Age | Commit message (Expand) | Author |
2003-12-19 | Fixed bug with looping music. It must have been there all along, but maybe | Torbjörn Andersson |
2003-12-19 | Implemented scroll wheel handling for save/load dialogs. (This turned up a | Torbjörn Andersson |
2003-12-19 | distinguish between end of stream and end of data | Max Horn |
2003-12-19 | unregister the premix proc when you go away | Max Horn |
2003-12-19 | I am going to remove the default implementation of readBuffer() (AudioInputSt... | Max Horn |
2003-12-17 | My last commit didn't work on big-endian. Maybe this one does... | Torbjörn Andersson |
2003-12-17 | The mixer handles little-endian samples now. Take advantage of that. | Torbjörn Andersson |
2003-12-17 | Made sure that *all* AudioInputStream 'know' their sample rate; removed point... | Max Horn |
2003-12-14 | Fixed a potential crash bug where an audio buffer would be freed at the end | Torbjörn Andersson |
2003-12-10 | Restored some relevant information to a comment that was removed by my | Torbjörn Andersson |
2003-12-10 | Sprite surfaces (as opposed to standard sprites) are always display | Torbjörn Andersson |
2003-12-09 | I've played through the whole game, and I've scanned through the cluster | Torbjörn Andersson |
2003-12-08 | Shut up Valgrind warnings. | Torbjörn Andersson |
2003-12-02 | cleanup | Torbjörn Andersson |
2003-11-25 | More cleanup. Another unused file bites the dust. | Torbjörn Andersson |
2003-11-16 | More cleanup. I've eliminated all the temporary global variables I've added | Torbjörn Andersson |
2003-11-13 | Re-enabled the CD swapping code, after rewriting it a bit. | Torbjörn Andersson |
2003-11-12 | cleanup | Torbjörn Andersson |
2003-11-11 | Removed SVM_timeGetTime(). We may as well call get_msecs() directly. | Torbjörn Andersson |
2003-11-11 | Removed redundant header files. | Torbjörn Andersson |
2003-11-11 | Moved low-level keyboard and mouse handling to a new Input class, and | Torbjörn Andersson |
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski |
2003-11-08 | Removed some now redundant header files. | Torbjörn Andersson |
2003-11-08 | Moved more stuff into classes, changed some static allocation to dynamic, | Torbjörn Andersson |
2003-11-03 | The resource and memory managers are now created dynamically. | Torbjörn Andersson |
2003-11-02 | fixed warnings | Paweł Kołodziejski |
2003-11-01 | Instead of having a function that reverses the panning table, we now have a | Torbjörn Andersson |
2003-10-29 | Use the ScummVM config manager instead of a separate BS2-specific config | Torbjörn Andersson |
2003-10-28 | bs2 -> sword2 | Max Horn |
2003-10-26 | Enable the debug console. Actually, what I've done is to adapt the debug | Torbjörn Andersson |
2003-10-15 | Dumped most of the remaining "driver" code into a new "Display" class. This | Torbjörn Andersson |
2003-10-11 | Moved the text drawing stuff into a class of its own. (Adding another | Torbjörn Andersson |
2003-10-08 | cleanup | Torbjörn Andersson |
2003-10-08 | Some more cosmetic changes while I'm considering the next move. (Or maybe | Torbjörn Andersson |
2003-10-07 | Some cleanup, some code removal and some unstubbing. Nothing important. | Torbjörn Andersson |
2003-10-05 | Made a separate class for the cutscene functions, removed some unused code | Torbjörn Andersson |
2003-10-04 | use namespace Common a bit more; don't zero the RNG in scumm (else the seed g... | Max Horn |
2003-10-04 | Moved some stuff out of driver96.h. Eventually I'd like to get rid of most | Torbjörn Andersson |
2003-10-04 | Changed to use #include "bs2/..." and removed the inclusion of standard C | Torbjörn Andersson |
2003-10-04 | removed Sword2 prefixes of most classes (made obsolete by our namespace usage... | Max Horn |
2003-10-04 | added namespace Sword2 | Max Horn |
2003-10-03 | fix doxygen comment | Max Horn |
2003-10-03 | use C++ struct naming instead of typedefs -> this fixes (or works around, wha... | Max Horn |
2003-10-03 | Some renaming (ironic in the light of Fingolfin's recent namespace | Torbjörn Andersson |
2003-10-02 | renamed namespace ScummVM to Common | Max Horn |
2003-10-02 | Cleanups, mostly related to sound effects. | Torbjörn Andersson |
2003-10-01 | ScummVM naming conventions and cleanup in the Sword2Sound class. | Torbjörn Andersson |
2003-09-30 | Clear cutscene subtitles before changing back the palette, and slow down | Torbjörn Andersson |
2003-09-30 | Moved the memory manager functions into an object of its own (and enabled | Torbjörn Andersson |
2003-09-29 | Removed - it's the same file as _mouse.h | Torbjörn Andersson |