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path: root/sword2/debug.cpp
AgeCommit message (Expand)Author
2003-12-28Hopefully the last big renaming. Now the datatypes have names likeTorbjörn Andersson
2003-11-19Eliminated some more references to g_sword2. I think the only thing thatTorbjörn Andersson
2003-11-16More cleanup. I've eliminated all the temporary global variables I've addedTorbjörn Andersson
2003-11-15Mostly cleanup. Also prevented what would probably have been an infiniteTorbjörn Andersson
2003-11-11Removed SVM_timeGetTime(). We may as well call get_msecs() directly.Torbjörn Andersson
2003-11-11Moved low-level keyboard and mouse handling to a new Input class, andTorbjörn Andersson
2003-11-08Removed some now redundant header files.Torbjörn Andersson
2003-11-08Moved more stuff into classes, changed some static allocation to dynamic,Torbjörn Andersson
2003-11-04Create g_logic dynamically. More moving of stuff into classes.Torbjörn Andersson
2003-11-04More moving of stuff into classes.Torbjörn Andersson
2003-11-03The resource and memory managers are now created dynamically.Torbjörn Andersson
2003-11-02Even more stuff moving into Sword2Engine. I'm tempted to make a new classTorbjörn Andersson
2003-11-02Moved some more "homeless" functions into Sword2Engine. (Don't worry -- ITorbjörn Andersson
2003-11-02More moving of stuff into classes. I had to make a few changes/cleanups toTorbjörn Andersson
2003-11-01More moving of stuff into classesTorbjörn Andersson
2003-10-28bs2 -> sword2Max Horn
2003-10-26Enable the debug console. Actually, what I've done is to adapt the debugTorbjörn Andersson
2003-10-18Moved the opcode functions into the Logic class.Torbjörn Andersson
2003-10-12Moved the "router" code into a new Router class. I'm hoping this isTorbjörn Andersson
2003-10-04Changed to use #include "bs2/..." and removed the inclusion of standard CTorbjörn Andersson
2003-10-04added namespace Sword2Max Horn
2003-09-30Changed the resource manager object to use more ScummVM-like naming.Torbjörn Andersson
2003-09-30Changed the "logic" object to use ScummVM naming conventions.Torbjörn Andersson
2003-09-27More cleanup, and I've replaced most - not quite all - of BS2's debugTorbjörn Andersson
2003-09-23Must ... make ... space ... for ... FotAQ ...Torbjörn Andersson
2003-09-09Added a WaitForFade() function, to replace numerous while-loops scatteredTorbjörn Andersson
2003-08-21patch #791738 g++ 3.4 compile fix, from Falk Hueffner and a few minor local b...Jonathan Gray
2003-08-19Remove a bunch of unneeded cruft - but barely the surface of it. This code is...James Brown
2003-07-30rename bs2 to sword2 to have the same name as the original engine.Oliver Kiehl
2003-07-28rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VCJonathan Gray
2003-07-28Compiles on mingw nowTravis Howell
2003-07-28fixed some warningsMax Horn
2003-07-28bs2Jonathan Gray