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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2003-08-15
Replaced ADLIB_ALWAYS and ADLIB_PREFERRED with a more flexible
Jamieson Christian
2003-08-15
Correct comment
Travis Howell
2003-08-15
Fixed problem with Adlib sounds being generated
Jamieson Christian
2003-08-15
Fix for Bug [788531] Indy3VGA - Access violation with PC Speaker "travel" music
Jamieson Christian
2003-08-15
Set v1 actor color to static for now, so actors can at least be seen easier.
Travis Howell
2003-08-15
add hack for string resource idx numbers greater than max for humongous games
Jonathan Gray
2003-08-15
Restrict monkeyega/vga music stop hack to ADL and RO sound resources
Travis Howell
2003-08-15
assert that string variable actually exists before we start doing comparisons...
Jonathan Gray
2003-08-15
patch #788078 Improved Amiga V3 SFX support by Quietust
Jonathan Gray
2003-08-15
No need for those brackets
Travis Howell
2003-08-15
Don't confuse RO and ROL sound resources
Travis Howell
2003-08-14
Don't create imuse for v1 and v2 games (otherwise getSoundStatus doesn't work).
Jochen Hoenicke
2003-08-14
changed warning into debug in o8_startVideo func
Paweł Kołodziejski
2003-08-14
add maniacnes target, rather prelimary so people would be well advised not to...
Jonathan Gray
2003-08-14
Fix bad check
Travis Howell
2003-08-14
Add roland support for loom )ega)
Travis Howell
2003-08-14
Revert bad change
Travis Howell
2003-08-14
Rearrange to be safer
Travis Howell
2003-08-14
Added support for Roland MT-32 music tracks
Jamieson Christian
2003-08-14
Added music parser for special format of
Jamieson Christian
2003-08-14
Add RO sound reosurce detection to small_header games
Travis Howell
2003-08-14
Remove debug stuff that shouldn't have been commited
Travis Howell
2003-08-14
Add fixmes
Travis Howell
2003-08-14
v1 maniac sound player
Travis Howell
2003-08-14
Inital support for v1 maniac sound from Hoenicke
Travis Howell
2003-08-13
Explicitly stated a bit masking to please VC.NET2003 runtime small types conv...
Bertrand Augereau
2003-08-13
Made Player::decode_sysex_bytes const-correct.
Bertrand Augereau
2003-08-13
Made Player::decode_sysex_bytes const-correct.
Bertrand Augereau
2003-08-13
Explicitly stated a bit masking to please VC.NET2003 runtime small types conv...
Bertrand Augereau
2003-08-13
Explicitly stated a bit masking to please VC.NET2003 runtime small types conv...
Bertrand Augereau
2003-08-13
More monkeyvga credits fix for -epcspk/pcjr
Jamieson Christian
2003-08-13
Fix monkeyvga hang when using -epcspk/pcjr
Jamieson Christian
2003-08-13
Fix for bug #787841 ("SAM: Crash when using retriever on Max"). For
Torbjörn Andersson
2003-08-13
Add 'name' lookup ability to debuggers "actor" and "object" commands
James Brown
2003-08-13
Add fixme comment
Travis Howell
2003-08-13
Ooops
Travis Howell
2003-08-13
Remove warning that shouldn't have been committed
Travis Howell
2003-08-13
Adds finals changes for choice of sound formats in older games.
Travis Howell
2003-08-13
Added PC Speaker and PCjr command line options,
Jamieson Christian
2003-08-13
Give pass its own id
Travis Howell
2003-08-13
Remove unused var.
Travis Howell
2003-08-13
temp. fixme for music in monkeyega/vga
Travis Howell
2003-08-12
Allowed derefActor() and derefActorSafe() to treat actor 0 as a valid actor
Torbjörn Andersson
2003-08-12
Add adlib music for indy3ega/loom and adlib sfx, patch #770862
Travis Howell
2003-08-12
Fixed the freqency of one note. This bug is also in the original Lucas
Jochen Hoenicke
2003-08-12
Removed unused stuff.
Jamieson Christian
2003-08-12
Added GM-to-MT32 program mapping. Allows
Jamieson Christian
2003-08-12
this makes more sense in hex
Jonathan Gray
2003-08-12
mention what format a costume is using (ie why it is invalid)
Jonathan Gray
2003-08-11
Expanded iMuse debugger commands. All iMuse
Jamieson Christian
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