Age | Commit message (Expand) | Author |
2002-03-24 | Make Visual Studio compile again. | James Brown |
2002-03-24 | Fixed gui loop | Vincent Hamm |
2002-03-23 | Implemented the read resource index as the first virtual fonction... | Vincent Hamm |
2002-03-23 | Changed the way games are detected. Now the detection is done out of the scum... | Vincent Hamm |
2002-03-21 | Move some box stuff from scumm.h to new boxes.h | James Brown |
2002-03-21 | Completly change the way the Scumm object is handled. Now the main execution ... | Vincent Hamm |
2002-03-20 | I know it probably doesn't look like much, but this is a start to the reorg -... | James Brown |
2002-03-18 | Now the Mac Version also opens games kinda like the -p option | Mutwin Kraus |
2002-03-18 | Do some stuff to fix loom cd-music syncro. Sequences now run without 'speedin... | James Brown |
2002-03-17 | Fixed the 'window title' problem for the SDL and X11 ports. Other 'porters' s... | Lionel Ulmer |
2002-03-17 | No launcher for Mac Carbon. | Mutwin Kraus |
2002-03-16 | MorphOS port (sdl version) + endian fixes for big endian machines. | James Brown |
2002-03-16 | Remove debug message left in accidently. | James Brown |
2002-03-16 | Update to my latest local tree. Various stuff - and a fixme hack by khalek to... | James Brown |
2002-03-14 | Minor changes to compile WinCE port | Nicolas Bacca |
2002-03-14 | Last part of the WinCE merge - all should compile and work now. | James Brown |
2002-03-14 | Added QuickTime Music support for the Mac Carbon Port. | Mutwin Kraus |
2002-03-14 | Make some code-execution changes to allow early initilisation of GUI. | James Brown |
2002-03-14 | Rewire the MIDI subsystem to use drivers selecting from the commandline. | James Brown |
2002-03-14 | Added some new midi drivers - QuickTime Music and RawMidi. | James Brown |
2002-03-12 | Patch from Arisme. It's a small one, but it fixes music syncronisation in MI2! | James Brown |
2002-03-11 | Fixed boxes in Zak and Indy. Bugs may remain. | Vincent Hamm |
2002-03-10 | Apply some patches by syke to prevent buffer overruns, etc. | James Brown |
2002-03-10 | Basic 2xSaI support. A little buggy. Use by starting with a -g1 parameter. | James Brown |
2002-03-09 | Correct a DOTT bug - and break some saved games again :/ | James Brown |
2002-03-09 | Fixed NUM_aCTORS for MI2/Indy4, etc. | James Brown |
2002-03-08 | Fixed an smush directory error | Vincent Hamm |
2002-03-08 | Forgot to delete the #if 0 things, I added while development... | Mutwin Kraus |
2002-03-08 | Some changes, need to be done to get the Mac Port running. For example Point ... | Mutwin Kraus |
2002-03-08 | Yet more cleanups. Remove 'index' (reserved keyword), and remove 'res' shadow... | James Brown |
2002-03-08 | Zak/Indy box matrix fix. Still doesn't quite work :/ | James Brown |
2002-03-07 | Fixed music volume control for some games. | James Brown |
2002-03-06 | Made a few hacks in the smush player to make DIG intro play (but buggy) | Vincent Hamm |
2002-03-06 | Preliminary smush playback support. | Vincent Hamm |
2002-03-06 | Applied cleanup and scaling patch by Rob. | James Brown |
2002-03-06 | Fixed some more Sam and Max bugs. Is now playable to BumpusVille. | James Brown |
2002-03-06 | Reimplemented the preliminary Dig features. Implemented actor with many direc... | Vincent Hamm |
2002-03-06 | Final part of V7 merging process. The FULL_THROTTLE define is not required an... | Vincent Hamm |
2002-03-06 | Fix typo in music volume, and add -m parameter to set it. | James Brown |
2002-03-05 | Next episode in V7 reimplementation. Nearly working | Vincent Hamm |
2002-03-05 | Fixed OF_OWNER_ROOM for V7 implementation | Vincent Hamm |
2002-03-05 | Fixed struct RoomHeader for v7 implementation | Vincent Hamm |
2002-03-05 | Warning'ed some miscops, and added a hack to just ignore non-existant actors. | James Brown |
2002-03-03 | Fixed Indy4's necklace bug. Indy4 is now finishable | Vincent Hamm |
2002-03-02 | Added a new '-t' commandline option to set TEMPO_BASE (note: In decimal, not ... | James Brown |
2002-03-02 | Er, malloc good. | James Brown |
2002-03-02 | Null pointer fix, as suggested by Michael Knorr | James Brown |
2002-02-27 | Added an option to specify the game data path | Vincent Hamm |
2002-02-25 | Very very big hack to kind-of make zak256 and indy3 capable of walking. | James Brown |
2002-02-24 | Code cleanup - get rid of a bunch of typecast and unused variable warnings. | James Brown |