Age | Commit message (Expand) | Author |
2005-03-06 | Name parameters properly, lest we'll all be confused... | Max Horn |
2005-03-06 | Use sprite groups number, not sprite id. | Travis Howell |
2005-03-06 | Rename sprite fields | Travis Howell |
2005-03-06 | Ooops, reversed that. | Travis Howell |
2005-03-06 | c & p type | Travis Howell |
2005-03-06 | Correct class_flag checks for sprites | Travis Howell |
2005-03-06 | Checks were in reverse. | Travis Howell |
2005-03-06 | *** empty log message *** | Travis Howell |
2005-03-06 | Add extra safety checks from original games, to copyVirtScreenBuffers() | Travis Howell |
2005-03-05 | Fix spriteAddImageToList() according to disassembly. (sbb-related) | Eugene Sandulenko |
2005-03-05 | Update comments | Travis Howell |
2005-03-05 | Remove invalid sprite check | Travis Howell |
2005-03-04 | Add missing check | Travis Howell |
2005-03-04 | Add more details to WizImageOps | Travis Howell |
2005-03-03 | Correct classId value. | Travis Howell |
2005-03-03 | Need to adjust HE7 filename for mustard too. | Travis Howell |
2005-03-03 | Fix compare string. | Travis Howell |
2005-03-03 | Add missing actor redraws | Travis Howell |
2005-03-03 | Correct palSlot range | Travis Howell |
2005-03-02 | Sync paletteOps in HE90 | Travis Howell |
2005-03-02 | Add two more VARs for HE89+ | Travis Howell |
2005-03-02 | Distinguish between green and amber hercules. Now specify it via hercGreen | Eugene Sandulenko |
2005-03-02 | Make detection of v1 SCUMM games at detection stage, not resource | Eugene Sandulenko |
2005-03-02 | Commit o100_paletteOps WIP based on cyx's patch. Original patch just | Eugene Sandulenko |
2005-03-02 | Fix room resource loading in Buzzy games. | Travis Howell |
2005-03-02 | Add dummy case used in airport | Travis Howell |
2005-03-02 | Fix array read from files in HE72+ | Travis Howell |
2005-03-02 | When restoring older savegames, fill the script slot 'cycle' fields with | Torbjörn Andersson |
2005-03-02 | Fix string display in Buzzy games. | Travis Howell |
2005-03-02 | Fix COMI part III regression, I lost a line. | Travis Howell |
2005-03-01 | Fixed warning. | Torbjörn Andersson |
2005-02-28 | Perform some validation before using GFX strip offset (see also bug #795214) | Max Horn |
2005-02-28 | preliminar work on processWizImage 9 and updated wiz flags | Gregory Montoir |
2005-02-28 | Missed a change. | Travis Howell |
2005-02-28 | Add support for script cycles used by HE90+ games. | Travis Howell |
2005-02-28 | *** empty log message *** | Travis Howell |
2005-02-28 | Cleanup | Travis Howell |
2005-02-28 | Rename sprite functions | Travis Howell |
2005-02-27 | Revert the spriteGroupId checks.change. | Travis Howell |
2005-02-27 | Correct spriteGroupId checks. | Travis Howell |
2005-02-27 | Correction, only redraw if flags changed. | Travis Howell |
2005-02-27 | correction, WIZH tag is LE | Gregory Montoir |
2005-02-27 | moved some variables to ScummEngine_v90he and renamed some SpriteInfo fields | Gregory Montoir |
2005-02-27 | fixed footdemo startup wizimage | Gregory Montoir |
2005-02-27 | added processWizImage mode 8 ; this breaks footdemo, feel free to disable | Gregory Montoir |
2005-02-27 | Rename vars | Travis Howell |
2005-02-27 | Ooops | Travis Howell |
2005-02-27 | Add floodState struct and rename opcode. | Travis Howell |
2005-02-27 | Update debug msg. | Travis Howell |
2005-02-27 | Add more safety checks. | Travis Howell |