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AgeCommit message (Expand)Author
2005-02-27Update debug msg.Travis Howell
2005-02-27Add more safety checks.Travis Howell
2005-02-26typoGregory Montoir
2005-02-26Correction to findSprite()Travis Howell
2005-02-26Lots of other sprite-related renames as suggested by cyx.Eugene Sandulenko
2005-02-26Rename HE sprite flag kSF31 -> kSFImageless and corresponding functions.Eugene Sandulenko
2005-02-26Disable ditrherers for v1 games. Algorithm there is different and alsoEugene Sandulenko
2005-02-26added a missing line to findSpriteWithClassOf and updated _varNumSpriteGroups...Gregory Montoir
2005-02-26TypoTravis Howell
2005-02-26fix issue in spritesBlitToScreen and added some suggestions for fields/flags ...Gregory Montoir
2005-02-26Catch all invalid image resource readsTravis Howell
2005-02-26Revert that last change, mixed functions.Travis Howell
2005-02-26Rename sprite functionTravis Howell
2005-02-26Fix sprite statesTravis Howell
2005-02-26Fix sprite hacksTravis Howell
2005-02-25More work on findSpriteWithClassOf()Travis Howell
2005-02-25fixed compilation for emsvc4Paweł Kołodziejski
2005-02-25Add WIP findSpriteWithClassOf() functionTravis Howell
2005-02-25Update WizParameters struct, to match pajama3.Travis Howell
2005-02-25Cleanup, reduce duplicate code.Travis Howell
2005-02-25cleanupMax Horn
2005-02-25Correct checkTravis Howell
2005-02-25Init spritesTravis Howell
2005-02-25*** empty log message ***Travis Howell
2005-02-25*** empty log message ***Travis Howell
2005-02-25Add missing parts of spritesProcessWiz()Travis Howell
2005-02-24Rename SpriteGroup fieldsTravis Howell
2005-02-24Rename sprite flags as suggested:Eugene Sandulenko
2005-02-24o Fixed sprite flags everywhere. In many cases they were wrong as they wereEugene Sandulenko
2005-02-24defined some flags for HE wiz ; it should make the code more readableGregory Montoir
2005-02-24Ooops, should be _varNumSpritesTravis Howell
2005-02-24Add stub caseTravis Howell
2005-02-24Add missing sprite redrawTravis Howell
2005-02-24Correct sprite flags in resetSpriteTravis Howell
2005-02-24Correct classId.Travis Howell
2005-02-24Update sprite calls in main loopTravis Howell
2005-02-24init varsTravis Howell
2005-02-24Correct SpriteInfo_setFlags*Travis Howell
2005-02-24This is a dirty hack which lets see HE sprites, so further debugging isEugene Sandulenko
2005-02-24Fix bug in ScummEngine_v90he::spritesSortActiveSprites()Eugene Sandulenko
2005-02-24Initial implementation of spritesProcessWiz. Also plugged it into main loop.Eugene Sandulenko
2005-02-24Fix regression, seems like bug in pajama3 disasm.Travis Howell
2005-02-23implementation of spritesSortActiveSprites()Eugene Sandulenko
2005-02-23Fix spriteInfoGet_classFlags*.Eugene Sandulenko
2005-02-23Add sprite functionTravis Howell
2005-02-23Update HE100Travis Howell
2005-02-23Clear a few more fields when reseting spriteTravis Howell
2005-02-23Ooops, order wrong.Travis Howell
2005-02-23Correct subOp, used in freddicoveTravis Howell
2005-02-23freddicove adds extra SpriteInfo field.Travis Howell