Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-08-31 | Add eriktorbjorn's patch for separate target for Broken Sword 1 demo. Avoids ↵ | Travis Howell | |
sound regressions in full game. svn-id: r14846 | |||
2004-08-11 | Fix for bug #1007093 (GUI: removing game configuration from Launcher buggy); ↵ | Max Horn | |
moral: either document how things work, or at least provide well named constants for certain return values... using the cheap way out here, i.e. method (b) :-) svn-id: r14557 | |||
2004-07-27 | Add support for speech in demo. | Travis Howell | |
svn-id: r14350 | |||
2004-07-16 | Open the control panel on both F5 and ESC, like the original did. | Torbjörn Andersson | |
svn-id: r14222 | |||
2004-07-11 | Use extrapath in Sword1 engine (from 0.6.0 branch). More verbose errors to ↵ | James Brown | |
go with the forthcoming new manual. Sword1 CD swapping doesn't work as expected HERE, either :) svn-id: r14188 | |||
2004-06-28 | Added "MUSIC" / "music" to the list of default directories. | Torbjörn Andersson | |
svn-id: r14100 | |||
2004-06-28 | Enhanced default directory support in the File class; now one can specify ↵ | Max Horn | |
arbitrary many default search directories svn-id: r14095 | |||
2004-06-25 | Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage again | Max Horn | |
svn-id: r14058 | |||
2004-03-31 | be tolerant against abuse of ConfMan.getInt(); add missing default value for ↵ | Max Horn | |
'speech_volume' in bs1 svn-id: r13435 | |||
2004-03-28 | Renamed more OSystem methods | Max Horn | |
svn-id: r13410 | |||
2004-03-03 | Set the wantFade variable in initialize() as well. Otherwise it'll be false | Torbjörn Andersson | |
if you use the start-up dialog to restore an old savegame. svn-id: r13164 | |||
2004-02-24 | the OSystem changes we discussed on the ML (note: renaming of the existing ↵ | Max Horn | |
OSystem API is not yet finished); porters will have to fix their ports to get them to compile again svn-id: r13036 | |||
2004-02-05 | renamed (Const)Iterator to (const_)iterator; changed size() to return an uint | Max Horn | |
svn-id: r12722 | |||
2004-01-18 | BS1 cutscene support. Also bugfixes (don't crash if cutscene ogg unavailable) | James Brown | |
svn-id: r12465 | |||
2004-01-11 | Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in | Torbjörn Andersson | |
the process, except for SwordEngine. Some minor cleanups along the wa, e.g. stdafx.h already includes <stdio.h>, <stdlib.h> and <math.h> so there shouldn't be any need to do it elsewhere. svn-id: r12320 | |||
2004-01-08 | Changed spaces to tabs. | Torbjörn Andersson | |
svn-id: r12235 | |||
2004-01-07 | implemented drawing of additional scrolling frames | Robert Göffringmann | |
svn-id: r12223 | |||
2004-01-07 | implemented volume control panel | Robert Göffringmann | |
svn-id: r12220 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2004-01-06 | start work on czech subtitle support, not finished | Jonathan Gray | |
svn-id: r12175 | |||
2004-01-06 | fixed cd changing code | Robert Göffringmann | |
svn-id: r12174 | |||
2004-01-06 | get volume from gamedetector | Robert Göffringmann | |
svn-id: r12169 | |||
2004-01-04 | fixed cd changing code | Robert Göffringmann | |
svn-id: r12145 | |||
2004-01-04 | renamed global var _debugLevel to g_debugLevel; let Engine constructor init ↵ | Max Horn | |
it (this way all engines get it for free, allows further cleanup); removed some useless/duplicate member vars in SwordEngine svn-id: r12134 | |||
2004-01-04 | removed speed button from control panel and made the game do a full screen ↵ | Robert Göffringmann | |
