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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword1
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Author
2003-12-30
forgot these...
Robert Göffringmann
2003-12-30
implemented mouse luggage stuff
Robert Göffringmann
2003-12-30
fixed fnFace() and added workaround for missing animation on train roof
Robert Göffringmann
2003-12-29
another reference fix for soldout version
Robert Göffringmann
2003-12-29
use correct sprite for text-on/off
Robert Göffringmann
2003-12-29
fix resource references for soldout version
Robert Göffringmann
2003-12-29
made control panel use the correct fonts
Robert Göffringmann
2003-12-29
Changed spaces to tabs
Torbjörn Andersson
2003-12-28
this fixes the remaining glitches
Robert Göffringmann
2003-12-28
Indentation fixes: changed spaces to tabs. (These tend to really stick out
Torbjörn Andersson
2003-12-28
When showMenu() redraws the menu, redraw the empty slots as well. This
Torbjörn Andersson
2003-12-28
I believe this is the evil bug that's been corrupting my SAVEGAME.INF. (I
Torbjörn Andersson
2003-12-28
Not all sound effects are mono, so we need to check.
Torbjörn Andersson
2003-12-27
Search additional folder for BS1
Travis Howell
2003-12-26
look for data/speech1/2.clu and data/speech/speech.clu, instead of data/speec...
Jonathan Gray
2003-12-24
o Added SoundMixer::isReady()
Max Horn
2003-12-24
turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ma...
Max Horn
2003-12-23
fix control panel bug
Robert Göffringmann
2003-12-23
control panel changes
Robert Göffringmann
2003-12-23
Microsoft Compilers : Which part of the standard do you want to break today ?
Nicolas Bacca
2003-12-22
fix warnings
Max Horn
2003-12-22
fixed some animation bugs
Robert Göffringmann
2003-12-22
fixed screen and music fading
Robert Göffringmann
2003-12-22
Change to arrow cursor when displaying the inventory menu
Torbjörn Andersson
2003-12-22
another change to verticalMask(). this should fix the remaining sprite priori...
Robert Göffringmann
2003-12-22
added fnSetPaletteToFade/fnSetPaletteToCut
Robert Göffringmann
2003-12-22
added code for non-looping music and implemented fading
Robert Göffringmann
2003-12-22
changed the way the control panel is started
Robert Göffringmann
2003-12-22
work around a GCC bug.
Robert Göffringmann
2003-12-21
added workaround for scriptbug (fixes ending sequence).
Robert Göffringmann
2003-12-21
fix mouse bugs (fixes chess puzzle)
Robert Göffringmann
2003-12-21
Highlight the correct (I hope!) menu icon during conversation, and do the
Torbjörn Andersson
2003-12-21
fixed scrolling
Robert Göffringmann
2003-12-21
fixed parallax drawing for room 54
Robert Göffringmann
2003-12-21
warning fix
Torbjörn Andersson
2003-12-21
now two inventory items can be combined
Robert Göffringmann
2003-12-21
changed speech code, should now play all waves correctly
Robert Göffringmann
2003-12-21
stdafx.h first, please.
Marcus Comstedt
2003-12-21
Make it possible for game detection functions to detect language/platform (no...
Max Horn
2003-12-20
fix warning
Max Horn
2003-12-20
fixed crashes after restoring a savegame, added fnSetPaletteToFade and change...
Robert Göffringmann
2003-12-20
fix memory leak
Robert Göffringmann
2003-12-20
fix recently introduced mouse bugs.
Robert Göffringmann
2003-12-20
I hope this fixes the control panel for other BS1 versions.
Robert Göffringmann
2003-12-20
sprites should now be rendered correctly.
Robert Göffringmann
2003-12-20
Modified the calculation of where to draw parallaxes to be more like the
Torbjörn Andersson
2003-12-20
A comment in decompressRLE0() said that the images are vertically flipped,
Torbjörn Andersson
2003-12-20
Add new object
Travis Howell
2003-12-20
forgot these. :)
Robert Göffringmann
2003-12-20
added SwordControl (the control panel). Not yet finished.
Robert Göffringmann
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