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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2006-01-18
Add md5 for extracted MM NES De
Eugene Sandulenko
2006-01-18
Support for MM NES German. Thanks Joachim Eberhard for donating the
Eugene Sandulenko
2006-01-18
SoccerMLS also uses localization tags.
Eugene Sandulenko
2006-01-18
Work around a script bug in Full Throttle. See bug #1407789.
Torbjörn Andersson
2006-01-18
Add Macintosh version of Freddi Fish 4 (German).
Travis Howell
2006-01-18
Too many args.
Travis Howell
2006-01-18
Sound queue order is different in HE72+ games.
Travis Howell
2006-01-18
That (PU1) & (PU2) prefixes are used in several HE games.
Travis Howell
2006-01-17
Updated comments
Max Horn
2006-01-17
Mark as 16bit color.
Travis Howell
2006-01-17
Set initial value.
Travis Howell
2006-01-17
Correct HE version.
Travis Howell
2006-01-17
Fix actor selection in spyfox.
Travis Howell
2006-01-16
HE80+ games set color depth in scumm variable.
Travis Howell
2006-01-16
Minor changes.
Travis Howell
2006-01-16
Small correction to sound opcodes in HE games.
Travis Howell
2006-01-16
Match sizes of original versions, to avoid possible overflows.
Travis Howell
2006-01-16
Move over more version specific index blocks.
Travis Howell
2006-01-16
Merge back into single switch.
Travis Howell
2006-01-16
Index block are specific to later HE games.
Travis Howell
2006-01-16
Index block doesn't exist.
Travis Howell
2006-01-15
Add another French version of loom & indy3.
Travis Howell
2006-01-15
Add support for another sound flag in HE games.
Travis Howell
2006-01-15
Add missing check for talk sounds in HE games.
Travis Howell
2006-01-15
Ooops, looping should have been left enabled.
Travis Howell
2006-01-15
Fix sound channel selection in HE95+ games.
Travis Howell
2006-01-15
Cleanup unused parts of HE sound code.
Travis Howell
2006-01-15
Fix sound priority value in HE games.
Travis Howell
2006-01-14
Added an error() to drawString to catch charset mask usage in V7+ games, if a...
Max Horn
2006-01-14
Print out save version and stored MD5 on debug level 2.
Eugene Sandulenko
2006-01-14
HE80+ games may redraw all actors via scumm variable.
Travis Howell
2006-01-14
Should have commited this too.
Travis Howell
2006-01-14
Update
Travis Howell
2006-01-14
Add SegaCD platform and remove SegaCD specific game Id.
Travis Howell
2006-01-14
Switch warning to debug message.
Travis Howell
2006-01-14
Fix detection of Maniac Mansion V1 demo.
Travis Howell
2006-01-14
HE99+ games may run an additional script during main loop.
Travis Howell
2006-01-14
Correct HE version for several Germans demos.
Travis Howell
2006-01-14
A few fixes for sound opcodes in HE games.
Travis Howell
2006-01-14
Correct HE version for several Germans versions.
Travis Howell
2006-01-13
Correct HE version for several Germans versions.
Travis Howell
2006-01-13
Add German version of Putt-Putt Travels Through Time demo.
Travis Howell
2006-01-13
Add German version of Pajama Sam 2 demo.
Travis Howell
2006-01-13
Add German version of Spy Fox 1 demo.
Travis Howell
2006-01-13
Add German version of Freddi Fish 3 demo.
Travis Howell
2006-01-13
Ooops
Travis Howell
2006-01-13
Add German version of Pajama Sam 1.
Travis Howell
2006-01-11
Free _storedFlObjects
Travis Howell
2006-01-10
Get rid of unused variables and removed them from the save data ; FloodFill.u...
Gregory Montoir
2006-01-10
Minor cleanup.
Gregory Montoir
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