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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword2
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startup.cpp
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Author
2003-11-04
Create g_logic dynamically. More moving of stuff into classes.
Torbjörn Andersson
2003-11-04
More moving of stuff into classes.
Torbjörn Andersson
2003-11-03
The resource and memory managers are now created dynamically.
Torbjörn Andersson
2003-10-28
bs2 -> sword2
Max Horn
2003-10-26
Enable the debug console. Actually, what I've done is to adapt the debug
Torbjörn Andersson
2003-10-21
Moved some more stuff into the Logic class.
Torbjörn Andersson
2003-10-18
Moved the opcode functions into the Logic class.
Torbjörn Andersson
2003-10-15
Dumped most of the remaining "driver" code into a new "Display" class. This
Torbjörn Andersson
2003-10-12
Moved the "router" code into a new Router class. I'm hoping this is
Torbjörn Andersson
2003-10-11
Moved the text drawing stuff into a class of its own. (Adding another
Torbjörn Andersson
2003-10-04
Changed to use #include "bs2/..." and removed the inclusion of standard C
Torbjörn Andersson
2003-10-04
added namespace Sword2
Max Horn
2003-10-01
ScummVM naming conventions and cleanup in the Sword2Sound class.
Torbjörn Andersson
2003-09-30
Moved the memory manager functions into an object of its own (and enabled
Torbjörn Andersson
2003-09-30
Changed the resource manager object to use more ScummVM-like naming.
Torbjörn Andersson
2003-09-27
More cleanup, and I've replaced most - not quite all - of BS2's debug
Torbjörn Andersson
2003-09-26
Some more reformatting / cleanup, and removal of comments that did nothing
Torbjörn Andersson
2003-09-23
Changed the keyboard handling to store "keyboard events", rather than just
Torbjörn Andersson
2003-09-20
cleanup
Torbjörn Andersson
2003-09-17
added a static method setDefaultDirectory to class File; used this to simplif...
Max Horn
2003-09-09
Our ServiceWindows() never returns RDERR_APPCLOSED, and we always behave as
Torbjörn Andersson
2003-08-19
Remove a bunch of unneeded cruft - but barely the surface of it. This code is...
James Brown
2003-07-30
rename bs2 to sword2 to have the same name as the original engine.
Oliver Kiehl
2003-07-29
turn d_sound.cpp into class BS2Sound
Jonathan Gray
2003-07-28
StopSpeech -> StopSpeechBS2 (avoid conflict wiht SpeechSynthesis framework on...
Max Horn
2003-07-28
rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VC
Jonathan Gray
2003-07-28
A few warnings
Travis Howell
2003-07-28
Compiles on mingw now
Travis Howell
2003-07-28
bs2
Jonathan Gray