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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword2
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mouse.cpp
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Author
2004-02-05
Removed some of the #includes from sword2.h
Torbjörn Andersson
2004-01-09
Removed redundant comment.
Torbjörn Andersson
2004-01-06
It's a new year in BS2 land, too!
Torbjörn Andersson
2004-01-06
Made sure the screen is really cleared when drawing a dialog window, plus
Torbjörn Andersson
2004-01-04
Some cleanup and Valgrind warning fixes.
Torbjörn Andersson
2003-12-28
Hopefully the last big renaming. Now the datatypes have names like
Torbjörn Andersson
2003-12-10
Sprite surfaces (as opposed to standard sprites) are always display
Torbjörn Andersson
2003-11-29
Clarified comment about the elevator script bug and added a workaround for
Torbjörn Andersson
2003-11-23
Added experimental (i.e. not tested) resource dumping code.
Torbjörn Andersson
2003-11-16
More cleanup. I've eliminated all the temporary global variables I've added
Torbjörn Andersson
2003-11-15
Mostly cleanup. Also prevented what would probably have been an infinite
Torbjörn Andersson
2003-11-12
cleanup
Torbjörn Andersson
2003-11-11
Moved low-level keyboard and mouse handling to a new Input class, and
Torbjörn Andersson
2003-11-10
The script engine frequently needs to pass pointers to various structures
Torbjörn Andersson
2003-11-08
Removed some now redundant header files.
Torbjörn Andersson
2003-11-08
Moved more stuff into classes, changed some static allocation to dynamic,
Torbjörn Andersson
2003-11-04
Create g_logic dynamically. More moving of stuff into classes.
Torbjörn Andersson
2003-11-03
The resource and memory managers are now created dynamically.
Torbjörn Andersson
2003-11-02
Even more stuff moving into Sword2Engine. I'm tempted to make a new class
Torbjörn Andersson
2003-11-02
Moved some more "homeless" functions into Sword2Engine. (Don't worry -- I
Torbjörn Andersson
2003-11-02
More moving of stuff into classes. I had to make a few changes/cleanups to
Torbjörn Andersson
2003-11-01
Create the gui object dynamically
Torbjörn Andersson
2003-11-01
More moving of stuff into classes
Torbjörn Andersson
2003-10-28
bs2 -> sword2
Max Horn
2003-10-26
Enable the debug console. Actually, what I've done is to adapt the debug
Torbjörn Andersson
2003-10-18
Moved the opcode functions into the Logic class.
Torbjörn Andersson
2003-10-15
Dumped most of the remaining "driver" code into a new "Display" class. This
Torbjörn Andersson
2003-10-11
Moved the text drawing stuff into a class of its own. (Adding another
Torbjörn Andersson
2003-10-09
Some cleanups and clarifications. Mainly, we no longer refer to the
Torbjörn Andersson
2003-10-08
Some more cosmetic changes while I'm considering the next move. (Or maybe
Torbjörn Andersson
2003-10-04
Changed to use #include "bs2/..." and removed the inclusion of standard C
Torbjörn Andersson
2003-10-04
added namespace Sword2
Max Horn
2003-10-03
Some renaming (ironic in the light of Fingolfin's recent namespace
Torbjörn Andersson
2003-10-01
ScummVM naming conventions and cleanup in the Sword2Sound class.
Torbjörn Andersson
2003-09-30
Changed the resource manager object to use more ScummVM-like naming.
Torbjörn Andersson
2003-09-27
More cleanup, and I've replaced most - not quite all - of BS2's debug
Torbjörn Andersson
2003-09-26
Some more reformatting / cleanup, and removal of comments that did nothing
Torbjörn Andersson
2003-09-21
ScummVM code formatting conventions
Torbjörn Andersson
2003-09-19
cleanup
Torbjörn Andersson
2003-09-17
added a static method setDefaultDirectory to class File; used this to simplif...
Max Horn
2003-09-13
let the interpreter use native endianess for variables -> this allows us to g...
Max Horn
2003-09-13
wow - now I can walk around in the BS2 demo!
Max Horn
2003-09-13
cleanup
Max Horn
2003-09-12
endian fixes
Oliver Kiehl
2003-08-23
SetPalette conflicts with an OS symbol on OS X
Max Horn
2003-08-19
Remove a bunch of unneeded cruft - but barely the surface of it. This code is...
James Brown
2003-07-30
rename bs2 to sword2 to have the same name as the original engine.
Oliver Kiehl
2003-07-29
turn d_sound.cpp into class BS2Sound
Jonathan Gray
2003-07-28
rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VC
Jonathan Gray
2003-07-28
A few warnings
Travis Howell
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