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path: root/sword2/anims.cpp
AgeCommit message (Expand)Author
2003-10-01ScummVM naming conventions and cleanup in the Sword2Sound class.Torbjörn Andersson
2003-09-30Moved the memory manager functions into an object of its own (and enabledTorbjörn Andersson
2003-09-30Changed the resource manager object to use more ScummVM-like naming.Torbjörn Andersson
2003-09-27More cleanup, and I've replaced most - not quite all - of BS2's debugTorbjörn Andersson
2003-09-26Some more reformatting / cleanup, and removal of comments that did nothingTorbjörn Andersson
2003-09-22Cleaned up the sound code enough to add cutscene voice-overs. I haven't hadTorbjörn Andersson
2003-09-19Cleanup. Apart from reformatting, I've also removed the #ifdef blocks toTorbjörn Andersson
2003-09-17added a static method setDefaultDirectory to class File; used this to simplif...Max Horn
2003-09-13some more endian fixesOliver Kiehl
2003-09-09Read Smacker voice-overs from the correct file, same way as speech.cpp doesTorbjörn Andersson
2003-09-08Added some code to display the subtitles for the Smacker movies, whenTorbjörn Andersson
2003-08-24be more tolerant of files being in different spots, and living on case sensit...Jonathan Gray
2003-08-24correct slashes in pathsJonathan Gray
2003-08-23SetPalette conflicts with an OS symbol on OS XMax Horn
2003-08-19Remove a bunch of unneeded cruft - but barely the surface of it. This code is...James Brown
2003-07-30rename bs2 to sword2 to have the same name as the original engine.Oliver Kiehl
2003-07-29turn d_sound.cpp into class BS2SoundJonathan Gray
2003-07-28fix some VC7 warningsJonathan Gray
2003-07-28rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VCJonathan Gray
2003-07-28add bs2demo target for broken sword 2 demoJonathan Gray
2003-07-28Compiles on mingw nowTravis Howell
2003-07-28bs2Jonathan Gray