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path: root/sword1/sword1.cpp
AgeCommit message (Expand)Author
2005-06-24For consistency, specify directory when including files.Torbjörn Andersson
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
2005-05-10Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec...Max Horn
2005-05-10Moved class File and the MD5 stuff to namespace CommonMax Horn
2005-03-25Patch #1117443 (Experimental plugin code revision)Max Horn
2005-03-09changing AudioDataType -> SoundType, so now the constant names match the name...Max Horn
2005-02-06BS1 specific fix for bug #1107121 (ALL/SFX: Setting the SFX volume at 256 mut...Max Horn
2005-01-28Use class Mutex instead of MutexRefMax Horn
2005-01-10system.h was being included in tons of places, without any good reason; reduc...Max Horn
2005-01-01Updated copyrightMax Horn
2004-12-27Use SoundMixer::kMaxMixerVolumeMax Horn
2004-12-27Added 'sound types' to the mixer - for now, only plain (for the premixer), SF...Max Horn
2004-12-25speech_volume default value gets already set in gameDetector.cppMax Horn
2004-12-20Speedup a bit PalmOS portChris Apers
2004-12-12fixed warningRobert Göffringmann
2004-12-11Fix dumb CE compilerNicolas Bacca
2004-12-10changed cd checking code, gives warnings about everything now.Robert Göffringmann
2004-12-10PalmOS stuffsChris Apers
2004-12-09Pass subdirectories to gamedetector functionsRobert Göffringmann
2004-12-08moved the bootparam code out of sword1.cppRobert Göffringmann
2004-12-05Clean up OSystem::EventMax Horn
2004-12-05added support for an international BS1 cutscene pack (which we didn't release...Robert Göffringmann
2004-11-29Fix music volumeEugene Sandulenko
2004-11-27Moved Engine::getSavePath() to class SaveFileManager; removed the 'directory'...Max Horn
2004-11-24Fix a`ll engines. They work, though current fix is just temporary.Eugene Sandulenko
2004-11-23Added Engine::init() method; added return value to Engine::go()Max Horn
2004-11-20Removing walkthrough stuff again (talked to aquadran about this, he had no ob...Max Horn
2004-11-19added walkthroughPaweł Kołodziejski
2004-11-19a little cleanupRobert Göffringmann
2004-11-15BS1 demo is basically fully supported now.Robert Göffringmann
2004-11-15BS1 demo's speech and logic work now.Robert Göffringmann
2004-11-09oopsRobert Göffringmann
2004-11-09free memory on quit.Robert Göffringmann
2004-10-21Make PalmOS happyChris Apers
2004-10-14The checkCdFiles() function still looked only for SPEECH1.CLU andTorbjörn Andersson
2004-10-12added mp3 and ogg vorbis playback for music and speech.Robert Göffringmann
2004-10-08Prevent double slash in pathChris Apers
2004-09-28Rename remaining OSystem methods to match our coding guidelinesMax Horn
2004-08-31Add eriktorbjorn's patch for separate target for Broken Sword 1 demo. Avoids ...Travis Howell
2004-08-11Fix for bug #1007093 (GUI: removing game configuration from Launcher buggy); ...Max Horn
2004-07-27Add support for speech in demo.Travis Howell
2004-07-16Open the control panel on both F5 and ESC, like the original did.Torbjörn Andersson
2004-07-11Use extrapath in Sword1 engine (from 0.6.0 branch). More verbose errors to go...James Brown
2004-06-28Added "MUSIC" / "music" to the list of default directories.Torbjörn Andersson
2004-06-28Enhanced default directory support in the File class; now one can specify arb...Max Horn
2004-06-25Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage againMax Horn
2004-03-31be tolerant against abuse of ConfMan.getInt(); add missing default value for ...Max Horn
2004-03-28Renamed more OSystem methodsMax Horn
2004-03-03Set the wantFade variable in initialize() as well. Otherwise it'll be falseTorbjörn Andersson
2004-02-24the OSystem changes we discussed on the ML (note: renaming of the existing OS...Max Horn