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author | Autechre | 2021-09-17 18:06:12 +0200 |
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committer | GitHub | 2021-09-17 18:06:12 +0200 |
commit | 5a0ef7339e5eb875fc486c7459ee26b506eaf087 (patch) | |
tree | 8b6932a6eb0f786ea8e922701a0182396a80a7cc /libretro-common | |
parent | f53deef14f98c659fe9bbd7684656ee88977acbd (diff) | |
parent | 7d871ab87d45e535d1512a5834b627cbbce2e66c (diff) | |
download | snes9x2005-5a0ef7339e5eb875fc486c7459ee26b506eaf087.tar.gz snes9x2005-5a0ef7339e5eb875fc486c7459ee26b506eaf087.tar.bz2 snes9x2005-5a0ef7339e5eb875fc486c7459ee26b506eaf087.zip |
Merge pull request #89 from jdgleaver/vfs-support
Replace direct direct file access with VFS routines
Diffstat (limited to 'libretro-common')
32 files changed, 10683 insertions, 30 deletions
diff --git a/libretro-common/compat/compat_posix_string.c b/libretro-common/compat/compat_posix_string.c new file mode 100644 index 0000000..6a2f07e --- /dev/null +++ b/libretro-common/compat/compat_posix_string.c @@ -0,0 +1,104 @@ +/* Copyright (C) 2010-2020 The RetroArch team + * + * --------------------------------------------------------------------------------------- + * The following license statement only applies to this file (compat_posix_string.c). + * --------------------------------------------------------------------------------------- + * + * Permission is hereby granted, free of charge, + * to any person obtaining a copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation the rights to + * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, + * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <ctype.h> + +#include <compat/posix_string.h> + +#ifdef _WIN32 + +#undef strcasecmp +#undef strdup +#undef isblank +#undef strtok_r +#include <ctype.h> +#include <stdlib.h> +#include <stddef.h> +#include <compat/strl.h> + +#include <string.h> + +int retro_strcasecmp__(const char *a, const char *b) +{ + while (*a && *b) + { + int a_ = tolower(*a); + int b_ = tolower(*b); + + if (a_ != b_) + return a_ - b_; + + a++; + b++; + } + + return tolower(*a) - tolower(*b); +} + +char *retro_strdup__(const char *orig) +{ + size_t len = strlen(orig) + 1; + char *ret = (char*)malloc(len); + if (!ret) + return NULL; + + strlcpy(ret, orig, len); + return ret; +} + +int retro_isblank__(int c) +{ + return (c == ' ') || (c == '\t'); +} + +char *retro_strtok_r__(char *str, const char *delim, char **saveptr) +{ + char *first = NULL; + if (!saveptr || !delim) + return NULL; + + if (str) + *saveptr = str; + + do + { + char *ptr = NULL; + first = *saveptr; + while (*first && strchr(delim, *first)) + *first++ = '\0'; + + if (*first == '\0') + return NULL; + + ptr = first + 1; + + while (*ptr && !strchr(delim, *ptr)) + ptr++; + + *saveptr = ptr + (*ptr ? 1 : 0); + *ptr = '\0'; + } while (strlen(first) == 0); + + return first; +} + +#endif diff --git a/libretro-common/compat/compat_strcasestr.c b/libretro-common/compat/compat_strcasestr.c new file mode 100644 index 0000000..4129dab --- /dev/null +++ b/libretro-common/compat/compat_strcasestr.c @@ -0,0 +1,58 @@ +/* Copyright (C) 2010-2020 The RetroArch team + * + * --------------------------------------------------------------------------------------- + * The following license statement only applies to this file (compat_strcasestr.c). + * --------------------------------------------------------------------------------------- + * + * Permission is hereby granted, free of charge, + * to any person obtaining a copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation the rights to + * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, + * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <ctype.h> + +#include <compat/strcasestr.h> + +/* Pretty much strncasecmp. */ +static int casencmp(const char *a, const char *b, size_t n) +{ + size_t i; + + for (i = 0; i < n; i++) + { + int a_lower = tolower(a[i]); + int b_lower = tolower(b[i]); + if (a_lower != b_lower) + return a_lower - b_lower; + } + + return 0; +} + +char *strcasestr_retro__(const char *haystack, const char *needle) +{ + size_t i, search_off; + size_t hay_len = strlen(haystack); + size_t needle_len = strlen(needle); + + if (needle_len > hay_len) + return NULL; + + search_off = hay_len - needle_len; + for (i = 0; i <= search_off; i++) + if (!casencmp(haystack + i, needle, needle_len)) + return (char*)haystack + i; + + return NULL; +} diff --git a/libretro-common/compat/compat_strl.c b/libretro-common/compat/compat_strl.c new file mode 100644 index 0000000..3172310 --- /dev/null +++ b/libretro-common/compat/compat_strl.c @@ -0,0 +1,69 @@ +/* Copyright (C) 2010-2020 The RetroArch team + * + * --------------------------------------------------------------------------------------- + * The following license statement only applies to this file (compat_strl.c). + * --------------------------------------------------------------------------------------- + * + * Permission is hereby granted, free of charge, + * to any person obtaining a copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation the rights to + * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, + * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <stdlib.h> +#include <ctype.h> + +#include <compat/strl.h> + +/* Implementation of strlcpy()/strlcat() based on OpenBSD. */ + +#ifndef __MACH__ + +size_t strlcpy(char *dest, const char *source, size_t size) +{ + size_t src_size = 0; + size_t n = size; + + if (n) + while (--n && (*dest++ = *source++)) src_size++; + + if (!n) + { + if (size) *dest = '\0'; + while (*source++) src_size++; + } + + return src_size; +} + +size_t strlcat(char *dest, const char *source, size_t size) +{ + size_t len = strlen(dest); + + dest += len; + + if (len > size) + size = 0; + else + size -= len; + + return len + strlcpy(dest, source, size); +} +#endif + +char *strldup(const char *s, size_t n) +{ + char *dst = (char*)malloc(sizeof(char) * (n + 1)); + strlcpy(dst, s, n); + return dst; +} diff --git a/libretro-common/compat/fopen_utf8.c b/libretro-common/compat/fopen_utf8.c new file mode 100644 index 0000000..85abb59 --- /dev/null +++ b/libretro-common/compat/fopen_utf8.c @@ -0,0 +1,63 @@ +/* Copyright (C) 2010-2020 The RetroArch team + * + * --------------------------------------------------------------------------------------- + * The following license statement only applies to this file (fopen_utf8.c). + * --------------------------------------------------------------------------------------- + * + * Permission is hereby granted, free of charge, + * to any person obtaining a copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation the rights to + * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, + * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <compat/fopen_utf8.h> +#include <encodings/utf.h> +#include <stdio.h> +#include <stdlib.h> + +#if defined(_WIN32_WINNT) && _WIN32_WINNT < 0x0500 || defined(_XBOX) +#ifndef LEGACY_WIN32 +#define LEGACY_WIN32 +#endif +#endif + +#ifdef _WIN32 +#undef fopen + +void *fopen_utf8(const char * filename, const char * mode) +{ +#if defined(LEGACY_WIN32) + FILE *ret = NULL; + char * filename_local = utf8_to_local_string_alloc(filename); + + if (!filename_local) + return NULL; + ret = fopen(filename_local, mode); + if (filename_local) + free(filename_local); + return ret; +#else + wchar_t * filename_w = utf8_to_utf16_string_alloc(filename); + wchar_t * mode_w = utf8_to_utf16_string_alloc(mode); + FILE* ret = NULL; + + if (filename_w && mode_w) + ret = _wfopen(filename_w, mode_w); + if (filename_w) + free(filename_w); + if (mode_w) + free(mode_w); + return ret; +#endif +} +#endif diff --git a/libretro-common/encodings/encoding_utf.c b/libretro-common/encodings/encoding_utf.c new file mode 100644 index 0000000..2760824 --- /dev/null +++ b/libretro-common/encodings/encoding_utf.c @@ -0,0 +1,512 @@ +/* Copyright (C) 2010-2020 The RetroArch team + * + * --------------------------------------------------------------------------------------- + * The following license statement only applies to this file (encoding_utf.c). + * --------------------------------------------------------------------------------------- + * + * Permission is hereby granted, free of charge, + * to any person obtaining a copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation the rights to + * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, + * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <stdint.h> +#include <stdlib.h> +#include <stddef.h> +#include <string.h> + +#include <boolean.h> +#include <compat/strl.h> +#include <retro_inline.h> + +#include <encodings/utf.h> + +#if defined(_WIN32) && !defined(_XBOX) +#include <windows.h> +#elif defined(_XBOX) +#include <xtl.h> +#endif + +#define UTF8_WALKBYTE(string) (*((*(string))++)) + +static unsigned leading_ones(uint8_t c) +{ + unsigned ones = 0; + while (c & 0x80) + { + ones++; + c <<= 1; + } + + return ones; +} + +/* Simple implementation. Assumes the sequence is + * properly synchronized and terminated. */ + +size_t utf8_conv_utf32(uint32_t *out, size_t out_chars, + const char *in, size_t in_size) +{ + unsigned i; + size_t ret = 0; + while (in_size && out_chars) + { + unsigned extra, shift; + uint32_t c; + uint8_t first = *in++; + unsigned ones = leading_ones(first); + + if (ones > 6 || ones == 1) /* Invalid or desync. */ + break; + + extra = ones ? ones - 1 : ones; + if (1 + extra > in_size) /* Overflow. */ + break; + + shift = (extra - 1) * 6; + c = (first & ((1 << (7 - ones)) - 1)) << (6 * extra); + + for (i = 0; i < extra; i++, in++, shift -= 6) + c |= (*in & 0x3f) << shift; + + *out++ = c; + in_size -= 1 + extra; + out_chars--; + ret++; + } + + return ret; +} + +bool utf16_conv_utf8(uint8_t *out, size_t *out_chars, + const uint16_t *in, size_t in_size) +{ + size_t out_pos = 0; + size_t in_pos = 0; + static const + uint8_t utf8_limits[5] = { 0xC0, 0xE0, 0xF0, 0xF8, 0xFC }; + + for (;;) + { + unsigned num_adds; + uint32_t value; + + if (in_pos == in_size) + { + *out_chars = out_pos; + return true; + } + value = in[in_pos++]; + if (value < 0x80) + { + if (out) + out[out_pos] = (char)value; + out_pos++; + continue; + } + + if (value >= 0xD800 && value < 0xE000) + { + uint32_t c2; + + if (value >= 0xDC00 || in_pos == in_size) + break; + c2 = in[in_pos++]; + if (c2 < 0xDC00 || c2 >= 0xE000) + break; + value = (((value - 0xD800) << 10) | (c2 - 0xDC00)) + 0x10000; + } + + for (num_adds = 1; num_adds < 5; num_adds++) + if (value < (((uint32_t)1) << (num_adds * 5 + 6))) + break; + if (out) + out[out_pos] = (char)(utf8_limits[num_adds - 1] + + (value >> (6 * num_adds))); + out_pos++; + do + { + num_adds--; + if (out) + out[out_pos] = (char)(0x80 + + ((value >> (6 * num_adds)) & 0x3F)); + out_pos++; + }while (num_adds != 0); + } + + *out_chars = out_pos; + return false; +} + +/* Acts mostly like strlcpy. + * + * Copies the given number of UTF-8 characters, + * but at most d_len bytes. + * + * Always NULL terminates. + * Does not copy half a character. + * + * Returns number of bytes. 's' is assumed valid UTF-8. + * Use only if 'chars' is considerably less than 'd_len'. */ +size_t utf8cpy(char *d, size_t d_len, const char *s, size_t chars) +{ + const uint8_t *sb = (const uint8_t*)s; + const uint8_t *sb_org = sb; + + if (!s) + return 0; + + while (*sb && chars-- > 0) + { + sb++; + while ((*sb & 0xC0) == 0x80) + sb++; + } + + if ((size_t)(sb - sb_org) > d_len-1 /* NUL */) + { + sb = sb_org + d_len-1; + while ((*sb & 0xC0) == 0x80) + sb--; + } + + memcpy(d, sb_org, sb-sb_org); + d[sb-sb_org] = '\0'; + + return sb-sb_org; +} + +const char *utf8skip(const char *str, size_t chars) +{ + const uint8_t *strb = (const uint8_t*)str; + + if (!chars) + return str; + + do + { + strb++; + while ((*strb & 0xC0)==0x80) + strb++; + chars--; + }while (chars); + + return (const char*)strb; +} + +size_t utf8len(const char *string) +{ + size_t ret = 0; + + if (!string) + return 0; + + while (*string) + { + if ((*string & 0xC0) != 0x80) + ret++; + string++; + } + return ret; +} + +/* Does not validate the input, returns garbage if it's not UTF-8. */ +uint32_t utf8_walk(const char **string) +{ + uint8_t first = UTF8_WALKBYTE(string); + uint32_t ret = 0; + + if (first < 128) + return first; + + ret = (ret << 6) | (UTF8_WALKBYTE(string) & 0x3F); + if (first >= 0xE0) + { + ret = (ret << 6) | (UTF8_WALKBYTE(string) & 0x3F); + if (first >= 0xF0) + { + ret = (ret << 6) | (UTF8_WALKBYTE(string) & 0x3F); + return ret | (first & 7) << 18; + } + return ret | (first & 15) << 12; + } + + return ret | (first & 31) << 6; +} + +static bool utf16_to_char(uint8_t **utf_data, + size_t *dest_len, const uint16_t *in) +{ + unsigned len = 0; + + while (in[len] != '\0') + len++; + + utf16_conv_utf8(NULL, dest_len, in, len); + *dest_len += 1; + *utf_data = (uint8_t*)malloc(*dest_len); + if (*utf_data == 0) + return false; + + return utf16_conv_utf8(*utf_data, dest_len, in, len); +} + +bool utf16_to_char_string(const uint16_t *in, char *s, size_t len) +{ + size_t dest_len = 0; + uint8_t *utf16_data = NULL; + bool ret = utf16_to_char(&utf16_data, &dest_len, in); + + if (ret) + { + utf16_data[dest_len] = 0; + strlcpy(s, (const char*)utf16_data, len); + } + + free(utf16_data); + utf16_data = NULL; + + return ret; +} + +#if defined(_WIN32) && !defined(_XBOX) && !defined(UNICODE) +/* Returned pointer MUST be freed by the caller if non-NULL. */ +static char *mb_to_mb_string_alloc(const char *str, + enum CodePage cp_in, enum CodePage cp_out) +{ + wchar_t *path_buf_wide = NULL; + int path_buf_wide_len = MultiByteToWideChar(cp_in, 0, str, -1, NULL, 0); + + /* Windows 95 will return 0 from these functions with + * a UTF8 codepage set without MSLU. + * + * From an unknown MSDN version (others omit this info): + * - CP_UTF8 Windows 98/Me, Windows NT 4.0 and later: + * Translate using UTF-8. When this is set, dwFlags must be zero. + * - Windows 95: Under the Microsoft Layer for Unicode, + * MultiByteToWideChar also supports CP_UTF7 and CP_UTF8. + */ + + if (!path_buf_wide_len) + return strdup(str); + + path_buf_wide = (wchar_t*) + calloc(path_buf_wide_len + sizeof(wchar_t), sizeof(wchar_t)); + + if (path_buf_wide) + { + MultiByteToWideChar(cp_in, 0, + str, -1, path_buf_wide, path_buf_wide_len); + + if (*path_buf_wide) + { + int path_buf_len = WideCharToMultiByte(cp_out, 0, + path_buf_wide, -1, NULL, 0, NULL, NULL); + + if (path_buf_len) + { + char *path_buf = (char*) + calloc(path_buf_len + sizeof(char), sizeof(char)); + + if (path_buf) + { + WideCharToMultiByte(cp_out, 0, + path_buf_wide, -1, path_buf, + path_buf_len, NULL, NULL); + + free(path_buf_wide); + + if (*path_buf) + return path_buf; + + free(path_buf); + return NULL; + } + } + else + { + free(path_buf_wide); + return strdup(str); + } + } + + free(path_buf_wide); + } + + return NULL; +} +#endif + +/* Returned pointer MUST be freed by the caller if non-NULL. */ +char* utf8_to_local_string_alloc(const char *str) +{ + if (str && *str) + { +#if defined(_WIN32) && !defined(_XBOX) && !defined(UNICODE) + return mb_to_mb_string_alloc(str, CODEPAGE_UTF8, CODEPAGE_LOCAL); +#else + /* assume string needs no modification if not on Windows */ + return strdup(str); +#endif + } + return NULL; +} + +/* Returned pointer MUST be freed by the caller if non-NULL. */ +char* local_to_utf8_string_alloc(const char *str) +{ + if (str && *str) + { +#if defined(_WIN32) && !defined(_XBOX) && !defined(UNICODE) + return mb_to_mb_string_alloc(str, CODEPAGE_LOCAL, CODEPAGE_UTF8); +#else + /* assume string needs no modification if not on Windows */ + return strdup(str); +#endif + } + return NULL; +} + +/* Returned pointer MUST be freed by the caller if non-NULL. */ +wchar_t* utf8_to_utf16_string_alloc(const char *str) +{ +#ifdef _WIN32 + int len = 0; + int out_len = 0; +#else + size_t len = 0; + size_t out_len = 0; +#endif + wchar_t *buf = NULL; + + if (!str || !*str) + return NULL; + +#ifdef _WIN32 + len = MultiByteToWideChar(CP_UTF8, 0, str, -1, NULL, 0); + + if (len) + { + buf = (wchar_t*)calloc(len, sizeof(wchar_t)); + + if (!buf) + return NULL; + + out_len = MultiByteToWideChar(CP_UTF8, 0, str, -1, buf, len); + } + else + { + /* fallback to ANSI codepage instead */ + len = MultiByteToWideChar(CP_ACP, 0, str, -1, NULL, 0); + + if (len) + { + buf = (wchar_t*)calloc(len, sizeof(wchar_t)); + + if (!buf) + return NULL; + + out_len = MultiByteToWideChar(CP_ACP, 0, str, -1, buf, len); + } + } + + if (out_len < 0) + { + free(buf); + return NULL; + } +#else + /* NOTE: For now, assume non-Windows platforms' locale is already UTF-8. */ + len = mbstowcs(NULL, str, 0) + 1; + + if (len) + { + buf = (wchar_t*)calloc(len, sizeof(wchar_t)); + + if (!buf) + return NULL; + + out_len = mbstowcs(buf, str, len); + } + + if (out_len == (size_t)-1) + { + free(buf); + return NULL; + } +#endif + + return buf; +} + +/* Returned pointer MUST be freed by the caller if non-NULL. */ +char* utf16_to_utf8_string_alloc(const wchar_t *str) +{ +#ifdef _WIN32 + int len = 0; +#else + size_t len = 0; +#endif + char *buf = NULL; + + if (!str || !*str) + return NULL; + +#ifdef _WIN32 + { + UINT code_page = CP_UTF8; + len = WideCharToMultiByte(code_page, + 0, str, -1, NULL, 0, NULL, NULL); + + /* fallback to ANSI codepage instead */ + if (!len) + { + code_page = CP_ACP; + len = WideCharToMultiByte(code_page, + 0, str, -1, NULL, 0, NULL, NULL); + } + + buf = (char*)calloc(len, sizeof(char)); + + if (!buf) + return NULL; + + if (WideCharToMultiByte(code_page, + 0, str, -1, buf, len, NULL, NULL) < 0) + { + free(buf); + return NULL; + } + } +#else + /* NOTE: For now, assume non-Windows platforms' + * locale is already UTF-8. */ + len = wcstombs(NULL, str, 0) + 1; + + if (len) + { + buf = (char*)calloc(len, sizeof(char)); + + if (!buf) + return NULL; + + if (wcstombs(buf, str, len) == (size_t)-1) + { + free(buf); + return NULL; + } + } +#endif + + return buf; +} diff --git a/libretro-common/file/file_path.c b/libretro-common/file/file_path.c new file mode 100644 index 0000000..fc11270 --- /dev/null +++ b/libretro-common/file/file_path.c @@ -0,0 +1,1381 @@ +/* Copyright (C) 2010-2020 The RetroArch team + * + * --------------------------------------------------------------------------------------- + * The following license statement only applies to this file (file_path.c). + * --------------------------------------------------------------------------------------- + * + * Permission is hereby granted, free of charge, + * to any person obtaining a copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation the rights to + * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, + * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <time.h> +#include <errno.h> + +#include <sys/stat.h> + +#include <boolean.h> +#include <file/file_path.h> +#include <retro_assert.h> +#include <string/stdstring.h> +#include <time/rtime.h> + +/* TODO: There are probably some unnecessary things on this huge include list now but I'm too afraid to touch it */ +#ifdef __APPLE__ +#include <CoreFoundation/CoreFoundation.h> +#endif +#ifdef __HAIKU__ +#include <kernel/image.h> +#endif +#ifndef __MACH__ +#include <compat/strl.h> +#include <compat/posix_string.h> +#endif +#include <retro_miscellaneous.h> +#include <encodings/utf.h> + +#ifdef _WIN32 +#include <direct.h> +#else +#include <unistd.h> /* stat() is defined here */ +#endif + +#if !defined(RARCH_CONSOLE) && defined(RARCH_INTERNAL) +#ifdef __WINRT__ +#include <uwp/uwp_func.h> +#endif +#endif + +/* Assume W-functions do not work below Win2K and Xbox platforms */ +#if defined(_WIN32_WINNT) && _WIN32_WINNT < 0x0500 || defined(_XBOX) + +#ifndef LEGACY_WIN32 +#define LEGACY_WIN32 +#endif + +#endif + +/** + * path_get_archive_delim: + * @path : path + * + * Find delimiter of an archive file. Only the first '#' + * after a compression extension is considered. + * + * Returns: pointer to the delimiter in the path if it contains + * a path inside a compressed file, otherwise NULL. + */ +const char *path_get_archive_delim(const char *path) +{ + const char *last_slash = find_last_slash(path); + const char *delim = NULL; + char buf[5]; + + buf[0] = '\0'; + + /* We search for delimiters after the last slash + * in the file path to avoid capturing delimiter + * characters in any parent directory names. + * If there are no slashes in the file name, then + * the path is just the file basename - in this + * case we search the path in its entirety */ + if (!last_slash) + last_slash = path; + + /* Find delimiter position + * > Since filenames may contain '#' characters, + * must loop until we find the first '#' that + * is directly *after* a compression extension */ + delim = strchr(last_slash, '#'); + + while (delim) + { + /* Check whether this is a known archive type + * > Note: The code duplication here is + * deliberate, to maximise performance */ + if (delim - last_slash > 4) + { + strlcpy(buf, delim - 4, sizeof(buf)); + buf[4] = '\0'; + + string_to_lower(buf); + + /* Check if this is a '.zip', '.apk' or '.7z' file */ + if (string_is_equal(buf, ".zip") || + string_is_equal(buf, ".apk") || + string_is_equal(buf + 1, ".7z")) + return delim; + } + else if (delim - last_slash > 3) + { + strlcpy(buf, delim - 3, sizeof(buf)); + buf[3] = '\0'; + + string_to_lower(buf); + + /* Check if this is a '.7z' file */ + if (string_is_equal(buf, ".7z")) + return delim; + } + + delim++; + delim = strchr(delim, '#'); + } + + return NULL; +} + +/** + * path_get_extension: + * @path : path + * + * Gets extension of file. Only '.'s + * after the last slash are considered. + * + * Returns: extension part from the path. + */ +const char *path_get_extension(const char *path) +{ + const char *ext; + if (!string_is_empty(path) && ((ext = strrchr(path_basename(path), '.')))) + return ext + 1; + return ""; +} + +/** + * path_remove_extension: + * @path : path + * + * Mutates path by removing its extension. Removes all + * text after and including the last '.'. + * Only '.'s after the last slash are considered. + * + * Returns: + * 1) If path has an extension, returns path with the + * extension removed. + * 2) If there is no extension, returns NULL. + * 3) If path is empty or NULL, returns NULL + */ +char *path_remove_extension(char *path) +{ + char *last = !string_is_empty(path) + ? (char*)strrchr(path_basename(path), '.') : NULL; + if (!last) + return NULL; + if (*last) + *last = '\0'; + return path; +} + +/** + * path_is_compressed_file: + * @path : path + * + * Checks if path is a compressed file. + * + * Returns: true (1) if path is a compressed file, otherwise false (0). + **/ +bool path_is_compressed_file(const char* path) +{ + const char *ext = path_get_extension(path); + if (!string_is_empty(ext)) + if ( string_is_equal_noncase(ext, "zip") || + string_is_equal_noncase(ext, "apk") || + string_is_equal_noncase(ext, "7z")) + return true; + return false; +} + +/** + * fill_pathname: + * @out_path : output path + * @in_path : input path + * @replace : what to replace + * @size : buffer size of output path + * + * FIXME: Verify + * + * Replaces filename extension with 'replace' and outputs result to out_path. + * The extension here is considered to be the string from the last '.' + * to the end. + * + * Only '.'s after the last slash are considered as extensions. + * If no '.' is present, in_path and replace will simply be concatenated. + * 'size' is buffer size of 'out_path'. + * E.g.: in_path = "/foo/bar/baz/boo.c", replace = ".asm" => + * out_path = "/foo/bar/baz/boo.asm" + * E.g.: in_path = "/foo/bar/baz/boo.c", replace = "" => + * out_path = "/foo/bar/baz/boo" + */ +void fill_pathname(char *out_path, const char *in_path, + const char *replace, size_t size) +{ + char tmp_path[PATH_MAX_LENGTH]; + char *tok = NULL; + + tmp_path[0] = '\0'; + + strlcpy(tmp_path, in_path, sizeof(tmp_path)); + if ((tok = (char*)strrchr(path_basename(tmp_path), '.'))) + *tok = '\0'; + + fill_pathname_noext(out_path, tmp_path, replace, size); +} + +/** + * fill_pathname_noext: + * @out_path : output path + * @in_path : input path + * @replace : what to replace + * @size : buffer size of output path + * + * Appends a filename extension 'replace' to 'in_path', and outputs + * result in 'out_path'. + * + * Assumes in_path has no extension. If an extension is still + * present in 'in_path', it will be ignored. + * + */ +size_t fill_pathname_noext(char *out_path, const char *in_path, + const char *replace, size_t size) +{ + strlcpy(out_path, in_path, size); + return strlcat(out_path, replace, size); +} + +char *find_last_slash(const char *str) +{ + const char *slash = strrchr(str, '/'); +#ifdef _WIN32 + const char *backslash = strrchr(str, '\\'); + + if (!slash || (backslash > slash)) + return (char*)backslash; +#endif + return (char*)slash; +} + +/** + * fill_pathname_slash: + * @path : path + * @size : size of path + * + * Assumes path is a directory. Appends a slash + * if not already there. + **/ +void fill_pathname_slash(char *path, size_t size) +{ + size_t path_len; + const char *last_slash = find_last_slash(path); + + if (!last_slash) + { + strlcat(path, PATH_DEFAULT_SLASH(), size); + return; + } + + path_len = strlen(path); + /* Try to preserve slash type. */ + if (last_slash != (path + path_len - 1)) + { + path[path_len] = last_slash[0]; + path[path_len+1] = '\0'; + } +} + +/** + * fill_pathname_dir: + * @in_dir : input directory path + * @in_basename : input basename to be appended to @in_dir + * @replace : replacement to be appended to @in_basename + * @size : size of buffer + * + * Appends basename of 'in_basename', to 'in_dir', along with 'replace'. + * Basename of in_basename is the string after the last '/' or '\\', + * i.e the filename without directories. + * + * If in_basename has no '/' or '\\', the whole 'in_basename' will be used. + * 'size' is buffer size of 'in_dir'. + * + * E.g..: in_dir = "/tmp/some_dir", in_basename = "/some_content/foo.c", + * replace = ".asm" => in_dir = "/tmp/some_dir/foo.c.asm" + **/ +size_t fill_pathname_dir(char *in_dir, const char *in_basename, + const char *replace, size_t size) +{ + const char *base = NULL; + + fill_pathname_slash(in_dir, size); + base = path_basename(in_basename); + strlcat(in_dir, base, size); + return strlcat(in_dir, replace, size); +} + +/** + * fill_pathname_base: + * @out : output path + * @in_path : input path + * @size : size of output path + * + * Copies basename of @in_path into @out_path. + **/ +size_t fill_pathname_base(char *out, const char *in_path, size_t size) +{ + const char *ptr = path_basename(in_path); + + if (!ptr) + ptr = in_path; + + return strlcpy(out, ptr, size); +} + +void fill_pathname_base_noext(char *out, + const char *in_path, size_t size) +{ + fill_pathname_base(out, in_path, size); + path_remove_extension(out); +} + +size_t fill_pathname_base_ext(char *out, + const char *in_path, const char *ext, + size_t size) +{ + fill_pathname_base_noext(out, in_path, size); + return strlcat(out, ext, size); +} + +/** + * fill_pathname_basedir: + * @out_dir : output directory + * @in_path : input path + * @size : size of output directory + * + * Copies base directory of @in_path into @out_path. + * If in_path is a path without any slashes (relative current directory), + * @out_path will get path "./". + **/ +void fill_pathname_basedir(char *out_dir, + const char *in_path, size_t size) +{ + if (out_dir != in_path) + strlcpy(out_dir, in_path, size); + path_basedir(out_dir); +} + +void fill_pathname_basedir_noext(char *out_dir, + const char *in_path, size_t size) +{ + fill_pathname_basedir(out_dir, in_path, size); + path_remove_extension(out_dir); +} + +/** + * fill_pathname_parent_dir_name: + * @out_dir : output directory + * @in_dir : input directory + * @size : size of output directory + * + * Copies only the parent directory name of @in_dir into @out_dir. + * The two buffers must not overlap. Removes trailing '/'. + * Returns true on success, false if a slash was not found in the path. + **/ +bool fill_pathname_parent_dir_name(char *out_dir, + const char *in_dir, size_t size) +{ + bool success = false; + char *temp = strdup(in_dir); + char *last = find_last_slash(temp); + + if (last && last[1] == 0) + { + *last = '\0'; + last = find_last_slash(temp); + } + + if (last) + *last = '\0'; + + in_dir = find_last_slash(temp); + + success = in_dir && in_dir[1]; + + if (success) + strlcpy(out_dir, in_dir + 1, size); + + free(temp); + return success; +} + +/** + * fill_pathname_parent_dir: + * @out_dir : output directory + * @in_dir : input directory + * @size : size of output directory + * + * Copies parent directory of @in_dir into @out_dir. + * Assumes @in_dir is a directory. Keeps trailing '/'. + * If the path was already at the root directory, @out_dir will be an empty string. + **/ +void fill_pathname_parent_dir(char *out_dir, + const char *in_dir, size_t size) +{ + if (out_dir != in_dir) + strlcpy(out_dir, in_dir, size); + path_parent_dir(out_dir); +} + +/** + * fill_dated_filename: + * @out_filename : output filename + * @ext : extension of output filename + * @size : buffer size of output filename + * + * Creates a 'dated' filename prefixed by 'RetroArch', and + * concatenates extension (@ext) to it. + * + * E.g.: + * out_filename = "RetroArch-{month}{day}-{Hours}{Minutes}.{@ext}" + **/ +size_t fill_dated_filename(char *out_filename, + const char *ext, size_t size) +{ + time_t cur_time = time(NULL); + struct tm tm_; + + rtime_localtime(&cur_time, &tm_); + + strftime(out_filename, size, + "RetroArch-%m%d-%H%M%S", &tm_); + return strlcat(out_filename, ext, size); +} + +/** + * fill_str_dated_filename: + * @out_filename : output filename + * @in_str : input string + * @ext : extension of output filename + * @size : buffer size of output filename + * + * Creates a 'dated' filename prefixed by the string @in_str, and + * concatenates extension (@ext) to it. + * + * E.g.: + * out_filename = "RetroArch-{year}{month}{day}-{Hour}{Minute}{Second}.{@ext}" + **/ +void fill_str_dated_filename(char *out_filename, + const char *in_str, const char *ext, size_t size) +{ + char format[256]; + struct tm tm_; + time_t cur_time = time(NULL); + + format[0] = '\0'; + + rtime_localtime(&cur_time, &tm_); + + if (string_is_empty(ext)) + { + strftime(format, sizeof(format), "-%y%m%d-%H%M%S", &tm_); + fill_pathname_noext(out_filename, in_str, format, size); + } + else + { + strftime(format, sizeof(format), "-%y%m%d-%H%M%S.", &tm_); + + fill_pathname_join_concat_noext(out_filename, + in_str, format, ext, + size); + } +} + +/** + * path_basedir: + * @path : path + * + * Extracts base directory by mutating path. + * Keeps trailing '/'. + **/ +void path_basedir(char *path) +{ + char *last = NULL; + + if (strlen(path) < 2) + return; + + last = find_last_slash(path); + + if (last) + last[1] = '\0'; + else + strlcpy(path, "." PATH_DEFAULT_SLASH(), 3); +} + +/** + * path_parent_dir: + * @path : path + * + * Extracts parent directory by mutating path. + * Assumes that path is a directory. Keeps trailing '/'. + * If the path was already at the root directory, returns empty string + **/ +void path_parent_dir(char *path) +{ + size_t len = 0; + + if (!path) + return; + + len = strlen(path); + + if (len && PATH_CHAR_IS_SLASH(path[len - 1])) + { + bool path_was_absolute = path_is_absolute(path); + + path[len - 1] = '\0'; + + if (path_was_absolute && !find_last_slash(path)) + { + /* We removed the only slash from what used to be an absolute path. + * On Linux, this goes from "/" to an empty string and everything works fine, + * but on Windows, we went from C:\ to C:, which is not a valid path and that later + * gets errornously treated as a relative one by path_basedir and returns "./". + * What we really wanted is an empty string. */ + path[0] = '\0'; + return; + } + } + path_basedir(path); +} + +/** + * path_basename: + * @path : path + * + * Get basename from @path. + * + * Returns: basename from path. + **/ +const char *path_basename(const char *path) +{ + /* We cut at the first compression-related hash */ + const char *delim = path_get_archive_delim(path); + if (delim) + return delim + 1; + + { + /* We cut at the last slash */ + const char *last = find_last_slash(path); + if (last) + return last + 1; + } + + return path; +} + +/* Specialized version */ +const char *path_basename_nocompression(const char *path) +{ + /* We cut at the last slash */ + const char *last = find_last_slash(path); + if (last) + return last + 1; + return path; +} + +/** + * path_is_absolute: + * @path : path + * + * Checks if @path is an absolute path or a relative path. + * + * Returns: true if path is absolute, false if path is relative. + **/ +bool path_is_absolute(const char *path) +{ + if (string_is_empty(path)) + return false; + + if (path[0] == '/') + return true; + +#if defined(_WIN32) + /* Many roads lead to Rome... + * Note: Drive letter can only be 1 character long */ + if (string_starts_with_size(path, "\\\\", STRLEN_CONST("\\\\")) || + string_starts_with_size(path + 1, ":/", STRLEN_CONST(":/")) || + string_starts_with_size(path + 1, ":\\", STRLEN_CONST(":\\"))) + return true; +#elif defined(__wiiu__) || defined(VITA) + { + const char *seperator = strchr(path, ':'); + if (seperator && (seperator[1] == '/')) + return true; + } +#endif + + return false; +} + +/** + * path_resolve_realpath: + * @buf : input and output buffer for path + * @size : size of buffer + * @resolve_symlinks : whether to resolve symlinks or not + * + * Resolves use of ".", "..", multiple slashes etc in absolute paths. + * + * Relative paths are rebased on the current working dir. + * + * Returns: @buf if successful, NULL otherwise. + * Note: Not implemented on consoles + * Note: Symlinks are only resolved on Unix-likes + * Note: The current working dir might not be what you expect, + * e.g. on Android it is "/" + * Use of fill_pathname_resolve_relative() should be prefered + **/ +char *path_resolve_realpath(char *buf, size_t size, bool resolve_symlinks) +{ +#if !defined(RARCH_CONSOLE) && defined(RARCH_INTERNAL) +#ifdef _WIN32 + char *ret = NULL; + wchar_t abs_path[PATH_MAX_LENGTH]; + wchar_t *rel_path = utf8_to_utf16_string_alloc(buf); + + if (rel_path) + { + if (_wfullpath(abs_path, rel_path, PATH_MAX_LENGTH)) + { + char *tmp = utf16_to_utf8_string_alloc(abs_path); + + if (tmp) + { + strlcpy(buf, tmp, size); + free(tmp); + ret = buf; + } + } + + free(rel_path); + } + + return ret; +#else + char tmp[PATH_MAX_LENGTH]; + size_t t; + char *p; + const char *next; + const char *buf_end; + + if (resolve_symlinks) + { + strlcpy(tmp, buf, sizeof(tmp)); + + /* NOTE: realpath() expects at least PATH_MAX_LENGTH bytes in buf. + * Technically, PATH_MAX_LENGTH needn't be defined, but we rely on it anyways. + * POSIX 2008 can automatically allocate for you, + * but don't rely on that. */ + if (!realpath(tmp, buf)) + { + strlcpy(buf, tmp, size); + return NULL; + } + + return buf; + } + + t = 0; /* length of output */ + buf_end = buf + strlen(buf); + + if (!path_is_absolute(buf)) + { + size_t len; + /* rebase on working directory */ + if (!getcwd(tmp, PATH_MAX_LENGTH-1)) + return NULL; + + len = strlen(tmp); + t += len; + + if (tmp[len-1] != '/') + tmp[t++] = '/'; + + if (string_is_empty(buf)) + goto end; + + p = buf; + } + else + { + /* UNIX paths can start with multiple '/', copy those */ + for (p = buf; *p == '/'; p++) + tmp[t++] = '/'; + } + + /* p points to just after a slash while 'next' points to the next slash + * if there are no slashes, they point relative to where one would be */ + do + { + next = strchr(p, '/'); + if (!next) + next = buf_end; + + if ((next - p == 2 && p[0] == '.' && p[1] == '.')) + { + p += 3; + + /* fail for illegal /.., //.. etc */ + if (t == 1 || tmp[t-2] == '/') + return NULL; + + /* delete previous segment in tmp by adjusting size t + * tmp[t-1] == '/', find '/' before that */ + t = t-2; + while (tmp[t] != '/') + t--; + t++; + } + else if (next - p == 1 && p[0] == '.') + p += 2; + else if (next - p == 0) + p += 1; + else + { + /* fail when truncating */ + if (t + next-p+1 > PATH_MAX_LENGTH-1) + return NULL; + + while (p <= next) + tmp[t++] = *p++; + } + + } + while (next < buf_end); + +end: + tmp[t] = '\0'; + strlcpy(buf, tmp, size); + return buf; +#endif +#endif + return NULL; +} + +/** + * path_relative_to: + * @out : buffer to write the relative path to + * @path : path to be expressed relatively + * @base : base directory to start out on + * @size : size of output buffer + * + * Turns @path into a path relative to @base and writes it to @out. + * + * @base is assumed to be a base directory, i.e. a path ending with '/' or '\'. + * Both @path and @base are assumed to be absolute paths without "." or "..". + * + * E.g. path /a/b/e/f.cg with base /a/b/c/d/ turns into ../../e/f.cg + **/ +size_t path_relative_to(char *out, + const char *path, const char *base, size_t size) +{ + size_t i, j; + const char *trimmed_path, *trimmed_base; + +#ifdef _WIN32 + /* For different drives, return absolute path */ + if (strlen(path) >= 2 && strlen(base) >= 2 + && path[1] == ':' && base[1] == ':' + && path[0] != base[0]) + return strlcpy(out, path, size); +#endif + + /* Trim common beginning */ + for (i = 0, j = 0; path[i] && base[i] && path[i] == base[i]; i++) + if (path[i] == PATH_DEFAULT_SLASH_C()) + j = i + 1; + + trimmed_path = path+j; + trimmed_base = base+i; + + /* Each segment of base turns into ".." */ + out[0] = '\0'; + for (i = 0; trimmed_base[i]; i++) + if (trimmed_base[i] == PATH_DEFAULT_SLASH_C()) + strlcat(out, ".." PATH_DEFAULT_SLASH(), size); + + return strlcat(out, trimmed_path, size); +} + +/** + * fill_pathname_resolve_relative: + * @out_path : output path + * @in_refpath : input reference path + * @in_path : input path + * @size : size of @out_path + * + * Joins basedir of @in_refpath together with @in_path. + * If @in_path is an absolute path, out_path = in_path. + * E.g.: in_refpath = "/foo/bar/baz.a", in_path = "foobar.cg", + * out_path = "/foo/bar/foobar.cg". + **/ +void fill_pathname_resolve_relative(char *out_path, + const char *in_refpath, const char *in_path, size_t size) +{ + if (path_is_absolute(in_path)) + { + strlcpy(out_path, in_path, size); + return; + } + + fill_pathname_basedir(out_path, in_refpath, size); + strlcat(out_path, in_path, size); + path_resolve_realpath(out_path, size, false); +} + +/** + * fill_pathname_join: + * @out_path : output path + * @dir : directory + * @path : path + * @size : size of output path + * + * Joins a directory (@dir) and path (@path) together. + * Makes sure not to get two consecutive slashes + * between directory and path. + **/ +size_t fill_pathname_join(char *out_path, + const char *dir, const char *path, size_t size) +{ + if (out_path != dir) + strlcpy(out_path, dir, size); + + if (*out_path) + fill_pathname_slash(out_path, size); + + return strlcat(out_path, path, size); +} + +size_t fill_pathname_join_special_ext(char *out_path, + const char *dir, const char *path, + const char *last, const char *ext, + size_t size) +{ + fill_pathname_join(out_path, dir, path, size); + if (*out_path) + fill_pathname_slash(out_path, size); + + strlcat(out_path, last, size); + return strlcat(out_path, ext, size); +} + +size_t fill_pathname_join_concat_noext(char *out_path, + const char *dir, const char *path, + const char *concat, + size_t size) +{ + fill_pathname_noext(out_path, dir, path, size); + return strlcat(out_path, concat, size); +} + +size_t fill_pathname_join_concat(char *out_path, + const char *dir, const char *path, + const char *concat, + size_t size) +{ + fill_pathname_join(out_path, dir, path, size); + return strlcat(out_path, concat, size); +} + +void fill_pathname_join_noext(char *out_path, + const char *dir, const char *path, size_t size) +{ + fill_pathname_join(out_path, dir, path, size); + path_remove_extension(out_path); +} + +/** + * fill_pathname_join_delim: + * @out_path : output path + * @dir : directory + * @path : path + * @delim : delimiter + * @size : size of output path + * + * Joins a directory (@dir) and path (@path) together + * using the given delimiter (@delim). + **/ +size_t fill_pathname_join_delim(char *out_path, const char *dir, + const char *path, const char delim, size_t size) +{ + size_t copied; + /* behavior of strlcpy is undefined if dst and src overlap */ + if (out_path == dir) + copied = strlen(dir); + else + copied = strlcpy(out_path, dir, size); + + out_path[copied] = delim; + out_path[copied+1] = '\0'; + + if (path) + copied = strlcat(out_path, path, size); + return copied; +} + +size_t fill_pathname_join_delim_concat(char *out_path, const char *dir, + const char *path, const char delim, const char *concat, + size_t size) +{ + fill_pathname_join_delim(out_path, dir, path, delim, size); + return strlcat(out_path, concat, size); +} + +/** + * fill_short_pathname_representation: + * @out_rep : output representation + * @in_path : input path + * @size : size of output representation + * + * Generates a short representation of path. It should only + * be used for displaying the result; the output representation is not + * binding in any meaningful way (for a normal path, this is the same as basename) + * In case of more complex URLs, this should cut everything except for + * the main image file. + * + * E.g.: "/path/to/game.img" -> game.img + * "/path/to/myarchive.7z#folder/to/game.img" -> game.img + */ +size_t fill_short_pathname_representation(char* out_rep, + const char *in_path, size_t size) +{ + char path_short[PATH_MAX_LENGTH]; + + path_short[0] = '\0'; + + fill_pathname(path_short, path_basename(in_path), "", + sizeof(path_short)); + + return strlcpy(out_rep, path_short, size); +} + +void fill_short_pathname_representation_noext(char* out_rep, + const char *in_path, size_t size) +{ + fill_short_pathname_representation(out_rep, in_path, size); + path_remove_extension(out_rep); +} + +void fill_pathname_expand_special(char *out_path, + const char *in_path, size_t size) +{ +#if !defined(RARCH_CONSOLE) && defined(RARCH_INTERNAL) + if (in_path[0] == '~') + { + char *home_dir = (char*)malloc(PATH_MAX_LENGTH * sizeof(char)); + + home_dir[0] = '\0'; + + fill_pathname_home_dir(home_dir, + PATH_MAX_LENGTH * sizeof(char)); + + if (*home_dir) + { + size_t src_size = strlcpy(out_path, home_dir, size); + retro_assert(src_size < size); + + out_path += src_size; + size -= src_size; + + if (!PATH_CHAR_IS_SLASH(out_path[-1])) + { + src_size = strlcpy(out_path, PATH_DEFAULT_SLASH(), size); + retro_assert(src_size < size); + + out_path += src_size; + size -= src_size; + } + + in_path += 2; + } + + free(home_dir); + } + else if (in_path[0] == ':') + { + char *application_dir = (char*)malloc(PATH_MAX_LENGTH * sizeof(char)); + + application_dir[0] = '\0'; + + fill_pathname_application_dir(application_dir, + PATH_MAX_LENGTH * sizeof(char)); + + if (*application_dir) + { + size_t src_size = strlcpy(out_path, application_dir, size); + retro_assert(src_size < size); + + out_path += src_size; + size -= src_size; + + if (!PATH_CHAR_IS_SLASH(out_path[-1])) + { + src_size = strlcpy(out_path, PATH_DEFAULT_SLASH(), size); + retro_assert(src_size < size); + + out_path += src_size; + size -= src_size; + } + + in_path += 2; + } + + free(application_dir); + } +#endif + + retro_assert(strlcpy(out_path, in_path, size) < size); +} + +void fill_pathname_abbreviate_special(char *out_path, + const char *in_path, size_t size) +{ +#if !defined(RARCH_CONSOLE) && defined(RARCH_INTERNAL) + unsigned i; + const char *candidates[3]; + const char *notations[3]; + char application_dir[PATH_MAX_LENGTH]; + char home_dir[PATH_MAX_LENGTH]; + + application_dir[0] = '\0'; + home_dir[0] = '\0'; + + /* application_dir could be zero-string. Safeguard against this. + * + * Keep application dir in front of home, moving app dir to a + * new location inside home would break otherwise. */ + + /* ugly hack - use application_dir pointer + * before filling it in. C89 reasons */ + candidates[0] = application_dir; + candidates[1] = home_dir; + candidates[2] = NULL; + + notations [0] = ":"; + notations [1] = "~"; + notations [2] = NULL; + + fill_pathname_application_dir(application_dir, sizeof(application_dir)); + fill_pathname_home_dir(home_dir, sizeof(home_dir)); + + for (i = 0; candidates[i]; i++) + { + if (!string_is_empty(candidates[i]) && + string_starts_with(in_path, candidates[i])) + { + size_t src_size = strlcpy(out_path, notations[i], size); + + retro_assert(src_size < size); + + out_path += src_size; + size -= src_size; + in_path += strlen(candidates[i]); + + if (!PATH_CHAR_IS_SLASH(*in_path)) + { + strcpy_literal(out_path, PATH_DEFAULT_SLASH()); + out_path++; + size--; + } + + break; /* Don't allow more abbrevs to take place. */ + } + } + +#endif + + retro_assert(strlcpy(out_path, in_path, size) < size); +} + +/* Changes the slashes to the correct kind for the os + * So forward slash on linux and backslash on Windows */ +void pathname_conform_slashes_to_os(char *path) +{ + /* Conform slashes to os standard so we get proper matching */ + char* p; + for (p = path; *p; p++) + if (*p == '/' || *p == '\\') + *p = PATH_DEFAULT_SLASH_C(); +} + +/* Change all shashes to forward so they are more portable between windows and linux */ +void pathname_make_slashes_portable(char *path) +{ + /* Conform slashes to os standard so we get proper matching */ + char* p; + for (p = path; *p; p++) + if (*p == '/' || *p == '\\') + *p = '/'; +} + +/* Get the number of slashes in a path, returns an integer */ +int get_pathname_num_slashes(const char *in_path) +{ + int num_slashes = 0; + int i = 0; + + for (i = 0; i < PATH_MAX_LENGTH; i++) + { + if (PATH_CHAR_IS_SLASH(in_path[i])) + num_slashes++; + if (in_path[i] == '\0') + break; + } + + return num_slashes; +} + +/* Fills the supplied path with either the abbreviated path or the relative path, which ever + * one is has less depth / number of slashes + * If lengths of abbreviated and relative paths are the same the relative path will be used + * in_path can be an absolute, relative or abbreviated path */ +void fill_pathname_abbreviated_or_relative(char *out_path, const char *in_refpath, const char *in_path, size_t size) +{ + char in_path_conformed[PATH_MAX_LENGTH]; + char in_refpath_conformed[PATH_MAX_LENGTH]; + char expanded_path[PATH_MAX_LENGTH]; + char absolute_path[PATH_MAX_LENGTH]; + char relative_path[PATH_MAX_LENGTH]; + char abbreviated_path[PATH_MAX_LENGTH]; + + in_path_conformed[0] = '\0'; + in_refpath_conformed[0] = '\0'; + expanded_path[0] = '\0'; + absolute_path[0] = '\0'; + relative_path[0] = '\0'; + abbreviated_path[0] = '\0'; + + strcpy_literal(in_path_conformed, in_path); + strcpy_literal(in_refpath_conformed, in_refpath); + + pathname_conform_slashes_to_os(in_path_conformed); + pathname_conform_slashes_to_os(in_refpath_conformed); + + /* Expand paths which start with :\ to an absolute path */ + fill_pathname_expand_special(expanded_path, + in_path_conformed, sizeof(expanded_path)); + + /* Get the absolute path if it is not already */ + if (path_is_absolute(expanded_path)) + strlcpy(absolute_path, expanded_path, PATH_MAX_LENGTH); + else + fill_pathname_resolve_relative(absolute_path, + in_refpath_conformed, in_path_conformed, PATH_MAX_LENGTH); + + pathname_conform_slashes_to_os(absolute_path); + + /* Get the relative path and see how many directories long it is */ + path_relative_to(relative_path, absolute_path, + in_refpath_conformed, sizeof(relative_path)); + + /* Get the abbreviated path and see how many directories long it is */ + fill_pathname_abbreviate_special(abbreviated_path, + absolute_path, sizeof(abbreviated_path)); + + /* Use the shortest path, preferring the relative path*/ + if ( get_pathname_num_slashes(relative_path) <= + get_pathname_num_slashes(abbreviated_path)) + retro_assert(strlcpy(out_path, relative_path, size) < size); + else + retro_assert(strlcpy(out_path, abbreviated_path, size) < size); +} + +/** + * path_basedir: + * @path : path + * + * Extracts base directory by mutating path. + * Keeps trailing '/'. + **/ +void path_basedir_wrapper(char *path) +{ + char *last = NULL; + if (strlen(path) < 2) + return; + +#ifdef HAVE_COMPRESSION + /* We want to find the directory with the archive in basedir. */ + last = (char*)path_get_archive_delim(path); + if (last) + *last = '\0'; +#endif + + last = find_last_slash(path); + + if (last) + last[1] = '\0'; + else + strlcpy(path, "." PATH_DEFAULT_SLASH(), 3); +} + +#if !defined(RARCH_CONSOLE) && defined(RARCH_INTERNAL) +void fill_pathname_application_path(char *s, size_t len) +{ + size_t i; +#ifdef __APPLE__ + CFBundleRef bundle = CFBundleGetMainBundle(); +#endif +#ifdef _WIN32 + DWORD ret = 0; + wchar_t wstr[PATH_MAX_LENGTH] = {0}; +#endif +#ifdef __HAIKU__ + image_info info; + int32_t cookie = 0; +#endif + (void)i; + + if (!len) + return; + +#if defined(_WIN32) +#ifdef LEGACY_WIN32 + ret = GetModuleFileNameA(NULL, s, len); +#else + ret = GetModuleFileNameW(NULL, wstr, ARRAY_SIZE(wstr)); + + if (*wstr) + { + char *str = utf16_to_utf8_string_alloc(wstr); + + if (str) + { + strlcpy(s, str, len); + free(str); + } + } +#endif + s[ret] = '\0'; +#elif defined(__APPLE__) + if (bundle) + { + CFURLRef bundle_url = CFBundleCopyBundleURL(bundle); + CFStringRef bundle_path = CFURLCopyPath(bundle_url); + CFStringGetCString(bundle_path, s, len, kCFStringEncodingUTF8); +#ifdef HAVE_COCOATOUCH + { + /* This needs to be done so that the path becomes + * /private/var/... and this + * is used consistently throughout for the iOS bundle path */ + char resolved_bundle_dir_buf[PATH_MAX_LENGTH] = {0}; + if (realpath(s, resolved_bundle_dir_buf)) + { + strlcpy(s, resolved_bundle_dir_buf, len - 1); + strlcat(s, "/", len); + } + } +#endif + + CFRelease(bundle_path); + CFRelease(bundle_url); +#ifndef HAVE_COCOATOUCH + /* Not sure what this does but it breaks + * stuff for iOS, so skipping */ + retro_assert(strlcat(s, "nobin", len) < len); +#endif + return; + } +#elif defined(__HAIKU__) + while (get_next_image_info(0, &cookie, &info) == B_OK) + { + if (info.type == B_APP_IMAGE) + { + strlcpy(s, info.name, len); + return; + } + } +#elif defined(__QNX__) + char *buff = malloc(len); + + if (_cmdname(buff)) + strlcpy(s, buff, len); + + free(buff); +#else + { + pid_t pid; + static const char *exts[] = { "exe", "file", "path/a.out" }; + char link_path[255]; + + link_path[0] = *s = '\0'; + pid = getpid(); + + /* Linux, BSD and Solaris paths. Not standardized. */ + for (i = 0; i < ARRAY_SIZE(exts); i++) + { + ssize_t ret; + + snprintf(link_path, sizeof(link_path), "/proc/%u/%s", + (unsigned)pid, exts[i]); + ret = readlink(link_path, s, len - 1); + + if (ret >= 0) + { + s[ret] = '\0'; + return; + } + } + } +#endif +} + +void fill_pathname_application_dir(char *s, size_t len) +{ +#ifdef __WINRT__ + strlcpy(s, uwp_dir_install, len); +#else + fill_pathname_application_path(s, len); + path_basedir_wrapper(s); +#endif +} + +void fill_pathname_home_dir(char *s, size_t len) +{ +#ifdef __WINRT__ + const char *home = uwp_dir_data; +#else + const char *home = getenv("HOME"); +#endif + if (home) + strlcpy(s, home, len); + else + *s = 0; +} +#endif + +bool is_path_accessible_using_standard_io(const char *path) +{ +#ifdef __WINRT__ + char relative_path_abbrev[PATH_MAX_LENGTH]; + fill_pathname_abbreviate_special(relative_path_abbrev, + path, sizeof(relative_path_abbrev)); + return (strlen(relative_path_abbrev) >= 2 ) + && ( relative_path_abbrev[0] == ':' + || relative_path_abbrev[0] == '~') + && PATH_CHAR_IS_SLASH(relative_path_abbrev[1]); +#else + return true; +#endif +} diff --git a/libretro-common/file/file_path_io.c b/libretro-common/file/file_path_io.c new file mode 100644 index 0000000..63587e3 --- /dev/null +++ b/libretro-common/file/file_path_io.c @@ -0,0 +1,151 @@ +/* Copyright (C) 2010-2020 The RetroArch team + * + * --------------------------------------------------------------------------------------- + * The following license statement only applies to this file (file_path_io.c). + * --------------------------------------------------------------------------------------- + * + * Permission is hereby granted, free of charge, + * to any person obtaining a copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation the rights to + * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, + * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <time.h> +#include <errno.h> + +#include <sys/stat.h> + +#include <boolean.h> +#include <file/file_path.h> +#include <retro_assert.h> +#include <compat/strl.h> +#include <compat/posix_string.h> +#include <retro_miscellaneous.h> +#include <string/stdstring.h> +#define VFS_FRONTEND +#include <vfs/vfs_implementation.h> + +#ifdef _WIN32 +#include <direct.h> +#else +#include <unistd.h> /* stat() is defined here */ +#endif + +/* TODO/FIXME - globals */ +static retro_vfs_stat_t path_stat_cb = retro_vfs_stat_impl; +static retro_vfs_mkdir_t path_mkdir_cb = retro_vfs_mkdir_impl; + +void path_vfs_init(const struct retro_vfs_interface_info* vfs_info) +{ + const struct retro_vfs_interface* + vfs_iface = vfs_info->iface; + + path_stat_cb = retro_vfs_stat_impl; + path_mkdir_cb = retro_vfs_mkdir_impl; + + if (vfs_info->required_interface_version < PATH_REQUIRED_VFS_VERSION || !vfs_iface) + return; + + path_stat_cb = vfs_iface->stat; + path_mkdir_cb = vfs_iface->mkdir; +} + +int path_stat(const char *path) +{ + return path_stat_cb(path, NULL); +} + +/** + * path_is_directory: + * @path : path + * + * Checks if path is a directory. + * + * Returns: true (1) if path is a directory, otherwise false (0). + */ +bool path_is_directory(const char *path) +{ + return (path_stat_cb(path, NULL) & RETRO_VFS_STAT_IS_DIRECTORY) != 0; +} + +bool path_is_character_special(const char *path) +{ + return (path_stat_cb(path, NULL) & RETRO_VFS_STAT_IS_CHARACTER_SPECIAL) != 0; +} + +bool path_is_valid(const char *path) +{ + return (path_stat_cb(path, NULL) & RETRO_VFS_STAT_IS_VALID) != 0; +} + +int32_t path_get_size(const char *path) +{ + int32_t filesize = 0; + if (path_stat_cb(path, &filesize) != 0) + return filesize; + + return -1; +} + +/** + * path_mkdir: + * @dir : directory + * + * Create directory on filesystem. + * + * Returns: true (1) if directory could be created, otherwise false (0). + **/ +bool path_mkdir(const char *dir) +{ + bool norecurse = false; + char *basedir = NULL; + + if (!(dir && *dir)) + return false; + + /* Use heap. Real chance of stack + * overflow if we recurse too hard. */ + basedir = strdup(dir); + + if (!basedir) + return false; + + path_parent_dir(basedir); + + if (!*basedir || !strcmp(basedir, dir)) + { + free(basedir); + return false; + } + + if ( path_is_directory(basedir) + || path_mkdir(basedir)) + norecurse = true; + + free(basedir); + + if (norecurse) + { + int ret = path_mkdir_cb(dir); + + /* Don't treat this as an error. */ + if (ret == -2 && path_is_directory(dir)) + return true; + else if (ret == 0) + return true; + } + return false; +} diff --git a/libretro-common/include/boolean.h b/libretro-common/include/boolean.h index 2c18ef7..9d0d7c1 100644 --- a/libretro-common/include/boolean.h +++ b/libretro-common/include/boolean.h @@ -1,4 +1,4 @@ -/* Copyright (C) 2010-2017 The RetroArch team +/* Copyright (C) 2010-2020 The RetroArch team * * --------------------------------------------------------------------------------------- * The following license statement only applies to this file (boolean.h). @@ -25,7 +25,7 @@ #ifndef __cplusplus -#if defined(_MSC_VER) && !defined(SN_TARGET_PS3) +#if defined(_MSC_VER) && _MSC_VER < 1800 && !defined(SN_TARGET_PS3) /* Hack applied for MSVC when compiling in C89 mode as it isn't C99 compliant. */ #define bool unsigned char #define true 1 diff --git a/libretro-common/include/compat/fopen_utf8.h b/libretro-common/include/compat/fopen_utf8.h new file mode 100644 index 0000000..97d4404 --- /dev/null +++ b/libretro-common/include/compat/fopen_utf8.h @@ -0,0 +1,34 @@ +/* Copyright (C) 2010-2020 The RetroArch team + * + * --------------------------------------------------------------------------------------- + * The following license statement only applies to this file (fopen_utf8.h). + * --------------------------------------------------------------------------------------- + * + * Permission is hereby granted, free of charge, + * to any person obtaining a copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation the rights to + * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, + * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __LIBRETRO_SDK_COMPAT_FOPEN_UTF8_H +#define __LIBRETRO_SDK_COMPAT_FOPEN_UTF8_H + +#ifdef _WIN32 +/* Defined to error rather than fopen_utf8, to make it clear to everyone reading the code that not worrying about utf16 is fine */ +/* TODO: enable */ +/* #define fopen (use fopen_utf8 instead) */ +void *fopen_utf8(const char * filename, const char * mode); +#else +#define fopen_utf8 fopen +#endif +#endif diff --git a/libretro-common/include/compat/msvc.h b/libretro-common/include/compat/msvc.h index 5175214..a4c93a5 100644 --- a/libretro-common/include/compat/msvc.h +++ b/libretro-common/include/compat/msvc.h @@ -1,4 +1,4 @@ -/* Copyright (C) 2010-2017 The RetroArch team +/* Copyright (C) 2010-2020 The RetroArch team * * --------------------------------------------------------------------------------------- * The following license statement only applies to this file (msvc.h). @@ -29,20 +29,17 @@ extern "C" { #endif -/* Pre-MSVC 2015 compilers don't implement snprintf in a cross-platform manner. */ +/* Pre-MSVC 2015 compilers don't implement snprintf, vsnprintf in a cross-platform manner. */ #if _MSC_VER < 1900 + #include <stdio.h> + #include <stdarg.h> #include <stdlib.h> + #ifndef snprintf #define snprintf c99_snprintf_retro__ #endif - int c99_snprintf_retro__(char *outBuf, size_t size, const char *format, ...); -#endif -/* Pre-MSVC 2010 compilers don't implement vsnprintf in a cross-platform manner? Not sure about this one. */ -#if _MSC_VER < 1600 - #include <stdarg.h> - #include <stdlib.h> #ifndef vsnprintf #define vsnprintf c99_vsnprintf_retro__ #endif @@ -56,6 +53,8 @@ extern "C" { #undef UNICODE /* Do not bother with UNICODE at this time. */ #include <direct.h> #include <stddef.h> + +#define _USE_MATH_DEFINES #include <math.h> /* Python headers defines ssize_t and sets HAVE_SSIZE_T. @@ -92,7 +91,7 @@ typedef int ssize_t; #define va_copy(x, y) ((x) = (y)) #endif -#if _MSC_VER <= 1200 +#if _MSC_VER <= 1310 #ifndef __cplusplus /* VC6 math.h doesn't define some functions when in C mode. * Trying to define a prototype gives "undefined reference". @@ -106,11 +105,7 @@ typedef int ssize_t; #define ceilf(x) ((float)ceil((double)x)) #define floorf(x) ((float)floor((double)x)) #define sqrtf(x) ((float)sqrt((double)x)) - #endif - - #ifndef _vscprintf - #define _vscprintf c89_vscprintf_retro__ - int c89_vscprintf_retro__(const char *format, va_list pargs); + #define fabsf(x) ((float)fabs((double)(x))) #endif #ifndef _strtoui64 @@ -129,4 +124,3 @@ typedef int ssize_t; #endif #endif - diff --git a/libretro-common/include/compat/msvc/stdint.h b/libretro-common/include/compat/msvc/stdint.h index c791176..7c91a68 100644 --- a/libretro-common/include/compat/msvc/stdint.h +++ b/libretro-common/include/compat/msvc/stdint.h @@ -67,7 +67,6 @@ extern "C" { # endif #endif - /* 7.18.1 Integer types. */ /* 7.18.1.1 Exact-width integer types. */ @@ -94,7 +93,6 @@ extern "C" { typedef signed __int64 int64_t; typedef unsigned __int64 uint64_t; - /* 7.18.1.2 Minimum-width integer types. */ typedef int8_t int_least8_t; typedef int16_t int_least16_t; @@ -255,4 +253,3 @@ typedef uint64_t uintmax_t; #endif #endif - diff --git a/libretro-common/include/compat/posix_string.h b/libretro-common/include/compat/posix_string.h new file mode 100644 index 0000000..47964b2 --- /dev/null +++ b/libretro-common/include/compat/posix_string.h @@ -0,0 +1,60 @@ +/* Copyright (C) 2010-2020 The RetroArch team + * + * --------------------------------------------------------------------------------------- + * The following license statement only applies to this file (posix_string.h). + * --------------------------------------------------------------------------------------- + * + * Permission is hereby granted, free of charge, + * to any person obtaining a copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation the rights to + * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, + * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __LIBRETRO_SDK_COMPAT_POSIX_STRING_H +#define __LIBRETRO_SDK_COMPAT_POSIX_STRING_H + +#include <retro_common_api.h> + +#ifdef _MSC_VER +#include <compat/msvc.h> +#endif + +RETRO_BEGIN_DECLS + +#ifdef _WIN32 +#undef strtok_r +#define strtok_r(str, delim, saveptr) retro_strtok_r__(str, delim, saveptr) + +char *strtok_r(char *str, const char *delim, char **saveptr); +#endif + +#ifdef _MSC_VER +#undef strcasecmp +#undef strdup +#define strcasecmp(a, b) retro_strcasecmp__(a, b) +#define strdup(orig) retro_strdup__(orig) +int strcasecmp(const char *a, const char *b); +char *strdup(const char *orig); + +/* isblank is available since MSVC 2013 */ +#if _MSC_VER < 1800 +#undef isblank +#define isblank(c) retro_isblank__(c) +int isblank(int c); +#endif + +#endif + +RETRO_END_DECLS + +#endif diff --git a/libretro-common/include/compat/strcasestr.h b/libretro-common/include/compat/strcasestr.h new file mode 100644 index 0000000..227e253 --- /dev/null +++ b/libretro-common/include/compat/strcasestr.h @@ -0,0 +1,48 @@ +/* Copyright (C) 2010-2020 The RetroArch team + * + * --------------------------------------------------------------------------------------- + * The following license statement only applies to this file (strcasestr.h). + * --------------------------------------------------------------------------------------- + * + * Permission is hereby granted, free of charge, + * to any person obtaining a copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation the rights to + * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, + * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __LIBRETRO_SDK_COMPAT_STRCASESTR_H +#define __LIBRETRO_SDK_COMPAT_STRCASESTR_H + +#include <string.h> + +#if defined(RARCH_INTERNAL) && defined(HAVE_CONFIG_H) +#include "../../../config.h" +#endif + +#ifndef HAVE_STRCASESTR + +#include <retro_common_api.h> + +RETRO_BEGIN_DECLS + +/* Avoid possible naming collisions during link + * since we prefer to use the actual name. */ +#define strcasestr(haystack, needle) strcasestr_retro__(haystack, needle) + +char *strcasestr(const char *haystack, const char *needle); + +RETRO_END_DECLS + +#endif + +#endif diff --git a/libretro-common/include/compat/strl.h b/libretro-common/include/compat/strl.h new file mode 100644 index 0000000..5e7a892 --- /dev/null +++ b/libretro-common/include/compat/strl.h @@ -0,0 +1,59 @@ +/* Copyright (C) 2010-2020 The RetroArch team + * + * --------------------------------------------------------------------------------------- + * The following license statement only applies to this file (strl.h). + * --------------------------------------------------------------------------------------- + * + * Permission is hereby granted, free of charge, + * to any person obtaining a copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation the rights to + * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, + * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __LIBRETRO_SDK_COMPAT_STRL_H +#define __LIBRETRO_SDK_COMPAT_STRL_H + +#include <string.h> +#include <stddef.h> + +#if defined(RARCH_INTERNAL) && defined(HAVE_CONFIG_H) +#include "../../../config.h" +#endif + +#include <retro_common_api.h> + +RETRO_BEGIN_DECLS + +#ifdef __MACH__ +#ifndef HAVE_STRL +#define HAVE_STRL +#endif +#endif + +#ifndef HAVE_STRL +/* Avoid possible naming collisions during link since + * we prefer to use the actual name. */ +#define strlcpy(dst, src, size) strlcpy_retro__(dst, src, size) + +#define strlcat(dst, src, size) strlcat_retro__(dst, src, size) + +size_t strlcpy(char *dest, const char *source, size_t size); +size_t strlcat(char *dest, const char *source, size_t size); + +#endif + +char *strldup(const char *s, size_t n); + +RETRO_END_DECLS + +#endif diff --git a/libretro-common/include/encodings/utf.h b/libretro-common/include/encodings/utf.h new file mode 100644 index 0000000..bea4e14 --- /dev/null +++ b/libretro-common/include/encodings/utf.h @@ -0,0 +1,67 @@ +/* Copyright (C) 2010-2020 The RetroArch team + * + * --------------------------------------------------------------------------------------- + * The following license statement only applies to this file (utf.h). + * --------------------------------------------------------------------------------------- + * + * Permission is hereby granted, free of charge, + * to any person obtaining a copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation the rights to + * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, + * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef _LIBRETRO_ENCODINGS_UTF_H +#define _LIBRETRO_ENCODINGS_UTF_H + +#include <stdint.h> +#include <stddef.h> + +#include <boolean.h> + +#include <retro_common_api.h> + +RETRO_BEGIN_DECLS + +enum CodePage +{ + CODEPAGE_LOCAL = 0, /* CP_ACP */ + CODEPAGE_UTF8 = 65001 /* CP_UTF8 */ +}; + +size_t utf8_conv_utf32(uint32_t *out, size_t out_chars, + const char *in, size_t in_size); + +bool utf16_conv_utf8(uint8_t *out, size_t *out_chars, + const uint16_t *in, size_t in_size); + +size_t utf8len(const char *string); + +size_t utf8cpy(char *d, size_t d_len, const char *s, size_t chars); + +const char *utf8skip(const char *str, size_t chars); + +uint32_t utf8_walk(const char **string); + +bool utf16_to_char_string(const uint16_t *in, char *s, size_t len); + +char* utf8_to_local_string_alloc(const char *str); + +char* local_to_utf8_string_alloc(const char *str); + +wchar_t* utf8_to_utf16_string_alloc(const char *str); + +char* utf16_to_utf8_string_alloc(const wchar_t *str); + +RETRO_END_DECLS + +#endif diff --git a/libretro-common/include/file/file_path.h b/libretro-common/include/file/file_path.h new file mode 100644 index 0000000..452763f --- /dev/null +++ b/libretro-common/include/file/file_path.h @@ -0,0 +1,538 @@ +/* Copyright (C) 2010-2020 The RetroArch team + * + * --------------------------------------------------------------------------------------- + * The following license statement only applies to this file (file_path.h). + * --------------------------------------------------------------------------------------- + * + * Permission is hereby granted, free of charge, + * to any person obtaining a copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation the rights to + * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, + * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __LIBRETRO_SDK_FILE_PATH_H +#define __LIBRETRO_SDK_FILE_PATH_H + +#include <stdio.h> +#include <stdint.h> +#include <stddef.h> +#include <sys/types.h> + +#include <libretro.h> +#include <retro_common_api.h> + +#include <boolean.h> + +RETRO_BEGIN_DECLS + +#define PATH_REQUIRED_VFS_VERSION 3 + +void path_vfs_init(const struct retro_vfs_interface_info* vfs_info); + +/* Order in this enum is equivalent to negative sort order in filelist + * (i.e. DIRECTORY is on top of PLAIN_FILE) */ +enum +{ + RARCH_FILETYPE_UNSET, + RARCH_PLAIN_FILE, + RARCH_COMPRESSED_FILE_IN_ARCHIVE, + RARCH_COMPRESSED_ARCHIVE, + RARCH_DIRECTORY, + RARCH_FILE_UNSUPPORTED +}; + +/** + * path_is_compressed_file: + * @path : path + * + * Checks if path is a compressed file. + * + * Returns: true (1) if path is a compressed file, otherwise false (0). + **/ +bool path_is_compressed_file(const char *path); + +/** + * path_contains_compressed_file: + * @path : path + * + * Checks if path contains a compressed file. + * + * Currently we only check for hash symbol (#) inside the pathname. + * If path is ever expanded to a general URI, we should check for that here. + * + * Example: Somewhere in the path there might be a compressed file + * E.g.: /path/to/file.7z#mygame.img + * + * Returns: true (1) if path contains compressed file, otherwise false (0). + **/ +#define path_contains_compressed_file(path) (path_get_archive_delim((path)) != NULL) + +/** + * path_get_archive_delim: + * @path : path + * + * Gets delimiter of an archive file. Only the first '#' + * after a compression extension is considered. + * + * Returns: pointer to the delimiter in the path if it contains + * a compressed file, otherwise NULL. + */ +const char *path_get_archive_delim(const char *path); + +/** + * path_get_extension: + * @path : path + * + * Gets extension of file. Only '.'s + * after the last slash are considered. + * + * Returns: extension part from the path. + */ +const char *path_get_extension(const char *path); + +/** + * path_remove_extension: + * @path : path + * + * Mutates path by removing its extension. Removes all + * text after and including the last '.'. + * Only '.'s after the last slash are considered. + * + * Returns: + * 1) If path has an extension, returns path with the + * extension removed. + * 2) If there is no extension, returns NULL. + * 3) If path is empty or NULL, returns NULL + */ +char *path_remove_extension(char *path); + +/** + * path_basename: + * @path : path + * + * Get basename from @path. + * + * Returns: basename from path. + **/ +const char *path_basename(const char *path); +const char *path_basename_nocompression(const char *path); + +/** + * path_basedir: + * @path : path + * + * Extracts base directory by mutating path. + * Keeps trailing '/'. + **/ +void path_basedir(char *path); + +/** + * path_parent_dir: + * @path : path + * + * Extracts parent directory by mutating path. + * Assumes that path is a directory. Keeps trailing '/'. + * If the path was already at the root directory, returns empty string + **/ +void path_parent_dir(char *path); + +/** + * path_resolve_realpath: + * @buf : input and output buffer for path + * @size : size of buffer + * @resolve_symlinks : whether to resolve symlinks or not + * + * Resolves use of ".", "..", multiple slashes etc in absolute paths. + * + * Relative paths are rebased on the current working dir. + * + * Returns: @buf if successful, NULL otherwise. + * Note: Not implemented on consoles + * Note: Symlinks are only resolved on Unix-likes + * Note: The current working dir might not be what you expect, + * e.g. on Android it is "/" + * Use of fill_pathname_resolve_relative() should be prefered + **/ +char *path_resolve_realpath(char *buf, size_t size, bool resolve_symlinks); + +/** + * path_relative_to: + * @out : buffer to write the relative path to + * @path : path to be expressed relatively + * @base : relative to this + * @size : size of output buffer + * + * Turns @path into a path relative to @base and writes it to @out. + * + * @base is assumed to be a base directory, i.e. a path ending with '/' or '\'. + * Both @path and @base are assumed to be absolute paths without "." or "..". + * + * E.g. path /a/b/e/f.cgp with base /a/b/c/d/ turns into ../../e/f.cgp + **/ +size_t path_relative_to(char *out, const char *path, const char *base, size_t size); + +/** + * path_is_absolute: + * @path : path + * + * Checks if @path is an absolute path or a relative path. + * + * Returns: true if path is absolute, false if path is relative. + **/ +bool path_is_absolute(const char *path); + +/** + * fill_pathname: + * @out_path : output path + * @in_path : input path + * @replace : what to replace + * @size : buffer size of output path + * + * FIXME: Verify + * + * Replaces filename extension with 'replace' and outputs result to out_path. + * The extension here is considered to be the string from the last '.' + * to the end. + * + * Only '.'s after the last slash are considered as extensions. + * If no '.' is present, in_path and replace will simply be concatenated. + * 'size' is buffer size of 'out_path'. + * E.g.: in_path = "/foo/bar/baz/boo.c", replace = ".asm" => + * out_path = "/foo/bar/baz/boo.asm" + * E.g.: in_path = "/foo/bar/baz/boo.c", replace = "" => + * out_path = "/foo/bar/baz/boo" + */ +void fill_pathname(char *out_path, const char *in_path, + const char *replace, size_t size); + +/** + * fill_dated_filename: + * @out_filename : output filename + * @ext : extension of output filename + * @size : buffer size of output filename + * + * Creates a 'dated' filename prefixed by 'RetroArch', and + * concatenates extension (@ext) to it. + * + * E.g.: + * out_filename = "RetroArch-{month}{day}-{Hours}{Minutes}.{@ext}" + **/ +size_t fill_dated_filename(char *out_filename, + const char *ext, size_t size); + +/** + * fill_str_dated_filename: + * @out_filename : output filename + * @in_str : input string + * @ext : extension of output filename + * @size : buffer size of output filename + * + * Creates a 'dated' filename prefixed by the string @in_str, and + * concatenates extension (@ext) to it. + * + * E.g.: + * out_filename = "RetroArch-{year}{month}{day}-{Hour}{Minute}{Second}.