8) in PalmOS port.Chris Apers
2003-10-09Moved PalmOS initializations out of namespaces.Chris Apers
2003-10-09kill reference to old urlJonathan Gray
2003-10-09I had this wrong way around.Travis Howell
2003-10-09Add player_v2a - fix crash when playing two identical sounds, patch #820427Travis Howell
2003-10-08new config manager. not everything is completed, and some things will still b...Max Horn
2003-10-08Fixed Indy4-Towns music settings, plus small multi-midi quirkJamieson Christian
2003-10-07More Euphony/YM2612 instrument layering and polyphonyJamieson Christian
2003-10-07Patch [818296] Modified MT-32 intialization sequence.Jamieson Christian
2003-10-07Set up MDT_TOWNS on remainder of FM-TOWNS targetsJamieson Christian
2003-10-07Remove comment, which is no longer needed too.Travis Howell
2003-10-07Ooops, used wrong one.Travis Howell
2003-10-07FM TOWNS sfx fix, correct sample rate.Travis Howell
2003-10-06*** empty log message ***Travis Howell
2003-10-06Fix text when room scrolls in game versions < 3.Travis Howell
2003-10-06removed obsoleteMax Horn
2003-10-06Should not apply to loom/loomcd, they only use room scrolling at one point an...Travis Howell
2003-10-05Fixed crash with Euphony looping. (Not that we actuallyJamieson Christian
2003-10-05cleanupMax Horn
2003-10-05fix compilationMax Horn
2003-10-05Preliminary preparation for new YM2612 FM emulator.Jamieson Christian
2003-10-05factor out common gfx_mode/fullscreen setup code from the game engines into t...Max Horn
2003-10-05correct for towns versionJonathan Gray
2003-10-05This should fix distaff display after reload in loom/loomcd.Travis Howell
2003-10-05Use _roomPalette for 256 color 'SMALL_HEADER' games too, since it seems to he...Travis Howell
2003-10-04use namespace Common a bit more; don't zero the RNG in scumm (else the seed g...Max Horn
2003-10-04fix target nameJonathan Gray
2003-10-04add indy4 towns target, untested but if the demo is any indication I don't se...Jonathan Gray
2003-10-04let adlib/native music for indydemo workJonathan Gray