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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword2
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console.h
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Author
2005-01-01
Updated copyright year.
Torbjörn Andersson
2004-11-14
Cleanup
Torbjörn Andersson
2004-09-08
Fixed evil regression #2. Restarting the game, or using the "start" debug
Torbjörn Andersson
2004-05-05
Cleanup.
Torbjörn Andersson
2004-04-23
Major revamping of the BS2 memory manager and, some small changes to the
Torbjörn Andersson
2004-04-14
Cleanup. (Mostly of the comments.)
Torbjörn Andersson
2004-03-29
Cleanup.
Torbjörn Andersson
2004-01-06
It's a new year in BS2 land, too!
Torbjörn Andersson
2003-12-28
Hopefully the last big renaming. Now the datatypes have names like
Torbjörn Andersson
2003-11-19
Eliminated some more references to g_sword2. I think the only thing that
Torbjörn Andersson
2003-11-16
More cleanup. I've eliminated all the temporary global variables I've added
Torbjörn Andersson
2003-11-08
Moved more stuff into classes, changed some static allocation to dynamic,
Torbjörn Andersson
2003-11-02
More moving of stuff into classes. I had to make a few changes/cleanups to
Torbjörn Andersson
2003-10-28
bs2 -> sword2
Max Horn
2003-10-26
factor out common debugger code
Max Horn
2003-10-26
cleanup
Max Horn
2003-10-26
Enable the debug console. Actually, what I've done is to adapt the debug
Torbjörn Andersson
2003-10-04
Changed to use #include "bs2/..." and removed the inclusion of standard C
Torbjörn Andersson
2003-10-04
added namespace Sword2
Max Horn
2003-09-27
More cleanup, and I've replaced most - not quite all - of BS2's debug
Torbjörn Andersson
2003-07-30
rename bs2 to sword2 to have the same name as the original engine.
Oliver Kiehl
2003-07-28
rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VC
Jonathan Gray
2003-07-28
fixed more warnings
Max Horn
2003-07-28
bs2
Jonathan Gray