{@ext}" + **/ +void fill_str_dated_filename(char *out_filename, + const char *in_str, const char *ext, size_t size); + +/** + * fill_pathname_noext: + * @out_path : output path + * @in_path : input path + * @replace : what to replace + * @size : buffer size of output path + * + * Appends a filename extension 'replace' to 'in_path', and outputs + * result in 'out_path'. + * + * Assumes in_path has no extension. If an extension is still + * present in 'in_path', it will be ignored. + * + */ +size_t fill_pathname_noext(char *out_path, const char *in_path, + const char *replace, size_t size); + +/** + * find_last_slash: + * @str : input path + * + * Gets a pointer to the last slash in the input path. + * + * Returns: a pointer to the last slash in the input path. + **/ +char *find_last_slash(const char *str); + +/** + * fill_pathname_dir: + * @in_dir : input directory path + * @in_basename : input basename to be appended to @in_dir + * @replace : replacement to be appended to @in_basename + * @size : size of buffer + * + * Appends basename of 'in_basename', to 'in_dir', along with 'replace'. + * Basename of in_basename is the string after the last '/' or '\\', + * i.e the filename without directories. + * + * If in_basename has no '/' or '\\', the whole 'in_basename' will be used. + * 'size' is buffer size of 'in_dir'. + * + * E.g..: in_dir = "/tmp/some_dir", in_basename = "/some_content/foo.c", + * replace = ".asm" => in_dir = "/tmp/some_dir/foo.c.asm" + **/ +size_t fill_pathname_dir(char *in_dir, const char *in_basename, + const char *replace, size_t size); + +/** + * fill_pathname_base: + * @out : output path + * @in_path : input path + * @size : size of output path + * + * Copies basename of @in_path into @out_path. + **/ +size_t fill_pathname_base(char *out_path, const char *in_path, size_t size); + +void fill_pathname_base_noext(char *out_dir, + const char *in_path, size_t size); + +size_t fill_pathname_base_ext(char *out, + const char *in_path, const char *ext, + size_t size); + +/** + * fill_pathname_basedir: + * @out_dir : output directory + * @in_path : input path + * @size : size of output directory + * + * Copies base directory of @in_path into @out_path. + * If in_path is a path without any slashes (relative current directory), + * @out_path will get path "./". + **/ +void fill_pathname_basedir(char *out_path, const char *in_path, size_t size); + +void fill_pathname_basedir_noext(char *out_dir, + const char *in_path, size_t size); + +/** + * fill_pathname_parent_dir_name: + * @out_dir : output directory + * @in_dir : input directory + * @size : size of output directory + * + * Copies only the parent directory name of @in_dir into @out_dir. + * The two buffers must not overlap. Removes trailing '/'. + * Returns true on success, false if a slash was not found in the path. + **/ +bool fill_pathname_parent_dir_name(char *out_dir, + const char *in_dir, size_t size); + +/** + * fill_pathname_parent_dir: + * @out_dir : output directory + * @in_dir : input directory + * @size : size of output directory + * + * Copies parent directory of @in_dir into @out_dir. + * Assumes @in_dir is a directory. Keeps trailing '/'. + * If the path was already at the root directory, @out_dir will be an empty string. + **/ +void fill_pathname_parent_dir(char *out_dir, + const char *in_dir, size_t size); + +/** + * fill_pathname_resolve_relative: + * @out_path : output path + * @in_refpath : input reference path + * @in_path : input path + * @size : size of @out_path + * + * Joins basedir of @in_refpath together with @in_path. + * If @in_path is an absolute path, out_path = in_path. + * E.g.: in_refpath = "/foo/bar/baz.a", in_path = "foobar.cg", + * out_path = "/foo/bar/foobar.cg". + **/ +void fill_pathname_resolve_relative(char *out_path, const char *in_refpath, + const char *in_path, size_t size); + +/** + * fill_pathname_join: + * @out_path : output path + * @dir : directory + * @path : path + * @size : size of output path + * + * Joins a directory (@dir) and path (@path) together. + * Makes sure not to get two consecutive slashes + * between directory and path. + **/ +size_t fill_pathname_join(char *out_path, const char *dir, + const char *path, size_t size); + +size_t fill_pathname_join_special_ext(char *out_path, + const char *dir, const char *path, + const char *last, const char *ext, + size_t size); + +size_t fill_pathname_join_concat_noext(char *out_path, + const char *dir, const char *path, + const char *concat, + size_t size); + +size_t fill_pathname_join_concat(char *out_path, + const char *dir, const char *path, + const char *concat, + size_t size); + +void fill_pathname_join_noext(char *out_path, + const char *dir, const char *path, size_t size); + +/** + * fill_pathname_join_delim: + * @out_path : output path + * @dir : directory + * @path : path + * @delim : delimiter + * @size : size of output path + * + * Joins a directory (@dir) and path (@path) together + * using the given delimiter (@delim). + **/ +size_t fill_pathname_join_delim(char *out_path, const char *dir, + const char *path, const char delim, size_t size); + +size_t fill_pathname_join_delim_concat(char *out_path, const char *dir, + const char *path, const char delim, const char *concat, + size_t size); + +/** + * fill_short_pathname_representation: + * @out_rep : output representation + * @in_path : input path + * @size : size of output representation + * + * Generates a short representation of path. It should only + * be used for displaying the result; the output representation is not + * binding in any meaningful way (for a normal path, this is the same as basename) + * In case of more complex URLs, this should cut everything except for + * the main image file. + * + * E.g.: "/path/to/game.img" -> game.img + * "/path/to/myarchive.7z#folder/to/game.img" -> game.img + */ +size_t fill_short_pathname_representation(char* out_rep, + const char *in_path, size_t size); + +void fill_short_pathname_representation_noext(char* out_rep, + const char *in_path, size_t size); + +void fill_pathname_expand_special(char *out_path, + const char *in_path, size_t size); + +void fill_pathname_abbreviate_special(char *out_path, + const char *in_path, size_t size); + +void fill_pathname_abbreviated_or_relative(char *out_path, const char *in_refpath, const char *in_path, size_t size); + +void pathname_conform_slashes_to_os(char *path); + +void pathname_make_slashes_portable(char *path); + +/** + * path_basedir: + * @path : path + * + * Extracts base directory by mutating path. + * Keeps trailing '/'. + **/ +void path_basedir_wrapper(char *path); + +/** + * path_char_is_slash: + * @c : character + * + * Checks if character (@c) is a slash. + * + * Returns: true (1) if character is a slash, otherwise false (0). + */ +#ifdef _WIN32 +#define PATH_CHAR_IS_SLASH(c) (((c) == '/') || ((c) == '\\')) +#else +#define PATH_CHAR_IS_SLASH(c) ((c) == '/') +#endif + +/** + * path_default_slash and path_default_slash_c: + * + * Gets the default slash separator. + * + * Returns: default slash separator. + */ +#ifdef _WIN32 +#define PATH_DEFAULT_SLASH() "\\" +#define PATH_DEFAULT_SLASH_C() '\\' +#else +#define PATH_DEFAULT_SLASH() "/" +#define PATH_DEFAULT_SLASH_C() '/' +#endif + +/** + * fill_pathname_slash: + * @path : path + * @size : size of path + * + * Assumes path is a directory. Appends a slash + * if not already there. + **/ +void fill_pathname_slash(char *path, size_t size); + +#if !defined(RARCH_CONSOLE) && defined(RARCH_INTERNAL) +void fill_pathname_application_path(char *buf, size_t size); +void fill_pathname_application_dir(char *buf, size_t size); +void fill_pathname_home_dir(char *buf, size_t size); +#endif + +/** + * path_mkdir: + * @dir : directory + * + * Create directory on filesystem. + * + * Returns: true (1) if directory could be created, otherwise false (0). + **/ +bool path_mkdir(const char *dir); + +/** + * path_is_directory: + * @path : path + * + * Checks if path is a directory. + * + * Returns: true (1) if path is a directory, otherwise false (0). + */ +bool path_is_directory(const char *path); + +bool path_is_character_special(const char *path); + +int path_stat(const char *path); + +bool path_is_valid(const char *path); + +int32_t path_get_size(const char *path); + +bool is_path_accessible_using_standard_io(const char *path); + +RETRO_END_DECLS + +#endif diff --git a/libretro-common/include/libretro.h b/libretro-common/include/libretro.h new file mode 100644 index 0000000..d9e28bf --- /dev/null +++ b/libretro-common/include/libretro.h @@ -0,0 +1,3822 @@ +/* Copyright (C) 2010-2020 The RetroArch team + * + * --------------------------------------------------------------------------------------- + * The following license statement only applies to this libretro API header (libretro.h). + * --------------------------------------------------------------------------------------- + * + * Permission is hereby granted, free of charge, + * to any person obtaining a copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation the rights to + * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, + * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef LIBRETRO_H__ +#define LIBRETRO_H__ + +#include <stdint.h> +#include <stddef.h> +#include <limits.h> + +#ifdef __cplusplus +extern "C" { +#endif + +#ifndef __cplusplus +#if defined(_MSC_VER) && _MSC_VER < 1800 && !defined(SN_TARGET_PS3) +/* Hack applied for MSVC when compiling in C89 mode + * as it isn't C99-compliant. */ +#define bool unsigned char +#define true 1 +#define false 0 +#else +#include <stdbool.h> +#endif +#endif + +#ifndef RETRO_CALLCONV +# if defined(__GNUC__) && defined(__i386__) && !defined(__x86_64__) +# define RETRO_CALLCONV __attribute__((cdecl)) +# elif defined(_MSC_VER) && defined(_M_X86) && !defined(_M_X64) +# define RETRO_CALLCONV __cdecl +# else +# define RETRO_CALLCONV /* all other platforms only have one calling convention each */ +# endif +#endif + +#ifndef RETRO_API +# if defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__) +# ifdef RETRO_IMPORT_SYMBOLS +# ifdef __GNUC__ +# define RETRO_API RETRO_CALLCONV __attribute__((__dllimport__)) +# else +# define RETRO_API RETRO_CALLCONV __declspec(dllimport) +# endif +# else +# ifdef __GNUC__ +# define RETRO_API RETRO_CALLCONV __attribute__((__dllexport__)) +# else +# define RETRO_API RETRO_CALLCONV __declspec(dllexport) +# endif +# endif +# else +# if defined(__GNUC__) && __GNUC__ >= 4 +# define RETRO_API RETRO_CALLCONV __attribute__((__visibility__("default"))) +# else +# define RETRO_API RETRO_CALLCONV +# endif +# endif +#endif + +/* Used for checking API/ABI mismatches that can break libretro + * implementations. + * It is not incremented for compatible changes to the API. + */ +#define RETRO_API_VERSION 1 + +/* + * Libretro's fundamental device abstractions. + * + * Libretro's input system consists of some standardized device types, + * such as a joypad (with/without analog), mouse, keyboard, lightgun + * and a pointer. + * + * The functionality of these devices are fixed, and individual cores + * map their own concept of a controller to libretro's abstractions. + * This makes it possible for frontends to map the abstract types to a + * real input device, and not having to worry about binding input + * correctly to arbitrary controller layouts. + */ + +#define RETRO_DEVICE_TYPE_SHIFT 8 +#define RETRO_DEVICE_MASK ((1 << RETRO_DEVICE_TYPE_SHIFT) - 1) +#define RETRO_DEVICE_SUBCLASS(base, id) (((id + 1) << RETRO_DEVICE_TYPE_SHIFT) | base) + +/* Input disabled. */ +#define RETRO_DEVICE_NONE 0 + +/* The JOYPAD is called RetroPad. It is essentially a Super Nintendo + * controller, but with additional L2/R2/L3/R3 buttons, similar to a + * PS1 DualShock. */ +#define RETRO_DEVICE_JOYPAD 1 + +/* The mouse is a simple mouse, similar to Super Nintendo's mouse. + * X and Y coordinates are reported relatively to last poll (poll callback). + * It is up to the libretro implementation to keep track of where the mouse + * pointer is supposed to be on the screen. + * The frontend must make sure not to interfere with its own hardware + * mouse pointer. + */ +#define RETRO_DEVICE_MOUSE 2 + +/* KEYBOARD device lets one poll for raw key pressed. + * It is poll based, so input callback will return with the current + * pressed state. + * For event/text based keyboard input, see + * RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK. + */ +#define RETRO_DEVICE_KEYBOARD 3 + +/* LIGHTGUN device is similar to Guncon-2 for PlayStation 2. + * It reports X/Y coordinates in screen space (similar to the pointer) + * in the range [-0x8000, 0x7fff] in both axes, with zero being center and + * -0x8000 being out of bounds. + * As well as reporting on/off screen state. It features a trigger, + * start/select buttons, auxiliary action buttons and a + * directional pad. A forced off-screen shot can be requested for + * auto-reloading function in some games. + */ +#define RETRO_DEVICE_LIGHTGUN 4 + +/* The ANALOG device is an extension to JOYPAD (RetroPad). + * Similar to DualShock2 it adds two analog sticks and all buttons can + * be analog. This is treated as a separate device type as it returns + * axis values in the full analog range of [-0x7fff, 0x7fff], + * although some devices may return -0x8000. + * Positive X axis is right. Positive Y axis is down. + * Buttons are returned in the range [0, 0x7fff]. + * Only use ANALOG type when polling for analog values. + */ +#define RETRO_DEVICE_ANALOG 5 + +/* Abstracts the concept of a pointing mechanism, e.g. touch. + * This allows libretro to query in absolute coordinates where on the + * screen a mouse (or something similar) is being placed. + * For a touch centric device, coordinates reported are the coordinates + * of the press. + * + * Coordinates in X and Y are reported as: + * [-0x7fff, 0x7fff]: -0x7fff corresponds to the far left/top of the screen, + * and 0x7fff corresponds to the far right/bottom of the screen. + * The "screen" is here defined as area that is passed to the frontend and + * later displayed on the monitor. + * + * The frontend is free to scale/resize this screen as it sees fit, however, + * (X, Y) = (-0x7fff, -0x7fff) will correspond to the top-left pixel of the + * game image, etc. + * + * To check if the pointer coordinates are valid (e.g. a touch display + * actually being touched), PRESSED returns 1 or 0. + * + * If using a mouse on a desktop, PRESSED will usually correspond to the + * left mouse button, but this is a frontend decision. + * PRESSED will only return 1 if the pointer is inside the game screen. + * + * For multi-touch, the index variable can be used to successively query + * more presses. + * If index = 0 returns true for _PRESSED, coordinates can be extracted + * with _X, _Y for index = 0. One can then query _PRESSED, _X, _Y with + * index = 1, and so on. + * Eventually _PRESSED will return false for an index. No further presses + * are registered at this point. */ +#define RETRO_DEVICE_POINTER 6 + +/* Buttons for the RetroPad (JOYPAD). + * The placement of these is equivalent to placements on the + * Super Nintendo controller. + * L2/R2/L3/R3 buttons correspond to the PS1 DualShock. + * Also used as id values for RETRO_DEVICE_INDEX_ANALOG_BUTTON */ +#define RETRO_DEVICE_ID_JOYPAD_B 0 +#define RETRO_DEVICE_ID_JOYPAD_Y 1 +#define RETRO_DEVICE_ID_JOYPAD_SELECT 2 +#define RETRO_DEVICE_ID_JOYPAD_START 3 +#define RETRO_DEVICE_ID_JOYPAD_UP 4 +#define RETRO_DEVICE_ID_JOYPAD_DOWN 5 +#define RETRO_DEVICE_ID_JOYPAD_LEFT 6 +#define RETRO_DEVICE_ID_JOYPAD_RIGHT 7 +#define RETRO_DEVICE_ID_JOYPAD_A 8 +#define RETRO_DEVICE_ID_JOYPAD_X 9 +#define RETRO_DEVICE_ID_JOYPAD_L 10 +#define RETRO_DEVICE_ID_JOYPAD_R 11 +#define RETRO_DEVICE_ID_JOYPAD_L2 12 +#define RETRO_DEVICE_ID_JOYPAD_R2 13 +#define RETRO_DEVICE_ID_JOYPAD_L3 14 +#define RETRO_DEVICE_ID_JOYPAD_R3 15 + +#define RETRO_DEVICE_ID_JOYPAD_MASK 256 + +/* Index / Id values for ANALOG device. */ +#define RETRO_DEVICE_INDEX_ANALOG_LEFT 0 +#define RETRO_DEVICE_INDEX_ANALOG_RIGHT 1 +#define RETRO_DEVICE_INDEX_ANALOG_BUTTON 2 +#define RETRO_DEVICE_ID_ANALOG_X 0 +#define RETRO_DEVICE_ID_ANALOG_Y 1 + +/* Id values for MOUSE. */ +#define RETRO_DEVICE_ID_MOUSE_X 0 +#define RETRO_DEVICE_ID_MOUSE_Y 1 +#define RETRO_DEVICE_ID_MOUSE_LEFT 2 +#define RETRO_DEVICE_ID_MOUSE_RIGHT 3 +#define RETRO_DEVICE_ID_MOUSE_WHEELUP 4 +#define RETRO_DEVICE_ID_MOUSE_WHEELDOWN 5 +#define RETRO_DEVICE_ID_MOUSE_MIDDLE 6 +#define RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP 7 +#define RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN 8 +#define RETRO_DEVICE_ID_MOUSE_BUTTON_4 9 +#define RETRO_DEVICE_ID_MOUSE_BUTTON_5 10 + +/* Id values for LIGHTGUN. */ +#define RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X 13 /*Absolute Position*/ +#define RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y 14 /*Absolute*/ +#define RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN 15 /*Status Check*/ +#define RETRO_DEVICE_ID_LIGHTGUN_TRIGGER 2 +#define RETRO_DEVICE_ID_LIGHTGUN_RELOAD 16 /*Forced off-screen shot*/ +#define RETRO_DEVICE_ID_LIGHTGUN_AUX_A 3 +#define RETRO_DEVICE_ID_LIGHTGUN_AUX_B 4 +#define RETRO_DEVICE_ID_LIGHTGUN_START 6 +#define RETRO_DEVICE_ID_LIGHTGUN_SELECT 7 +#define RETRO_DEVICE_ID_LIGHTGUN_AUX_C 8 +#define RETRO_DEVICE_ID_LIGHTGUN_DPAD_UP 9 +#define RETRO_DEVICE_ID_LIGHTGUN_DPAD_DOWN 10 +#define RETRO_DEVICE_ID_LIGHTGUN_DPAD_LEFT 11 +#define RETRO_DEVICE_ID_LIGHTGUN_DPAD_RIGHT 12 +/* deprecated */ +#define RETRO_DEVICE_ID_LIGHTGUN_X 0 /*Relative Position*/ +#define RETRO_DEVICE_ID_LIGHTGUN_Y 1 /*Relative*/ +#define RETRO_DEVICE_ID_LIGHTGUN_CURSOR 3 /*Use Aux:A*/ +#define RETRO_DEVICE_ID_LIGHTGUN_TURBO 4 /*Use Aux:B*/ +#define RETRO_DEVICE_ID_LIGHTGUN_PAUSE 5 /*Use Start*/ + +/* Id values for POINTER. */ +#define RETRO_DEVICE_ID_POINTER_X 0 +#define RETRO_DEVICE_ID_POINTER_Y 1 +#define RETRO_DEVICE_ID_POINTER_PRESSED 2 +#define RETRO_DEVICE_ID_POINTER_COUNT 3 + +/* Returned from retro_get_region(). */ +#define RETRO_REGION_NTSC 0 +#define RETRO_REGION_PAL 1 + +/* Id values for LANGUAGE */ +enum retro_language +{ + RETRO_LANGUAGE_ENGLISH = 0, + RETRO_LANGUAGE_JAPANESE = 1, + RETRO_LANGUAGE_FRENCH = 2, + RETRO_LANGUAGE_SPANISH = 3, + RETRO_LANGUAGE_GERMAN = 4, + RETRO_LANGUAGE_ITALIAN = 5, + RETRO_LANGUAGE_DUTCH = 6, + RETRO_LANGUAGE_PORTUGUESE_BRAZIL = 7, + RETRO_LANGUAGE_PORTUGUESE_PORTUGAL = 8, + RETRO_LANGUAGE_RUSSIAN = 9, + RETRO_LANGUAGE_KOREAN = 10, + RETRO_LANGUAGE_CHINESE_TRADITIONAL = 11, + RETRO_LANGUAGE_CHINESE_SIMPLIFIED = 12, + RETRO_LANGUAGE_ESPERANTO = 13, + RETRO_LANGUAGE_POLISH = 14, + RETRO_LANGUAGE_VIETNAMESE = 15, + RETRO_LANGUAGE_ARABIC = 16, + RETRO_LANGUAGE_GREEK = 17, + RETRO_LANGUAGE_TURKISH = 18, + RETRO_LANGUAGE_SLOVAK = 19, + RETRO_LANGUAGE_PERSIAN = 20, + RETRO_LANGUAGE_HEBREW = 21, + RETRO_LANGUAGE_ASTURIAN = 22, + RETRO_LANGUAGE_FINNISH = 23, + RETRO_LANGUAGE_LAST, + + /* Ensure sizeof(enum) == sizeof(int) */ + RETRO_LANGUAGE_DUMMY = INT_MAX +}; + +/* Passed to retro_get_memory_data/size(). + * If the memory type doesn't apply to the + * implementation NULL/0 can be returned. + */ +#define RETRO_MEMORY_MASK 0xff + +/* Regular save RAM. This RAM is usually found on a game cartridge, + * backed up by a battery. + * If save game data is too complex for a single memory buffer, + * the SAVE_DIRECTORY (preferably) or SYSTEM_DIRECTORY environment + * callback can be used. */ +#define RETRO_MEMORY_SAVE_RAM 0 + +/* Some games have a built-in clock to keep track of time. + * This memory is usually just a couple of bytes to keep track of time. + */ +#define RETRO_MEMORY_RTC 1 + +/* System ram lets a frontend peek into a game systems main RAM. */ +#define RETRO_MEMORY_SYSTEM_RAM 2 + +/* Video ram lets a frontend peek into a game systems video RAM (VRAM). */ +#define RETRO_MEMORY_VIDEO_RAM 3 + +/* Keysyms used for ID in input state callback when polling RETRO_KEYBOARD. */ +enum retro_key +{ + RETROK_UNKNOWN = 0, + RETROK_FIRST = 0, + RETROK_BACKSPACE = 8, + RETROK_TAB = 9, + RETROK_CLEAR = 12, + RETROK_RETURN = 13, + RETROK_PAUSE = 19, + RETROK_ESCAPE = 27, + RETROK_SPACE = 32, + RETROK_EXCLAIM = 33, + RETROK_QUOTEDBL = 34, + RETROK_HASH = 35, + RETROK_DOLLAR = 36, + RETROK_AMPERSAND = 38, + RETROK_QUOTE = 39, + RETROK_LEFTPAREN = 40, + RETROK_RIGHTPAREN = 41, + RETROK_ASTERISK = 42, + RETROK_PLUS = 43, + RETROK_COMMA = 44, + RETROK_MINUS = 45, + RETROK_PERIOD = 46, + RETROK_SLASH = 47, + RETROK_0 = 48, + RETROK_1 = 49, + RETROK_2 = 50, + RETROK_3 = 51, + RETROK_4 = 52, + RETROK_5 = 53, + RETROK_6 = 54, + RETROK_7 = 55, + RETROK_8 = 56, + RETROK_9 = 57, + RETROK_COLON = 58, + RETROK_SEMICOLON = 59, + RETROK_LESS = 60, + RETROK_EQUALS = 61, + RETROK_GREATER = 62, + RETROK_QUESTION = 63, + RETROK_AT = 64, + RETROK_LEFTBRACKET = 91, + RETROK_BACKSLASH = 92, + RETROK_RIGHTBRACKET = 93, + RETROK_CARET = 94, + RETROK_UNDERSCORE = 95, + RETROK_BACKQUOTE = 96, + RETROK_a = 97, + RETROK_b = 98, + RETROK_c = 99, + RETROK_d = 100, + RETROK_e = 101, + RETROK_f = 102, + RETROK_g = 103, + RETROK_h = 104, + RETROK_i = 105, + RETROK_j = 106, + RETROK_k = 107, + RETROK_l = 108, + RETROK_m = 109, + RETROK_n = 110, + RETROK_o = 111, + RETROK_p = 112, + RETROK_q = 113, + RETROK_r = 114, + RETROK_s = 115, + RETROK_t = 116, + RETROK_u = 117, + RETROK_v = 118, + RETROK_w = 119, + RETROK_x = 120, + RETROK_y = 121, + RETROK_z = 122, + RETROK_LEFTBRACE = 123, + RETROK_BAR = 124, + RETROK_RIGHTBRACE = 125, + RETROK_TILDE = 126, + RETROK_DELETE = 127, + + RETROK_KP0 = 256, + RETROK_KP1 = 257, + RETROK_KP2 = 258, + RETROK_KP3 = 259, + RETROK_KP4 = 260, + RETROK_KP5 = 261, + RETROK_KP6 = 262, + RETROK_KP7 = 263, + RETROK_KP8 = 264, + RETROK_KP9 = 265, + RETROK_KP_PERIOD = 266, + RETROK_KP_DIVIDE = 267, + RETROK_KP_MULTIPLY = 268, + RETROK_KP_MINUS = 269, + RETROK_KP_PLUS = 270, + RETROK_KP_ENTER = 271, + RETROK_KP_EQUALS = 272, + + RETROK_UP = 273, + RETROK_DOWN = 274, + RETROK_RIGHT = 275, + RETROK_LEFT = 276, + RETROK_INSERT = 277, + RETROK_HOME = 278, + RETROK_END = 279, + RETROK_PAGEUP = 280, + RETROK_PAGEDOWN = 281, + + RETROK_F1 = 282, + RETROK_F2 = 283, + RETROK_F3 = 284, + RETROK_F4 = 285, + RETROK_F5 = 286, + RETROK_F6 = 287, + RETROK_F7 = 288, + RETROK_F8 = 289, + RETROK_F9 = 290, + RETROK_F10 = 291, + RETROK_F11 = 292, + RETROK_F12 = 293, + RETROK_F13 = 294, + RETROK_F14 = 295, + RETROK_F15 = 296, + + RETROK_NUMLOCK = 300, + RETROK_CAPSLOCK = 301, + RETROK_SCROLLOCK = 302, + RETROK_RSHIFT = 303, + RETROK_LSHIFT = 304, + RETROK_RCTRL = 305, + RETROK_LCTRL = 306, + RETROK_RALT = 307, + RETROK_LALT = 308, + RETROK_RMETA = 309, + RETROK_LMETA = 310, + RETROK_LSUPER = 311, + RETROK_RSUPER = 312, + RETROK_MODE = 313, + RETROK_COMPOSE = 314, + + RETROK_HELP = 315, + RETROK_PRINT = 316, + RETROK_SYSREQ = 317, + RETROK_BREAK = 318, + RETROK_MENU = 319, + RETROK_POWER = 320, + RETROK_EURO = 321, + RETROK_UNDO = 322, + RETROK_OEM_102 = 323, + + RETROK_LAST, + + RETROK_DUMMY = INT_MAX /* Ensure sizeof(enum) == sizeof(int) */ +}; + +enum retro_mod +{ + RETROKMOD_NONE = 0x0000, + + RETROKMOD_SHIFT = 0x01, + RETROKMOD_CTRL = 0x02, + RETROKMOD_ALT = 0x04, + RETROKMOD_META = 0x08, + + RETROKMOD_NUMLOCK = 0x10, + RETROKMOD_CAPSLOCK = 0x20, + RETROKMOD_SCROLLOCK = 0x40, + + RETROKMOD_DUMMY = INT_MAX /* Ensure sizeof(enum) == sizeof(int) */ +}; + +/* If set, this call is not part of the public libretro API yet. It can + * change or be removed at any time. */ +#define RETRO_ENVIRONMENT_EXPERIMENTAL 0x10000 +/* Environment callback to be used internally in frontend. */ +#define RETRO_ENVIRONMENT_PRIVATE 0x20000 + +/* Environment commands. */ +#define RETRO_ENVIRONMENT_SET_ROTATION 1 /* const unsigned * -- + * Sets screen rotation of graphics. + * Valid values are 0, 1, 2, 3, which rotates screen by 0, 90, 180, + * 270 degrees counter-clockwise respectively. + */ +#define RETRO_ENVIRONMENT_GET_OVERSCAN 2 /* bool * -- + * NOTE: As of 2019 this callback is considered deprecated in favor of + * using core options to manage overscan in a more nuanced, core-specific way. + * + * Boolean value whether or not the implementation should use overscan, + * or crop away overscan. + */ +#define RETRO_ENVIRONMENT_GET_CAN_DUPE 3 /* bool * -- + * Boolean value whether or not frontend supports frame duping, + * passing NULL to video frame callback. + */ + + /* Environ 4, 5 are no longer supported (GET_VARIABLE / SET_VARIABLES), + * and reserved to avoid possible ABI clash. + */ + +#define RETRO_ENVIRONMENT_SET_MESSAGE 6 /* const struct retro_message * -- + * Sets a message to be displayed in implementation-specific manner + * for a certain amount of 'frames'. + * Should not be used for trivial messages, which should simply be + * logged via RETRO_ENVIRONMENT_GET_LOG_INTERFACE (or as a + * fallback, stderr). + */ +#define RETRO_ENVIRONMENT_SHUTDOWN 7 /* N/A (NULL) -- + * Requests the frontend to shutdown. + * Should only be used if game has a specific + * way to shutdown the game from a menu item or similar. + */ +#define RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL 8 + /* const unsigned * -- + * Gives a hint to the frontend how demanding this implementation + * is on a system. E.g. reporting a level of 2 means + * this implementation should run decently on all frontends + * of level 2 and up. + * + * It can be used by the frontend to potentially warn + * about too demanding implementations. + * + * The levels are "floating". + * + * This function can be called on a per-game basis, + * as certain games an implementation can play might be + * particularly demanding. + * If called, it should be called in retro_load_game(). + */ +#define RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY 9 + /* const char ** -- + * Returns the "system" directory of the frontend. + * This directory can be used to store system specific + * content such as BIOSes, configuration data, etc. + * The returned value can be NULL. + * If so, no such directory is defined, + * and it's up to the implementation to find a suitable directory. + * + * NOTE: Some cores used this folder also for "save" data such as + * memory cards, etc, for lack of a better place to put it. + * This is now discouraged, and if possible, cores should try to + * use the new GET_SAVE_DIRECTORY. + */ +#define RETRO_ENVIRONMENT_SET_PIXEL_FORMAT 10 + /* const enum retro_pixel_format * -- + * Sets the internal pixel format used by the implementation. + * The default pixel format is RETRO_PIXEL_FORMAT_0RGB1555. + * This pixel format however, is deprecated (see enum retro_pixel_format). + * If the call returns false, the frontend does not support this pixel + * format. + * + * This function should be called inside retro_load_game() or + * retro_get_system_av_info(). + */ +#define RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS 11 + /* const struct retro_input_descriptor * -- + * Sets an array of retro_input_descriptors. + * It is up to the frontend to present this in a usable way. + * The array is terminated by retro_input_descriptor::description + * being set to NULL. + * This function can be called at any time, but it is recommended + * to call it as early as possible. + */ +#define RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK 12 + /* const struct retro_keyboard_callback * -- + * Sets a callback function used to notify core about keyboard events. + */ +#define RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE 13 + /* const struct retro_disk_control_callback * -- + * Sets an interface which frontend can use to eject and insert + * disk images. + * This is used for games which consist of multiple images and + * must be manually swapped out by the user (e.g. PSX). + */ +#define RETRO_ENVIRONMENT_SET_HW_RENDER 14 + /* struct retro_hw_render_callback * -- + * Sets an interface to let a libretro core render with + * hardware acceleration. + * Should be called in retro_load_game(). + * If successful, libretro cores will be able to render to a + * frontend-provided framebuffer. + * The size of this framebuffer will be at least as large as + * max_width/max_height provided in get_av_info(). + * If HW rendering is used, pass only RETRO_HW_FRAME_BUFFER_VALID or + * NULL to retro_video_refresh_t. + */ +#define RETRO_ENVIRONMENT_GET_VARIABLE 15 + /* struct retro_variable * -- + * Interface to acquire user-defined information from environment + * that cannot feasibly be supported in a multi-system way. + * 'key' should be set to a key which has already been set by + * SET_VARIABLES. + * 'data' will be set to a value or NULL. + */ +#define RETRO_ENVIRONMENT_SET_VARIABLES 16 + /* const struct retro_variable * -- + * Allows an implementation to signal the environment + * which variables it might want to check for later using + * GET_VARIABLE. + * This allows the frontend to present these variables to + * a user dynamically. + * This should be called the first time as early as + * possible (ideally in retro_set_environment). + * Afterward it may be called again for the core to communicate + * updated options to the frontend, but the number of core + * options must not change from the number in the initial call. + * + * 'data' points to an array of retro_variable structs + * terminated by a { NULL, NULL } element. + * retro_variable::key should be namespaced to not collide + * with other implementations' keys. E.g. A core called + * 'foo' should use keys named as 'foo_option'. + * retro_variable::value should contain a human readable + * description of the key as well as a '|' delimited list + * of expected values. + * + * The number of possible options should be very limited, + * i.e. it should be feasible to cycle through options + * without a keyboard. + * + * First entry should be treated as a default. + * + * Example entry: + * { "foo_option", "Speed hack coprocessor X; false|true" } + * + * Text before first ';' is description. This ';' must be + * followed by a space, and followed by a list of possible + * values split up with '|'. + * + * Only strings are operated on. The possible values will + * generally be displayed and stored as-is by the frontend. + */ +#define RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE 17 + /* bool * -- + * Result is set to true if some variables are updated by + * frontend since last call to RETRO_ENVIRONMENT_GET_VARIABLE. + * Variables should be queried with GET_VARIABLE. + */ +#define RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME 18 + /* const bool * -- + * If true, the libretro implementation supports calls to + * retro_load_game() with NULL as argument. + * Used by cores which can run without particular game data. + * This should be called within retro_set_environment() only. + */ +#define RETRO_ENVIRONMENT_GET_LIBRETRO_PATH 19 + /* const char ** -- + * Retrieves the absolute path from where this libretro + * implementation was loaded. + * NULL is returned if the libretro was loaded statically + * (i.e. linked statically to frontend), or if the path cannot be + * determined. + * Mostly useful in cooperation with SET_SUPPORT_NO_GAME as assets can + * be loaded without ugly hacks. + */ + + /* Environment 20 was an obsolete version of SET_AUDIO_CALLBACK. + * It was not used by any known core at the time, + * and was removed from the API. */ +#define RETRO_ENVIRONMENT_SET_FRAME_TIME_CALLBACK 21 + /* const struct retro_frame_time_callback * -- + * Lets the core know how much time has passed since last + * invocation of retro_run(). + * The frontend can tamper with the timing to fake fast-forward, + * slow-motion, frame stepping, etc. + * In this case the delta time will use the reference value + * in frame_time_callback.. + */ +#define RETRO_ENVIRONMENT_SET_AUDIO_CALLBACK 22 + /* const struct retro_audio_callback * -- + * Sets an interface which is used to notify a libretro core about audio + * being available for writing. + * The callback can be called from any thread, so a core using this must + * have a thread safe audio implementation. + * It is intended for games where audio and video are completely + * asynchronous and audio can be generated on the fly. + * This interface is not recommended for use with emulators which have + * highly synchronous audio. + * + * The callback only notifies about writability; the libretro core still + * has to call the normal audio callbacks + * to write audio. The audio callbacks must be called from within the + * notification callback. + * The amount of audio data to write is up to the implementation. + * Generally, the audio callback will be called continously in a loop. + * + * Due to thread safety guarantees and lack of sync between audio and + * video, a frontend can selectively disallow this interface based on + * internal configuration. A core using this interface must also + * implement the "normal" audio interface. + * + * A libretro core using SET_AUDIO_CALLBACK should also make use of + * SET_FRAME_TIME_CALLBACK. + */ +#define RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE 23 + /* struct retro_rumble_interface * -- + * Gets an interface which is used by a libretro core to set + * state of rumble motors in controllers. + * A strong and weak motor is supported, and they can be + * controlled indepedently. + * Should be called from either retro_init() or retro_load_game(). + * Should not be called from retro_set_environment(). + * Returns false if rumble functionality is unavailable. + */ +#define RETRO_ENVIRONMENT_GET_INPUT_DEVICE_CAPABILITIES 24 + /* uint64_t * -- + * Gets a bitmask telling which device type are expected to be + * handled properly in a call to retro_input_state_t. + * Devices which are not handled or recognized always return + * 0 in retro_input_state_t. + * Example bitmask: caps = (1 << RETRO_DEVICE_JOYPAD) | (1 << RETRO_DEVICE_ANALOG). + * Should only be called in retro_run(). + */ +#define RETRO_ENVIRONMENT_GET_SENSOR_INTERFACE (25 | RETRO_ENVIRONMENT_EXPERIMENTAL) + /* struct retro_sensor_interface * -- + * Gets access to the sensor interface. + * The purpose of this interface is to allow + * setting state related to sensors such as polling rate, + * enabling/disable it entirely, etc. + * Reading sensor state is done via the normal + * input_state_callback API. + */ +#define RETRO_ENVIRONMENT_GET_CAMERA_INTERFACE (26 | RETRO_ENVIRONMENT_EXPERIMENTAL) + /* struct retro_camera_callback * -- + * Gets an interface to a video camera driver. + * A libretro core can use this interface to get access to a + * video camera. + * New video frames are delivered in a callback in same + * thread as retro_run(). + * + * GET_CAMERA_INTERFACE should be called in retro_load_game(). + * + * Depending on the camera implementation used, camera frames + * will be delivered as a raw framebuffer, + * or as an OpenGL texture directly. + * + * The core has to tell the frontend here which types of + * buffers can be handled properly. + * An OpenGL texture can only be handled when using a + * libretro GL core (SET_HW_RENDER). + * It is recommended to use a libretro GL core when + * using camera interface. + * + * The camera is not started automatically. The retrieved start/stop + * functions must be used to explicitly + * start and stop the camera driver. + */ +#define RETRO_ENVIRONMENT_GET_LOG_INTERFACE 27 + /* struct retro_log_callback * -- + * Gets an interface for logging. This is useful for + * logging in a cross-platform way + * as certain platforms cannot use stderr for logging. + * It also allows the frontend to + * show logging information in a more suitable way. + * If this interface is not used, libretro cores should + * log to stderr as desired. + */ +#define RETRO_ENVIRONMENT_GET_PERF_INTERFACE 28 + /* struct retro_perf_callback * -- + * Gets an interface for performance counters. This is useful + * for performance logging in a cross-platform way and for detecting + * architecture-specific features, such as SIMD support. + */ +#define RETRO_ENVIRONMENT_GET_LOCATION_INTERFACE 29 + /* struct retro_location_callback * -- + * Gets access to the location interface. + * The purpose of this interface is to be able to retrieve + * location-based information from the host device, + * such as current latitude / longitude. + */ +#define RETRO_ENVIRONMENT_GET_CONTENT_DIRECTORY 30 /* Old name, kept for compatibility. */ +#define RETRO_ENVIRONMENT_GET_CORE_ASSETS_DIRECTORY 30 + /* const char ** -- + * Returns the "core assets" directory of the frontend. + * This directory can be used to store specific assets that the + * core relies upon, such as art assets, + * input data, etc etc. + * The returned value can be NULL. + * If so, no such directory is defined, + * and it's up to the implementation to find a suitable directory. + */ +#define RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY 31 + /* const char ** -- + * Returns the "save" directory of the frontend, unless there is no + * save directory available. The save directory should be used to + * store SRAM, memory cards, high scores, etc, if the libretro core + * cannot use the regular memory interface (retro_get_memory_data()). + * + * If the frontend cannot designate a save directory, it will return + * NULL to indicate that the core should attempt to operate without a + * save directory set. + * + * NOTE: early libretro cores used the system directory for save + * files. Cores that need to be backwards-compatible can still check + * GET_SYSTEM_DIRECTORY. + */ +#define RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO 32 + /* const struct retro_system_av_info * -- + * Sets a new av_info structure. This can only be called from + * within retro_run(). + * This should *only* be used if the core is completely altering the + * internal resolutions, aspect ratios, timings, sampling rate, etc. + * Calling this can require a full reinitialization of video/audio + * drivers in the frontend, + * + * so it is important to call it very sparingly, and usually only with + * the users explicit consent. + * An eventual driver reinitialize will happen so that video and + * audio callbacks + * happening after this call within the same retro_run() call will + * target the newly initialized driver. + * + * This callback makes it possible to support configurable resolutions + * in games, which can be useful to + * avoid setting the "worst case" in max_width/max_height. + * + * ***HIGHLY RECOMMENDED*** Do not call this callback every time + * resolution changes in an emulator core if it's + * expected to be a temporary change, for the reasons of possible + * driver reinitialization. + * This call is not a free pass for not trying to provide + * correct values in retro_get_system_av_info(). If you need to change + * things like aspect ratio or nominal width/height, + * use RETRO_ENVIRONMENT_SET_GEOMETRY, which is a softer variant + * of SET_SYSTEM_AV_INFO. + * + * If this returns false, the frontend does not acknowledge a + * changed av_info struct. + */ +#define RETRO_ENVIRONMENT_SET_PROC_ADDRESS_CALLBACK 33 + /* const struct retro_get_proc_address_interface * -- + * Allows a libretro core to announce support for the + * get_proc_address() interface. + * This interface allows for a standard way to extend libretro where + * use of environment calls are too indirect, + * e.g. for cases where the frontend wants to call directly into the core. + * + * If a core wants to expose this interface, SET_PROC_ADDRESS_CALLBACK + * **MUST** be called from within retro_set_environment(). + */ +#define RETRO_ENVIRONMENT_SET_SUBSYSTEM_INFO 34 + /* const struct retro_subsystem_info * -- + * This environment call introduces the concept of libretro "subsystems". + * A subsystem is a variant of a libretro core which supports + * different kinds of games. + * The purpose of this is to support e.g. emulators which might + * have special needs, e.g. Super Nintendo's Super GameBoy, Sufami Turbo. + * It can also be used to pick among subsystems in an explicit way + * if the libretro implementation is a multi-system emulator itself. + * + * Loading a game via a subsystem is done with retro_load_game_special(), + * and this environment call allows a libretro core to expose which + * subsystems are supported for use with retro_load_game_special(). + * A core passes an array of retro_game_special_info which is terminated + * with a zeroed out retro_game_special_info struct. + * + * If a core wants to use this functionality, SET_SUBSYSTEM_INFO + * **MUST** be called from within retro_set_environment(). + */ +#define RETRO_ENVIRONMENT_SET_CONTROLLER_INFO 35 + /* const struct retro_controller_info * -- + * This environment call lets a libretro core tell the frontend + * which controller subclasses are recognized in calls to + * retro_set_controller_port_device(). + * + * Some emulators such as Super Nintendo support multiple lightgun + * types which must be specifically selected from. It is therefore + * sometimes necessary for a frontend to be able to tell the core + * about a special kind of input device which is not specifcally + * provided by the Libretro API. + * + * In order for a frontend to understand the workings of those devices, + * they must be defined as a specialized subclass of the generic device + * types already defined in the libretro API. + * + * The core must pass an array of const struct retro_controller_info which + * is terminated with a blanked out struct. Each element of the + * retro_controller_info struct corresponds to the ascending port index + * that is passed to retro_set_controller_port_device() when that function + * is called to indicate to the core that the frontend has changed the + * active device subclass. SEE ALSO: retro_set_controller_port_device() + * + * The ascending input port indexes provided by the core