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AgeCommit message (Expand)Author
2003-08-15Replaced ADLIB_ALWAYS and ADLIB_PREFERRED with a more flexibleJamieson Christian
2003-08-15Correct commentTravis Howell
2003-08-15Fixed problem with Adlib sounds being generatedJamieson Christian
2003-08-15Fix for Bug [788531] Indy3VGA - Access violation with PC Speaker "travel" musicJamieson Christian
2003-08-15Set v1 actor color to static for now, so actors can at least be seen easier.Travis Howell
2003-08-15add hack for string resource idx numbers greater than max for humongous gamesJonathan Gray
2003-08-15Restrict monkeyega/vga music stop hack to ADL and RO sound resourcesTravis Howell
2003-08-15assert that string variable actually exists before we start doing comparisons...Jonathan Gray
2003-08-15patch #788078 Improved Amiga V3 SFX support by QuietustJonathan Gray
2003-08-15No need for those bracketsTravis Howell
2003-08-15Don't confuse RO and ROL sound resourcesTravis Howell
2003-08-14Don't create imuse for v1 and v2 games (otherwise getSoundStatus doesn't work).Jochen Hoenicke
2003-08-14changed warning into debug in o8_startVideo funcPaweł Kołodziejski
2003-08-14add maniacnes target, rather prelimary so people would be well advised not to...Jonathan Gray
2003-08-14Fix bad checkTravis Howell
2003-08-14Add roland support for loom )ega)Travis Howell
2003-08-14Revert bad changeTravis Howell
2003-08-14Rearrange to be saferTravis Howell
2003-08-14Added support for Roland MT-32 music tracksJamieson Christian
2003-08-14Added music parser for special format ofJamieson Christian
2003-08-14Add RO sound reosurce detection to small_header gamesTravis Howell
2003-08-14Remove debug stuff that shouldn't have been commitedTravis Howell
2003-08-14Add fixmesTravis Howell
2003-08-14v1 maniac sound playerTravis Howell
2003-08-14Inital support for v1 maniac sound from HoenickeTravis Howell
2003-08-13Explicitly stated a bit masking to please VC.NET2003 runtime small types conv...Bertrand Augereau
2003-08-13Made Player::decode_sysex_bytes const-correct.Bertrand Augereau
2003-08-13Made Player::decode_sysex_bytes const-correct.Bertrand Augereau
2003-08-13Explicitly stated a bit masking to please VC.NET2003 runtime small types conv...Bertrand Augereau
2003-08-13Explicitly stated a bit masking to please VC.NET2003 runtime small types conv...Bertrand Augereau
2003-08-13More monkeyvga credits fix for -epcspk/pcjrJamieson Christian
2003-08-13Fix monkeyvga hang when using -epcspk/pcjrJamieson Christian
2003-08-13Fix for bug #787841 ("SAM: Crash when using retriever on Max"). ForTorbjörn Andersson
2003-08-13Add 'name' lookup ability to debuggers "actor" and "object" commandsJames Brown
2003-08-13Add fixme commentTravis Howell
2003-08-13OoopsTravis Howell
2003-08-13Remove warning that shouldn't have been committedTravis Howell
2003-08-13Adds finals changes for choice of sound formats in older games.Travis Howell
2003-08-13Added PC Speaker and PCjr command line options,Jamieson Christian
2003-08-13Give pass its own idTravis Howell
2003-08-13Remove unused var.Travis Howell
2003-08-13temp. fixme for music in monkeyega/vgaTravis Howell
2003-08-12Allowed derefActor() and derefActorSafe() to treat actor 0 as a valid actorTorbjörn Andersson
2003-08-12Add adlib music for indy3ega/loom and adlib sfx, patch #770862Travis Howell
2003-08-12Fixed the freqency of one note. This bug is also in the original LucasJochen Hoenicke
2003-08-12Removed unused stuff.Jamieson Christian
2003-08-12Added GM-to-MT32 program mapping. AllowsJamieson Christian
2003-08-12this makes more sense in hexJonathan Gray
2003-08-12mention what format a costume is using (ie why it is invalid)Jonathan Gray
2003-08-11Expanded iMuse debugger commands. All iMuseJamieson Christian