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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2006-01-16
Index block doesn't exist.
Travis Howell
2006-01-15
Add another French version of loom & indy3.
Travis Howell
2006-01-15
Add support for another sound flag in HE games.
Travis Howell
2006-01-15
Add missing check for talk sounds in HE games.
Travis Howell
2006-01-15
Ooops, looping should have been left enabled.
Travis Howell
2006-01-15
Fix sound channel selection in HE95+ games.
Travis Howell
2006-01-15
Cleanup unused parts of HE sound code.
Travis Howell
2006-01-15
Fix sound priority value in HE games.
Travis Howell
2006-01-14
Added an error() to drawString to catch charset mask usage in V7+ games, if a...
Max Horn
2006-01-14
Print out save version and stored MD5 on debug level 2.
Eugene Sandulenko
2006-01-14
HE80+ games may redraw all actors via scumm variable.
Travis Howell
2006-01-14
Should have commited this too.
Travis Howell
2006-01-14
Update
Travis Howell
2006-01-14
Add SegaCD platform and remove SegaCD specific game Id.
Travis Howell
2006-01-14
Switch warning to debug message.
Travis Howell
2006-01-14
Fix detection of Maniac Mansion V1 demo.
Travis Howell
2006-01-14
HE99+ games may run an additional script during main loop.
Travis Howell
2006-01-14
Correct HE version for several Germans demos.
Travis Howell
2006-01-14
A few fixes for sound opcodes in HE games.
Travis Howell
2006-01-14
Correct HE version for several Germans versions.
Travis Howell
2006-01-13
Correct HE version for several Germans versions.
Travis Howell
2006-01-13
Add German version of Putt-Putt Travels Through Time demo.
Travis Howell
2006-01-13
Add German version of Pajama Sam 2 demo.
Travis Howell
2006-01-13
Add German version of Spy Fox 1 demo.
Travis Howell
2006-01-13
Add German version of Freddi Fish 3 demo.
Travis Howell
2006-01-13
Ooops
Travis Howell
2006-01-13
Add German version of Pajama Sam 1.
Travis Howell
2006-01-11
Free _storedFlObjects
Travis Howell
2006-01-10
Get rid of unused variables and removed them from the save data ; FloodFill.u...
Gregory Montoir
2006-01-10
Minor cleanup.
Gregory Montoir
2006-01-10
Free the palette before re-using a 'cached cursor' slot.
Gregory Montoir
2006-01-10
Small correction.
Travis Howell
2006-01-10
Reset sound flags for HE100 games.
Travis Howell
2006-01-10
Correct HE sound flags in HE100 games.
Travis Howell
2006-01-10
Cleanup; moving things around a bit
Max Horn
2006-01-10
Refactoring to remove CharsetRenderer::_ignoreCharsetMask
Max Horn
2006-01-09
Fix regressions in earliest HE games again.
Travis Howell
2006-01-08
Moved the workaround for bug #864030 in drawBlastText to fix bug #1399843.
Gregory Montoir
2006-01-07
No longer used by HE games.
Travis Howell
2006-01-07
Remove function without purpose.
Travis Howell
2006-01-06
Rename variables.
Travis Howell
2006-01-06
Finally fix MM NES crash.
Eugene Sandulenko
2006-01-06
Fix typo in one md5. Fix DOTT CD Mac bundle name.
Eugene Sandulenko
2006-01-06
Partial fix for MM NES crash. Thanks to Quietust
Eugene Sandulenko
2006-01-06
HE90+ games use difference value for actor conditions.
Travis Howell
2006-01-06
Avoid invalid read/writes in createSound() for now.
Travis Howell
2006-01-06
Adjustments to createSound().
Travis Howell
2006-01-06
Nukes resource directly in HE games.
Travis Howell
2006-01-06
Add another French version of DOTT.
Travis Howell
2006-01-06
Correct bounds checking for akos codec 16 in HE 71+ games.
Travis Howell
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