in the struct + * are generally presented by frontends as ascending User # or Player #, + * such as Player 1, Player 2, Player 3, etc. Which device subclasses are + * supported can vary per input port. + * + * The first inner element of each entry in the retro_controller_info array + * is a retro_controller_description struct that specifies the names and + * codes of all device subclasses that are available for the corresponding + * User or Player, beginning with the generic Libretro device that the + * subclasses are derived from. The second inner element of each entry is the + * total number of subclasses that are listed in the retro_controller_description. + * + * NOTE: Even if special device types are set in the libretro core, + * libretro should only poll input based on the base input device types. + */ +#define RETRO_ENVIRONMENT_SET_MEMORY_MAPS (36 | RETRO_ENVIRONMENT_EXPERIMENTAL) + /* const struct retro_memory_map * -- + * This environment call lets a libretro core tell the frontend + * about the memory maps this core emulates. + * This can be used to implement, for example, cheats in a core-agnostic way. + * + * Should only be used by emulators; it doesn't make much sense for + * anything else. + * It is recommended to expose all relevant pointers through + * retro_get_memory_* as well. + * + * Can be called from retro_init and retro_load_game. + */ +#define RETRO_ENVIRONMENT_SET_GEOMETRY 37 + /* const struct retro_game_geometry * -- + * This environment call is similar to SET_SYSTEM_AV_INFO for changing + * video parameters, but provides a guarantee that drivers will not be + * reinitialized. + * This can only be called from within retro_run(). + * + * The purpose of this call is to allow a core to alter nominal + * width/heights as well as aspect ratios on-the-fly, which can be + * useful for some emulators to change in run-time. + * + * max_width/max_height arguments are ignored and cannot be changed + * with this call as this could potentially require a reinitialization or a + * non-constant time operation. + * If max_width/max_height are to be changed, SET_SYSTEM_AV_INFO is required. + * + * A frontend must guarantee that this environment call completes in + * constant time. + */ +#define RETRO_ENVIRONMENT_GET_USERNAME 38 + /* const char ** + * Returns the specified username of the frontend, if specified by the user. + * This username can be used as a nickname for a core that has online facilities + * or any other mode where personalization of the user is desirable. + * The returned value can be NULL. + * If this environ callback is used by a core that requires a valid username, + * a default username should be specified by the core. + */ +#define RETRO_ENVIRONMENT_GET_LANGUAGE 39 + /* unsigned * -- + * Returns the specified language of the frontend, if specified by the user. + * It can be used by the core for localization purposes. + */ +#define RETRO_ENVIRONMENT_GET_CURRENT_SOFTWARE_FRAMEBUFFER (40 | RETRO_ENVIRONMENT_EXPERIMENTAL) + /* struct retro_framebuffer * -- + * Returns a preallocated framebuffer which the core can use for rendering + * the frame into when not using SET_HW_RENDER. + * The framebuffer returned from this call must not be used + * after the current call to retro_run() returns. + * + * The goal of this call is to allow zero-copy behavior where a core + * can render directly into video memory, avoiding extra bandwidth cost by copying + * memory from core to video memory. + * + * If this call succeeds and the core renders into it, + * the framebuffer pointer and pitch can be passed to retro_video_refresh_t. + * If the buffer from GET_CURRENT_SOFTWARE_FRAMEBUFFER is to be used, + * the core must pass the exact + * same pointer as returned by GET_CURRENT_SOFTWARE_FRAMEBUFFER; + * i.e. passing a pointer which is offset from the + * buffer is undefined. The width, height and pitch parameters + * must also match exactly to the values obtained from GET_CURRENT_SOFTWARE_FRAMEBUFFER. + * + * It is possible for a frontend to return a different pixel format + * than the one used in SET_PIXEL_FORMAT. This can happen if the frontend + * needs to perform conversion. + * + * It is still valid for a core to render to a different buffer + * even if GET_CURRENT_SOFTWARE_FRAMEBUFFER succeeds. + * + * A frontend must make sure that the pointer obtained from this function is + * writeable (and readable). + */ +#define RETRO_ENVIRONMENT_GET_HW_RENDER_INTERFACE (41 | RETRO_ENVIRONMENT_EXPERIMENTAL) + /* const struct retro_hw_render_interface ** -- + * Returns an API specific rendering interface for accessing API specific data. + * Not all HW rendering APIs support or need this. + * The contents of the returned pointer is specific to the rendering API + * being used. See the various headers like libretro_vulkan.h, etc. + * + * GET_HW_RENDER_INTERFACE cannot be called before context_reset has been called. + * Similarly, after context_destroyed callback returns, + * the contents of the HW_RENDER_INTERFACE are invalidated. + */ +#define RETRO_ENVIRONMENT_SET_SUPPORT_ACHIEVEMENTS (42 | RETRO_ENVIRONMENT_EXPERIMENTAL) + /* const bool * -- + * If true, the libretro implementation supports achievements + * either via memory descriptors set with RETRO_ENVIRONMENT_SET_MEMORY_MAPS + * or via retro_get_memory_data/retro_get_memory_size. + * + * This must be called before the first call to retro_run. + */ +#define RETRO_ENVIRONMENT_SET_HW_RENDER_CONTEXT_NEGOTIATION_INTERFACE (43 | RETRO_ENVIRONMENT_EXPERIMENTAL) + /* const struct retro_hw_render_context_negotiation_interface * -- + * Sets an interface which lets the libretro core negotiate with frontend how a context is created. + * The semantics of this interface depends on which API is used in SET_HW_RENDER earlier. + * This interface will be used when the frontend is trying to create a HW rendering context, + * so it will be used after SET_HW_RENDER, but before the context_reset callback. + */ +#define RETRO_ENVIRONMENT_SET_SERIALIZATION_QUIRKS 44 + /* uint64_t * -- + * Sets quirk flags associated with serialization. The frontend will zero any flags it doesn't + * recognize or support. Should be set in either retro_init or retro_load_game, but not both. + */ +#define RETRO_ENVIRONMENT_SET_HW_SHARED_CONTEXT (44 | RETRO_ENVIRONMENT_EXPERIMENTAL) + /* N/A (null) * -- + * The frontend will try to use a 'shared' hardware context (mostly applicable + * to OpenGL) when a hardware context is being set up. + * + * Returns true if the frontend supports shared hardware contexts and false + * if the frontend does not support shared hardware contexts. + * + * This will do nothing on its own until SET_HW_RENDER env callbacks are + * being used. + */ +#define RETRO_ENVIRONMENT_GET_VFS_INTERFACE (45 | RETRO_ENVIRONMENT_EXPERIMENTAL) + /* struct retro_vfs_interface_info * -- + * Gets access to the VFS interface. + * VFS presence needs to be queried prior to load_game or any + * get_system/save/other_directory being called to let front end know + * core supports VFS before it starts handing out paths. + * It is recomended to do so in retro_set_environment + */ +#define RETRO_ENVIRONMENT_GET_LED_INTERFACE (46 | RETRO_ENVIRONMENT_EXPERIMENTAL) + /* struct retro_led_interface * -- + * Gets an interface which is used by a libretro core to set + * state of LEDs. + */ +#define RETRO_ENVIRONMENT_GET_AUDIO_VIDEO_ENABLE (47 | RETRO_ENVIRONMENT_EXPERIMENTAL) + /* int * -- + * Tells the core if the frontend wants audio or video. + * If disabled, the frontend will discard the audio or video, + * so the core may decide to skip generating a frame or generating audio. + * This is mainly used for increasing performance. + * Bit 0 (value 1): Enable Video + * Bit 1 (value 2): Enable Audio + * Bit 2 (value 4): Use Fast Savestates. + * Bit 3 (value 8): Hard Disable Audio + * Other bits are reserved for future use and will default to zero. + * If video is disabled: + * * The frontend wants the core to not generate any video, + * including presenting frames via hardware acceleration. + * * The frontend's video frame callback will do nothing. + * * After running the frame, the video output of the next frame should be + * no different than if video was enabled, and saving and loading state + * should have no issues. + * If audio is disabled: + * * The frontend wants the core to not generate any audio. + * * The frontend's audio callbacks will do nothing. + * * After running the frame, the audio output of the next frame should be + * no different than if audio was enabled, and saving and loading state + * should have no issues. + * Fast Savestates: + * * Guaranteed to be created by the same binary that will load them. + * * Will not be written to or read from the disk. + * * Suggest that the core assumes loading state will succeed. + * * Suggest that the core updates its memory buffers in-place if possible. + * * Suggest that the core skips clearing memory. + * * Suggest that the core skips resetting the system. + * * Suggest that the core may skip validation steps. + * Hard Disable Audio: + * * Used for a secondary core when running ahead. + * * Indicates that the frontend will never need audio from the core. + * * Suggests that the core may stop synthesizing audio, but this should not + * compromise emulation accuracy. + * * Audio output for the next frame does not matter, and the frontend will + * never need an accurate audio state in the future. + * * State will never be saved when using Hard Disable Audio. + */ +#define RETRO_ENVIRONMENT_GET_MIDI_INTERFACE (48 | RETRO_ENVIRONMENT_EXPERIMENTAL) + /* struct retro_midi_interface ** -- + * Returns a MIDI interface that can be used for raw data I/O. + */ + +#define RETRO_ENVIRONMENT_GET_FASTFORWARDING (49 | RETRO_ENVIRONMENT_EXPERIMENTAL) + /* bool * -- + * Boolean value that indicates whether or not the frontend is in + * fastforwarding mode. + */ + +#define RETRO_ENVIRONMENT_GET_TARGET_REFRESH_RATE (50 | RETRO_ENVIRONMENT_EXPERIMENTAL) + /* float * -- + * Float value that lets us know what target refresh rate + * is curently in use by the frontend. + * + * The core can use the returned value to set an ideal + * refresh rate/framerate. + */ + +#define RETRO_ENVIRONMENT_GET_INPUT_BITMASKS (51 | RETRO_ENVIRONMENT_EXPERIMENTAL) + /* bool * -- + * Boolean value that indicates whether or not the frontend supports + * input bitmasks being returned by retro_input_state_t. The advantage + * of this is that retro_input_state_t has to be only called once to + * grab all button states instead of multiple times. + * + * If it returns true, you can pass RETRO_DEVICE_ID_JOYPAD_MASK as 'id' + * to retro_input_state_t (make sure 'device' is set to RETRO_DEVICE_JOYPAD). + * It will return a bitmask of all the digital buttons. + */ + +#define RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION 52 + /* unsigned * -- + * Unsigned value is the API version number of the core options + * interface supported by the frontend. If callback return false, + * API version is assumed to be 0. + * + * In legacy code, core options are set by passing an array of + * retro_variable structs to RETRO_ENVIRONMENT_SET_VARIABLES. + * This may be still be done regardless of the core options + * interface version. + * + * If version is >= 1 however, core options may instead be set by + * passing an array of retro_core_option_definition structs to + * RETRO_ENVIRONMENT_SET_CORE_OPTIONS, or a 2D array of + * retro_core_option_definition structs to RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL. + * This allows the core to additionally set option sublabel information + * and/or provide localisation support. + * + * If version is >= 2, core options may instead be set by passing + * a retro_core_options_v2 struct to RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2, + * or an array of retro_core_options_v2 structs to + * RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2_INTL. This allows the core + * to additionally set optional core option category information + * for frontends with core option category support. + */ + +#define RETRO_ENVIRONMENT_SET_CORE_OPTIONS 53 + /* const struct retro_core_option_definition ** -- + * Allows an implementation to signal the environment + * which variables it might want to check for later using + * GET_VARIABLE. + * This allows the frontend to present these variables to + * a user dynamically. + * This should only be called if RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION + * returns an API version of >= 1. + * This should be called instead of RETRO_ENVIRONMENT_SET_VARIABLES. + * This should be called the first time as early as + * possible (ideally in retro_set_environment). + * Afterwards it may be called again for the core to communicate + * updated options to the frontend, but the number of core + * options must not change from the number in the initial call. + * + * 'data' points to an array of retro_core_option_definition structs + * terminated by a { NULL, NULL, NULL, {{0}}, NULL } element. + * retro_core_option_definition::key should be namespaced to not collide + * with other implementations' keys. e.g. A core called + * 'foo' should use keys named as 'foo_option'. + * retro_core_option_definition::desc should contain a human readable + * description of the key. + * retro_core_option_definition::info should contain any additional human + * readable information text that a typical user may need to + * understand the functionality of the option. + * retro_core_option_definition::values is an array of retro_core_option_value + * structs terminated by a { NULL, NULL } element. + * > retro_core_option_definition::values[index].value is an expected option + * value. + * > retro_core_option_definition::values[index].label is a human readable + * label used when displaying the value on screen. If NULL, + * the value itself is used. + * retro_core_option_definition::default_value is the default core option + * setting. It must match one of the expected option values in the + * retro_core_option_definition::values array. If it does not, or the + * default value is NULL, the first entry in the + * retro_core_option_definition::values array is treated as the default. + * + * The number of possible option values should be very limited, + * and must be less than RETRO_NUM_CORE_OPTION_VALUES_MAX. + * i.e. it should be feasible to cycle through options + * without a keyboard. + * + * Example entry: + * { + * "foo_option", + * "Speed hack coprocessor X", + * "Provides increased performance at the expense of reduced accuracy", + * { + * { "false", NULL }, + * { "true", NULL }, + * { "unstable", "Turbo (Unstable)" }, + * { NULL, NULL }, + * }, + * "false" + * } + * + * Only strings are operated on. The possible values will + * generally be displayed and stored as-is by the frontend. + */ + +#define RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL 54 + /* const struct retro_core_options_intl * -- + * Allows an implementation to signal the environment + * which variables it might want to check for later using + * GET_VARIABLE. + * This allows the frontend to present these variables to + * a user dynamically. + * This should only be called if RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION + * returns an API version of >= 1. + * This should be called instead of RETRO_ENVIRONMENT_SET_VARIABLES. + * This should be called instead of RETRO_ENVIRONMENT_SET_CORE_OPTIONS. + * This should be called the first time as early as + * possible (ideally in retro_set_environment). + * Afterwards it may be called again for the core to communicate + * updated options to the frontend, but the number of core + * options must not change from the number in the initial call. + * + * This is fundamentally the same as RETRO_ENVIRONMENT_SET_CORE_OPTIONS, + * with the addition of localisation support. The description of the + * RETRO_ENVIRONMENT_SET_CORE_OPTIONS callback should be consulted + * for further details. + * + * 'data' points to a retro_core_options_intl struct. + * + * retro_core_options_intl::us is a pointer to an array of + * retro_core_option_definition structs defining the US English + * core options implementation. It must point to a valid array. + * + * retro_core_options_intl::local is a pointer to an array of + * retro_core_option_definition structs defining core options for + * the current frontend language. It may be NULL (in which case + * retro_core_options_intl::us is used by the frontend). Any items + * missing from this array will be read from retro_core_options_intl::us + * instead. + * + * NOTE: Default core option values are always taken from the + * retro_core_options_intl::us array. Any default values in + * retro_core_options_intl::local array will be ignored. + */ + +#define RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY 55 + /* struct retro_core_option_display * -- + * + * Allows an implementation to signal the environment to show + * or hide a variable when displaying core options. This is + * considered a *suggestion*. The frontend is free to ignore + * this callback, and its implementation not considered mandatory. + * + * 'data' points to a retro_core_option_display struct + * + * retro_core_option_display::key is a variable identifier + * which has already been set by SET_VARIABLES/SET_CORE_OPTIONS. + * + * retro_core_option_display::visible is a boolean, specifying + * whether variable should be displayed + * + * Note that all core option variables will be set visible by + * default when calling SET_VARIABLES/SET_CORE_OPTIONS. + */ + +#define RETRO_ENVIRONMENT_GET_PREFERRED_HW_RENDER 56 + /* unsigned * -- + * + * Allows an implementation to ask frontend preferred hardware + * context to use. Core should use this information to deal + * with what specific context to request with SET_HW_RENDER. + * + * 'data' points to an unsigned variable + */ + +#define RETRO_ENVIRONMENT_GET_DISK_CONTROL_INTERFACE_VERSION 57 + /* unsigned * -- + * Unsigned value is the API version number of the disk control + * interface supported by the frontend. If callback return false, + * API version is assumed to be 0. + * + * In legacy code, the disk control interface is defined by passing + * a struct of type retro_disk_control_callback to + * RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE. + * This may be still be done regardless of the disk control + * interface version. + * + * If version is >= 1 however, the disk control interface may + * instead be defined by passing a struct of type + * retro_disk_control_ext_callback to + * RETRO_ENVIRONMENT_SET_DISK_CONTROL_EXT_INTERFACE. + * This allows the core to provide additional information about + * disk images to the frontend and/or enables extra + * disk control functionality by the frontend. + */ + +#define RETRO_ENVIRONMENT_SET_DISK_CONTROL_EXT_INTERFACE 58 + /* const struct retro_disk_control_ext_callback * -- + * Sets an interface which frontend can use to eject and insert + * disk images, and also obtain information about individual + * disk image files registered by the core. + * This is used for games which consist of multiple images and + * must be manually swapped out by the user (e.g. PSX, floppy disk + * based systems). + */ + +#define RETRO_ENVIRONMENT_GET_MESSAGE_INTERFACE_VERSION 59 + /* unsigned * -- + * Unsigned value is the API version number of the message + * interface supported by the frontend. If callback returns + * false, API version is assumed to be 0. + * + * In legacy code, messages may be displayed in an + * implementation-specific manner by passing a struct + * of type retro_message to RETRO_ENVIRONMENT_SET_MESSAGE. + * This may be still be done regardless of the message + * interface version. + * + * If version is >= 1 however, messages may instead be + * displayed by passing a struct of type retro_message_ext + * to RETRO_ENVIRONMENT_SET_MESSAGE_EXT. This allows the + * core to specify message logging level, priority and + * destination (OSD, logging interface or both). + */ + +#define RETRO_ENVIRONMENT_SET_MESSAGE_EXT 60 + /* const struct retro_message_ext * -- + * Sets a message to be displayed in an implementation-specific + * manner for a certain amount of 'frames'. Additionally allows + * the core to specify message logging level, priority and + * destination (OSD, logging interface or both). + * Should not be used for trivial messages, which should simply be + * logged via RETRO_ENVIRONMENT_GET_LOG_INTERFACE (or as a + * fallback, stderr). + */ + +#define RETRO_ENVIRONMENT_GET_INPUT_MAX_USERS 61 + /* unsigned * -- + * Unsigned value is the number of active input devices + * provided by the frontend. This may change between + * frames, but will remain constant for the duration + * of each frame. + * If callback returns true, a core need not poll any + * input device with an index greater than or equal to + * the number of active devices. + * If callback returns false, the number of active input + * devices is unknown. In this case, all input devices + * should be considered active. + */ + +#define RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK 62 + /* const struct retro_audio_buffer_status_callback * -- + * Lets the core know the occupancy level of the frontend + * audio buffer. Can be used by a core to attempt frame + * skipping in order to avoid buffer under-runs. + * A core may pass NULL to disable buffer status reporting + * in the frontend. + */ + +#define RETRO_ENVIRONMENT_SET_MINIMUM_AUDIO_LATENCY 63 + /* const unsigned * -- + * Sets minimum frontend audio latency in milliseconds. + * Resultant audio latency may be larger than set value, + * or smaller if a hardware limit is encountered. A frontend + * is expected to honour requests up to 512 ms. + * + * - If value is less than current frontend + * audio latency, callback has no effect + * - If value is zero, default frontend audio + * latency is set + * + * May be used by a core to increase audio latency and + * therefore decrease the probability of buffer under-runs + * (crackling) when performing 'intensive' operations. + * A core utilising RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK + * to implement audio-buffer-based frame skipping may achieve + * optimal results by setting the audio latency to a 'high' + * (typically 6x or 8x) integer multiple of the expected + * frame time. + * + * WARNING: This can only be called from within retro_run(). + * Calling this can require a full reinitialization of audio + * drivers in the frontend, so it is important to call it very + * sparingly, and usually only with the users explicit consent. + * An eventual driver reinitialize will happen so that audio + * callbacks happening after this call within the same retro_run() + * call will target the newly initialized driver. + */ + +#define RETRO_ENVIRONMENT_SET_FASTFORWARDING_OVERRIDE 64 + /* const struct retro_fastforwarding_override * -- + * Used by a libretro core to override the current + * fastforwarding mode of the frontend. + * If NULL is passed to this function, the frontend + * will return true if fastforwarding override + * functionality is supported (no change in + * fastforwarding state will occur in this case). + */ + +#define RETRO_ENVIRONMENT_SET_CONTENT_INFO_OVERRIDE 65 + /* const struct retro_system_content_info_override * -- + * Allows an implementation to override 'global' content + * info parameters reported by retro_get_system_info(). + * Overrides also affect subsystem content info parameters + * set via RETRO_ENVIRONMENT_SET_SUBSYSTEM_INFO. + * This function must be called inside retro_set_environment(). + * If callback returns false, content info overrides + * are unsupported by the frontend, and will be ignored. + * If callback returns true, extended game info may be + * retrieved by calling RETRO_ENVIRONMENT_GET_GAME_INFO_EXT + * in retro_load_game() or retro_load_game_special(). + * + * 'data' points to an array of retro_system_content_info_override + * structs terminated by a { NULL, false, false } element. + * If 'data' is NULL, no changes will be made to the frontend; + * a core may therefore pass NULL in order to test whether + * the RETRO_ENVIRONMENT_SET_CONTENT_INFO_OVERRIDE and + * RETRO_ENVIRONMENT_GET_GAME_INFO_EXT callbacks are supported + * by the frontend. + * + * For struct member descriptions, see the definition of + * struct retro_system_content_info_override. + * + * Example: + * + * - struct retro_system_info: + * { + * "My Core", // library_name + * "v1.0", // library_version + * "m3u|md|cue|iso|chd|sms|gg|sg", // valid_extensions + * true, // need_fullpath + * false // block_extract + * } + * + * - Array of struct retro_system_content_info_override: + * { + * { + * "md|sms|gg", // extensions + * false, // need_fullpath + * true // persistent_data + * }, + * { + * "sg", // extensions + * false, // need_fullpath + * false // persistent_data + * }, + * { NULL, false, false } + * } + * + * Result: + * - Files of type m3u, cue, iso, chd will not be + * loaded by the frontend. Frontend will pass a + * valid path to the core, and core will handle + * loading internally + * - Files of type md, sms, gg will be loaded by + * the frontend. A valid memory buffer will be + * passed to the core. This memory buffer will + * remain valid until retro_deinit() returns + * - Files of type sg will be loaded by the frontend. + * A valid memory buffer will be passed to the core. + * This memory buffer will remain valid until + * retro_load_game() (or retro_load_game_special()) + * returns + * + * NOTE: If an extension is listed multiple times in + * an array of retro_system_content_info_override + * structs, only the first instance will be registered + */ + +#define RETRO_ENVIRONMENT_GET_GAME_INFO_EXT 66 + /* const struct retro_game_info_ext ** -- + * Allows an implementation to fetch extended game + * information, providing additional content path + * and memory buffer status details. + * This function may only be called inside + * retro_load_game() or retro_load_game_special(). + * If callback returns false, extended game information + * is unsupported by the frontend. In this case, only + * regular retro_game_info will be available. + * RETRO_ENVIRONMENT_GET_GAME_INFO_EXT is guaranteed + * to return true if RETRO_ENVIRONMENT_SET_CONTENT_INFO_OVERRIDE + * returns true. + * + * 'data' points to an array of retro_game_info_ext structs. + * + * For struct member descriptions, see the definition of + * struct retro_game_info_ext. + * + * - If function is called inside retro_load_game(), + * the retro_game_info_ext array is guaranteed to + * have a size of 1 - i.e. the returned pointer may + * be used to access directly the members of the + * first retro_game_info_ext struct, for example: + * + * struct retro_game_info_ext *game_info_ext; + * if (environ_cb(RETRO_ENVIRONMENT_GET_GAME_INFO_EXT, &game_info_ext)) + * printf("Content Directory: %s\n", game_info_ext->dir); + * + * - If the function is called inside retro_load_game_special(), + * the retro_game_info_ext array is guaranteed to have a + * size equal to the num_info argument passed to + * retro_load_game_special() + */ + +#define RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2 67 + /* const struct retro_core_options_v2 * -- + * Allows an implementation to signal the environment + * which variables it might want to check for later using + * GET_VARIABLE. + * This allows the frontend to present these variables to + * a user dynamically. + * This should only be called if RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION + * returns an API version of >= 2. + * This should be called instead of RETRO_ENVIRONMENT_SET_VARIABLES. + * This should be called instead of RETRO_ENVIRONMENT_SET_CORE_OPTIONS. + * This should be called the first time as early as + * possible (ideally in retro_set_environment). + * Afterwards it may be called again for the core to communicate + * updated options to the frontend, but the number of core + * options must not change from the number in the initial call. + * If RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION returns an API + * version of >= 2, this callback is guaranteed to succeed + * (i.e. callback return value does not indicate success) + * If callback returns true, frontend has core option category + * support. + * If callback returns false, frontend does not have core option + * category support. + * + * 'data' points to a retro_core_options_v2 struct, containing + * of two pointers: + * - retro_core_options_v2::categories is an array of + * retro_core_option_v2_category structs terminated by a + * { NULL, NULL, NULL } element. If retro_core_options_v2::categories + * is NULL, all core options will have no category and will be shown + * at the top level of the frontend core option interface. If frontend + * does not have core option category support, categories array will + * be ignored. + * - retro_core_options_v2::definitions is an array of + * retro_core_option_v2_definition structs terminated by a + * { NULL, NULL, NULL, NULL, NULL, NULL, {{0}}, NULL } + * element. + * + * >> retro_core_option_v2_category notes: + * + * - retro_core_option_v2_category::key should contain string + * that uniquely identifies the core option category. Valid + * key characters are [a-z, A-Z, 0-9, _, -] + * Namespace collisions with other implementations' category + * keys are permitted. + * - retro_core_option_v2_category::desc should contain a human + * readable description of the category key. + * - retro_core_option_v2_category::info should contain any + * additional human readable information text that a typical + * user may need to understand the nature of the core option + * category. + * + * Example entry: + * { + * "advanced_settings", + * "Advanced", + * "Options affecting low-level emulation performance and accuracy." + * } + * + * >> retro_core_option_v2_definition notes: + * + * - retro_core_option_v2_definition::key should be namespaced to not + * collide with other implementations' keys. e.g. A core called + * 'foo' should use keys named as 'foo_option'. Valid key characters + * are [a-z, A-Z, 0-9, _, -]. + * - retro_core_option_v2_definition::desc should contain a human readable + * description of the key. Will be used when the frontend does not + * have core option category support. Examples: "Aspect Ratio" or + * "Video > Aspect Ratio". + * - retro_core_option_v2_definition::desc_categorized should contain a + * human readable description of the key, which will be used when + * frontend has core option category support. Example: "Aspect Ratio", + * where associated retro_core_option_v2_category::desc is "Video". + * If empty or NULL, the string specified by + * retro_core_option_v2_definition::desc will be used instead. + * retro_core_option_v2_definition::desc_categorized will be ignored + * if retro_core_option_v2_definition::category_key is empty or NULL. + * - retro_core_option_v2_definition::info should contain any additional + * human readable information text that a typical user may need to + * understand the functionality of the option. + * - retro_core_option_v2_definition::info_categorized should contain + * any additional human readable information text that a typical user + * may need to understand the functionality of the option, and will be + * used when frontend has core option category support. This is provided + * to accommodate the case where info text references an option by + * name/desc, and the desc/desc_categorized text for that option differ. + * If empty or NULL, the string specified by + * retro_core_option_v2_definition::info will be used instead. + * retro_core_option_v2_definition::info_categorized will be ignored + * if retro_core_option_v2_definition::category_key is empty or NULL. + * - retro_core_option_v2_definition::category_key should contain a + * category identifier (e.g. "video" or "audio") that will be + * assigned to the core option if frontend has core option category + * support. A categorized option will be shown in a subsection/ + * submenu of the frontend core option interface. If key is empty + * or NULL, or if key does not match one of the + * retro_core_option_v2_category::key values in the associated + * retro_core_option_v2_category array, option will have no category + * and will be shown at the top level of the frontend core option + * interface. + * - retro_core_option_v2_definition::values is an array of + * retro_core_option_value structs terminated by a { NULL, NULL } + * element. + * --> retro_core_option_v2_definition::values[index].value is an + * expected option value. + * --> retro_core_option_v2_definition::values[index].label is a + * human readable label used when displaying the value on screen. + * If NULL, the value itself is used. + * - retro_core_option_v2_definition::default_value is the default + * core option setting. It must match one of the expected option + * values in the retro_core_option_v2_definition::values array. If + * it does not, or the default value is NULL, the first entry in the + * retro_core_option_v2_definition::values array is treated as the + * default. + * + * The number of possible option values should be very limited, + * and must be less than RETRO_NUM_CORE_OPTION_VALUES_MAX. + * i.e. it should be feasible to cycle through options + * without a keyboard. + * + * Example entries: + * + * - Uncategorized: + * + * { + * "foo_option", + * "Speed hack coprocessor X", + * NULL, + * "Provides increased performance at the expense of reduced accuracy.", + * NULL, + * NULL, + * { + * { "false", NULL }, + * { "true", NULL }, + * { "unstable", "Turbo (Unstable)" }, + * { NULL, NULL }, + * }, + * "false" + * } + * + * - Categorized: + * + * { + * "foo_option", + * "Advanced > Speed hack coprocessor X", + * "Speed hack coprocessor X", + * "Setting 'Advanced > Speed hack coprocessor X' to 'true' or 'Turbo' provides increased performance at the expense of reduced accuracy", + * "Setting 'Speed hack coprocessor X' to 'true' or 'Turbo' provides increased performance at the expense of reduced accuracy", + * "advanced_settings", + * { + * { "false", NULL }, + * { "true", NULL }, + * { "unstable", "Turbo (Unstable)" }, + * { NULL, NULL }, + * }, + * "false" + * } + * + * Only strings are operated on. The possible values will + * generally be displayed and stored as-is by the frontend. + */ + +#define RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2_INTL 68 + /* const struct retro_core_options_v2_intl * -- + * Allows an implementation to signal the environment + * which variables it might want to check for later using + * GET_VARIABLE. + * This allows the frontend to present these variables to + * a user dynamically. + * This should only be called if RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION + * returns an API version of >= 2. + * This should be called instead of RETRO_ENVIRONMENT_SET_VARIABLES. + * This should be called instead of RETRO_ENVIRONMENT_SET_CORE_OPTIONS. + * This should be called instead of RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL. + * This should be called instead of RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2. + * This should be called the first time as early as + * possible (ideally in retro_set_environment). + * Afterwards it may be called again for the core to communicate + * updated options to the frontend, but the number of core + * options must not change from the number in the initial call. + * If RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION returns an API + * version of >= 2, this callback is guaranteed to succeed + * (i.e. callback return value does not indicate success) + * If callback returns true, frontend has core option category + * support. + * If callback returns false, frontend does not have core option + * category support. + * + * This is fundamentally the same as RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2, + * with the addition of localisation support. The description of the + * RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2 callback should be consulted + * for further details. + * + * 'data' points to a retro_core_options_v2_intl struct. + * + * - retro_core_options_v2_intl::us is a pointer to a + * retro_core_options_v2 struct defining the US English + * core options implementation. It must point to a valid struct. + * + * - retro_core_options_v2_intl::local is a pointer to a + * retro_core_options_v2 struct defining core options for + * the current frontend language. It may be NULL (in which case + * retro_core_options_v2_intl::us is used by the frontend). Any items + * missing from this struct will be read from + * retro_core_options_v2_intl::us instead. + * + * NOTE: Default core option values are always taken from the + * retro_core_options_v2_intl::us struct. Any default values in + * the retro_core_options_v2_intl::local struct will be ignored. + */ + +#define RETRO_ENVIRONMENT_SET_CORE_OPTIONS_UPDATE_DISPLAY_CALLBACK 69 + /* const struct retro_core_options_update_display_callback * -- + * Allows a frontend to signal that a core must update + * the visibility of any dynamically hidden core options, + * and enables the frontend to detect visibility changes. + * Used by the frontend to update the menu display status + * of core options without requiring a call of retro_run(). + * Must be called in retro_set_environment(). + */ + +/* VFS functionality */ + +/* File paths: + * File paths passed as parameters when using this API shall be well formed UNIX-style, + * using "/" (unquoted forward slash) as directory separator regardless of the platform's native separator. + * Paths shall also include at least one forward slash ("game.bin" is an invalid path, use "./game.bin" instead). + * Other than the directory separator, cores shall not make assumptions about path format: + * "C:/path/game.bin", "http://example.com/game.bin", "#game/game.bin", "./game.bin" (without quotes) are all valid paths. + * Cores may replace the basename or remove path components from the end, and/or add new components; + * however, cores shall not append "./", "../" or multiple consecutive forward slashes ("//") to paths they request to front end. + * The