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AgeCommit message (Expand)Author
2003-09-05fixes for uninitialized pan and volumePaweł Kołodziejski
2003-09-05Changeing warning to debug, since we know functions purpuse and it seems to b...Travis Howell
2003-09-05Correction from Hibernatus, is used in fm towns games too.Travis Howell
2003-09-05Corrections for Amiga V2/V3 games from unused.Travis Howell
2003-09-04Leave SPK resources in monkey1 disabled too.Travis Howell
2003-09-04monkey has no native midi resources and SPK isn't support yet.Travis Howell
2003-09-04Gave the "monkey" target the same sound flags as the "monkey1" target. AtTorbjörn Andersson
2003-09-03Implement the ACTOR_PAN opcode. The only place I know of where it's used isTorbjörn Andersson
2003-09-03add a bunch of known targets for some of the newer humongous games, maybe we ...Jonathan Gray
2003-09-03add some stub cases for later humongous games, queue loading and a decodePars...Jonathan Gray
2003-09-02remove unused variableJonathan Gray
2003-09-02imuse digi use mixer volume and pan control nowPaweł Kołodziejski
2003-09-02Add missing verbOps cse for loomcd, needs work.Travis Howell
2003-09-02This changes applies to both version 3 and 4, according to disasm.Travis Howell
2003-09-02changed sounds volume to original volume level, and fixed sounds in bass introPaweł Kołodziejski
2003-09-02fixed if checkPaweł Kołodziejski
2003-09-02Fix from Hibernatus, correct start position for sfx in Amiga maniac/zak.Travis Howell
2003-09-01Add sound looping for Amiga zak/maniacTravis Howell
2003-09-01Fix from Hibernatus, indy3 has black shadowsTravis Howell
2003-09-01added sound handle stuff to mixer streamsPaweł Kołodziejski
2003-09-01Add v1 maniac load/save screen supportTravis Howell
2003-09-01Add missing breakTravis Howell
2003-09-01Minor cleanup of color cycle resource loadingTravis Howell
2003-09-01Add work around for color cycling been used in monkeyvga when it shouldn't.Travis Howell
2003-09-01Add CD audio check for loomcdTravis Howell
2003-09-01Override default initial setting of subtitles enabled in loomcdTravis Howell
2003-08-31added mixer features: volume and pan control per channelPaweł Kołodziejski
2003-08-31cleanup and make script_v2 use o5_saveLoadGameJonathan Gray
2003-08-31some things needed for supporting original save/load screens in v3 games, doe...Jonathan Gray
2003-08-30Very basic sfx support for Amiga version of maniac/zakTravis Howell
2003-08-30Alter last commit, since looping would never be stopped on Mac version.Travis Howell
2003-08-30*** empty log message ***Travis Howell
2003-08-30indy3ega [mac] use same sound effects format as indy3ega [amiga]Travis Howell
2003-08-30Update commentTravis Howell
2003-08-30Fixed bad AND operator. May invalidate savegames from the last 24 hoursJamieson Christian
2003-08-30Adjust music timer for game with no music support.Travis Howell
2003-08-29Opcode change to load/save screen in original loomTravis Howell
2003-08-29Adjust music timerTravis Howell
2003-08-29fix dottdemo by checking that room exists before trying to set a custom curso...Jonathan Gray
2003-08-29My last commit was wrong, this is correct solution.Travis Howell
2003-08-29Fix verbs been shown in cutscenes in v1-v2 games if loading/saving during cut...Travis Howell
2003-08-29Change zak room color remapping, so it work correctly after load/save in room...Travis Howell
2003-08-29Only needed for versions 1 - 4Travis Howell
2003-08-29Replaced VER_V* notation for savegames withJamieson Christian
2003-08-29Added _roomPalette to savegame.Jamieson Christian
2003-08-29Fix for bug [770687] MI1: palette effect missingJamieson Christian
2003-08-29don't try to read objectRoomTable for HEv7 games right nowJonathan Gray
2003-08-29make the 2nd gen windows based humongous games that have things like a differ...Jonathan Gray
2003-08-28double cursor animation speed (see bug #757191)Max Horn
2003-08-28add readINI stub (a HEv7 op)Jonathan Gray