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AgeCommit message (Expand)Author
2005-10-21Turn class Sound into a SerializableMax Horn
2005-10-21Started to make the save/load system slightly more object orientedMax Horn
2005-10-21UselessMax Horn
2005-10-21Added a warning (this is a very tempting way to break savegames :-)Max Horn
2005-10-21Gdi::dbDrawMaskOnAll shouldn't be set in COMI, this fixes bug #1329220.Gregory Montoir
2005-10-21fix compilation warnAndrew Kurushin
2005-10-21Enable XMAP support in akos codec 32.Travis Howell
2005-10-21Actor layer in HE games uses an int32.Travis Howell
2005-10-21Disambiguate code semantics (fixing a compiler warning)Max Horn
2005-10-21Add safety check for XMAP support, from original HE games.Travis Howell
2005-10-21-Add three French HE demosTravis Howell
2005-10-21Add XMAP support for actors.Travis Howell
2005-10-21Fix MS IMA ADPCM decoder. I like Microsoft so much for reinventing anotherEugene Sandulenko
2005-10-21Add XMAP support for wizImages.Travis Howell
2005-10-20Forget to set puttdemo GIDTravis Howell
2005-10-20Correct version of early puttputtTravis Howell
2005-10-20-Allow no speech in HE games.Travis Howell
2005-10-20Correct version of early puttputtTravis Howell
2005-10-19There are almost 2 dozens of HE games provided as time limited full games.Eugene Sandulenko
2005-10-19Correct adressTravis Howell
2005-10-19HE games require _arraysSlots and sound resource 1 to be saved.Travis Howell
2005-10-19Add missing opcode in HE100 table.Travis Howell
2005-10-19OoopsTravis Howell
2005-10-19Add HE100 version of floodFill.Travis Howell
2005-10-19Fix TMSK in HE games.Travis Howell
2005-10-19Fix crash in ADPCM decoder.Eugene Sandulenko
2005-10-19Improved IMA ADPCM decoder. It appeared that MS violated yet another standardEugene Sandulenko
2005-10-19Attempt to play IMA ADPCM speech in later HE games. For some reasonEugene Sandulenko
2005-10-18Added flood fill support. Pajama2 puzzle seems to be ok nowGregory Montoir
2005-10-18Fixed wiz TRLE encodingGregory Montoir
2005-10-18Fixed invalid memory reads, this helps thinker1 demoGregory Montoir
2005-10-18Remove old debug outputTravis Howell
2005-10-18HE games use overlow to get correct color value.Travis Howell
2005-10-18Minor error message fix: isLocked() isn't trying to unlock the resource.Torbjörn Andersson
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-10-17Fix HE version for Russian freddi3Eugene Sandulenko
2005-10-17Commit missing part of my last commit (sorry for any temporary breakage)Max Horn
2005-10-17Added ResourceManager::isLocked; made ResourceManager::flags protected; moved...Max Horn
2005-10-16Put correct order of MM NES verbs in help. Will try to make them workEugene Sandulenko
2005-10-16Add missing function for getWizData.Travis Howell
2005-10-16Correct heversion for updated dog-on-a-stick.Eugene Sandulenko
2005-10-15Correct MD5Eugene Sandulenko
2005-10-15Try do display the virtual keyboard only when a string input widget has focus.Marcus Comstedt
2005-10-15Several later HE games use sprites for subtitles.Travis Howell
2005-10-15Unified mouse pos update codeMax Horn
2005-10-15Use delay, not value in setSpriteGeneralProperty.Travis Howell
2005-10-15Avoid conflicting VARS.Travis Howell
2005-10-15Reset inventory offset when restarting V1/V2 games.Travis Howell
2005-10-15Set inital room width and height.Travis Howell
2005-10-15Add extra case for 3DO fbpack.Travis Howell