frontend is encouraged to make such paths work as well as it can, but is allowed to give up if the core alters paths too much. + * Frontends are encouraged, but not required, to support native file system paths (modulo replacing the directory separator, if applicable). + * Cores are allowed to try using them, but must remain functional if the front rejects such requests. + * Cores are encouraged to use the libretro-common filestream functions for file I/O, + * as they seamlessly integrate with VFS, deal with directory separator replacement as appropriate + * and provide platform-specific fallbacks in cases where front ends do not support VFS. */ + +/* Opaque file handle + * Introduced in VFS API v1 */ +struct retro_vfs_file_handle; + +/* Opaque directory handle + * Introduced in VFS API v3 */ +struct retro_vfs_dir_handle; + +/* File open flags + * Introduced in VFS API v1 */ +#define RETRO_VFS_FILE_ACCESS_READ (1 << 0) /* Read only mode */ +#define RETRO_VFS_FILE_ACCESS_WRITE (1 << 1) /* Write only mode, discard contents and overwrites existing file unless RETRO_VFS_FILE_ACCESS_UPDATE is also specified */ +#define RETRO_VFS_FILE_ACCESS_READ_WRITE (RETRO_VFS_FILE_ACCESS_READ | RETRO_VFS_FILE_ACCESS_WRITE) /* Read-write mode, discard contents and overwrites existing file unless RETRO_VFS_FILE_ACCESS_UPDATE is also specified*/ +#define RETRO_VFS_FILE_ACCESS_UPDATE_EXISTING (1 << 2) /* Prevents discarding content of existing files opened for writing */ + +/* These are only hints. The frontend may choose to ignore them. Other than RAM/CPU/etc use, + and how they react to unlikely external interference (for example someone else writing to that file, + or the file's server going down), behavior will not change. */ +#define RETRO_VFS_FILE_ACCESS_HINT_NONE (0) +/* Indicate that the file will be accessed many times. The frontend should aggressively cache everything. */ +#define RETRO_VFS_FILE_ACCESS_HINT_FREQUENT_ACCESS (1 << 0) + +/* Seek positions */ +#define RETRO_VFS_SEEK_POSITION_START 0 +#define RETRO_VFS_SEEK_POSITION_CURRENT 1 +#define RETRO_VFS_SEEK_POSITION_END 2 + +/* stat() result flags + * Introduced in VFS API v3 */ +#define RETRO_VFS_STAT_IS_VALID (1 << 0) +#define RETRO_VFS_STAT_IS_DIRECTORY (1 << 1) +#define RETRO_VFS_STAT_IS_CHARACTER_SPECIAL (1 << 2) + +/* Get path from opaque handle. Returns the exact same path passed to file_open when getting the handle + * Introduced in VFS API v1 */ +typedef const char *(RETRO_CALLCONV *retro_vfs_get_path_t)(struct retro_vfs_file_handle *stream); + +/* Open a file for reading or writing. If path points to a directory, this will + * fail. Returns the opaque file handle, or NULL for error. + * Introduced in VFS API v1 */ +typedef struct retro_vfs_file_handle *(RETRO_CALLCONV *retro_vfs_open_t)(const char *path, unsigned mode, unsigned hints); + +/* Close the file and release its resources. Must be called if open_file returns non-NULL. Returns 0 on success, -1 on failure. + * Whether the call succeeds ot not, the handle passed as parameter becomes invalid and should no longer be used. + * Introduced in VFS API v1 */ +typedef int (RETRO_CALLCONV *retro_vfs_close_t)(struct retro_vfs_file_handle *stream); + +/* Return the size of the file in bytes, or -1 for error. + * Introduced in VFS API v1 */ +typedef int64_t (RETRO_CALLCONV *retro_vfs_size_t)(struct retro_vfs_file_handle *stream); + +/* Truncate file to specified size. Returns 0 on success or -1 on error + * Introduced in VFS API v2 */ +typedef int64_t (RETRO_CALLCONV *retro_vfs_truncate_t)(struct retro_vfs_file_handle *stream, int64_t length); + +/* Get the current read / write position for the file. Returns -1 for error. + * Introduced in VFS API v1 */ +typedef int64_t (RETRO_CALLCONV *retro_vfs_tell_t)(struct retro_vfs_file_handle *stream); + +/* Set the current read/write position for the file. Returns the new position, -1 for error. + * Introduced in VFS API v1 */ +typedef int64_t (RETRO_CALLCONV *retro_vfs_seek_t)(struct retro_vfs_file_handle *stream, int64_t offset, int seek_position); + +/* Read data from a file. Returns the number of bytes read, or -1 for error. + * Introduced in VFS API v1 */ +typedef int64_t (RETRO_CALLCONV *retro_vfs_read_t)(struct retro_vfs_file_handle *stream, void *s, uint64_t len); + +/* Write data to a file. Returns the number of bytes written, or -1 for error. + * Introduced in VFS API v1 */ +typedef int64_t (RETRO_CALLCONV *retro_vfs_write_t)(struct retro_vfs_file_handle *stream, const void *s, uint64_t len); + +/* Flush pending writes to file, if using buffered IO. Returns 0 on sucess, or -1 on failure. + * Introduced in VFS API v1 */ +typedef int (RETRO_CALLCONV *retro_vfs_flush_t)(struct retro_vfs_file_handle *stream); + +/* Delete the specified file. Returns 0 on success, -1 on failure + * Introduced in VFS API v1 */ +typedef int (RETRO_CALLCONV *retro_vfs_remove_t)(const char *path); + +/* Rename the specified file. Returns 0 on success, -1 on failure + * Introduced in VFS API v1 */ +typedef int (RETRO_CALLCONV *retro_vfs_rename_t)(const char *old_path, const char *new_path); + +/* Stat the specified file. Retruns a bitmask of RETRO_VFS_STAT_* flags, none are set if path was not valid. + * Additionally stores file size in given variable, unless NULL is given. + * Introduced in VFS API v3 */ +typedef int (RETRO_CALLCONV *retro_vfs_stat_t)(const char *path, int32_t *size); + +/* Create the specified directory. Returns 0 on success, -1 on unknown failure, -2 if already exists. + * Introduced in VFS API v3 */ +typedef int (RETRO_CALLCONV *retro_vfs_mkdir_t)(const char *dir); + +/* Open the specified directory for listing. Returns the opaque dir handle, or NULL for error. + * Support for the include_hidden argument may vary depending on the platform. + * Introduced in VFS API v3 */ +typedef struct retro_vfs_dir_handle *(RETRO_CALLCONV *retro_vfs_opendir_t)(const char *dir, bool include_hidden); + +/* Read the directory entry at the current position, and move the read pointer to the next position. + * Returns true on success, false if already on the last entry. + * Introduced in VFS API v3 */ +typedef bool (RETRO_CALLCONV *retro_vfs_readdir_t)(struct retro_vfs_dir_handle *dirstream); + +/* Get the name of the last entry read. Returns a string on success, or NULL for error. + * The returned string pointer is valid until the next call to readdir or closedir. + * Introduced in VFS API v3 */ +typedef const char *(RETRO_CALLCONV *retro_vfs_dirent_get_name_t)(struct retro_vfs_dir_handle *dirstream); + +/* Check if the last entry read was a directory. Returns true if it was, false otherwise (or on error). + * Introduced in VFS API v3 */ +typedef bool (RETRO_CALLCONV *retro_vfs_dirent_is_dir_t)(struct retro_vfs_dir_handle *dirstream); + +/* Close the directory and release its resources. Must be called if opendir returns non-NULL. Returns 0 on success, -1 on failure. + * Whether the call succeeds ot not, the handle passed as parameter becomes invalid and should no longer be used. + * Introduced in VFS API v3 */ +typedef int (RETRO_CALLCONV *retro_vfs_closedir_t)(struct retro_vfs_dir_handle *dirstream); + +struct retro_vfs_interface +{ + /* VFS API v1 */ + retro_vfs_get_path_t get_path; + retro_vfs_open_t open; + retro_vfs_close_t close; + retro_vfs_size_t size; + retro_vfs_tell_t tell; + retro_vfs_seek_t seek; + retro_vfs_read_t read; + retro_vfs_write_t write; + retro_vfs_flush_t flush; + retro_vfs_remove_t remove; + retro_vfs_rename_t rename; + /* VFS API v2 */ + retro_vfs_truncate_t truncate; + /* VFS API v3 */ + retro_vfs_stat_t stat; + retro_vfs_mkdir_t mkdir; + retro_vfs_opendir_t opendir; + retro_vfs_readdir_t readdir; + retro_vfs_dirent_get_name_t dirent_get_name; + retro_vfs_dirent_is_dir_t dirent_is_dir; + retro_vfs_closedir_t closedir; +}; + +struct retro_vfs_interface_info +{ + /* Set by core: should this be higher than the version the front end supports, + * front end will return false in the RETRO_ENVIRONMENT_GET_VFS_INTERFACE call + * Introduced in VFS API v1 */ + uint32_t required_interface_version; + + /* Frontend writes interface pointer here. The frontend also sets the actual + * version, must be at least required_interface_version. + * Introduced in VFS API v1 */ + struct retro_vfs_interface *iface; +}; + +enum retro_hw_render_interface_type +{ + RETRO_HW_RENDER_INTERFACE_VULKAN = 0, + RETRO_HW_RENDER_INTERFACE_D3D9 = 1, + RETRO_HW_RENDER_INTERFACE_D3D10 = 2, + RETRO_HW_RENDER_INTERFACE_D3D11 = 3, + RETRO_HW_RENDER_INTERFACE_D3D12 = 4, + RETRO_HW_RENDER_INTERFACE_GSKIT_PS2 = 5, + RETRO_HW_RENDER_INTERFACE_DUMMY = INT_MAX +}; + +/* Base struct. All retro_hw_render_interface_* types + * contain at least these fields. */ +struct retro_hw_render_interface +{ + enum retro_hw_render_interface_type interface_type; + unsigned interface_version; +}; + +typedef void (RETRO_CALLCONV *retro_set_led_state_t)(int led, int state); +struct retro_led_interface +{ + retro_set_led_state_t set_led_state; +}; + +/* Retrieves the current state of the MIDI input. + * Returns true if it's enabled, false otherwise. */ +typedef bool (RETRO_CALLCONV *retro_midi_input_enabled_t)(void); + +/* Retrieves the current state of the MIDI output. + * Returns true if it's enabled, false otherwise */ +typedef bool (RETRO_CALLCONV *retro_midi_output_enabled_t)(void); + +/* Reads next byte from the input stream. + * Returns true if byte is read, false otherwise. */ +typedef bool (RETRO_CALLCONV *retro_midi_read_t)(uint8_t *byte); + +/* Writes byte to the output stream. + * 'delta_time' is in microseconds and represent time elapsed since previous write. + * Returns true if byte is written, false otherwise. */ +typedef bool (RETRO_CALLCONV *retro_midi_write_t)(uint8_t byte, uint32_t delta_time); + +/* Flushes previously written data. + * Returns true if successful, false otherwise. */ +typedef bool (RETRO_CALLCONV *retro_midi_flush_t)(void); + +struct retro_midi_interface +{ + retro_midi_input_enabled_t input_enabled; + retro_midi_output_enabled_t output_enabled; + retro_midi_read_t read; + retro_midi_write_t write; + retro_midi_flush_t flush; +}; + +enum retro_hw_render_context_negotiation_interface_type +{ + RETRO_HW_RENDER_CONTEXT_NEGOTIATION_INTERFACE_VULKAN = 0, + RETRO_HW_RENDER_CONTEXT_NEGOTIATION_INTERFACE_DUMMY = INT_MAX +}; + +/* Base struct. All retro_hw_render_context_negotiation_interface_* types + * contain at least these fields. */ +struct retro_hw_render_context_negotiation_interface +{ + enum retro_hw_render_context_negotiation_interface_type interface_type; + unsigned interface_version; +}; + +/* Serialized state is incomplete in some way. Set if serialization is + * usable in typical end-user cases but should not be relied upon to + * implement frame-sensitive frontend features such as netplay or + * rerecording. */ +#define RETRO_SERIALIZATION_QUIRK_INCOMPLETE (1 << 0) +/* The core must spend some time initializing before serialization is + * supported. retro_serialize() will initially fail; retro_unserialize() + * and retro_serialize_size() may or may not work correctly either. */ +#define RETRO_SERIALIZATION_QUIRK_MUST_INITIALIZE (1 << 1) +/* Serialization size may change within a session. */ +#define RETRO_SERIALIZATION_QUIRK_CORE_VARIABLE_SIZE (1 << 2) +/* Set by the frontend to acknowledge that it supports variable-sized + * states. */ +#define RETRO_SERIALIZATION_QUIRK_FRONT_VARIABLE_SIZE (1 << 3) +/* Serialized state can only be loaded during the same session. */ +#define RETRO_SERIALIZATION_QUIRK_SINGLE_SESSION (1 << 4) +/* Serialized state cannot be loaded on an architecture with a different + * endianness from the one it was saved on. */ +#define RETRO_SERIALIZATION_QUIRK_ENDIAN_DEPENDENT (1 << 5) +/* Serialized state cannot be loaded on a different platform from the one it + * was saved on for reasons other than endianness, such as word size + * dependence */ +#define RETRO_SERIALIZATION_QUIRK_PLATFORM_DEPENDENT (1 << 6) + +#define RETRO_MEMDESC_CONST (1 << 0) /* The frontend will never change this memory area once retro_load_game has returned. */ +#define RETRO_MEMDESC_BIGENDIAN (1 << 1) /* The memory area contains big endian data. Default is little endian. */ +#define RETRO_MEMDESC_SYSTEM_RAM (1 << 2) /* The memory area is system RAM. This is main RAM of the gaming system. */ +#define RETRO_MEMDESC_SAVE_RAM (1 << 3) /* The memory area is save RAM. This RAM is usually found on a game cartridge, backed up by a battery. */ +#define RETRO_MEMDESC_VIDEO_RAM (1 << 4) /* The memory area is video RAM (VRAM) */ +#define RETRO_MEMDESC_ALIGN_2 (1 << 16) /* All memory access in this area is aligned to their own size, or 2, whichever is smaller. */ +#define RETRO_MEMDESC_ALIGN_4 (2 << 16) +#define RETRO_MEMDESC_ALIGN_8 (3 << 16) +#define RETRO_MEMDESC_MINSIZE_2 (1 << 24) /* All memory in this region is accessed at least 2 bytes at the time. */ +#define RETRO_MEMDESC_MINSIZE_4 (2 << 24) +#define RETRO_MEMDESC_MINSIZE_8 (3 << 24) +struct retro_memory_descriptor +{ + uint64_t flags; + + /* Pointer to the start of the relevant ROM or RAM chip. + * It's strongly recommended to use 'offset' if possible, rather than + * doing math on the pointer. + * + * If the same byte is mapped my multiple descriptors, their descriptors + * must have the same pointer. + * If 'start' does not point to the first byte in the pointer, put the + * difference in 'offset' instead. + * + * May be NULL if there's nothing usable here (e.g. hardware registers and + * open bus). No flags should be set if the pointer is NULL. + * It's recommended to minimize the number of descriptors if possible, + * but not mandatory. */ + void *ptr; + size_t offset; + + /* This is the location in the emulated address space + * where the mapping starts. */ + size_t start; + + /* Which bits must be same as in 'start' for this mapping to apply. + * The first memory descriptor to claim a certain byte is the one + * that applies. + * A bit which is set in 'start' must also be set in this. + * Can be zero, in which case each byte is assumed mapped exactly once. + * In this case, 'len' must be a power of two. */ + size_t select; + + /* If this is nonzero, the set bits are assumed not connected to the + * memory chip's address pins. */ + size_t disconnect; + + /* This one tells the size of the current memory area. + * If, after start+disconnect are applied, the address is higher than + * this, the highest bit of the address is cleared. + * + * If the address is still too high, the next highest bit is cleared. + * Can be zero, in which case it's assumed to be infinite (as limited + * by 'select' and 'disconnect'). */ + size_t len; + + /* To go from emulated address to physical address, the following + * order applies: + * Subtract 'start', pick off 'disconnect', apply 'len', add 'offset'. */ + + /* The address space name must consist of only a-zA-Z0-9_-, + * should be as short as feasible (maximum length is 8 plus the NUL), + * and may not be any other address space plus one or more 0-9A-F + * at the end. + * However, multiple memory descriptors for the same address space is + * allowed, and the address space name can be empty. NULL is treated + * as empty. + * + * Address space names are case sensitive, but avoid lowercase if possible. + * The same pointer may exist in multiple address spaces. + * + * Examples: + * blank+blank - valid (multiple things may be mapped in the same namespace) + * 'Sp'+'Sp' - valid (multiple things may be mapped in the same namespace) + * 'A'+'B' - valid (neither is a prefix of each other) + * 'S'+blank - valid ('S' is not in 0-9A-F) + * 'a'+blank - valid ('a' is not in 0-9A-F) + * 'a'+'A' - valid (neither is a prefix of each other) + * 'AR'+blank - valid ('R' is not in 0-9A-F) + * 'ARB'+blank - valid (the B can't be part of the address either, because + * there is no namespace 'AR') + * blank+'B' - not valid, because it's ambigous which address space B1234 + * would refer to. + * The length can't be used for that purpose; the frontend may want + * to append arbitrary data to an address, without a separator. */ + const char *addrspace; + + /* TODO: When finalizing this one, add a description field, which should be + * "WRAM" or something roughly equally long. */ + + /* TODO: When finalizing this one, replace 'select' with 'limit', which tells + * which bits can vary and still refer to the same address (limit = ~select). + * TODO: limit? range? vary? something else? */ + + /* TODO: When finalizing this one, if 'len' is above what 'select' (or + * 'limit') allows, it's bankswitched. Bankswitched data must have both 'len' + * and 'select' != 0, and the mappings don't tell how the system switches the + * banks. */ + + /* TODO: When finalizing this one, fix the 'len' bit removal order. + * For len=0x1800, pointer 0x1C00 should go to 0x1400, not 0x0C00. + * Algorithm: Take bits highest to lowest, but if it goes above len, clear + * the most recent addition and continue on the next bit. + * TODO: Can the above be optimized? Is "remove the lowest bit set in both + * pointer and 'len'" equivalent? */ + + /* TODO: Some emulators (MAME?) emulate big endian systems by only accessing + * the emulated memory in 32-bit chunks, native endian. But that's nothing + * compared to Darek Mihocka <http://www.emulators.com/docs/nx07_vm101.htm> + * (section Emulation 103 - Nearly Free Byte Reversal) - he flips the ENTIRE + * RAM backwards! I'll want to represent both of those, via some flags. + * + * I suspect MAME either didn't think of that idea, or don't want the #ifdef. + * Not sure which, nor do I really care. */ + + /* TODO: Some of those flags are unused and/or don't really make sense. Clean + * them up. */ +}; + +/* The frontend may use the largest value of 'start'+'select' in a + * certain namespace to infer the size of the address space. + * + * If the address space is larger than that, a mapping with .ptr=NULL + * should be at the end of the array, with .select set to all ones for + * as long as the address space is big. + * + * Sample descriptors (minus .ptr, and RETRO_MEMFLAG_ on the flags): + * SNES WRAM: + * .start=0x7E0000, .len=0x20000 + * (Note that this must be mapped before the ROM in most cases; some of the + * ROM mappers + * try to claim $7E0000, or at least $7E8000.) + * SNES SPC700 RAM: + * .addrspace="S", .len=0x10000 + * SNES WRAM mirrors: + * .flags=MIRROR, .start=0x000000, .select=0xC0E000, .len=0x2000 + * .flags=MIRROR, .start=0x800000, .select=0xC0E000, .len=0x2000 + * SNES WRAM mirrors, alternate equivalent descriptor: + * .flags=MIRROR, .select=0x40E000, .disconnect=~0x1FFF + * (Various similar constructions can be created by combining parts of + * the above two.) + * SNES LoROM (512KB, mirrored a couple of times): + * .flags=CONST, .start=0x008000, .select=0x408000, .disconnect=0x8000, .len=512*1024 + * .flags=CONST, .start=0x400000, .select=0x400000, .disconnect=0x8000, .len=512*1024 + * SNES HiROM (4MB): + * .flags=CONST, .start=0x400000, .select=0x400000, .len=4*1024*1024 + * .flags=CONST, .offset=0x8000, .start=0x008000, .select=0x408000, .len=4*1024*1024 + * SNES ExHiROM (8MB): + * .flags=CONST, .offset=0, .start=0xC00000, .select=0xC00000, .len=4*1024*1024 + * .flags=CONST, .offset=4*1024*1024, .start=0x400000, .select=0xC00000, .len=4*1024*1024 + * .flags=CONST, .offset=0x8000, .start=0x808000, .select=0xC08000, .len=4*1024*1024 + * .flags=CONST, .offset=4*1024*1024+0x8000, .start=0x008000, .select=0xC08000, .len=4*1024*1024 + * Clarify the size of the address space: + * .ptr=NULL, .select=0xFFFFFF + * .len can be implied by .select in many of them, but was included for clarity. + */ + +struct retro_memory_map +{ + const struct retro_memory_descriptor *descriptors; + unsigned num_descriptors; +}; + +struct retro_controller_description +{ + /* Human-readable description of the controller. Even if using a generic + * input device type, this can be set to the particular device type the + * core uses. */ + const char *desc; + + /* Device type passed to retro_set_controller_port_device(). If the device + * type is a sub-class of a generic input device type, use the + * RETRO_DEVICE_SUBCLASS macro to create an ID. + * + * E.g. RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_JOYPAD, 1). */ + unsigned id; +}; + +struct retro_controller_info +{ + const struct retro_controller_description *types; + unsigned num_types; +}; + +struct retro_subsystem_memory_info +{ + /* The extension associated with a memory type, e.g. "psram". */ + const char *extension; + + /* The memory type for retro_get_memory(). This should be at + * least 0x100 to avoid conflict with standardized + * libretro memory types. */ + unsigned type; +}; + +struct retro_subsystem_rom_info +{ + /* Describes what the content is (SGB BIOS, GB ROM, etc). */ + const char *desc; + + /* Same definition as retro_get_system_info(). */ + const char *valid_extensions; + + /* Same definition as retro_get_system_info(). */ + bool need_fullpath; + + /* Same definition as retro_get_system_info(). */ + bool block_extract; + + /* This is set if the content is required to load a game. + * If this is set to false, a zeroed-out retro_game_info can be passed. */ + bool required; + + /* Content can have multiple associated persistent + * memory types (retro_get_memory()). */ + const struct retro_subsystem_memory_info *memory; + unsigned num_memory; +}; + +struct retro_subsystem_info +{ + /* Human-readable string of the subsystem type, e.g. "Super GameBoy" */ + const char *desc; + + /* A computer friendly short string identifier for the subsystem type. + * This name must be [a-z]. + * E.g. if desc is "Super GameBoy", this can be "sgb". + * This identifier can be used for command-line interfaces, etc. + */ + const char *ident; + + /* Infos for each content file. The first entry is assumed to be the + * "most significant" content for frontend purposes. + * E.g. with Super GameBoy, the first content should be the GameBoy ROM, + * as it is the most "significant" content to a user. + * If a frontend creates new file paths based on the content used + * (e.g. savestates), it should use the path for the first ROM to do so. */ + const struct retro_subsystem_rom_info *roms; + + /* Number of content files associated with a subsystem. */ + unsigned num_roms; + + /* The type passed to retro_load_game_special(). */ + unsigned id; +}; + +typedef void (RETRO_CALLCONV *retro_proc_address_t)(void); + +/* libretro API extension functions: + * (None here so far). + * + * Get a symbol from a libretro core. + * Cores should only return symbols which are actual + * extensions to the libretro API. + * + * Frontends should not use this to obtain symbols to standard + * libretro entry points (static linking or dlsym). + * + * The symbol name must be equal to the function name, + * e.g. if void retro_foo(void); exists, the symbol must be called "retro_foo". + * The returned function pointer must be cast to the corresponding type. + */ +typedef retro_proc_address_t (RETRO_CALLCONV *retro_get_proc_address_t)(const char *sym); + +struct retro_get_proc_address_interface +{ + retro_get_proc_address_t get_proc_address; +}; + +enum retro_log_level +{ + RETRO_LOG_DEBUG = 0, + RETRO_LOG_INFO, + RETRO_LOG_WARN, + RETRO_LOG_ERROR, + + RETRO_LOG_DUMMY = INT_MAX +}; + +/* Logging function. Takes log level argument as well. */ +typedef void (RETRO_CALLCONV *retro_log_printf_t)(enum retro_log_level level, + const char *fmt, ...); + +struct retro_log_callback +{ + retro_log_printf_t log; +}; + +/* Performance related functions */ + +/* ID values for SIMD CPU features */ +#define RETRO_SIMD_SSE (1 << 0) +#define RETRO_SIMD_SSE2 (1 << 1) +#define RETRO_SIMD_VMX (1 << 2) +#define RETRO_SIMD_VMX128 (1 << 3) +#define RETRO_SIMD_AVX (1 << 4) +#define RETRO_SIMD_NEON (1 << 5) +#define RETRO_SIMD_SSE3 (1 << 6) +#define RETRO_SIMD_SSSE3 (1 << 7) +#define RETRO_SIMD_MMX (1 << 8) +#define RETRO_SIMD_MMXEXT (1 << 9) +#define RETRO_SIMD_SSE4 (1 << 10) +#define RETRO_SIMD_SSE42 (1 << 11) +#define RETRO_SIMD_AVX2 (1 << 12) +#define RETRO_SIMD_VFPU (1 << 13) +#define RETRO_SIMD_PS (1 << 14) +#define RETRO_SIMD_AES (1 << 15) +#define RETRO_SIMD_VFPV3 (1 << 16) +#define RETRO_SIMD_VFPV4 (1 << 17) +#define RETRO_SIMD_POPCNT (1 << 18) +#define RETRO_SIMD_MOVBE (1 << 19) +#define RETRO_SIMD_CMOV (1 << 20) +#define RETRO_SIMD_ASIMD (1 << 21) + +typedef uint64_t retro_perf_tick_t; +typedef int64_t retro_time_t; + +struct retro_perf_counter +{ + const char *ident; + retro_perf_tick_t start; + retro_perf_tick_t total; + retro_perf_tick_t call_cnt; + + bool registered; +}; + +/* Returns current time in microseconds. + * Tries to use the most accurate timer available. + */ +typedef retro_time_t (RETRO_CALLCONV *retro_perf_get_time_usec_t)(void); + +/* A simple counter. Usually nanoseconds, but can also be CPU cycles. + * Can be used directly if desired (when creating a more sophisticated + * performance counter system). + * */ +typedef retro_perf_tick_t (RETRO_CALLCONV *retro_perf_get_counter_t)(void); + +/* Returns a bit-mask of detected CPU features (RETRO_SIMD_*). */ +typedef uint64_t (RETRO_CALLCONV *retro_get_cpu_features_t)(void); + +/* Asks frontend to log and/or display the state of performance counters. + * Performance counters can always be poked into manually as well. + */ +typedef void (RETRO_CALLCONV *retro_perf_log_t)(void); + +/* Register a performance counter. + * ident field must be set with a discrete value and other values in + * retro_perf_counter must be 0. + * Registering can be called multiple times. To avoid calling to + * frontend redundantly, you can check registered field first. */ +typedef void (RETRO_CALLCONV *retro_perf_register_t)(struct retro_perf_counter *counter); + +/* Starts a registered counter. */ +typedef void (RETRO_CALLCONV *retro_perf_start_t)(struct retro_perf_counter *counter); + +/* Stops a registered counter. */ +typedef void (RETRO_CALLCONV *retro_perf_stop_t)(struct retro_perf_counter *counter); + +/* For convenience it can be useful to wrap register, start and stop in macros. + * E.g.: + * #ifdef LOG_PERFORMANCE + * #define RETRO_PERFORMANCE_INIT(perf_cb, name) static struct retro_perf_counter name = {#name}; if (!name.registered) perf_cb.perf_register(&(name)) + * #define RETRO_PERFORMANCE_START(perf_cb, name) perf_cb.perf_start(&(name)) + * #define RETRO_PERFORMANCE_STOP(perf_cb, name) perf_cb.perf_stop(&(name)) + * #else + * ... Blank macros ... + * #endif + * + * These can then be used mid-functions around code snippets. + * + * extern struct retro_perf_callback perf_cb; * Somewhere in the core. + * + * void do_some_heavy_work(void) + * { + * RETRO_PERFORMANCE_INIT(cb, work_1; + * RETRO_PERFORMANCE_START(cb, work_1); + * heavy_work_1(); + * RETRO_PERFORMANCE_STOP(cb, work_1); + * + * RETRO_PERFORMANCE_INIT(cb, work_2); + * RETRO_PERFORMANCE_START(cb, work_2); + * heavy_work_2(); + * RETRO_PERFORMANCE_STOP(cb, work_2); + * } + * + * void retro_deinit(void) + * { + * perf_cb.perf_log(); * Log all perf counters here for example. + * } + */ + +struct retro_perf_callback +{ + retro_perf_get_time_usec_t get_time_usec; + retro_get_cpu_features_t get_cpu_features; + + retro_perf_get_counter_t get_perf_counter; + retro_perf_register_t perf_register; + retro_perf_start_t perf_start; + retro_perf_stop_t perf_stop; + retro_perf_log_t perf_log; +}; + +/* FIXME: Document the sensor API and work out behavior. + * It will be marked as experimental until then. + */ +enum retro_sensor_action +{ + RETRO_SENSOR_ACCELEROMETER_ENABLE = 0, + RETRO_SENSOR_ACCELEROMETER_DISABLE, + RETRO_SENSOR_GYROSCOPE_ENABLE, + RETRO_SENSOR_GYROSCOPE_DISABLE, + RETRO_SENSOR_ILLUMINANCE_ENABLE, + RETRO_SENSOR_ILLUMINANCE_DISABLE, + + RETRO_SENSOR_DUMMY = INT_MAX +}; + +/* Id values for SENSOR types. */ +#define RETRO_SENSOR_ACCELEROMETER_X 0 +#define RETRO_SENSOR_ACCELEROMETER_Y 1 +#define RETRO_SENSOR_ACCELEROMETER_Z 2 +#define RETRO_SENSOR_GYROSCOPE_X 3 +#define RETRO_SENSOR_GYROSCOPE_Y 4 +#define RETRO_SENSOR_GYROSCOPE_Z 5 +#define RETRO_SENSOR_ILLUMINANCE 6 + +typedef bool (RETRO_CALLCONV *retro_set_sensor_state_t)(unsigned port, + enum retro_sensor_action action, unsigned rate); + +typedef float (RETRO_CALLCONV *retro_sensor_get_input_t)(unsigned port, unsigned id); + +struct retro_sensor_interface +{ + retro_set_sensor_state_t set_sensor_state; + retro_sensor_get_input_t get_sensor_input; +}; + +enum retro_camera_buffer +{ + RETRO_CAMERA_BUFFER_OPENGL_TEXTURE = 0, + RETRO_CAMERA_BUFFER_RAW_FRAMEBUFFER, + + RETRO_CAMERA_BUFFER_DUMMY = INT_MAX +}; + +/* Starts the camera driver. Can only be called in retro_run(). */ +typedef bool (RETRO_CALLCONV *retro_camera_start_t)(void); + +/* Stops the camera driver. Can only be called in retro_run(). */ +typedef void (RETRO_CALLCONV *retro_camera_stop_t)(void); + +/* Callback which signals when the camera driver is initialized + * and/or deinitialized. + * retro_camera_start_t can be called in initialized callback. + */ +typedef void (RETRO_CALLCONV *retro_camera_lifetime_status_t)(void); + +/* A callback for raw framebuffer data. buffer points to an XRGB8888 buffer. + * Width, height and pitch are similar to retro_video_refresh_t. + * First pixel is top-left origin. + */ +typedef void (RETRO_CALLCONV *retro_camera_frame_raw_framebuffer_t)(const uint32_t *buffer, + unsigned width, unsigned height, size_t pitch); + +/* A callback for when OpenGL textures are used. + * + * texture_id is a texture owned by camera driver. + * Its state or content should be considered immutable, except for things like + * texture filtering and clamping. + * + * texture_target is the texture target for the GL texture. + * These can include e.g. GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE, and possibly + * more depending on extensions. + * + * affine points to a packed 3x3 column-major matrix used to apply an affine + * transform to texture coordinates. (affine_matrix * vec3(coord_x, coord_y, 1.0)) + * After transform, normalized texture coord (0, 0) should be bottom-left + * and (1, 1) should be top-right (or (width, height) for RECTANGLE). + * + * GL-specific typedefs are avoided here to avoid relying on gl.h in + * the API definition. + */ +typedef void (RETRO_CALLCONV *retro_camera_frame_opengl_texture_t)(unsigned texture_id, + unsigned texture_target, const float *affine); + +struct retro_camera_callback +{ + /* Set by libretro core. + * Example bitmask: caps = (1 << RETRO_CAMERA_BUFFER_OPENGL_TEXTURE) | (1 << RETRO_CAMERA_BUFFER_RAW_FRAMEBUFFER). + */ + uint64_t caps; + + /* Desired resolution for camera. Is only used as a hint. */ + unsigned width; + unsigned height; + + /* Set by frontend. */ + retro_camera_start_t start; + retro_camera_stop_t stop; + + /* Set by libretro core if raw framebuffer callbacks will be used. */ + retro_camera_frame_raw_framebuffer_t frame_raw_framebuffer; + + /* Set by libretro core if OpenGL texture callbacks will be used. */ + retro_camera_frame_opengl_texture_t frame_opengl_texture; + + /* Set by libretro core. Called after camera driver is initialized and + * ready to be started. + * Can be NULL, in which this callback is not called. + */ + retro_camera_lifetime_status_t initialized; + + /* Set by libretro core. Called right before camera driver is + * deinitialized. + * Can be NULL, in which this callback is not called. + */ + retro_camera_lifetime_status_t deinitialized; +}; + +/* Sets the interval of time and/or distance at which to update/poll + * location-based data. + * + * To ensure compatibility with all location-based implementations, + * values for both interval_ms and interval_distance should be provided. + * + * interval_ms is the interval expressed in milliseconds. + * interval_distance is the distance interval expressed in meters. + */ +typedef void (RETRO_CALLCONV *retro_location_set_interval_t)(unsigned interval_ms, + unsigned interval_distance); + +/* Start location services. The device will start listening for changes to the + * current location at regular intervals (which are defined with + * retro_location_set_interval_t). */ +typedef bool (RETRO_CALLCONV *retro_location_start_t)(void); + +/* Stop location services. The device will stop listening for changes + * to the current location. */ +typedef void (RETRO_CALLCONV *retro_location_stop_t)(void); + +/* Get the position of the current location. Will set parameters to + * 0 if no new location update has happened since the last time. */ +typedef bool (RETRO_CALLCONV *retro_location_get_position_t)(double *lat, double *lon, + double *horiz_accuracy, double *vert_accuracy); + +/* Callback which signals when the location driver is initialized + * and/or deinitialized. + * retro_location_start_t can be called in initialized callback. + */ +typedef void (RETRO_CALLCONV *retro_location_lifetime_status_t)(void); + +struct retro_location_callback +{ + retro_location_start_t start; + retro_location_stop_t stop; + retro_location_get_position_t get_position; + retro_location_set_interval_t set_interval; + + retro_location_lifetime_status_t initialized; + retro_location_lifetime_status_t deinitialized; +}; + +enum retro_rumble_effect +{ + RETRO_RUMBLE_STRONG = 0, + RETRO_RUMBLE_WEAK = 1, + + RETRO_RUMBLE_DUMMY = INT_MAX +}; + +/* Sets rumble state for joypad plugged in port 'port'. + * Rumble effects are controlled independently, + * and setting e.g. strong rumble does not override weak rumble. + * Strength has a range of [0, 0xffff]. + * + * Returns true if rumble state request was honored. + * Calling this before first retro_run() is likely to return false. */ +typedef bool (RETRO_CALLCONV *retro_set_rumble_state_t)(unsigned port, + enum retro_rumble_effect effect, uint16_t strength); + +struct retro_rumble_interface +{ + retro_set_rumble_state_t set_rumble_state; +}; + +/* Notifies libretro that audio data should be written. */ +typedef void (RETRO_CALLCONV *retro_audio_callback_t)(void); + +/* True: Audio driver in frontend is active, and callback is + * expected to be called regularily. + * False: Audio driver in frontend is paused or inactive. + * Audio callback will not be called until set_state has been + * called with true. + * Initial state is false (inactive). + */ +typedef void (RETRO_CALLCONV *retro_audio_set_state_callback_t)(bool enabled); + +struct retro_audio_callback +{ + retro_audio_callback_t callback; + retro_audio_set_state_callback_t set_state; +}; + +/* Notifies a libretro core of time spent since last invocation + * of retro_run() in microseconds. + * + * It will be called right before retro_run() every frame. + * The frontend can tamper with timing to support cases like + * fast-forward, slow-motion and framestepping. + * + * In those scenarios the reference frame time value will be used. */ +typedef int64_t retro_usec_t; +typedef void (RETRO_CALLCONV *retro_frame_time_callback_t)(retro_usec_t usec); +struct retro_frame_time_callback +{ + retro_frame_time_callback_t callback; + /* Represents the time of one frame. It is computed as + * 1000000 / fps, but the implementation will resolve the + * rounding to ensure that framestepping, etc is exact. */ + retro_usec_t reference; +}; + +/* Notifies a libretro core of the current occupancy + * level of the frontend audio buffer. + * + * - active: 'true' if audio buffer is currently + * in use. Will be 'false' if audio is + * disabled in the frontend + * + * - occupancy: Given as a value in the range [0,100], + * corresponding to the occupancy percentage + * of the audio buffer + * + * - underrun_likely: 'true' if the frontend expects an + * audio buffer underrun during the + * next frame (indicates that a core + * should attempt frame skipping) + * + * It will be called right before retro_run() every frame. */ +typedef void (RETRO_CALLCONV *retro_audio_buffer_status_callback_t)( + bool active, unsigned occupancy, bool underrun_likely); +struct retro_audio_buffer_status_callback +{ + retro_audio_buffer_status_callback_t callback; +}; + +/* Pass this to retro_video_refresh_t if rendering to hardware. + * Passing NULL to retro_video_refresh_t is still a frame dupe as normal. + * */ +#define RETRO_HW_FRAME_BUFFER_VALID ((void*)-1) + +/* Invalidates the current HW context. + * Any GL state is lost, and must not be deinitialized explicitly. + * If explicit deinitialization is desired by the libretro core, + * it should implement context_destroy callback. + * If called, all GPU resources must be reinitialized. + * Usually called when frontend reinits video driver. + * Also called first time video driver is initialized, + * allowing libretro core to initialize resources. + */ +typedef void (RETRO_CALLCONV *retro_hw_context_reset_t)(void); + +/* Gets current framebuffer which is to be rendered to. + * Could change every frame potentially. + */ +typedef uintptr_t (RETRO_CALLCONV *retro_hw_get_current_framebuffer_t)(void); + +/* Get a symbol from HW context. */ +typedef retro_proc_address_t (RETRO_CALLCONV *retro_hw_get_proc_address_t)(const char *sym); + +enum retro_hw_context_type +{ + RETRO_HW_CONTEXT_NONE = 0, + /* OpenGL 2.x. Driver can choose to use latest compatibility context. */ + RETRO_HW_CONTEXT_OPENGL = 1, + /* OpenGL ES 2.0. */ + RETRO_HW_CONTEXT_OPENGLES2 = 2, + /* Modern desktop core GL context. Use version_major/ + * version_minor fields to set GL version. */ + RETRO_HW_CONTEXT_OPENGL_CORE = 3, + /* OpenGL ES 3.0 */ + RETRO_HW_CONTEXT_OPENGLES3 = 4, + /* OpenGL ES 3.1+. Set version_major/version_minor. For GLES2 and GLES3, + * use the corresponding enums directly. */ + RETRO_HW_CONTEXT_OPENGLES_VERSION = 5, + + /* Vulkan, see RETRO_ENVIRONMENT_GET_HW_RENDER_INTERFACE. */ + RETRO_HW_CONTEXT_VULKAN = 6, + + /* Direct3D, set version_major to select the type of interface + * returned by RETRO_ENVIRONMENT_GET_HW_RENDER_INTERFACE */ + RETRO_HW_CONTEXT_DIRECT3D = 7, + + RETRO_HW_CONTEXT_DUMMY = INT_MAX +}; + +struct retro_hw_render_callback +{ + /* Which API to use. Set by libretro core. */ + enum retro_hw_context_type context_type; + + /* Called when a context has been created or when it has been reset. + * An OpenGL context is only valid after context_reset() has been called. + * + * When context_reset is called, OpenGL