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AgeCommit message (Expand)Author
2005-03-05Remove invalid sprite checkTravis Howell
2005-03-04Add missing checkTravis Howell
2005-03-04Add more details to WizImageOpsTravis Howell
2005-03-03Correct classId value.Travis Howell
2005-03-03Need to adjust HE7 filename for mustard too.Travis Howell
2005-03-03Fix compare string.Travis Howell
2005-03-03Add missing actor redrawsTravis Howell
2005-03-03Correct palSlot rangeTravis Howell
2005-03-02Sync paletteOps in HE90Travis Howell
2005-03-02Add two more VARs for HE89+Travis Howell
2005-03-02Distinguish between green and amber hercules. Now specify it via hercGreenEugene Sandulenko
2005-03-02Make detection of v1 SCUMM games at detection stage, not resourceEugene Sandulenko
2005-03-02Commit o100_paletteOps WIP based on cyx's patch. Original patch justEugene Sandulenko
2005-03-02Fix room resource loading in Buzzy games.Travis Howell
2005-03-02Add dummy case used in airportTravis Howell
2005-03-02Fix array read from files in HE72+Travis Howell
2005-03-02When restoring older savegames, fill the script slot 'cycle' fields withTorbjörn Andersson
2005-03-02Fix string display in Buzzy games.Travis Howell
2005-03-02Fix COMI part III regression, I lost a line.Travis Howell
2005-03-01Fixed warning.Torbjörn Andersson
2005-02-28Perform some validation before using GFX strip offset (see also bug #795214)Max Horn
2005-02-28preliminar work on processWizImage 9 and updated wiz flagsGregory Montoir
2005-02-28Missed a change.Travis Howell
2005-02-28Add support for script cycles used by HE90+ games.Travis Howell
2005-02-28*** empty log message ***Travis Howell
2005-02-28CleanupTravis Howell
2005-02-28Rename sprite functionsTravis Howell
2005-02-27Revert the spriteGroupId checks.change.Travis Howell
2005-02-27Correct spriteGroupId checks.Travis Howell
2005-02-27Correction, only redraw if flags changed.Travis Howell
2005-02-27correction, WIZH tag is LEGregory Montoir
2005-02-27moved some variables to ScummEngine_v90he and renamed some SpriteInfo fieldsGregory Montoir
2005-02-27fixed footdemo startup wizimageGregory Montoir
2005-02-27added processWizImage mode 8 ; this breaks footdemo, feel free to disableGregory Montoir
2005-02-27Rename varsTravis Howell
2005-02-27OoopsTravis Howell
2005-02-27Add floodState struct and rename opcode.Travis Howell
2005-02-27Update debug msg.Travis Howell
2005-02-27Add more safety checks.Travis Howell
2005-02-26typoGregory Montoir
2005-02-26Correction to findSprite()Travis Howell
2005-02-26Lots of other sprite-related renames as suggested by cyx.Eugene Sandulenko
2005-02-26Rename HE sprite flag kSF31 -> kSFImageless and corresponding functions.Eugene Sandulenko
2005-02-26Disable ditrherers for v1 games. Algorithm there is different and alsoEugene Sandulenko
2005-02-26added a missing line to findSpriteWithClassOf and updated _varNumSpriteGroups...Gregory Montoir
2005-02-26TypoTravis Howell
2005-02-26fix issue in spritesBlitToScreen and added some suggestions for fields/flags ...Gregory Montoir
2005-02-26Catch all invalid image resource readsTravis Howell
2005-02-26Revert that last change, mixed functions.Travis Howell
2005-02-26Rename sprite functionTravis Howell