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AgeCommit message (Expand)Author
2005-11-02Used the Array class for storing the end credits lines, rather than aTorbjörn Andersson
2005-10-30Always fade down the palette at the end of the credits. This fixes aTorbjörn Andersson
2005-10-29Applied my own patch #1341495, in an attempt to fix alignment issuesTorbjörn Andersson
2005-10-23Some more Broken Sword I & II -> 1 & 2 changesMax Horn
2005-10-23Unified Broken Sword 1 & 2 name (instead of I & II) -- usage is more consiste...Max Horn
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-10-17Fixed end credits crash. (See bug #1327650). Actually, there were severalTorbjörn Andersson
2005-10-17Fixed off-by-one error when decoding the original sound files. I thought ITorbjörn Andersson
2005-10-16Don't remove the cursor character from the savegame name until the veryTorbjörn Andersson
2005-10-16There was a mention of the "Expected XXX samples..." error in the IRC logs.Torbjörn Andersson
2005-10-15Try do display the virtual keyboard only when a string input widget has focus.Marcus Comstedt
2005-08-15Fixed long-standing bug with sound decompression that would cause a slightTorbjörn Andersson
2005-08-10Don't explicity check for tremor and vorbis everywhere andJonathan Gray
2005-08-10Rest of the changes required for tremor to actually work.Jonathan Gray
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-07-09This should really be two or three different commits, but I'm too lazy forTorbjörn Andersson
2005-06-28Worked around script bug which could cause Nico to be in the wrong state atTorbjörn Andersson
2005-06-20WhitespaceTorbjörn Andersson
2005-06-05Removed an old hack that I don't think is needed any more. Clear screenTorbjörn Andersson
2005-05-31Added keyboard auto-repeat. (I've been meaning to do that for a long time.)Torbjörn Andersson
2005-05-12Whitespace: "(type *)something" instead of "(type *) something", becauseTorbjörn Andersson
2005-05-12Moved some more animation stuff out of the Logic class and into theTorbjörn Andersson
2005-05-11Moved some more stuff to namespace Audio (enough for tonight)Max Horn
2005-05-10Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec...Max Horn
2005-05-10Moved (In/Out)SaveFile(Manager) and Timer to namespace CommonMax Horn
2005-05-10Moved class File and the MD5 stuff to namespace CommonMax Horn
2005-05-08Fix doxygen warningMax Horn
2005-05-08Made it possible to quit while the game is asking for a CD.Torbjörn Andersson
2005-05-08Quitting the game now implies that the game is done fading the screen.Torbjörn Andersson
2005-05-08Forgot to remove this.Torbjörn Andersson
2005-05-05Fixed some doxygen warningsMax Horn
2005-05-03More cleanup/restructuring: Moved walk-related code from Logic to Router.Torbjörn Andersson
2005-05-02Don't let drawSprite() modify the SpriteInfo struct.Torbjörn Andersson
2005-05-02Cleanup. Most of is simply moves the credits code out of Logic and intoTorbjörn Andersson
2005-04-27Patch #1186744 (Common line-drawing function)Max Horn
2005-04-25Better support for "seamless" cutscenes, i.e. ones where - in theory - youTorbjörn Andersson
2005-04-24Don't wait for the lead-out sound to finish when playing the "shaman"Torbjörn Andersson
2005-04-24Moved conversation stuff from Logic to Mouse.Torbjörn Andersson
2005-04-23Oops. This should have been removed long ago.Torbjörn Andersson
2005-04-22* Added new virtual base class 'Stream', ReadStream andMax Horn
2005-04-20Replaced drawLine() with a shorter version described in Wikipedia. It usesTorbjörn Andersson
2005-04-11Initialization fix.Torbjörn Andersson
2005-04-10Initialise _currentRunList to avoid failed assertion when quitting theTorbjörn Andersson
2005-04-10split SaveFileManager::openSavefile and class SaveFile into two, each, one fo...Max Horn
2005-04-09Removed unnecessary includes.Torbjörn Andersson
2005-03-25Patch #1117443 (Experimental plugin code revision)Max Horn
2005-03-12PlayingSoundHandle -> SoundHandle; also, turned the handle activity check int...Max Horn
2005-03-11Renamed variables in the MPEG animation classes to better conform withTorbjörn Andersson
2005-03-09changing AudioDataType -> SoundType, so now the constant names match the name...Max Horn
2005-03-06Applied patch #1155731, reducing the memory usage of the MPEG player byTorbjörn Andersson