resources in the libretro + * implementation are guaranteed to be invalid. + * + * It is possible that context_reset is called multiple times during an + * application lifecycle. + * If context_reset is called without any notification (context_destroy), + * the OpenGL context was lost and resources should just be recreated + * without any attempt to "free" old resources. + */ + retro_hw_context_reset_t context_reset; + + /* Set by frontend. + * TODO: This is rather obsolete. The frontend should not + * be providing preallocated framebuffers. */ + retro_hw_get_current_framebuffer_t get_current_framebuffer; + + /* Set by frontend. + * Can return all relevant functions, including glClear on Windows. */ + retro_hw_get_proc_address_t get_proc_address; + + /* Set if render buffers should have depth component attached. + * TODO: Obsolete. */ + bool depth; + + /* Set if stencil buffers should be attached. + * TODO: Obsolete. */ + bool stencil; + + /* If depth and stencil are true, a packed 24/8 buffer will be added. + * Only attaching stencil is invalid and will be ignored. */ + + /* Use conventional bottom-left origin convention. If false, + * standard libretro top-left origin semantics are used. + * TODO: Move to GL specific interface. */ + bool bottom_left_origin; + + /* Major version number for core GL context or GLES 3.1+. */ + unsigned version_major; + + /* Minor version number for core GL context or GLES 3.1+. */ + unsigned version_minor; + + /* If this is true, the frontend will go very far to avoid + * resetting context in scenarios like toggling fullscreen, etc. + * TODO: Obsolete? Maybe frontend should just always assume this ... + */ + bool cache_context; + + /* The reset callback might still be called in extreme situations + * such as if the context is lost beyond recovery. + * + * For optimal stability, set this to false, and allow context to be + * reset at any time. + */ + + /* A callback to be called before the context is destroyed in a + * controlled way by the frontend. */ + retro_hw_context_reset_t context_destroy; + + /* OpenGL resources can be deinitialized cleanly at this step. + * context_destroy can be set to NULL, in which resources will + * just be destroyed without any notification. + * + * Even when context_destroy is non-NULL, it is possible that + * context_reset is called without any destroy notification. + * This happens if context is lost by external factors (such as + * notified by GL_ARB_robustness). + * + * In this case, the context is assumed to be already dead, + * and the libretro implementation must not try to free any OpenGL + * resources in the subsequent context_reset. + */ + + /* Creates a debug context. */ + bool debug_context; +}; + +/* Callback type passed in RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK. + * Called by the frontend in response to keyboard events. + * down is set if the key is being pressed, or false if it is being released. + * keycode is the RETROK value of the char. + * character is the text character of the pressed key. (UTF-32). + * key_modifiers is a set of RETROKMOD values or'ed together. + * + * The pressed/keycode state can be indepedent of the character. + * It is also possible that multiple characters are generated from a + * single keypress. + * Keycode events should be treated separately from character events. + * However, when possible, the frontend should try to synchronize these. + * If only a character is posted, keycode should be RETROK_UNKNOWN. + * + * Similarily if only a keycode event is generated with no corresponding + * character, character should be 0. + */ +typedef void (RETRO_CALLCONV *retro_keyboard_event_t)(bool down, unsigned keycode, + uint32_t character, uint16_t key_modifiers); + +struct retro_keyboard_callback +{ + retro_keyboard_event_t callback; +}; + +/* Callbacks for RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE & + * RETRO_ENVIRONMENT_SET_DISK_CONTROL_EXT_INTERFACE. + * Should be set for implementations which can swap out multiple disk + * images in runtime. + * + * If the implementation can do this automatically, it should strive to do so. + * However, there are cases where the user must manually do so. + * + * Overview: To swap a disk image, eject the disk image with + * set_eject_state(true). + * Set the disk index with set_image_index(index). Insert the disk again + * with set_eject_state(false). + */ + +/* If ejected is true, "ejects" the virtual disk tray. + * When ejected, the disk image index can be set. + */ +typedef bool (RETRO_CALLCONV *retro_set_eject_state_t)(bool ejected); + +/* Gets current eject state. The initial state is 'not ejected'. */ +typedef bool (RETRO_CALLCONV *retro_get_eject_state_t)(void); + +/* Gets current disk index. First disk is index 0. + * If return value is >= get_num_images(), no disk is currently inserted. + */ +typedef unsigned (RETRO_CALLCONV *retro_get_image_index_t)(void); + +/* Sets image index. Can only be called when disk is ejected. + * The implementation supports setting "no disk" by using an + * index >= get_num_images(). + */ +typedef bool (RETRO_CALLCONV *retro_set_image_index_t)(unsigned index); + +/* Gets total number of images which are available to use. */ +typedef unsigned (RETRO_CALLCONV *retro_get_num_images_t)(void); + +struct retro_game_info; + +/* Replaces the disk image associated with index. + * Arguments to pass in info have same requirements as retro_load_game(). + * Virtual disk tray must be ejected when calling this. + * + * Replacing a disk image with info = NULL will remove the disk image + * from the internal list. + * As a result, calls to get_image_index() can change. + * + * E.g. replace_image_index(1, NULL), and previous get_image_index() + * returned 4 before. + * Index 1 will be removed, and the new index is 3. + */ +typedef bool (RETRO_CALLCONV *retro_replace_image_index_t)(unsigned index, + const struct retro_game_info *info); + +/* Adds a new valid index (get_num_images()) to the internal disk list. + * This will increment subsequent return values from get_num_images() by 1. + * This image index cannot be used until a disk image has been set + * with replace_image_index. */ +typedef bool (RETRO_CALLCONV *retro_add_image_index_t)(void); + +/* Sets initial image to insert in drive when calling + * core_load_game(). + * Since we cannot pass the initial index when loading + * content (this would require a major API change), this + * is set by the frontend *before* calling the core's + * retro_load_game()/retro_load_game_special() implementation. + * A core should therefore cache the index/path values and handle + * them inside retro_load_game()/retro_load_game_special(). + * - If 'index' is invalid (index >= get_num_images()), the + * core should ignore the set value and instead use 0 + * - 'path' is used purely for error checking - i.e. when + * content is loaded, the core should verify that the + * disk specified by 'index' has the specified file path. + * This is to guard against auto selecting the wrong image + * if (for example) the user should modify an existing M3U + * playlist. We have to let the core handle this because + * set_initial_image() must be called before loading content, + * i.e. the frontend cannot access image paths in advance + * and thus cannot perform the error check itself. + * If set path and content path do not match, the core should + * ignore the set 'index' value and instead use 0 + * Returns 'false' if index or 'path' are invalid, or core + * does not support this functionality + */ +typedef bool (RETRO_CALLCONV *retro_set_initial_image_t)(unsigned index, const char *path); + +/* Fetches the path of the specified disk image file. + * Returns 'false' if index is invalid (index >= get_num_images()) + * or path is otherwise unavailable. + */ +typedef bool (RETRO_CALLCONV *retro_get_image_path_t)(unsigned index, char *path, size_t len); + +/* Fetches a core-provided 'label' for the specified disk + * image file. In the simplest case this may be a file name + * (without extension), but for cores with more complex + * content requirements information may be provided to + * facilitate user disk swapping - for example, a core + * running floppy-disk-based content may uniquely label + * save disks, data disks, level disks, etc. with names + * corresponding to in-game disk change prompts (so the + * frontend can provide better user guidance than a 'dumb' + * disk index value). + * Returns 'false' if index is invalid (index >= get_num_images()) + * or label is otherwise unavailable. + */ +typedef bool (RETRO_CALLCONV *retro_get_image_label_t)(unsigned index, char *label, size_t len); + +struct retro_disk_control_callback +{ + retro_set_eject_state_t set_eject_state; + retro_get_eject_state_t get_eject_state; + + retro_get_image_index_t get_image_index; + retro_set_image_index_t set_image_index; + retro_get_num_images_t get_num_images; + + retro_replace_image_index_t replace_image_index; + retro_add_image_index_t add_image_index; +}; + +struct retro_disk_control_ext_callback +{ + retro_set_eject_state_t set_eject_state; + retro_get_eject_state_t get_eject_state; + + retro_get_image_index_t get_image_index; + retro_set_image_index_t set_image_index; + retro_get_num_images_t get_num_images; + + retro_replace_image_index_t replace_image_index; + retro_add_image_index_t add_image_index; + + /* NOTE: Frontend will only attempt to record/restore + * last used disk index if both set_initial_image() + * and get_image_path() are implemented */ + retro_set_initial_image_t set_initial_image; /* Optional - may be NULL */ + + retro_get_image_path_t get_image_path; /* Optional - may be NULL */ + retro_get_image_label_t get_image_label; /* Optional - may be NULL */ +}; + +enum retro_pixel_format +{ + /* 0RGB1555, native endian. + * 0 bit must be set to 0. + * This pixel format is default for compatibility concerns only. + * If a 15/16-bit pixel format is desired, consider using RGB565. */ + RETRO_PIXEL_FORMAT_0RGB1555 = 0, + + /* XRGB8888, native endian. + * X bits are ignored. */ + RETRO_PIXEL_FORMAT_XRGB8888 = 1, + + /* RGB565, native endian. + * This pixel format is the recommended format to use if a 15/16-bit + * format is desired as it is the pixel format that is typically + * available on a wide range of low-power devices. + * + * It is also natively supported in APIs like OpenGL ES. */ + RETRO_PIXEL_FORMAT_RGB565 = 2, + + /* Ensure sizeof() == sizeof(int). */ + RETRO_PIXEL_FORMAT_UNKNOWN = INT_MAX +}; + +struct retro_message +{ + const char *msg; /* Message to be displayed. */ + unsigned frames; /* Duration in frames of message. */ +}; + +enum retro_message_target +{ + RETRO_MESSAGE_TARGET_ALL = 0, + RETRO_MESSAGE_TARGET_OSD, + RETRO_MESSAGE_TARGET_LOG +}; + +enum retro_message_type +{ + RETRO_MESSAGE_TYPE_NOTIFICATION = 0, + RETRO_MESSAGE_TYPE_NOTIFICATION_ALT, + RETRO_MESSAGE_TYPE_STATUS, + RETRO_MESSAGE_TYPE_PROGRESS +}; + +struct retro_message_ext +{ + /* Message string to be displayed/logged */ + const char *msg; + /* Duration (in ms) of message when targeting the OSD */ + unsigned duration; + /* Message priority when targeting the OSD + * > When multiple concurrent messages are sent to + * the frontend and the frontend does not have the + * capacity to display them all, messages with the + * *highest* priority value should be shown + * > There is no upper limit to a message priority + * value (within the bounds of the unsigned data type) + * > In the reference frontend (RetroArch), the same + * priority values are used for frontend-generated + * notifications, which are typically assigned values + * between 0 and 3 depending upon importance */ + unsigned priority; + /* Message logging level (info, warn, error, etc.) */ + enum retro_log_level level; + /* Message destination: OSD, logging interface or both */ + enum retro_message_target target; + /* Message 'type' when targeting the OSD + * > RETRO_MESSAGE_TYPE_NOTIFICATION: Specifies that a + * message should be handled in identical fashion to + * a standard frontend-generated notification + * > RETRO_MESSAGE_TYPE_NOTIFICATION_ALT: Specifies that + * message is a notification that requires user attention + * or action, but that it should be displayed in a manner + * that differs from standard frontend-generated notifications. + * This would typically correspond to messages that should be + * displayed immediately (independently from any internal + * frontend message queue), and/or which should be visually + * distinguishable from frontend-generated notifications. + * For example, a core may wish to inform the user of + * information related to a disk-change event. It is + * expected that the frontend itself may provide a + * notification in this case; if the core sends a + * message of type RETRO_MESSAGE_TYPE_NOTIFICATION, an + * uncomfortable 'double-notification' may occur. A message + * of RETRO_MESSAGE_TYPE_NOTIFICATION_ALT should therefore + * be presented such that visual conflict with regular + * notifications does not occur + * > RETRO_MESSAGE_TYPE_STATUS: Indicates that message + * is not a standard notification. This typically + * corresponds to 'status' indicators, such as a core's + * internal FPS, which are intended to be displayed + * either permanently while a core is running, or in + * a manner that does not suggest user attention or action + * is required. 'Status' type messages should therefore be + * displayed in a different on-screen location and in a manner + * easily distinguishable from both standard frontend-generated + * notifications and messages of type RETRO_MESSAGE_TYPE_NOTIFICATION_ALT + * > RETRO_MESSAGE_TYPE_PROGRESS: Indicates that message reports + * the progress of an internal core task. For example, in cases + * where a core itself handles the loading of content from a file, + * this may correspond to the percentage of the file that has been + * read. Alternatively, an audio/video playback core may use a + * message of type RETRO_MESSAGE_TYPE_PROGRESS to display the current + * playback position as a percentage of the runtime. 'Progress' type + * messages should therefore be displayed as a literal progress bar, + * where: + * - 'retro_message_ext.msg' is the progress bar title/label + * - 'retro_message_ext.progress' determines the length of + * the progress bar + * NOTE: Message type is a *hint*, and may be ignored + * by the frontend. If a frontend lacks support for + * displaying messages via alternate means than standard + * frontend-generated notifications, it will treat *all* + * messages as having the type RETRO_MESSAGE_TYPE_NOTIFICATION */ + enum retro_message_type type; + /* Task progress when targeting the OSD and message is + * of type RETRO_MESSAGE_TYPE_PROGRESS + * > -1: Unmetered/indeterminate + * > 0-100: Current progress percentage + * NOTE: Since message type is a hint, a frontend may ignore + * progress values. Where relevant, a core should therefore + * include progress percentage within the message string, + * such that the message intent remains clear when displayed + * as a standard frontend-generated notification */ + int8_t progress; +}; + +/* Describes how the libretro implementation maps a libretro input bind + * to its internal input system through a human readable string. + * This string can be used to better let a user configure input. */ +struct retro_input_descriptor +{ + /* Associates given parameters with a description. */ + unsigned port; + unsigned device; + unsigned index; + unsigned id; + + /* Human readable description for parameters. + * The pointer must remain valid until + * retro_unload_game() is called. */ + const char *description; +}; + +struct retro_system_info +{ + /* All pointers are owned by libretro implementation, and pointers must + * remain valid until it is unloaded. */ + + const char *library_name; /* Descriptive name of library. Should not + * contain any version numbers, etc. */ + const char *library_version; /* Descriptive version of core. */ + + const char *valid_extensions; /* A string listing probably content + * extensions the core will be able to + * load, separated with pipe. + * I.e. "bin|rom|iso". + * Typically used for a GUI to filter + * out extensions. */ + + /* Libretro cores that need to have direct access to their content + * files, including cores which use the path of the content files to + * determine the paths of other files, should set need_fullpath to true. + * + * Cores should strive for setting need_fullpath to false, + * as it allows the frontend to perform patching, etc. + * + * If need_fullpath is true and retro_load_game() is called: + * - retro_game_info::path is guaranteed to have a valid path + * - retro_game_info::data and retro_game_info::size are invalid + * + * If need_fullpath is false and retro_load_game() is called: + * - retro_game_info::path may be NULL + * - retro_game_info::data and retro_game_info::size are guaranteed + * to be valid + * + * See also: + * - RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY + * - RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY + */ + bool need_fullpath; + + /* If true, the frontend is not allowed to extract any archives before + * loading the real content. + * Necessary for certain libretro implementations that load games + * from zipped archives. */ + bool block_extract; +}; + +/* Defines overrides which modify frontend handling of + * specific content file types. + * An array of retro_system_content_info_override is + * passed to RETRO_ENVIRONMENT_SET_CONTENT_INFO_OVERRIDE + * NOTE: In the following descriptions, references to + * retro_load_game() may be replaced with + * retro_load_game_special() */ +struct retro_system_content_info_override +{ + /* A list of file extensions for which the override + * should apply, delimited by a 'pipe' character + * (e.g. "md|sms|gg") + * Permitted file extensions are limited to those + * included in retro_system_info::valid_extensions + * and/or retro_subsystem_rom_info::valid_extensions */ + const char *extensions; + + /* Overrides the need_fullpath value set in + * retro_system_info and/or retro_subsystem_rom_info. + * To reiterate: + * + * If need_fullpath is true and retro_load_game() is called: + * - retro_game_info::path is guaranteed to contain a valid + * path to an existent file + * - retro_game_info::data and retro_game_info::size are invalid + * + * If need_fullpath is false and retro_load_game() is called: + * - retro_game_info::path may be NULL + * - retro_game_info::data and retro_game_info::size are guaranteed + * to be valid + * + * In addition: + * + * If need_fullpath is true and retro_load_game() is called: + * - retro_game_info_ext::full_path is guaranteed to contain a valid + * path to an existent file + * - retro_game_info_ext::archive_path may be NULL + * - retro_game_info_ext::archive_file may be NULL + * - retro_game_info_ext::dir is guaranteed to contain a valid path + * to the directory in which the content file exists + * - retro_game_info_ext::name is guaranteed to contain the + * basename of the content file, without extension + * - retro_game_info_ext::ext is guaranteed to contain the + * extension of the content file in lower case format + * - retro_game_info_ext::data and retro_game_info_ext::size + * are invalid + * + * If need_fullpath is false and retro_load_game() is called: + * - If retro_game_info_ext::file_in_archive is false: + * - retro_game_info_ext::full_path is guaranteed to contain + * a valid path to an existent file + * - retro_game_info_ext::archive_path may be NULL + * - retro_game_info_ext::archive_file may be NULL + * - retro_game_info_ext::dir is guaranteed to contain a + * valid path to the directory in which the content file exists + * - retro_game_info_ext::name is guaranteed to contain the + * basename of the content file, without extension + * - retro_game_info_ext::ext is guaranteed to contain the + * extension of the content file in lower case format + * - If retro_game_info_ext::file_in_archive is true: + * - retro_game_info_ext::full_path may be NULL + * - retro_game_info_ext::archive_path is guaranteed to + * contain a valid path to an existent compressed file + * inside which the content file is located + * - retro_game_info_ext::archive_file is guaranteed to + * contain a valid path to an existent content file + * inside the compressed file referred to by + * retro_game_info_ext::archive_path + * e.g. for a compressed file '/path/to/foo.zip' + * containing 'bar.sfc' + * > retro_game_info_ext::archive_path will be '/path/to/foo.zip' + * > retro_game_info_ext::archive_file will be 'bar.sfc' + * - retro_game_info_ext::dir is guaranteed to contain a + * valid path to the directory in which the compressed file + * (containing the content file) exists + * - retro_game_info_ext::name is guaranteed to contain + * EITHER + * 1) the basename of the compressed file (containing + * the content file), without extension + * OR + * 2) the basename of the content file inside the + * compressed file, without extension + * In either case, a core should consider 'name' to + * be the canonical name/ID of the the content file + * - retro_game_info_ext::ext is guaranteed to contain the + * extension of the content file inside the compressed file, + * in lower case format + * - retro_game_info_ext::data and retro_game_info_ext::size are + * guaranteed to be valid */ + bool need_fullpath; + + /* If need_fullpath is false, specifies whether the content + * data buffer available in retro_load_game() is 'persistent' + * + * If persistent_data is false and retro_load_game() is called: + * - retro_game_info::data and retro_game_info::size + * are valid only until retro_load_game() returns + * - retro_game_info_ext::data and retro_game_info_ext::size + * are valid only until retro_load_game() returns + * + * If persistent_data is true and retro_load_game() is called: + * - retro_game_info::data and retro_game_info::size + * are valid until retro_deinit() returns + * - retro_game_info_ext::data and retro_game_info_ext::size + * are valid until retro_deinit() returns */ + bool persistent_data; +}; + +/* Similar to retro_game_info, but provides extended + * information about the source content file and + * game memory buffer status. + * And array of retro_game_info_ext is returned by + * RETRO_ENVIRONMENT_GET_GAME_INFO_EXT + * NOTE: In the following descriptions, references to + * retro_load_game() may be replaced with + * retro_load_game_special() */ +struct retro_game_info_ext +{ + /* - If file_in_archive is false, contains a valid + * path to an existent content file (UTF-8 encoded) + * - If file_in_archive is true, may be NULL */ + const char *full_path; + + /* - If file_in_archive is false, may be NULL + * - If file_in_archive is true, contains a valid path + * to an existent compressed file inside which the + * content file is located (UTF-8 encoded) */ + const char *archive_path; + + /* - If file_in_archive is false, may be NULL + * - If file_in_archive is true, contain a valid path + * to an existent content file inside the compressed + * file referred to by archive_path (UTF-8 encoded) + * e.g. for a compressed file '/path/to/foo.zip' + * containing 'bar.sfc' + * > archive_path will be '/path/to/foo.zip' + * > archive_file will be 'bar.sfc' */ + const char *archive_file; + + /* - If file_in_archive is false, contains a valid path + * to the directory in which the content file exists + * (UTF-8 encoded) + * - If file_in_archive is true, contains a valid path + * to the directory in which the compressed file + * (containing the content file) exists (UTF-8 encoded) */ + const char *dir; + + /* Contains the canonical name/ID of the content file + * (UTF-8 encoded). Intended for use when identifying + * 'complementary' content named after the loaded file - + * i.e. companion data of a different format (a CD image + * required by a ROM), texture packs, internally handled + * save files, etc. + * - If file_in_archive is false, contains the basename + * of the content file, without extension + * - If file_in_archive is true, then string is + * implementation specific. A frontend may choose to + * set a name value of: + * EITHER + * 1) the basename of the compressed file (containing + * the content file), without extension + * OR + * 2) the basename of the content file inside the + * compressed file, without extension + * RetroArch sets the 'name' value according to (1). + * A frontend that supports routine loading of + * content from archives containing multiple unrelated + * content files may set the 'name' value according + * to (2). */ + const char *name; + + /* - If file_in_archive is false, contains the extension + * of the content file in lower case format + * - If file_in_archive is true, contains the extension + * of the content file inside the compressed file, + * in lower case format */ + const char *ext; + + /* String of implementation specific meta-data. */ + const char *meta; + + /* Memory buffer of loaded game content. Will be NULL: + * IF + * - retro_system_info::need_fullpath is true and + * retro_system_content_info_override::need_fullpath + * is unset + * OR + * - retro_system_content_info_override::need_fullpath + * is true */ + const void *data; + + /* Size of game content memory buffer, in bytes */ + size_t size; + + /* True if loaded content file is inside a compressed + * archive */ + bool file_in_archive; + + /* - If data is NULL, value is unset/ignored + * - If data is non-NULL: + * - If persistent_data is false, data and size are + * valid only until retro_load_game() returns + * - If persistent_data is true, data and size are + * are valid until retro_deinit() returns */ + bool persistent_data; +}; + +struct retro_game_geometry +{ + unsigned base_width; /* Nominal video width of game. */ + unsigned base_height; /* Nominal video height of game. */ + unsigned max_width; /* Maximum possible width of game. */ + unsigned max_height; /* Maximum possible height of game. */ + + float aspect_ratio; /* Nominal aspect ratio of game. If + * aspect_ratio is <= 0.0, an aspect ratio + * of base_width / base_height is assumed. + * A frontend could override this setting, + * if desired. */ +}; + +struct retro_system_timing +{ + double fps; /* FPS of video content. */ + double sample_rate; /* Sampling rate of audio. */ +}; + +struct retro_system_av_info +{ + struct retro_game_geometry geometry; + struct retro_system_timing timing; +}; + +struct retro_variable +{ + /* Variable to query in RETRO_ENVIRONMENT_GET_VARIABLE. + * If NULL, obtains the complete environment string if more + * complex parsing is necessary. + * The environment string is formatted as key-value pairs + * delimited by semicolons as so: + * "key1=value1;key2=value2;..." + */ + const char *key; + + /* Value to be obtained. If key does not exist, it is set to NULL. */ + const char *value; +}; + +struct retro_core_option_display +{ + /* Variable to configure in RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY */ + const char *key; + + /* Specifies whether variable should be displayed + * when presenting core options to the user */ + bool visible; +}; + +/* Maximum number of values permitted for a core option + * > Note: We have to set a maximum value due the limitations + * of the C language - i.e. it is not possible to create an + * array of structs each containing a variable sized array, + * so the retro_core_option_definition values array must + * have a fixed size. The size limit of 128 is a balancing + * act - it needs to be large enough to support all 'sane' + * core options, but setting it too large may impact low memory + * platforms. In practise, if a core option has more than + * 128 values then the implementation is likely flawed. + * To quote the above API reference: + * "The number of possible options should be very limited + * i.e. it should be feasible to cycle through options + * without a keyboard." + */ +#define RETRO_NUM_CORE_OPTION_VALUES_MAX 128 + +struct retro_core_option_value +{ + /* Expected option value */ + const char *value; + + /* Human-readable value label. If NULL, value itself + * will be displayed by the frontend */ + const char *label; +}; + +struct retro_core_option_definition +{ + /* Variable to query in RETRO_ENVIRONMENT_GET_VARIABLE. */ + const char *key; + + /* Human-readable core option description (used as menu label) */ + const char *desc; + + /* Human-readable core option information (used as menu sublabel) */ + const char *info; + + /* Array of retro_core_option_value structs, terminated by NULL */ + struct retro_core_option_value values[RETRO_NUM_CORE_OPTION_VALUES_MAX]; + + /* Default core option value. Must match one of the values + * in the retro_core_option_value array, otherwise will be + * ignored */ + const char *default_value; +}; + +struct retro_core_options_intl +{ + /* Pointer to an array of retro_core_option_definition structs + * - US English implementation + * - Must point to a valid array */ + struct retro_core_option_definition *us; + + /* Pointer to an array of retro_core_option_definition structs + * - Implementation for current frontend language + * - May be NULL */ + struct retro_core_option_definition *local; +}; + +struct retro_core_option_v2_category +{ + /* Variable uniquely identifying the + * option category. Valid key characters + * are [a-z, A-Z, 0-9, _, -] */ + const char *key; + + /* Human-readable category description + * > Used as category menu label when + * frontend has core option category + * support */ + const char *desc; + + /* Human-readable category information + * > Used as category menu sublabel when + * frontend has core option category + * support + * > Optional (may be NULL or an empty + * string) */ + const char *info; +}; + +struct retro_core_option_v2_definition +{ + /* Variable to query in RETRO_ENVIRONMENT_GET_VARIABLE. + * Valid key characters are [a-z, A-Z, 0-9, _, -] */ + const char *key; + + /* Human-readable core option description + * > Used as menu label when frontend does + * not have core option category support + * e.g. "Video > Aspect Ratio" */ + const char *desc; + + /* Human-readable core option description + * > Used as menu label when frontend has + * core option category support + * e.g. "Aspect Ratio", where associated + * retro_core_option_v2_category::desc + * is "Video" + * > If empty or NULL, the string specified by + * desc will be used as the menu label + * > Will be ignored (and may be set to NULL) + * if category_key is empty or NULL */ + const char *desc_categorized; + + /* Human-readable core option information + * > Used as menu sublabel */ + const char *info; + + /* Human-readable core option information + * > Used as menu sublabel when frontend + * has core option category support + * (e.g. may be required when info text + * references an option by name/desc, + * and the desc/desc_categorized text + * for that option differ) + * > If empty or NULL, the string specified by + * info will be used as the menu sublabel + * > Will be ignored (and may be set to NULL) + * if category_key is empty or NULL */ + const char *info_categorized; + + /* Variable specifying category (e.g. "video", + * "audio") that will be assigned to the option + * if frontend has core option category support. + * > Categorized options will be displayed in a + * subsection/submenu of the frontend core + * option interface + * > Specified string must match one of the + * retro_core_option_v2_category::key values + * in the associated retro_core_option_v2_category + * array; If no match is not found, specified + * string will be considered as NULL + * > If specified string is empty or NULL, option will + * have no category and will be shown at the top + * level of the frontend core option interface */ + const char *category_key; + + /* Array of retro_core_option_value structs, terminated by NULL */ + struct retro_core_option_value values[RETRO_NUM_CORE_OPTION_VALUES_MAX]; + + /* Default core option value. Must match one of the values + * in the retro_core_option_value array, otherwise will be + * ignored */ + const char *default_value; +}; + +struct retro_core_options_v2 +{ + /* Array of retro_core_option_v2_category structs, + * terminated by NULL + * > If NULL, all entries in definitions array + * will have no category and will be shown at + * the top level of the frontend core option + * interface + * > Will be ignored if frontend does not have + * core option category support */ + struct retro_core_option_v2_category *categories; + + /* Array of retro_core_option_v2_definition structs, + * terminated by NULL */ + struct retro_core_option_v2_definition *definitions; +}; + +struct retro_core_options_v2_intl +{ + /* Pointer to a retro_core_options_v2 struct + * > US English implementation + * > Must point to a valid struct */ + struct retro_core_options_v2 *us; + + /* Pointer to a retro_core_options_v2 struct + * - Implementation for current frontend language + * - May be NULL */ + struct retro_core_options_v2 *local; +}; + +/* Used by the frontend to monitor changes in core option + * visibility. May be called each time any core option + * value is set via the frontend. + * - On each invocation, the core must update the visibility + * of any dynamically hidden options using the + * RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY environment + * callback. + * - On the first invocation, returns 'true' if the visibility + * of any core option has changed since the last call of + * retro_load_game() or retro_load_game_special(). + * - On each subsequent invocation, returns 'true' if the + * visibility of any core option has changed since the last + * time the function was called. */ +typedef bool (RETRO_CALLCONV *retro_core_options_update_display_callback_t)(void); +struct retro_core_options_update_display_callback +{ + retro_core_options_update_display_callback_t callback; +}; + +struct retro_game_info +{ + const char *path; /* Path to game, UTF-8 encoded. + * Sometimes used as a reference for building other paths. + * May be NULL if game was loaded from stdin or similar, + * but in this case some cores will be unable to load `data`. + * So, it is preferable to fabricate something here instead + * of passing NULL, which will help more cores to succeed. + * retro_system_info::need_fullpath requires + * that this path is valid. */ + const void *data; /* Memory buffer of loaded game. Will be NULL + * if need_fullpath was set. */ + size_t size; /* Size of memory buffer. */ + const char *meta; /* String of implementation specific meta-data. */ +}; + +#define RETRO_MEMORY_ACCESS_WRITE (1 << 0) + /* The core will write to the buffer provided by retro_framebuffer::data. */ +#define RETRO_MEMORY_ACCESS_READ (1 << 1) + /* The core will read from retro_framebuffer::data. */ +#define RETRO_MEMORY_TYPE_CACHED (1 << 0) + /* The memory in data is cached. + * If not cached, random writes and/or reading from the buffer is expected to be very slow. */ +struct retro_framebuffer +{ + void *data; /* The framebuffer which the core can render into. + Set by frontend in GET_CURRENT_SOFTWARE_FRAMEBUFFER. + The initial contents of data are unspecified. */ + unsigned width; /* The framebuffer width used by the core. Set by core. */ + unsigned height; /* The framebuffer height used by the core. Set by core. */ + size_t pitch; /* The number of bytes between the beginning of a scanline, + and beginning of the next scanline. + Set by frontend in GET_CURRENT_SOFTWARE_FRAMEBUFFER. */ + enum retro_pixel_format format; /* The pixel format the core must use to render into data. + This format could differ from the format used in + SET_PIXEL_FORMAT. + Set by frontend in GET_CURRENT_SOFTWARE_FRAMEBUFFER. */ + + unsigned access_flags; /* How the core will access the memory in the framebuffer. + RETRO_MEMORY_ACCESS_* flags. + Set by core. */ + unsigned memory_flags; /* Flags telling core how the memory has been mapped. + RETRO_MEMORY_TYPE_* flags. + Set by frontend in GET_CURRENT_SOFTWARE_FRAMEBUFFER. */ +}; + +/* Used by a libretro core to override the current + * fastforwarding mode of the frontend */ +struct retro_fastforwarding_override +{ + /* Specifies the runtime speed multiplier that + * will be applied when 'fastforward' is true. + * For example, a value of 5.0 when running 60 FPS + * content will cap the fast-forward rate at 300 FPS. + * Note that the target multiplier may not be achieved + * if the host hardware has insufficient processing + * power. + * Setting a value of 0.0 (or greater than 0.0 but + * less than 1.0) will result in an uncapped + * fast-forward rate (limited only by hardware + * capacity). + * If the value is negative, it will be ignored + * (i.e. the frontend will use a runtime speed + * multiplier of its own choosing) */ + float ratio; + + /* If true, fastforwarding mode will be enabled. + * If false, fastforwarding mode will be disabled. */ + bool fastforward; + + /* If true, and if supported by the frontend, an + * on-screen notification will be displayed while + * 'fastforward' is true. + * If false, and if supported by the frontend, any + * on-screen fast-forward notifications will be + * suppressed */ + bool notification; + + /* If true, the core will have sole control over + * when fastforwarding mode is enabled/disabled; + * the frontend will not be able to change the + * state set by 'fastforward' until either + * 'inhibit_toggle' is set to false, or the core + * is unloaded */ + bool inhibit_toggle; +}; + +/* Callbacks */ + +/* Environment callback. Gives implementations a way of performing + * uncommon tasks. Extensible. */ +typedef bool (RETRO_CALLCONV *retro_environment_t)(unsigned cmd, void *data); + +/* Render a frame. Pixel format is 15-bit 0RGB1555 native endian + * unless changed (see RETRO_ENVIRONMENT_SET_PIXEL_FORMAT). + * + * Width and height specify dimensions of buffer. + * Pitch specifices length in bytes between two lines in buffer. + * + * For performance reasons, it is highly recommended to have a frame + * that is packed in memory, i.e. pitch == width * byte_per_pixel. + * Certain graphic APIs, such as OpenGL ES, do not like textures + * that are not packed in memory. + */ +typedef void (RETRO_CALLCONV *retro_video_refresh_t)(const void *data, unsigned width, + unsigned height, size_t pitch); + +/* Renders a single audio frame. Should only be used if implementation + * generates a single sample at a time. + * Format is signed 16-bit native endian. + */ +typedef void (RETRO_CALLCONV *retro_audio_sample_t)(int16_t left, int16_t right); + +/* Renders multiple audio frames in one go. + * + * One frame is defined as a sample of left and right channels, interleaved. + * I.e. int16_t buf[4] = { l, r, l, r }; would be 2 frames. + * Only one of the audio callbacks must ever be used. + */ +typedef size_t (RETRO_CALLCONV *retro_audio_sample_batch_t)(const int16_t *data, + size_t frames); + +/* Polls input. */ +typedef void (RETRO_CALLCONV *retro_input_poll_t)(void); + +/* Queries for input for player 'port'. device will be masked with + * RETRO_DEVICE_MASK. + * + * Specialization of devices such as RETRO_DEVICE_JOYPAD_MULTITAP that + * have been set with retro_set_controller_port_device() + * will still use the higher level RETRO_DEVICE_JOYPAD to request input. + */ +typedef int16_t (RETRO_CALLCONV *retro_input_state_t)(unsigned port, unsigned device, + unsigned index, unsigned id); + +/* Sets callbacks. retro_set_environment() is guaranteed to be called + * before retro_init(). + * + * The rest of the set_* functions are guaranteed to have been called + * before the first call to retro_run() is made. */ +RETRO_API void retro_set_environment(retro_environment_t); +RETRO_API void retro_set_video_refresh(retro_video_refresh_t); +RETRO_API void retro_set_audio_sample(retro_audio_sample_t); +RETRO_API void retro_set_audio_sample_batch(retro_audio_sample_batch_t); +RETRO_API void retro_set_input_poll(retro_input_poll_t); +RETRO_API void retro_set_input_state(retro_input_state_t); + +/* Library global initialization/deinitialization. */ +RETRO_API void retro_init(void); +RETRO_API void retro_deinit(void); + +/* Must return RETRO_API_VERSION. Used to validate ABI compatibility + * when the API is revised. */ +RETRO_API unsigned retro_api_version(void); + +/* Gets statically known system info. Pointers provided in *info + * must be statically allocated. + * Can be called at any time, even before retro_init(). */ +RETRO_API void retro_get_system_info(struct retro_system_info *info); + +/* Gets information about system audio/video timings and geometry. + * Can be called only after retro_load_game() has successfully completed. + * NOTE: The implementation of this function might not initialize every + * variable if needed. + * E.g. geom.aspect_ratio might not be initialized if core doesn't + * desire a particular aspect ratio. */ +RETRO_API void retro_get_system_av_info(struct retro_system_av_info *info); + +/* Sets device to be used for player 'port'. + * By default, RETRO_DEVICE_JOYPAD is assumed to be plugged into all + * available ports. + * Setting a particular device type is not a guarantee that libretro cores + * will only poll input based on that particular device type. It is only a + * hint to the libretro core when a core cannot automatically detect the + * appropriate input device type on its own. It is also relevant when a + * core can change its behavior depending on device type. + * + * As part of the core's implementation of retro_set_controller_port_device, + * the core should call RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS to notify the + * frontend if the descriptions for any controls have changed as a + * result of changing the device type. + */ +RETRO_API void retro_set_controller_port_device(unsigned port, unsigned device); + +/* Resets the current game. */ +RETRO_API void retro_reset(void); + +/* Runs the game for one video frame. + * During retro_run(), input_poll callback must be called at least once. + * + * If a frame is not rendered for reasons where a game "dropped" a frame, + * this still counts as a frame, and retro_run() should explicitly dupe + * a frame if GET_CAN_DUPE returns true. + * In this case, the video callback can take a NULL argument for data. + */ +RETRO_API void retro_run(void); + +/* Returns the amount of data the implementation requires to serialize + * internal state (save states). + * Between calls to retro_load_game() and retro_unload_game(), the + * returned size is never allowed to be larger than a previous returned + * value, to ensure that the frontend can allocate a save state buffer once. + */ +RETRO_API size_t retro_serialize_size(void); + +/* Serializes internal state. If failed, or size is lower than + * retro_serialize_size(), it should return false, true otherwise. */ +RETRO_API bool retro_serialize(void *data, size_t size); +RETRO_API bool retro_unserialize(const void *data, size_t size); + +RETRO_API void retro_cheat_reset(void); +RETRO_API void retro_cheat_set(unsigned index, bool enabled, const char *code); + +/* Loads a game. + * Return true to indicate successful loading and false to indicate load failure. + */ +RETRO_API bool retro_load_game(const struct retro_game_info *game); + +/* Loads a "special" kind of game. Should not be used, + * except in extreme cases. */ +RETRO_API bool retro_load_game_special( + unsigned game_type, + const struct retro_game_info *info, size_t num_info +); + +/* Unloads the currently loaded game. Called before retro_deinit(void). */ +RETRO_API void retro_unload_game(void); + +/* Gets region of game. */ +RETRO_API unsigned retro_get_region(void); + +/* Gets region of memory. */ +RETRO_API void *retro_get_memory_data(unsigned id); +RETRO_API size_t retro_get_memory_size(unsigned id); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/libretro-common/include/retro_assert.h b/libretro-common/include/retro_assert.h new file mode 100644 index 0000000..79dbb32 --- /dev/null +++ b/libretro-common/include/retro_assert.h @@ -0,0 +1,35 @@ +/* Copyright (C) 2010-2020 The RetroArch team + * + * --------------------------------------------------------------------------------------- + * The following license statement only applies to this file (retro_assert.h). + * --------------------------------------------------------------------------------------- + * + * Permission is hereby granted, free of charge, + * to any person obtaining a copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation the rights to + * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, + * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __RETRO_ASSERT_H +#define __RETRO_ASSERT_H + +#include <assert.h> + +#ifdef RARCH_INTERNAL +#include <stdio.h> +#define retro_assert(cond) ((void)( (cond) || (printf("Assertion failed at %s:%d.\n", __FILE__, __LINE__), abort(), 0) )) +#else +#define retro_assert(cond) assert(cond) +#endif + +#endif diff --git a/libretro-common/include/retro_common_api.h b/libretro-common/include/retro_common_api.h new file mode 100644 index 0000000..0f68b7d --- /dev/null +++ b/libretro-common/include/retro_common_api.h @@ -0,0 +1,119 @@ +/* Copyright (C) 2010-2020 The RetroArch team + * + * --------------------------------------------------------------------------------------- + * The following license statement only applies to this file (retro_common_api.h). + * --------------------------------------------------------------------------------------- + * + * Permission is hereby granted, free of charge, + * to any person obtaining a copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation the rights to + * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, + * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef _LIBRETRO_COMMON_RETRO_COMMON_API_H +#define _LIBRETRO_COMMON_RETRO_COMMON_API_H + +/* +This file is designed to normalize the libretro-common compiling environment +for public API headers. This should be leaner than a normal compiling environment, +since it gets #included into other project's sources. +*/ + +/* ------------------------------------ */ + +/* +Ordinarily we want to put #ifdef __cplusplus extern "C" in C library +headers to enable them to get used by c++ sources. +However, we want to support building this library as C++ as well, so a +special technique is called for. +*/ + +#define RETRO_BEGIN_DECLS +#define RETRO_END_DECLS + +#ifdef __cplusplus + +#ifdef CXX_BUILD +/* build wants everything to be built as c++, so no extern "C" */ +#else +#undef RETRO_BEGIN_DECLS +#undef RETRO_END_DECLS +#define RETRO_BEGIN_DECLS extern "C" { +#define RETRO_END_DECLS } +#endif + +#else + +/* header is included by a C source file, so no extern "C" */ + +#endif + +/* +IMO, this non-standard ssize_t should not be used. +However, it's a good example of how to handle something like this. +*/ +#ifdef _MSC_VER +#ifndef HAVE_SSIZE_T +#define HAVE_SSIZE_T +#if defined(_WIN64) +typedef __int64 ssize_t; +#elif defined(_WIN32) +typedef int ssize_t; +#endif +#endif +#elif defined(__MACH__) +#include <sys/types.h> +#endif + +#ifdef _MSC_VER +#if _MSC_VER >= 1800 +#include <inttypes.h> +#else +#ifndef PRId64 +#define PRId64 "I64d" +#define PRIu64 "I64u" +#define PRIuPTR "Iu" +#endif +#endif +#else +/* C++11 says this one isn't needed, but apparently (some versions of) mingw require it anyways */ +/* https://stackoverflow.com/questions/8132399/how-to-printf-uint64-t-fails-with-spurious-trailing-in-format */ +/* https://github.com/libretro/RetroArch/issues/6009 */ +#ifndef __STDC_FORMAT_MACROS +#define __STDC_FORMAT_MACROS 1 +#endif +#include <inttypes.h> +#endif +#ifndef PRId64 +#error "inttypes.h is being screwy" +#endif +#define STRING_REP_INT64 "%" PRId64 +#define STRING_REP_UINT64 "%" PRIu64 +#define STRING_REP_USIZE "%" PRIuPTR + +/* +I would like to see retro_inline.h moved in here; possibly boolean too. + +rationale: these are used in public APIs, and it is easier to find problems +and write code that works the first time portably when theyre included uniformly +than to do the analysis from scratch each time you think you need it, for each feature. + +Moreover it helps force you to make hard decisions: if you EVER bring in boolean.h, +then you should pay the price everywhere, so you can see how much grief it will cause. + +Of course, another school of thought is that you should do as little damage as possible +in as few places as possible... +*/ + +/* _LIBRETRO_COMMON_RETRO_COMMON_API_H */ +#endif diff --git a/libretro-common/include/retro_environment.h b/libretro-common/include/retro_environment.h new file mode 100644 index 0000000..1389eb5 --- /dev/null +++ b/libretro-common/include/retro_environment.h @@ -0,0 +1,114 @@ +/* Copyright (C) 2010-2020 The RetroArch team + * + * --------------------------------------------------------------------------------------- + * The following license statement only applies to this file (retro_environment.h). + * --------------------------------------------------------------------------------------- + * + * Permission is hereby granted, free of charge, + * to any person obtaining a copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation the rights to + * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, + * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __LIBRETRO_SDK_ENVIRONMENT_H +#define __LIBRETRO_SDK_ENVIRONMENT_H + +/* +This file is designed to create a normalized environment for compiling +libretro-common's private implementations, or any other sources which might +enjoy use of it's environment (RetroArch for instance). +This should be an elaborately crafted environment so that sources don't +need to be full of platform-specific workarounds. +*/ + +#if defined (__cplusplus) +#if 0 +printf("This is C++, version %d.\n", __cplusplus); +#endif +/* The expected values would be + * 199711L, for ISO/IEC 14882:1998 or 14882:2003 + */ + +#elif defined(__STDC__) +/* This is standard C. */ + +#if (__STDC__ == 1) +/* The implementation is ISO-conforming. */ +#define __STDC_ISO__ +#else +/* The implementation is not ISO-conforming. */ +#endif + +#if defined(__STDC_VERSION__) +#if (__STDC_VERSION__ >= 201112L) +/* This is C11. */ +#define __STDC_C11__ +#elif (__STDC_VERSION__ >= 199901L) +/* This is C99. */ +#define __STDC_C99__ +#elif (__STDC_VERSION__ >= 199409L) +/* This is C89 with amendment 1. */ +#define __STDC_C89__ +#define __STDC_C89_AMENDMENT_1__ +#else +/* This is C89 without amendment 1. */ +#define __STDC_C89__ +#endif +#else /* !defined(__STDC_VERSION__) */ +/* This is C89. __STDC_VERSION__ is not defined. */ +#define __STDC_C89__ +#endif + +#else /* !defined(__STDC__) */ +/* This is not standard C. __STDC__ is not defined. */ +#endif + +#if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__) +/* Try to find out if we're compiling for WinRT or non-WinRT */ +#if defined(_MSC_VER) && defined(__has_include) +#if __has_include(<winapifamily.h>) +#define HAVE_WINAPIFAMILY_H 1 +#else +#define HAVE_WINAPIFAMILY_H 0 +#endif + +/* If _USING_V110_SDK71_ is defined it means we are using the Windows XP toolset. */ +#elif defined(_MSC_VER) && (_MSC_VER >= 1700 && !_USING_V110_SDK71_) /* _MSC_VER == 1700 for Visual Studio 2012 */ +#define HAVE_WINAPIFAMILY_H 1 +#else +#define HAVE_WINAPIFAMILY_H 0 +#endif + +#if HAVE_WINAPIFAMILY_H +#include <winapifamily.h> +#define WINAPI_FAMILY_WINRT (!WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)) +#else +#define WINAPI_FAMILY_WINRT 0 +#endif /* HAVE_WINAPIFAMILY_H */ + +#if WINAPI_FAMILY_WINRT +#undef __WINRT__ +#define __WINRT__ 1 +#endif + +/* MSVC obviously has to have some non-standard constants... */ +#if _M_IX86_FP == 1 +#define __SSE__ 1 +#elif _M_IX86_FP == 2 || (defined(_M_AMD64) || defined(_M_X64)) +#define __SSE__ 1 +#define __SSE2__ 1 +#endif + +#endif + +#endif diff --git a/libretro-common/include/retro_inline.h b/libretro-common/include/retro_inline.h index e4a21f6..b27d6dd 100644 --- a/libretro-common/include/retro_inline.h +++ b/libretro-common/include/retro_inline.h @@ -1,4 +1,4 @@ -/* Copyright (C) 2010-2018 The RetroArch team +/* Copyright (C) 2010-2020 The RetroArch team * * --------------------------------------------------------------------------------------- * The following license statement only applies to this file (retro_inline.h). diff --git a/libretro-common/include/retro_miscellaneous.h b/libretro-common/include/retro_miscellaneous.h index 02aa521..f0dfb5c 100644 --- a/libretro-common/include/retro_miscellaneous.h +++ b/libretro-common/include/retro_miscellaneous.h @@ -1,4 +1,4 @@ -/* Copyright (C) 2010-2017 The RetroArch team +/* Copyright (C) 2010-2020 The RetroArch team * * --------------------------------------------------------------------------------------- * The following license statement only applies to this file (retro_miscellaneous.h). @@ -23,17 +23,24 @@ #ifndef __RARCH_MISCELLANEOUS_H #define __RARCH_MISCELLANEOUS_H +#define RARCH_MAX_SUBSYSTEMS 10 +#define RARCH_MAX_SUBSYSTEM_ROMS 10 + #include <stdint.h> #include <boolean.h> #include <retro_inline.h> -#if defined(_WIN32) && !defined(_XBOX) +#if defined(_WIN32) + +#if defined(_XBOX) +#include <Xtl.h> +#else #ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN #endif #include <windows.h> -#elif defined(_WIN32) && defined(_XBOX) -#include <Xtl.h> +#endif + #endif #include <limits.h> @@ -68,7 +75,7 @@ static INLINE bool bits_any_set(uint32_t* ptr, uint32_t count) } #ifndef PATH_MAX_LENGTH -#if defined(_XBOX1) || defined(_3DS) || defined(PSP) || defined(GEKKO)|| defined(WIIU) +#if defined(_XBOX1) || defined(_3DS) || defined(PSP) || defined(PS2) || defined(GEKKO)|| defined(WIIU) || defined(ORBIS) || defined(__PSL1GHT__) || defined(__PS3__) #define PATH_MAX_LENGTH 512 #else #define PATH_MAX_LENGTH 4096 @@ -97,8 +104,8 @@ static INLINE bool bits_any_set(uint32_t* ptr, uint32_t count) #define BIT16_GET(a, bit) (((a) >> ((bit) & 15)) & 1) #define BIT16_CLEAR_ALL(a) ((a) = 0) -#define BIT32_SET(a, bit) ((a) |= (1 << ((bit) & 31))) -#define BIT32_CLEAR(a, bit) ((a) &= ~(1 << ((bit) & 31))) +#define BIT32_SET(a, bit) ((a) |= (UINT32_C(1) << ((bit) & 31))) +#define BIT32_CLEAR(a, bit) ((a) &= ~(UINT32_C(1) << ((bit) & 31))) #define BIT32_GET(a, bit) (((a) >> ((bit) & 31)) & 1) #define BIT32_CLEAR_ALL(a) ((a) = 0) @@ -107,8 +114,8 @@ static INLINE bool bits_any_set(uint32_t* ptr, uint32_t count) #define BIT64_GET(a, bit) (((a) >> ((bit) & 63)) & 1) #define BIT64_CLEAR_ALL(a) ((a) = 0) -#define BIT128_SET(a, bit) ((a).data[(bit) >> 5] |= (1 << ((bit) & 31))) -#define BIT128_CLEAR(a, bit) ((a).data[(bit) >> 5] &= ~(1 << ((bit) & 31))) +#define BIT128_SET(a, bit) ((a).data[(bit) >> 5] |= (UINT32_C(1) << ((bit) & 31))) +#define BIT128_CLEAR(a, bit) ((a).data[(bit) >> 5] &= ~(UINT32_C(1) << ((bit) & 31))) #define BIT128_GET(a, bit) (((a).data[(bit) >> 5] >> ((bit) & 31)) & 1) #define BIT128_CLEAR_ALL(a) memset(&(a), 0, sizeof(a)) @@ -127,6 +134,16 @@ static INLINE bool bits_any_set(uint32_t* ptr, uint32_t count) #define BIT256_GET_PTR(a, bit) BIT256_GET(*a, bit) #define BIT256_CLEAR_ALL_PTR(a) BIT256_CLEAR_ALL(*a) +#define BIT512_SET(a, bit) BIT256_SET(a, bit) +#define BIT512_CLEAR(a, bit) BIT256_CLEAR(a, bit) +#define BIT512_GET(a, bit) BIT256_GET(a, bit) +#define BIT512_CLEAR_ALL(a) BIT256_CLEAR_ALL(a) + +#define BIT512_SET_PTR(a, bit) BIT512_SET(*a, bit) +#define BIT512_CLEAR_PTR(a, bit) BIT512_CLEAR(*a, bit) +#define BIT512_GET_PTR(a, bit) BIT512_GET(*a, bit) +#define BIT512_CLEAR_ALL_PTR(a) BIT512_CLEAR_ALL(*a) + #define BITS_COPY16_PTR(a,bits) \ { \ BIT128_CLEAR_ALL_PTR(a); \ @@ -139,6 +156,13 @@ static INLINE bool bits_any_set(uint32_t* ptr, uint32_t count) BITS_GET_ELEM_PTR(a, 0) = (bits); \ } +#define BITS_COPY64_PTR(a,bits) \ +{ \ + BIT128_CLEAR_ALL_PTR(a); \ + BITS_GET_ELEM_PTR(a, 0) = (bits); \ + BITS_GET_ELEM_PTR(a, 1) = (bits >> 32); \ +} + /* Helper macros and struct to keep track of many booleans. */ /* This struct has 256 bits. */ typedef struct @@ -146,4 +170,34 @@ typedef struct uint32_t data[8]; } retro_bits_t; +/* This struct has 512 bits. */ +typedef struct +{ + uint32_t data[16]; +} retro_bits_512_t; + +#ifdef _WIN32 +# ifdef _WIN64 +# define PRI_SIZET PRIu64 +# else +# if _MSC_VER == 1800 +# define PRI_SIZET PRIu32 +# else +# define PRI_SIZET "u" +# endif +# endif +#elif defined(PS2) +# define PRI_SIZET "u" +#else +# if (SIZE_MAX == 0xFFFF) +# define PRI_SIZET "hu" +# elif (SIZE_MAX == 0xFFFFFFFF) +# define PRI_SIZET "u" +# elif (SIZE_MAX == 0xFFFFFFFFFFFFFFFF) +# define PRI_SIZET "lu" +# else +# error PRI_SIZET: unknown SIZE_MAX +# endif +#endif + #endif diff --git a/libretro-common/include/streams/file_stream.h b/libretro-common/include/streams/file_stream.h new file mode 100644 index 0000000..ab198b2 --- /dev/null +++ b/libretro-common/include/streams/file_stream.h @@ -0,0 +1,115 @@ +/* Copyright (C) 2010-2020 The RetroArch team + * + * --------------------------------------------------------------------------------------- + * The following license statement only applies to this file (file_stream.h). + * --------------------------------------------------------------------------------------- + * + * Permission is hereby granted, free of charge, + * to any person obtaining a copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation the rights to + * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, + * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __LIBRETRO_SDK_FILE_STREAM_H +#define __LIBRETRO_SDK_FILE_STREAM_H + +#include <stdio.h> +#include <stdint.h> +#include <stdlib.h> +#include <stddef.h> + +#include <sys/types.h> + +#include <libretro.h> +#include <retro_common_api.h> +#include <retro_inline.h> +#include <boolean.h> + +#include <stdarg.h> +#include <vfs/vfs_implementation.h> + +#define FILESTREAM_REQUIRED_VFS_VERSION 2 + +RETRO_BEGIN_DECLS + +typedef struct RFILE RFILE; + +#define FILESTREAM_REQUIRED_VFS_VERSION 2 + +void filestream_vfs_init(const struct retro_vfs_interface_info* vfs_info); + +int64_t filestream_get_size(RFILE *stream); + +int64_t filestream_truncate(RFILE *stream, int64_t length); + +/** + * filestream_open: + * @path : path to file + * @mode : file mode to use when opening (read/write) + * @bufsize : optional buffer size (-1 or 0 to use default) + * + * Opens a file for reading or writing, depending on the requested mode. + * Returns a pointer to an RFILE if opened successfully, otherwise NULL. + **/ +RFILE* filestream_open(const char *path, unsigned mode, unsigned hints); + +int64_t filestream_seek(RFILE *stream, int64_t offset, int seek_position); + +int64_t filestream_read(RFILE *stream, void *data, int64_t len); + +int64_t filestream_write(RFILE *stream, const void *data, int64_t len); + +int64_t filestream_tell(RFILE *stream); + +void filestream_rewind(RFILE *stream); + +int filestream_close(RFILE *stream); + +int64_t filestream_read_file(const char *path, void **buf, int64_t *len); + +char* filestream_gets(RFILE *stream, char *s, size_t len); + +int filestream_getc(RFILE *stream); + +int filestream_scanf(RFILE *stream, const char* format, ...); + +int filestream_eof(RFILE *stream); + +bool filestream_write_file(const char *path, const void *data, int64_t size); + +int filestream_putc(RFILE *stream, int c); + +int filestream_vprintf(RFILE *stream, const char* format, va_list args); + +int filestream_printf(RFILE *stream, const char* format, ...); + +int filestream_error(RFILE *stream); + +int filestream_flush(RFILE *stream); + +int filestream_delete(const char *path); + +int filestream_rename(const char *old_path, const char *new_path); + +const char* filestream_get_path(RFILE *stream); + +bool filestream_exists(const char *path); + +/* Returned pointer must be freed by the caller. */ +char* filestream_getline(RFILE *stream); + +libretro_vfs_implementation_file* filestream_get_vfs_handle(RFILE *stream); + +RETRO_END_DECLS + +#endif diff --git a/libretro-common/include/string/stdstring.h b/libretro-common/include/string/stdstring.h new file mode 100644 index 0000000..e7087d6 --- /dev/null +++ b/libretro-common/include/string/stdstring.h @@ -0,0 +1,250 @@ +/* Copyright (C) 2010-2020 The RetroArch team + * + * --------------------------------------------------------------------------------------- + * The following license statement only applies to this file (stdstring.h). + * --------------------------------------------------------------------------------------- + * + * Permission is hereby granted, free of charge, + * to any person obtaining a copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation the rights to + * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, + * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __LIBRETRO_SDK_STDSTRING_H +#define __LIBRETRO_SDK_STDSTRING_H + +#include <stdlib.h> +#include <stddef.h> +#include <ctype.h> +#include <string.h> +#include <boolean.h> + +#include <retro_common_api.h> +#include <retro_inline.h> +#include <compat/strl.h> + +RETRO_BEGIN_DECLS + +#define STRLEN_CONST(x) ((sizeof((x))-1)) + +#define strcpy_literal(a, b) strcpy(a, b) + +#define string_is_not_equal(a, b) !string_is_equal((a), (b)) + +#define string_is_not_equal_fast(a, b, size) (memcmp(a, b, size) != 0) +#define string_is_equal_fast(a, b, size) (memcmp(a, b, size) == 0) + +#define TOLOWER(c) ((c) | (lr_char_props[(unsigned char)(c)] & 0x20)) +#define TOUPPER(c) ((c) & ~(lr_char_props[(unsigned char)(c)] & 0x20)) + +/* C standard says \f \v are space, but this one disagrees */ +#define ISSPACE(c) (lr_char_props[(unsigned char)(c)] & 0x80) + +#define ISDIGIT(c) (lr_char_props[(unsigned char)(c)] & 0x40) +#define ISALPHA(c) (lr_char_props[(unsigned char)(c)] & 0x20) +#define ISLOWER(c) (lr_char_props[(unsigned char)(c)] & 0x04) +#define ISUPPER(c) (lr_char_props[(unsigned char)(c)] & 0x02) +#define ISALNUM(c) (lr_char_props[(unsigned char)(c)] & 0x60) +#define ISUALPHA(c) (lr_char_props[(unsigned char)(c)] & 0x28) +#define ISUALNUM(c) (lr_char_props[(unsigned char)(c)] & 0x68) +#define IS_XDIGIT(c) (lr_char_props[(unsigned char)(c)] & 0x01) + +/* Deprecated alias, all callers should use string_is_equal_case_insensitive instead */ +#define string_is_equal_noncase string_is_equal_case_insensitive + +static INLINE bool string_is_empty(const char *data) +{ + return !data || (*data == '\0'); +} + +static INLINE bool string_is_equal(const char *a, const char *b) +{ + return (a && b) ? !strcmp(a, b) : false; +} + +static INLINE bool string_starts_with_size(const char *str, const char *prefix, + size_t size) +{ + return (str && prefix) ? !strncmp(prefix, str, size) : false; +} + +static INLINE bool string_starts_with(const char *str, const char *prefix) +{ + return (str && prefix) ? !strncmp(prefix, str, strlen(prefix)) : false; +} + +static INLINE bool string_ends_with_size(const char *str, const char *suffix, + size_t str_len, size_t suffix_len) +{ + return (str_len < suffix_len) ? false : + !memcmp(suffix, str + (str_len - suffix_len), suffix_len); +} + +static INLINE bool string_ends_with(const char *str, const char *suffix) +{ + if (!str || !suffix) + return false; + return string_ends_with_size(str, suffix, strlen(str), strlen(suffix)); +} + +/* Returns the length of 'str' (c.f. strlen()), but only + * checks the first 'size' characters + * - If 'str' is NULL, returns 0 + * - If 'str' is not NULL and no '\0' character is found + * in the first 'size' characters, returns 'size' */ +static INLINE size_t strlen_size(const char *str, size_t size) +{ + size_t i = 0; + if (str) + while (i < size && str[i]) i++; + return i; +} + + +static INLINE bool string_is_equal_case_insensitive(const char *a, + const char *b) +{ + int result = 0; + const unsigned char *p1 = (const unsigned char*)a; + const unsigned char *p2 = (const unsigned char*)b; + + if (!a || !b) + return false; + if (p1 == p2) + return true; + + while ((result = tolower (*p1) - tolower (*p2++)) == 0) + if (*p1++ == '\0') + break; + + return (result == 0); +} + +char *string_to_upper(char *s); + +char *string_to_lower(char *s); + +char *string_ucwords(char *s); + +char *string_replace_substring(const char *in, const char *pattern, + const char *by); + +/* Remove leading whitespaces */ +char *string_trim_whitespace_left(char *const s); + +/* Remove trailing whitespaces */ +char *string_trim_whitespace_right(char *const s); + +/* Remove leading and trailing whitespaces */ +char *string_trim_whitespace(char *const s); + +/* + * Wraps string specified by 'src' to destination buffer + * specified by 'dst' and 'dst_size'. + * This function assumes that all glyphs in the string + * have an on-screen pixel width similar to that of + * regular Latin characters - i.e. it will not wrap + * correctly any text containing so-called 'wide' Unicode + * characters (e.g. CJK languages, emojis, etc.). + * + * @param dst pointer to destination buffer. + * @param dst_size size of destination buffer. + * @param src pointer to input string. + * @param line_width max number of characters per line. + * @param wideglyph_width not used, but is necessary to keep + * compatibility with word_wrap_wideglyph(). + * @param max_lines max lines of destination string. + * 0 means no limit. + */ +void word_wrap(char *dst, size_t dst_size, const char *src, + int line_width, int wideglyph_width, unsigned max_lines); + +/* + * Wraps string specified by 'src' to destination buffer + * specified by 'dst' and 'dst_size'. + * This function assumes that all glyphs in the string + * are: + * - EITHER 'non-wide' Unicode glyphs, with an on-screen + * pixel width similar to that of regular Latin characters + * - OR 'wide' Unicode glyphs (e.g. CJK languages, emojis, etc.) + * with an on-screen pixel width defined by 'wideglyph_width' + * Note that wrapping may occur in inappropriate locations + * if 'src' string contains 'wide' Unicode characters whose + * on-screen pixel width deviates greatly from the set + * 'wideglyph_width' value. + * + * @param dst pointer to destination buffer. + * @param dst_size size of destination buffer. + * @param src pointer to input string. + * @param line_width max number of characters per line. + * @param wideglyph_width effective width of 'wide' Unicode glyphs. + * the value here is normalised relative to the + * typical on-screen pixel width of a regular + * Latin character: + * - a regular Latin character is defined to + * have an effective width of 100 + * - wideglyph_width = 100 * (wide_character_pixel_width / latin_character_pixel_width) + * - e.g. if 'wide' Unicode characters in 'src' + * have an on-screen pixel width twice that of + * regular Latin characters, wideglyph_width + * would be 200 + * @param max_lines max lines of destination string. + * 0 means no limit. + */ +void word_wrap_wideglyph(char *dst, size_t dst_size, const char *src, + int line_width, int wideglyph_width, unsigned max_lines); + +/* Splits string into tokens seperated by 'delim' + * > Returned token string must be free()'d + * > Returns NULL if token is not found + * > After each call, 'str' is set to the position after the + * last found token + * > Tokens *include* empty strings + * Usage example: + * char *str = "1,2,3,4,5,6,7,,,10,"; + * char **str_ptr = &str; + * char *token = NULL; + * while ((token = string_tokenize(str_ptr, ","))) + * { + * printf("%s\n", token); + * free(token); + * token = NULL; + * } + */ +char* string_tokenize(char **str, const char *delim); + +/* Removes every instance of character 'c' from 'str' */ +void string_remove_all_chars(char *str, char c); + +/* Replaces every instance of character 'find' in 'str' + * with character 'replace' */ +void string_replace_all_chars(char *str, char find, char replace); + +/* Converts string to unsigned integer. + * Returns 0 if string is invalid */ +unsigned string_to_unsigned(const char *str); + +/* Converts hexadecimal string to unsigned integer. + * Handles optional leading '0x'. + * Returns 0 if string is invalid */ +unsigned string_hex_to_unsigned(const char *str); + +char *string_init(const char *src); + +void string_set(char **string, const char *src); + +extern const unsigned char lr_char_props[256]; + +RETRO_END_DECLS + +#endif diff --git a/libretro-common/include/time/rtime.h b/libretro-common/include/time/rtime.h new file mode 100644 index 0000000..7629c1e --- /dev/null +++ b/libretro-common/include/time/rtime.h @@ -0,0 +1,48 @@ +/* Copyright (C) 2010-2020 The RetroArch team + * + * --------------------------------------------------------------------------------------- + * The following license statement only applies to this file (rtime.h). + * --------------------------------------------------------------------------------------- + * + * Permission is hereby granted, free of charge, + * to any person obtaining a copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation the rights to + * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, + * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __LIBRETRO_SDK_RTIME_H__ +#define __LIBRETRO_SDK_RTIME_H__ + +#include <retro_common_api.h> + +#include <stdint.h> +#include <stddef.h> +#include <time.h> + +RETRO_BEGIN_DECLS + +/* TODO/FIXME: Move all generic time handling functions + * to this file */ + +/* Must be called before using rtime_localtime() */ +void rtime_init(void); + +/* Must be called upon program termination */ +void rtime_deinit(void); + +/* Thread-safe wrapper for localtime() */ +struct tm *rtime_localtime(const time_t *timep, struct tm *result); + +RETRO_END_DECLS + +#endif diff --git a/libretro-common/include/vfs/vfs.h b/libretro-common/include/vfs/vfs.h new file mode 100644 index 0000000..5366f33 --- /dev/null +++ b/libretro-common/include/vfs/vfs.h @@ -0,0 +1,111 @@ +/* Copyright (C) 2010-2020 The RetroArch team +* +* --------------------------------------------------------------------------------------- +* The following license statement only applies to this file (vfs_implementation.h). +* --------------------------------------------------------------------------------------- +* +* Permission is hereby granted, free of charge, +* to any person obtaining a copy of this software and associated documentation files (the "Software"), +* to deal in the Software without restriction, including without limitation the rights to +* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, +* and to permit persons to whom the Software is furnished to do so, subject to the following conditions: +* +* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. +* +* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, +* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + +#ifndef __LIBRETRO_SDK_VFS_H +#define __LIBRETRO_SDK_VFS_H + +#include <retro_common_api.h> +#include <boolean.h> + +#ifdef RARCH_INTERNAL +#ifndef VFS_FRONTEND +#define VFS_FRONTEND +#endif +#endif + +RETRO_BEGIN_DECLS + +#ifdef _WIN32 +typedef void* HANDLE; +#endif + +#ifdef HAVE_CDROM +typedef struct +{ + int64_t byte_pos; + char *cue_buf; + size_t cue_len; + unsigned cur_lba; + unsigned last_frame_lba; + unsigned char cur_min; + unsigned char cur_sec; + unsigned char cur_frame; + unsigned char cur_track; + unsigned char last_frame[2352]; + char drive; + bool last_frame_valid; +} vfs_cdrom_t; +#endif + +enum vfs_scheme +{ + VFS_SCHEME_NONE = 0, + VFS_SCHEME_CDROM +}; + +#ifndef __WINRT__ +#ifdef VFS_FRONTEND +struct retro_vfs_file_handle +#else +struct libretro_vfs_implementation_file +#endif +{ +#ifdef HAVE_CDROM + vfs_cdrom_t cdrom; /* int64_t alignment */ +#endif + int64_t size; + uint64_t mappos; + uint64_t mapsize; + FILE *fp; +#ifdef _WIN32 + HANDLE fh; +#endif + char *buf; + char* orig_path; + uint8_t *mapped; + int fd; + unsigned hints; + enum vfs_scheme scheme; +}; +#endif + +/* Replace the following symbol with something appropriate + * to signify the file is being compiled for a front end instead of a core. + * This allows the same code to act as reference implementation + * for VFS and as fallbacks for when the front end does not provide VFS functionality. + */ + +#ifdef VFS_FRONTEND +typedef struct retro_vfs_file_handle libretro_vfs_implementation_file; +#else +typedef struct libretro_vfs_implementation_file libretro_vfs_implementation_file; +#endif + +#ifdef VFS_FRONTEND +typedef struct retro_vfs_dir_handle libretro_vfs_implementation_dir; +#else +typedef struct libretro_vfs_implementation_dir libretro_vfs_implementation_dir; +#endif + +RETRO_END_DECLS + +#endif diff --git a/libretro-common/include/vfs/vfs_implementation.h b/libretro-common/include/vfs/vfs_implementation.h new file mode 100644 index 0000000..c7d6bb0 --- /dev/null +++ b/libretro-common/include/vfs/vfs_implementation.h @@ -0,0 +1,76 @@ +/* Copyright (C) 2010-2020 The RetroArch team +* +* --------------------------------------------------------------------------------------- +* The following license statement only applies to this file (vfs_implementation.h). +* --------------------------------------------------------------------------------------- +* +* Permission is hereby granted, free of charge, +* to any person obtaining a copy of this software and associated documentation files (the "Software"), +* to deal in the Software without restriction, including without limitation the rights to +* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, +* and to permit persons to whom the Software is furnished to do so, subject to the following conditions: +* +* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. +* +* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, +* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + +#ifndef __LIBRETRO_SDK_VFS_IMPLEMENTATION_H +#define __LIBRETRO_SDK_VFS_IMPLEMENTATION_H + +#include <stdio.h> +#include <stdint.h> +#include <libretro.h> +#include <retro_environment.h> +#include <vfs/vfs.h> + +RETRO_BEGIN_DECLS + +libretro_vfs_implementation_file *retro_vfs_file_open_impl(const char *path, unsigned mode, unsigned hints); + +int retro_vfs_file_close_impl(libretro_vfs_implementation_file *stream); + +int retro_vfs_file_error_impl(libretro_vfs_implementation_file *stream); + +int64_t retro_vfs_file_size_impl(libretro_vfs_implementation_file *stream); + +int64_t retro_vfs_file_truncate_impl(libretro_vfs_implementation_file *stream, int64_t length); + +int64_t retro_vfs_file_tell_impl(libretro_vfs_implementation_file *stream); + +int64_t retro_vfs_file_seek_impl(libretro_vfs_implementation_file *stream, int64_t offset, int seek_position); + +int64_t retro_vfs_file_read_impl(libretro_vfs_implementation_file *stream, void *s, uint64_t len); + +int64_t retro_vfs_file_write_impl(libretro_vfs_implementation_file *stream, const void *s, uint64_t len); + +int retro_vfs_file_flush_impl(libretro_vfs_implementation_file *stream); + +int retro_vfs_file_remove_impl(const char *path); + +int retro_vfs_file_rename_impl(const char *old_path, const char *new_path); + +const char *retro_vfs_file_get_path_impl(libretro_vfs_implementation_file *stream); + +int retro_vfs_stat_impl(const char *path, int32_t *size); + +int retro_vfs_mkdir_impl(const char *dir); + +libretro_vfs_implementation_dir *retro_vfs_opendir_impl(const char *dir, bool include_hidden); + +bool retro_vfs_readdir_impl(libretro_vfs_implementation_dir *dirstream); + +const char *retro_vfs_dirent_get_name_impl(libretro_vfs_implementation_dir *dirstream); + +bool retro_vfs_dirent_is_dir_impl(libretro_vfs_implementation_dir *dirstream); + +int retro_vfs_closedir_impl(libretro_vfs_implementation_dir *dirstream); + +RETRO_END_DECLS + +#endif diff --git a/libretro-common/streams/file_stream.c b/libretro-common/streams/file_stream.c new file mode 100644 index 0000000..c434237 --- /dev/null +++ b/libretro-common/streams/file_stream.c @@ -0,0 +1,663 @@ +/* Copyright (C) 2010-2020 The RetroArch team + * + * --------------------------------------------------------------------------------------- + * The following license statement only applies to this file (file_stream.c). + * --------------------------------------------------------------------------------------- + * + * Permission is hereby granted, free of charge, + * to any person obtaining a copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation the rights to + * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, + * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <stdarg.h> +#include <ctype.h> +#include <errno.h> + +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + +#ifdef _MSC_VER +#include <compat/msvc.h> +#endif + +#include <string/stdstring.h> +#include <streams/file_stream.h> +#define VFS_FRONTEND +#include <vfs/vfs_implementation.h> + +#define VFS_ERROR_RETURN_VALUE -1 + +struct RFILE +{ + struct retro_vfs_file_handle *hfile; + bool error_flag; + bool eof_flag; +}; + +static retro_vfs_get_path_t filestream_get_path_cb = NULL; +static retro_vfs_open_t filestream_open_cb = NULL; +static retro_vfs_close_t filestream_close_cb = NULL; +static retro_vfs_size_t filestream_size_cb = NULL; +static retro_vfs_truncate_t filestream_truncate_cb = NULL; +static retro_vfs_tell_t filestream_tell_cb = NULL; +static retro_vfs_seek_t filestream_seek_cb = NULL; +static retro_vfs_read_t filestream_read_cb = NULL; +static retro_vfs_write_t filestream_write_cb = NULL; +static retro_vfs_flush_t filestream_flush_cb = NULL; +static retro_vfs_remove_t filestream_remove_cb = NULL; +static retro_vfs_rename_t filestream_rename_cb = NULL; + +/* VFS Initialization */ + +void filestream_vfs_init(const struct retro_vfs_interface_info* vfs_info) +{ + const struct retro_vfs_interface * + vfs_iface = vfs_info->iface; + + filestream_get_path_cb = NULL; + filestream_open_cb = NULL; + filestream_close_cb = NULL; + filestream_tell_cb = NULL; + filestream_size_cb = NULL; + filestream_truncate_cb = NULL; + filestream_seek_cb = NULL; + filestream_read_cb = NULL; + filestream_write_cb = NULL; + filestream_flush_cb = NULL; + filestream_remove_cb = NULL; + filestream_rename_cb = NULL; + + if ( + (vfs_info->required_interface_version < + FILESTREAM_REQUIRED_VFS_VERSION) + || !vfs_iface) + return; + + filestream_get_path_cb = vfs_iface->get_path; + filestream_open_cb = vfs_iface->open; + filestream_close_cb = vfs_iface->close; + filestream_size_cb = vfs_iface->size; + filestream_truncate_cb = vfs_iface->truncate; + filestream_tell_cb = vfs_iface->tell; + filestream_seek_cb = vfs_iface->seek; + filestream_read_cb = vfs_iface->read; + filestream_write_cb = vfs_iface->write; + filestream_flush_cb = vfs_iface->flush; + filestream_remove_cb = vfs_iface->remove; + filestream_rename_cb = vfs_iface->rename; +} + +/* Callback wrappers */ +bool filestream_exists(const char *path) +{ + RFILE *dummy = NULL; + + if (!path || !