Age | Commit message (Expand) | Author |
2003-05-19 | correct transparency colour for humongous games when using akos16 | Jonathan Gray |
2003-05-19 | make gui work if the requested string vars don't exist | Jonathan Gray |
2003-05-19 | enable midi for non puttdemo humongous games. need to properly return the res... | Jonathan Gray |
2003-05-19 | Removed annoying debug output | Jamieson Christian |
2003-05-19 | Proof of concept for XMIDI parser in Humongous games. | Jamieson Christian |
2003-05-19 | sync local changes, fix pickOneOf | Jonathan Gray |
2003-05-19 | don't touch untouchable objects in V2 games | Max Horn |
2003-05-19 | enable box'ed walking in V2 games | Max Horn |
2003-05-19 | V2 walkbox matrix fixes | Max Horn |
2003-05-18 | more cleanup | Max Horn |
2003-05-18 | Fixed VC++ warnings | Jamieson Christian |
2003-05-18 | VAR_CHARCOUNT is a V2 only variable, so I moved its declaration to the other ... | Max Horn |
2003-05-18 | oops | Max Horn |
2003-05-18 | fix for various regressions (not quite sure if the check for V2/v3 is right, ... | Max Horn |
2003-05-18 | warning() automatically outputs a newline after the warning message; adding a... | Max Horn |
2003-05-18 | cleanup | Max Horn |
2003-05-18 | consistently index script slots with index 0 (not 1); this fixes bug #739463;... | Max Horn |
2003-05-18 | fixed debugger 'scripts' command | Max Horn |
2003-05-18 | Part of patch #739119 (attempt to fix bug #651077 at least partially) | Max Horn |
2003-05-18 | implemented proper 'invalid walkbox' handling in older games (in newer games,... | Max Horn |
2003-05-18 | Patch #738859: Experimental costume.cpp cleanup | Max Horn |
2003-05-18 | more V2 sentence cleanup | Max Horn |
2003-05-18 | fixed opcode 0x47 | Max Horn |
2003-05-18 | number of actors in maniac is even 25 (according to the MM script-1) | Max Horn |
2003-05-18 | wow, now this is a stupid bug... fixes various issues in Zak256 at the very l... | Max Horn |
2003-05-17 | make gcc 3.3 happy. a->scalex and a->scaley are of type char and cannot be gr... | Oliver Kiehl |
2003-05-17 | I thought it would be clear from the comments that this was needed for the at... | Jonathan Gray |
2003-05-17 | Fixed program change msgs being sent under Adlib | Jamieson Christian |
2003-05-17 | Added imuse_multimidi to debugger | Jamieson Christian |
2003-05-17 | yet another V2 sentence fix (now clicking on objects in Zak causes Zak to tal... | Max Horn |
2003-05-17 | some sentence fixes | Max Horn |
2003-05-17 | V2 actor heads fixed (to their shoulders, ha-ha... errm ... I thought it was ... | Max Horn |
2003-05-17 | Fixed Adlib sound problem on old (small header) games. Thanks for eriktorbjor... | Jamieson Christian |
2003-05-17 | no no, bad hack be gone :-) | Max Horn |
2003-05-17 | init vars to 255 if they are not defined for all Scumm versions | Max Horn |
2003-05-17 | Oops, remove debug crapola | James Brown |
2003-05-17 | Move some hacks around | James Brown |
2003-05-17 | Fix invalid variable | James Brown |
2003-05-17 | Cleanup | James Brown |
2003-05-17 | Name some vars | James Brown |
2003-05-17 | Added command line options for | Jamieson Christian |
2003-05-17 | add stub for a hev7 op | Jonathan Gray |
2003-05-17 | disable assert in o2_putActor for now (is triggered in Zak intro); cleanup | Max Horn |
2003-05-17 | fixed object walk_x/walk_y for V2 games | Max Horn |
2003-05-17 | for v2 games, make space the pause key | Max Horn |
2003-05-17 | proper walk animation in Zak (at the expense of Zak's head, for now ;-) | Max Horn |
2003-05-16 | V2 camera fix (again thanks MadMoose) | Max Horn |
2003-05-16 | fixed o2_drawObject (thx MadMoose) | Max Horn |
2003-05-16 | Fixed volume fader problem under multiple MIDI drivers | Jamieson Christian |
2003-05-16 | Redesigned -t option | Jamieson Christian |