refresh after leaving the control panel svn-id: r12127 | |||
2004-01-01 | Rewrote the music code. It now follows the same basic idea as the one in | Torbjörn Andersson | |
BS2, which has worked pretty well so far. I haven't implemented pausing and volume since the code I replaced didn't have it either, as far as I could tell. svn-id: r12070 | |||
2003-12-30 | cd changing code and checking for savegames on startup | Robert Göffringmann | |
svn-id: r12043 | |||
2003-12-28 | this fixes the remaining glitches | Robert Göffringmann | |
svn-id: r12004 | |||
2003-12-28 | Indentation fixes: changed spaces to tabs. (These tend to really stick out | Torbjörn Andersson | |
in my editor, since it shows tabs as eight spaces, not four.) svn-id: r12002 | |||
2003-12-24 | o Added SoundMixer::isReady() | Max Horn | |
o Removed SoundMixer::bindToSystem() o In scumm, replaced _silentMixer, _silentDigitalImuse and _noDigitalSamples by SoundMixer::isReady() svn-id: r11893 | |||
2003-12-22 | fixed screen and music fading | Robert Göffringmann | |
svn-id: r11861 | |||
2003-12-22 | added fnSetPaletteToFade/fnSetPaletteToCut | Robert Göffringmann | |
svn-id: r11851 | |||
2003-12-22 | changed the way the control panel is started | Robert Göffringmann | |
svn-id: r11844 | |||
2003-12-21 | fixed parallax drawing for room 54 | Robert Göffringmann | |
svn-id: r11828 | |||
2003-12-21 | now two inventory items can be combined | Robert Göffringmann | |
svn-id: r11823 | |||
2003-12-21 | Make it possible for game detection functions to detect language/platform ↵ | Max Horn | |
(not yet done by any detector, but will come with the MD5 detection code) svn-id: r11811 | |||
2003-12-20 | fixed crashes after restoring a savegame, added fnSetPaletteToFade and ↵ | Robert Göffringmann | |
changed speech code to distinguish between CD1 and CD2. (now needs SPEECH1.CLU and SPEECH2.CLU) svn-id: r11789 | |||
2003-12-20 | added SwordControl (the control panel). Not yet finished. | Robert Göffringmann | |
svn-id: r11775 | |||
2003-12-19 | Whitespace changes | Torbjörn Andersson | |
svn-id: r11760 | |||
2003-12-17 | add the rest of the boot params | Jonathan Gray | |
svn-id: r11721 | |||
2003-12-17 | add boot params for ireland, everyone's favourite puzzle can be found via 24 | Jonathan Gray | |
svn-id: r11715 | |||
2003-12-17 | Enable subtitles if the "subtitles" option is set in the config manager. | Torbjörn Andersson | |
svn-id: r11714 | |||
2003-12-17 | add all of the paris boot params, 80 in particular is quite useful as it ↵ | Jonathan Gray | |
activates all sections of the map including the ability to travel outside of paris svn-id: r11713 | |||
2003-12-17 | initial boot param support, will do the rest of the bootparams next | Jonathan Gray | |
svn-id: r11712 | |||
2003-12-17 | fixed text output and logic bug. changed scrolling code. | Robert Göffringmann | |
hey, sword is running really nice already. :) svn-id: r11703 | |||
2003-12-17 | menu, sound and mouse fixes. | Robert Göffringmann | |
svn-id: r11701 | |||
2003-12-17 | fixed resMan bug about closing of sections and started adding menu support | Robert Göffringmann | |
svn-id: r11695 | |||
2003-12-17 | simplified game detection code etc. | Max Horn | |
svn-id: r11692 | |||
2003-12-16 | copied the SwordRouter from the original BS1 sources. | Robert Göffringmann | |
It doesn't fit to our coding guidelines but at least it's working, so please bear with it for now. :) svn-id: r11687 | |||
2003-12-16 | use specified language setting instead of hardcoding german | Jonathan Gray | |
svn-id: r11681 |