*path) + return false; + + dummy = filestream_open( + path, + RETRO_VFS_FILE_ACCESS_READ, + RETRO_VFS_FILE_ACCESS_HINT_NONE); + + if (!dummy) + return false; + + if (filestream_close(dummy) != 0) + if (dummy) + free(dummy); + + dummy = NULL; + return true; +} + +int64_t filestream_get_size(RFILE *stream) +{ + int64_t output; + + if (filestream_size_cb) + output = filestream_size_cb(stream->hfile); + else + output = retro_vfs_file_size_impl( + (libretro_vfs_implementation_file*)stream->hfile); + + if (output == VFS_ERROR_RETURN_VALUE) + stream->error_flag = true; + + return output; +} + +int64_t filestream_truncate(RFILE *stream, int64_t length) +{ + int64_t output; + + if (filestream_truncate_cb) + output = filestream_truncate_cb(stream->hfile, length); + else + output = retro_vfs_file_truncate_impl( + (libretro_vfs_implementation_file*)stream->hfile, length); + + if (output == VFS_ERROR_RETURN_VALUE) + stream->error_flag = true; + + return output; +} + +/** + * filestream_open: + * @path : path to file + * @mode : file mode to use when opening (read/write) + * @hints : + * + * Opens a file for reading or writing, depending on the requested mode. + * Returns a pointer to an RFILE if opened successfully, otherwise NULL. + **/ +RFILE* filestream_open(const char *path, unsigned mode, unsigned hints) +{ + struct retro_vfs_file_handle *fp = NULL; + RFILE* output = NULL; + + if (filestream_open_cb) + fp = (struct retro_vfs_file_handle*) + filestream_open_cb(path, mode, hints); + else + fp = (struct retro_vfs_file_handle*) + retro_vfs_file_open_impl(path, mode, hints); + + if (!fp) + return NULL; + + output = (RFILE*)malloc(sizeof(RFILE)); + output->error_flag = false; + output->eof_flag = false; + output->hfile = fp; + return output; +} + +char* filestream_gets(RFILE *stream, char *s, size_t len) +{ + int c = 0; + char *p = s; + if (!stream) + return NULL; + + /* get max bytes or up to a newline */ + + for (len--; len > 0; len--) + { + if ((c = filestream_getc(stream)) == EOF) + break; + *p++ = c; + if (c == '\n') + break; + } + *p = 0; + + if (p == s && c == EOF) + return NULL; + return (s); +} + +int filestream_getc(RFILE *stream) +{ + char c = 0; + if (stream && filestream_read(stream, &c, 1) == 1) + return (int)(unsigned char)c; + return EOF; +} + +int filestream_scanf(RFILE *stream, const char* format, ...) +{ + char buf[4096]; + char subfmt[64]; + va_list args; + const char * bufiter = buf; + int ret = 0; + int64_t startpos = filestream_tell(stream); + int64_t maxlen = filestream_read(stream, buf, sizeof(buf)-1); + + if (maxlen <= 0) + return EOF; + + buf[maxlen] = '\0'; + + va_start(args, format); + + while (*format) + { + if (*format == '%') + { + int sublen; + char* subfmtiter = subfmt; + bool asterisk = false; + + *subfmtiter++ = *format++; /* '%' */ + + /* %[*][width][length]specifier */ + + if (*format == '*') + { + asterisk = true; + *subfmtiter++ = *format++; + } + + while (ISDIGIT((unsigned char)*format)) + *subfmtiter++ = *format++; /* width */ + + /* length */ + if (*format == 'h' || *format == 'l') + { + if (format[1] == format[0]) + *subfmtiter++ = *format++; + *subfmtiter++ = *format++; + } + else if ( + *format == 'j' || + *format == 'z' || + *format == 't' || + *format == 'L') + { + *subfmtiter++ = *format++; + } + + /* specifier - always a single character (except ]) */ + if (*format == '[') + { + while (*format != ']') + *subfmtiter++ = *format++; + *subfmtiter++ = *format++; + } + else + *subfmtiter++ = *format++; + + *subfmtiter++ = '%'; + *subfmtiter++ = 'n'; + *subfmtiter++ = '\0'; + + if (sizeof(void*) != sizeof(long*)) + abort(); /* all pointers must have the same size */ + + if (asterisk) + { + int v = sscanf(bufiter, subfmt, &sublen); + if (v == EOF) + return EOF; + if (v != 0) + break; + } + else + { + int v = sscanf(bufiter, subfmt, va_arg(args, void*), &sublen); + if (v == EOF) + return EOF; + if (v != 1) + break; + } + + ret++; + bufiter += sublen; + } + else if (isspace((unsigned char)*format)) + { + while (isspace((unsigned char)*bufiter)) + bufiter++; + format++; + } + else + { + if (*bufiter != *format) + break; + bufiter++; + format++; + } + } + + va_end(args); + filestream_seek(stream, startpos+(bufiter-buf), + RETRO_VFS_SEEK_POSITION_START); + + return ret; +} + +int64_t filestream_seek(RFILE *stream, int64_t offset, int seek_position) +{ + int64_t output; + + if (filestream_seek_cb) + output = filestream_seek_cb(stream->hfile, offset, seek_position); + else + output = retro_vfs_file_seek_impl( + (libretro_vfs_implementation_file*)stream->hfile, + offset, seek_position); + + if (output == VFS_ERROR_RETURN_VALUE) + stream->error_flag = true; + + stream->eof_flag = false; + + return output; +} + +int filestream_eof(RFILE *stream) +{ + return stream->eof_flag; +} + +int64_t filestream_tell(RFILE *stream) +{ + int64_t output; + + if (filestream_size_cb) + output = filestream_tell_cb(stream->hfile); + else + output = retro_vfs_file_tell_impl( + (libretro_vfs_implementation_file*)stream->hfile); + + if (output == VFS_ERROR_RETURN_VALUE) + stream->error_flag = true; + + return output; +} + +void filestream_rewind(RFILE *stream) +{ + if (!stream) + return; + filestream_seek(stream, 0L, RETRO_VFS_SEEK_POSITION_START); + stream->error_flag = false; + stream->eof_flag = false; +} + +int64_t filestream_read(RFILE *stream, void *s, int64_t len) +{ + int64_t output; + + if (filestream_read_cb) + output = filestream_read_cb(stream->hfile, s, len); + else + output = retro_vfs_file_read_impl( + (libretro_vfs_implementation_file*)stream->hfile, s, len); + + if (output == VFS_ERROR_RETURN_VALUE) + stream->error_flag = true; + if (output < len) + stream->eof_flag = true; + + return output; +} + +int filestream_flush(RFILE *stream) +{ + int output; + + if (filestream_flush_cb) + output = filestream_flush_cb(stream->hfile); + else + output = retro_vfs_file_flush_impl( + (libretro_vfs_implementation_file*)stream->hfile); + + if (output == VFS_ERROR_RETURN_VALUE) + stream->error_flag = true; + + return output; +} + +int filestream_delete(const char *path) +{ + if (filestream_remove_cb) + return filestream_remove_cb(path); + + return retro_vfs_file_remove_impl(path); +} + +int filestream_rename(const char *old_path, const char *new_path) +{ + if (filestream_rename_cb) + return filestream_rename_cb(old_path, new_path); + + return retro_vfs_file_rename_impl(old_path, new_path); +} + +const char* filestream_get_path(RFILE *stream) +{ + if (filestream_get_path_cb) + return filestream_get_path_cb(stream->hfile); + + return retro_vfs_file_get_path_impl( + (libretro_vfs_implementation_file*)stream->hfile); +} + +int64_t filestream_write(RFILE *stream, const void *s, int64_t len) +{ + int64_t output; + + if (filestream_write_cb) + output = filestream_write_cb(stream->hfile, s, len); + else + output = retro_vfs_file_write_impl( + (libretro_vfs_implementation_file*)stream->hfile, s, len); + + if (output == VFS_ERROR_RETURN_VALUE) + stream->error_flag = true; + + return output; +} + +int filestream_putc(RFILE *stream, int c) +{ + char c_char = (char)c; + if (!stream) + return EOF; + return filestream_write(stream, &c_char, 1) == 1 + ? (int)(unsigned char)c + : EOF; +} + +int filestream_vprintf(RFILE *stream, const char* format, va_list args) +{ + static char buffer[8 * 1024]; + int64_t num_chars = vsnprintf(buffer, sizeof(buffer), + format, args); + + if (num_chars < 0) + return -1; + else if (num_chars == 0) + return 0; + + return (int)filestream_write(stream, buffer, num_chars); +} + +int filestream_printf(RFILE *stream, const char* format, ...) +{ + va_list vl; + int result; + va_start(vl, format); + result = filestream_vprintf(stream, format, vl); + va_end(vl); + return result; +} + +int filestream_error(RFILE *stream) +{ + if (stream && stream->error_flag) + return 1; + return 0; +} + +int filestream_close(RFILE *stream) +{ + int output; + struct retro_vfs_file_handle* fp = stream->hfile; + + if (filestream_close_cb) + output = filestream_close_cb(fp); + else + output = retro_vfs_file_close_impl( + (libretro_vfs_implementation_file*)fp); + + if (output == 0) + free(stream); + + return output; +} + +/** + * filestream_read_file: + * @path : path to file. + * @buf : buffer to allocate and read the contents of the + * file into. Needs to be freed manually. + * @len : optional output integer containing bytes read. + * + * Read the contents of a file into @buf. + * + * Returns: non zero on success. + */ +int64_t filestream_read_file(const char *path, void **buf, int64_t *len) +{ + int64_t ret = 0; + int64_t content_buf_size = 0; + void *content_buf = NULL; + RFILE *file = filestream_open(path, + RETRO_VFS_FILE_ACCESS_READ, + RETRO_VFS_FILE_ACCESS_HINT_NONE); + + if (!file) + { + *buf = NULL; + return 0; + } + + content_buf_size = filestream_get_size(file); + + if (content_buf_size < 0) + goto error; + + content_buf = malloc((size_t)(content_buf_size + 1)); + + if (!content_buf) + goto error; + if ((int64_t)(uint64_t)(content_buf_size + 1) != (content_buf_size + 1)) + goto error; + + ret = filestream_read(file, content_buf, (int64_t)content_buf_size); + if (ret < 0) + goto error; + + if (filestream_close(file) != 0) + if (file) + free(file); + + *buf = content_buf; + + /* Allow for easy reading of strings to be safe. + * Will only work with sane character formatting (Unix). */ + ((char*)content_buf)[ret] = '\0'; + + if (len) + *len = ret; + + return 1; + +error: + if (file) + if (filestream_close(file) != 0) + free(file); + if (content_buf) + free(content_buf); + if (len) + *len = -1; + *buf = NULL; + return 0; +} + +/** + * filestream_write_file: + * @path : path to file. + * @data : contents to write to the file. + * @size : size of the contents. + * + * Writes data to a file. + * + * Returns: true (1) on success, false (0) otherwise. + */ +bool filestream_write_file(const char *path, const void *data, int64_t size) +{ + int64_t ret = 0; + RFILE *file = filestream_open(path, + RETRO_VFS_FILE_ACCESS_WRITE, + RETRO_VFS_FILE_ACCESS_HINT_NONE); + if (!file) + return false; + + ret = filestream_write(file, data, size); + if (filestream_close(file) != 0) + if (file) + free(file); + + if (ret != size) + return false; + + return true; +} + +/* Returned pointer must be freed by the caller. */ +char* filestream_getline(RFILE *stream) +{ + char *newline_tmp = NULL; + size_t cur_size = 8; + size_t idx = 0; + int in = 0; + char *newline = (char*)malloc(9); + + if (!stream || !newline) + { + if (newline) + free(newline); + return NULL; + } + + in = filestream_getc(stream); + + while (in != EOF && in != '\n') + { + if (idx == cur_size) + { + cur_size *= 2; + newline_tmp = (char*)realloc(newline, cur_size + 1); + + if (!newline_tmp) + { + free(newline); + return NULL; + } + + newline = newline_tmp; + } + + newline[idx++] = in; + in = filestream_getc(stream); + } + + newline[idx] = '\0'; + return newline; +} + +libretro_vfs_implementation_file* filestream_get_vfs_handle(RFILE *stream) +{ + return (libretro_vfs_implementation_file*)stream->hfile; +} diff --git a/libretro-common/streams/file_stream_transforms.c b/libretro-common/streams/file_stream_transforms.c new file mode 100644 index 0000000..099b27b --- /dev/null +++ b/libretro-common/streams/file_stream_transforms.c @@ -0,0 +1,159 @@ +/* Copyright (C) 2010-2020 The RetroArch team +* +* --------------------------------------------------------------------------------------- +* The following license statement only applies to this file (file_stream_transforms.c). +* --------------------------------------------------------------------------------------- +* +* Permission is hereby granted, free of charge, +* to any person obtaining a copy of this software and associated documentation files (the "Software"), +* to deal in the Software without restriction, including without limitation the rights to +* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, +* and to permit persons to whom the Software is furnished to do so, subject to the following conditions: +* +* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. +* +* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, +* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + +#include <string.h> +#include <stdarg.h> + +#include <libretro.h> +#include <streams/file_stream.h> + +RFILE* rfopen(const char *path, const char *mode) +{ + RFILE *output = NULL; + unsigned int retro_mode = RETRO_VFS_FILE_ACCESS_READ; + bool position_to_end = false; + + if (strstr(mode, "r")) + { + retro_mode = RETRO_VFS_FILE_ACCESS_READ; + if (strstr(mode, "+")) + { + retro_mode = RETRO_VFS_FILE_ACCESS_READ_WRITE | + RETRO_VFS_FILE_ACCESS_UPDATE_EXISTING; + } + } + else if (strstr(mode, "w")) + { + retro_mode = RETRO_VFS_FILE_ACCESS_WRITE; + if (strstr(mode, "+")) + retro_mode = RETRO_VFS_FILE_ACCESS_READ_WRITE; + } + else if (strstr(mode, "a")) + { + retro_mode = RETRO_VFS_FILE_ACCESS_WRITE | + RETRO_VFS_FILE_ACCESS_UPDATE_EXISTING; + position_to_end = true; + if (strstr(mode, "+")) + { + retro_mode = RETRO_VFS_FILE_ACCESS_READ_WRITE | + RETRO_VFS_FILE_ACCESS_UPDATE_EXISTING; + } + } + + output = filestream_open(path, retro_mode, + RETRO_VFS_FILE_ACCESS_HINT_NONE); + if (output && position_to_end) + filestream_seek(output, 0, RETRO_VFS_SEEK_POSITION_END); + + return output; +} + +int rfclose(RFILE* stream) +{ + return filestream_close(stream); +} + +int64_t rftell(RFILE* stream) +{ + return filestream_tell(stream); +} + +int64_t rfseek(RFILE* stream, int64_t offset, int origin) +{ + int seek_position = -1; + switch (origin) + { + case SEEK_SET: + seek_position = RETRO_VFS_SEEK_POSITION_START; + break; + case SEEK_CUR: + seek_position = RETRO_VFS_SEEK_POSITION_CURRENT; + break; + case SEEK_END: + seek_position = RETRO_VFS_SEEK_POSITION_END; + break; + } + + return filestream_seek(stream, offset, seek_position); +} + +int64_t rfread(void* buffer, + size_t elem_size, size_t elem_count, RFILE* stream) +{ + return (filestream_read(stream, buffer, elem_size * elem_count) / elem_size); +} + +char *rfgets(char *buffer, int maxCount, RFILE* stream) +{ + return filestream_gets(stream, buffer, maxCount); +} + +int rfgetc(RFILE* stream) +{ + return filestream_getc(stream); +} + +int64_t rfwrite(void const* buffer, + size_t elem_size, size_t elem_count, RFILE* stream) +{ + return filestream_write(stream, buffer, elem_size * elem_count); +} + +int rfputc(int character, RFILE * stream) +{ + return filestream_putc(stream, character); +} + +int64_t rfflush(RFILE * stream) +{ + return filestream_flush(stream); +} + +int rfprintf(RFILE * stream, const char * format, ...) +{ + int result; + va_list vl; + va_start(vl, format); + result = filestream_vprintf(stream, format, vl); + va_end(vl); + return result; +} + +int rferror(RFILE* stream) +{ + return filestream_error(stream); +} + +int rfeof(RFILE* stream) +{ + return filestream_eof(stream); +} + +int rfscanf(RFILE * stream, const char * format, ...) +{ + int result; + va_list vl; + va_start(vl, format); + result = filestream_scanf(stream, format, vl); + va_end(vl); + return result; +} diff --git a/libretro-common/string/stdstring.c b/libretro-common/string/stdstring.c new file mode 100644 index 0000000..d637988 --- /dev/null +++ b/libretro-common/string/stdstring.c @@ -0,0 +1,536 @@ +/* Copyright (C) 2010-2020 The RetroArch team + * + * --------------------------------------------------------------------------------------- + * The following license statement only applies to this file (stdstring.c). + * --------------------------------------------------------------------------------------- + * + * Permission is hereby granted, free of charge, + * to any person obtaining a copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation the rights to + * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, + * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <stdint.h> +#include <ctype.h> +#include <string.h> + +#include <string/stdstring.h> +#include <encodings/utf.h> + +const uint8_t lr_char_props[256] = { + /*x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC xD xE xF */ + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0x00,0x00,0x80,0x00,0x00, /* 0x */ + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 1x */ + 0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 2x !"#$%&'()*+,-./ */ + 0x41,0x41,0x41,0x41,0x41,0x41,0x41,0x41,0x41,0x41,0x00,0x00,0x00,0x00,0x00,0x00, /* 3x 0123456789:;<=>? */ + 0x00,0x23,0x23,0x23,0x23,0x23,0x23,0x22,0x22,0x22,0x22,0x22,0x22,0x22,0x22,0x22, /* 4x @ABCDEFGHIJKLMNO */ + 0x22,0x22,0x22,0x22,0x22,0x22,0x22,0x22,0x22,0x22,0x22,0x00,0x00,0x00,0x00,0x08, /* 5x PQRSTUVWXYZ[\]^_ */ + 0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24, /* 6x `abcdefghijklmno */ + 0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x00,0x00,0x00,0x00,0x00, /* 7x pqrstuvwxyz{|}~ */ + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 8x */ + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 9x */ + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* Ax */ + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* Bx */ + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* Cx */ + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* Dx */ + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* Ex */ + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* Fx */ +}; + +char *string_init(const char *src) +{ + return src ? strdup(src) : NULL; +} + +void string_set(char **string, const char *src) +{ + free(*string); + *string = string_init(src); +} + + +char *string_to_upper(char *s) +{ + char *cs = (char *)s; + for ( ; *cs != '\0'; cs++) + *cs = toupper((unsigned char)*cs); + return s; +} + +char *string_to_lower(char *s) +{ + char *cs = (char *)s; + for ( ; *cs != '\0'; cs++) + *cs = tolower((unsigned char)*cs); + return s; +} + +char *string_ucwords(char *s) +{ + char *cs = (char *)s; + for ( ; *cs != '\0'; cs++) + { + if (*cs == ' ') + *(cs+1) = toupper((unsigned char)*(cs+1)); + } + + s[0] = toupper((unsigned char)s[0]); + return s; +} + +char *string_replace_substring(const char *in, + const char *pattern, const char *replacement) +{ + size_t numhits, pattern_len, replacement_len, outlen; + const char *inat = NULL; + const char *inprev = NULL; + char *out = NULL; + char *outat = NULL; + + /* if either pattern or replacement is NULL, + * duplicate in and let caller handle it. */ + if (!pattern || !replacement) + return strdup(in); + + pattern_len = strlen(pattern); + replacement_len = strlen(replacement); + numhits = 0; + inat = in; + + while ((inat = strstr(inat, pattern))) + { + inat += pattern_len; + numhits++; + } + + outlen = strlen(in) - pattern_len*numhits + replacement_len*numhits; + out = (char *)malloc(outlen+1); + + if (!out) + return NULL; + + outat = out; + inat = in; + inprev = in; + + while ((inat = strstr(inat, pattern))) + { + memcpy(outat, inprev, inat-inprev); + outat += inat-inprev; + memcpy(outat, replacement, replacement_len); + outat += replacement_len; + inat += pattern_len; + inprev = inat; + } + strcpy(outat, inprev); + + return out; +} + +/* Remove leading whitespaces */ +char *string_trim_whitespace_left(char *const s) +{ + if (s && *s) + { + size_t len = strlen(s); + char *current = s; + + while (*current && ISSPACE((unsigned char)*current)) + { + ++current; + --len; + } + + if (s != current) + memmove(s, current, len + 1); + } + + return s; +} + +/* Remove trailing whitespaces */ +char *string_trim_whitespace_right(char *const s) +{ + if (s && *s) + { + size_t len = strlen(s); + char *current = s + len - 1; + + while (current != s && ISSPACE((unsigned char)*current)) + { + --current; + --len; + } + + current[ISSPACE((unsigned char)*current) ? 0 : 1] = '\0'; + } + + return s; +} + +/* Remove leading and trailing whitespaces */ +char *string_trim_whitespace(char *const s) +{ + string_trim_whitespace_right(s); /* order matters */ + string_trim_whitespace_left(s); + + return s; +} + +void word_wrap(char *dst, size_t dst_size, const char *src, int line_width, int wideglyph_width, unsigned max_lines) +{ + char *lastspace = NULL; + unsigned counter = 0; + unsigned lines = 1; + size_t src_len = strlen(src); + const char *src_end = src + src_len; + + /* Prevent buffer overflow */ + if (dst_size < src_len + 1) + return; + + /* Early return if src string length is less + * than line width */ + if (src_len < line_width) + { + strcpy(dst, src); + return; + } + + while (*src != '\0') + { + unsigned char_len; + + char_len = (unsigned)(utf8skip(src, 1) - src); + counter++; + + if (*src == ' ') + lastspace = dst; /* Remember the location of the whitespace */ + else if (*src == '\n') + { + /* If newlines embedded in the input, + * reset the index */ + lines++; + counter = 0; + + /* Early return if remaining src string + * length is less than line width */ + if (src_end - src <= line_width) + { + strcpy(dst, src); + return; + } + } + + while (char_len--) + *dst++ = *src++; + + if (counter >= (unsigned)line_width) + { + counter = 0; + + if (lastspace && (max_lines == 0 || lines < max_lines)) + { + /* Replace nearest (previous) whitespace + * with newline character */ + *lastspace = '\n'; + lines++; + + src -= dst - lastspace - 1; + dst = lastspace + 1; + lastspace = NULL; + + /* Early return if remaining src string + * length is less than line width */ + if (src_end - src < line_width) + { + strcpy(dst, src); + return; + } + } + } + } + + *dst = '\0'; +} + +void word_wrap_wideglyph(char *dst, size_t dst_size, const char *src, int line_width, int wideglyph_width, unsigned max_lines) +{ + char *lastspace = NULL; + char *lastwideglyph = NULL; + const char *src_end = src + strlen(src); + unsigned lines = 1; + /* 'line_width' means max numbers of characters per line, + * but this metric is only meaningful when dealing with + * 'regular' glyphs that have an on-screen pixel width + * similar to that of regular Latin characters. + * When handing so-called 'wide' Unicode glyphs, it is + * necessary to consider the actual on-screen pixel width + * of each character. + * In order to do this, we create a distinction between + * regular Latin 'non-wide' glyphs and 'wide' glyphs, and + * normalise all values relative to the on-screen pixel + * width of regular Latin characters: + * - Regular 'non-wide' glyphs have a normalised width of 100 + * - 'line_width' is therefore normalised to 100 * (width_in_characters) + * - 'wide' glyphs have a normalised width of + * 100 * (wide_character_pixel_width / latin_character_pixel_width) + * - When a character is detected, the position in the current + * line is incremented by the regular normalised width of 100 + * - If that character is then determined to be a 'wide' + * glyph, the position in the current line is further incremented + * by the difference between the normalised 'wide' and 'non-wide' + * width values */ + unsigned counter_normalized = 0; + int line_width_normalized = line_width * 100; + int additional_counter_normalized = wideglyph_width - 100; + + /* Early return if src string length is less + * than line width */ + if (src_end - src < line_width) + { + strlcpy(dst, src, dst_size); + return; + } + + while (*src != '\0') + { + unsigned char_len; + + char_len = (unsigned)(utf8skip(src, 1) - src); + counter_normalized += 100; + + /* Prevent buffer overflow */ + if (char_len >= dst_size) + break; + + if (*src == ' ') + lastspace = dst; /* Remember the location of the whitespace */ + else if (*src == '\n') + { + /* If newlines embedded in the input, + * reset the index */ + lines++; + counter_normalized = 0; + + /* Early return if remaining src string + * length is less than line width */ + if (src_end - src <= line_width) + { + strlcpy(dst, src, dst_size); + return; + } + } + else if (char_len >= 3) + { + /* Remember the location of the first byte + * whose length as UTF-8 >= 3*/ + lastwideglyph = dst; + counter_normalized += additional_counter_normalized; + } + + dst_size -= char_len; + while (char_len--) + *dst++ = *src++; + + if (counter_normalized >= (unsigned)line_width_normalized) + { + counter_normalized = 0; + + if (max_lines != 0 && lines >= max_lines) + continue; + else if (lastwideglyph && (!lastspace || lastwideglyph > lastspace)) + { + /* Insert newline character */ + *lastwideglyph = '\n'; + lines++; + src -= dst - lastwideglyph; + dst = lastwideglyph + 1; + lastwideglyph = NULL; + + /* Early return if remaining src string + * length is less than line width */ + if (src_end - src <= line_width) + { + strlcpy(dst, src, dst_size); + return; + } + } + else if (lastspace) + { + /* Replace nearest (previous) whitespace + * with newline character */ + *lastspace = '\n'; + lines++; + src -= dst - lastspace - 1; + dst = lastspace + 1; + lastspace = NULL; + + /* Early return if remaining src string + * length is less than line width */ + if (src_end - src < line_width) + { + strlcpy(dst, src, dst_size); + return; + } + } + } + } + + *dst = '\0'; +} + +/* Splits string into tokens seperated by 'delim' + * > Returned token string must be free()'d + * > Returns NULL if token is not found + * > After each call, 'str' is set to the position after the + * last found token + * > Tokens *include* empty strings + * Usage example: + * char *str = "1,2,3,4,5,6,7,,,10,"; + * char **str_ptr = &str; + * char *token = NULL; + * while ((token = string_tokenize(str_ptr, ","))) + * { + * printf("%s\n", token); + * free(token); + * token = NULL; + * } + */ +char* string_tokenize(char **str, const char *delim) +{ + /* Taken from https://codereview.stackexchange.com/questions/216956/strtok-function-thread-safe-supports-empty-tokens-doesnt-change-string# */ + char *str_ptr = NULL; + char *delim_ptr = NULL; + char *token = NULL; + size_t token_len = 0; + + /* Sanity checks */ + if (!str || string_is_empty(delim)) + return NULL; + + str_ptr = *str; + + /* Note: we don't check string_is_empty() here, + * empty strings are valid */ + if (!str_ptr) + return NULL; + + /* Search for delimiter */ + delim_ptr = strstr(str_ptr, delim); + + if (delim_ptr) + token_len = delim_ptr - str_ptr; + else + token_len = strlen(str_ptr); + + /* Allocate token string */ + token = (char *)malloc((token_len + 1) * sizeof(char)); + + if (!token) + return NULL; + + /* Copy token */ + strlcpy(token, str_ptr, (token_len + 1) * sizeof(char)); + token[token_len] = '\0'; + + /* Update input string pointer */ + *str = delim_ptr ? delim_ptr + strlen(delim) : NULL; + + return token; +} + +/* Removes every instance of character 'c' from 'str' */ +void string_remove_all_chars(char *str, char c) +{ + char *read_ptr = NULL; + char *write_ptr = NULL; + + if (string_is_empty(str)) + return; + + read_ptr = str; + write_ptr = str; + + while (*read_ptr != '\0') + { + *write_ptr = *read_ptr++; + write_ptr += (*write_ptr != c) ? 1 : 0; + } + + *write_ptr = '\0'; +} + +/* Replaces every instance of character 'find' in 'str' + * with character 'replace' */ +void string_replace_all_chars(char *str, char find, char replace) +{ + char *str_ptr = str; + + if (string_is_empty(str)) + return; + + while ((str_ptr = strchr(str_ptr, find))) + *str_ptr++ = replace; +} + +/* Converts string to unsigned integer. + * Returns 0 if string is invalid */ +unsigned string_to_unsigned(const char *str) +{ + const char *ptr = NULL; + + if (string_is_empty(str)) + return 0; + + for (ptr = str; *ptr != '\0'; ptr++) + { + if (!ISDIGIT((unsigned char)*ptr)) + return 0; + } + + return (unsigned)strtoul(str, NULL, 10); +} + +/* Converts hexadecimal string to unsigned integer. + * Handles optional leading '0x'. + * Returns 0 if string is invalid */ +unsigned string_hex_to_unsigned(const char *str) +{ + const char *hex_str = str; + const char *ptr = NULL; + size_t len; + + if (string_is_empty(str)) + return 0; + + /* Remove leading '0x', if required */ + len = strlen(str); + + if (len >= 2) + if ((str[0] == '0') && + ((str[1] == 'x') || (str[1] == 'X'))) + hex_str = str + 2; + + if (string_is_empty(hex_str)) + return 0; + + /* Check for valid characters */ + for (ptr = hex_str; *ptr != '\0'; ptr++) + { + if (!isxdigit((unsigned char)*ptr)) + return 0; + } + + return (unsigned)strtoul(hex_str, NULL, 16); +} diff --git a/libretro-common/time/rtime.c b/libretro-common/time/rtime.c new file mode 100644 index 0000000..d66c228 --- /dev/null +++ b/libretro-common/time/rtime.c @@ -0,0 +1,81 @@ +/* Copyright (C) 2010-2020 The RetroArch team + * + * --------------------------------------------------------------------------------------- + * The following license statement only applies to this file (rtime.c). + * --------------------------------------------------------------------------------------- + * + * Permission is hereby granted, free of charge, + * to any person obtaining a copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation the rights to + * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, + * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifdef HAVE_THREADS +#include <rthreads/rthreads.h> +#include <retro_assert.h> +#include <stdlib.h> +#endif + +#include <string.h> +#include <time/rtime.h> + +#ifdef HAVE_THREADS +/* TODO/FIXME - global */ +slock_t *rtime_localtime_lock = NULL; +#endif + +/* Must be called before using rtime_localtime() */ +void rtime_init(void) +{ + rtime_deinit(); +#ifdef HAVE_THREADS + if (!rtime_localtime_lock) + rtime_localtime_lock = slock_new(); + + retro_assert(rtime_localtime_lock); +#endif +} + +/* Must be called upon program termination */ +void rtime_deinit(void) +{ +#ifdef HAVE_THREADS + if (rtime_localtime_lock) + { + slock_free(rtime_localtime_lock); + rtime_localtime_lock = NULL; + } +#endif +} + +/* Thread-safe wrapper for localtime() */ +struct tm *rtime_localtime(const time_t *timep, struct tm *result) +{ + struct tm *time_info = NULL; + + /* Lock mutex */ +#ifdef HAVE_THREADS + slock_lock(rtime_localtime_lock); +#endif + + time_info = localtime(timep); + if (time_info) + memcpy(result, time_info, sizeof(struct tm)); + + /* Unlock mutex */ +#ifdef HAVE_THREADS + slock_unlock(rtime_localtime_lock); +#endif + + return result; +} diff --git a/libretro-common/vfs/vfs_implementation.c b/libretro-common/vfs/vfs_implementation.c new file mode 100644 index 0000000..7a24a95 --- /dev/null +++ b/libretro-common/vfs/vfs_implementation.c @@ -0,0 +1,1335 @@ +/* Copyright (C) 2010-2020 The RetroArch team +* +* --------------------------------------------------------------------------------------- +* The following license statement only applies to this file (vfs_implementation.c). +* --------------------------------------------------------------------------------------- +* +* Permission is hereby granted, free of charge, +* to any person obtaining a copy of this software and associated documentation files (the "Software"), +* to deal in the Software without restriction, including without limitation the rights to +* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, +* and to permit persons to whom the Software is furnished to do so, subject to the following conditions: +* +* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. +* +* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, +* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <errno.h> +#include <sys/types.h> + +#include <string/stdstring.h> + +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + +#if defined(_WIN32) +# ifdef _MSC_VER +# define setmode _setmode +# endif +#include <sys/stat.h> +# ifdef _XBOX +# include <xtl.h> +# define INVALID_FILE_ATTRIBUTES -1 +# else + +# include <fcntl.h> +# include <direct.h> +# include <windows.h> +# endif +# include <io.h> +#else +# if defined(PSP) +# include <pspiofilemgr.h> +# endif +# include <sys/types.h> +# include <sys/stat.h> +# if !defined(VITA) +# include <dirent.h> +# endif +# include <unistd.h> +# if defined(ORBIS) +# include <sys/fcntl.h> +# include <sys/dirent.h> +# include <orbisFile.h> +# endif +# if defined(WIIU) +# include <malloc.h> +# endif +#endif + +#include <fcntl.h> + +/* TODO: Some things are duplicated but I'm really afraid of breaking other platforms by touching this */ +#if defined(VITA) +# include <psp2/io/fcntl.h> +# include <psp2/io/dirent.h> +# include <psp2/io/stat.h> +#elif defined(ORBIS) +# include <orbisFile.h> +# include <ps4link.h> +# include <sys/dirent.h> +# include <sys/fcntl.h> +#elif !defined(_WIN32) +# if defined(PSP) +# include <pspiofilemgr.h> +# endif +# include <sys/types.h> +# include <sys/stat.h> +# include <dirent.h> +# include <unistd.h> +#endif + +#if defined(__QNX__) || defined(PSP) +#include <unistd.h> /* stat() is defined here */ +#endif + +#ifdef __APPLE__ +#include <CoreFoundation/CoreFoundation.h> +#endif +#ifdef __HAIKU__ +#include <kernel/image.h> +#endif +#ifndef __MACH__ +#include <compat/strl.h> +#include <compat/posix_string.h> +#endif +#include <compat/strcasestr.h> +#include <retro_miscellaneous.h> +#include <encodings/utf.h> + +#if defined(_WIN32) +#ifndef _XBOX +#if defined(_MSC_VER) && _MSC_VER <= 1200 +#define INVALID_FILE_ATTRIBUTES ((DWORD)-1) +#endif +#endif +#elif defined(VITA) +#define SCE_ERROR_ERRNO_EEXIST 0x80010011 +#include <psp2/io/fcntl.h> +#include <psp2/io/dirent.h> +#include <psp2/io/stat.h> +#else +#include <sys/types.h> +#include <sys/stat.h> +#include <unistd.h> +#endif + +#if defined(ORBIS) +#include <orbisFile.h> +#include <sys/fcntl.h> +#include <sys/dirent.h> +#endif +#if defined(PSP) +#include <pspkernel.h> +#endif + +#if defined(__PS3__) || defined(__PSL1GHT__) +#include <defines/ps3_defines.h> +#if defined(__PSL1GHT__) +#include <lv2/sysfs.h> +#endif +#endif + +#if defined(VITA) +#define FIO_S_ISDIR SCE_S_ISDIR +#endif + +#if defined(__QNX__) || defined(PSP) +#include <unistd.h> /* stat() is defined here */ +#endif + +/* Assume W-functions do not work below Win2K and Xbox platforms */ +#if defined(_WIN32_WINNT) && _WIN32_WINNT < 0x0500 || defined(_XBOX) + +#ifndef LEGACY_WIN32 +#define LEGACY_WIN32 +#endif + +#endif + +#if defined(_WIN32) +#if defined(_MSC_VER) && _MSC_VER >= 1400 +#define ATLEAST_VC2005 +#endif +#endif + +#include <vfs/vfs_implementation.h> +#include <libretro.h> +#if defined(HAVE_MMAP) +#include <memmap.h> +#endif +#include <encodings/utf.h> +#include <compat/fopen_utf8.h> +#include <file/file_path.h> + +#ifdef HAVE_CDROM +#include <vfs/vfs_implementation_cdrom.h> +#endif + +#if (defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE - 0) >= 200112) || (defined(__POSIX_VISIBLE) && __POSIX_VISIBLE >= 200112) || (defined(_POSIX_VERSION) && _POSIX_VERSION >= 200112) || __USE_LARGEFILE || (defined(_FILE_OFFSET_BITS) && _FILE_OFFSET_BITS == 64) +#ifndef HAVE_64BIT_OFFSETS +#define HAVE_64BIT_OFFSETS +#endif +#endif + +#define RFILE_HINT_UNBUFFERED (1 << 8) + +int64_t retro_vfs_file_seek_internal( + libretro_vfs_implementation_file *stream, + int64_t offset, int whence) +{ + if (!stream) + return -1; + + if ((stream->hints & RFILE_HINT_UNBUFFERED) == 0) + { +#ifdef HAVE_CDROM + if (stream->scheme == VFS_SCHEME_CDROM) + return retro_vfs_file_seek_cdrom(stream, offset, whence); +#endif +#ifdef ATLEAST_VC2005 + /* VC2005 and up have a special 64-bit fseek */ + return _fseeki64(stream->fp, offset, whence); +#elif defined(ORBIS) + { + int ret = orbisLseek(stream->fd, offset, whence); + if (ret < 0) + return -1; + return 0; + } +#elif defined(HAVE_64BIT_OFFSETS) + return fseeko(stream->fp, (off_t)offset, whence); +#else + return fseek(stream->fp, (long)offset, whence); +#endif + } +#ifdef HAVE_MMAP + /* Need to check stream->mapped because this function is + * called in filestream_open() */ + if (stream->mapped && stream->hints & + RETRO_VFS_FILE_ACCESS_HINT_FREQUENT_ACCESS) + { + /* fseek() returns error on under/overflow but + * allows cursor > EOF for + read-only file descriptors. */ + switch (whence) + { + case SEEK_SET: + if (offset < 0) + return -1; + + stream->mappos = offset; + break; + + case SEEK_CUR: + if ( (offset < 0 && stream->mappos + offset > stream->mappos) || + (offset > 0 && stream->mappos + offset < stream->mappos)) + return -1; + + stream->mappos += offset; + break; + + case SEEK_END: + if (stream->mapsize + offset < stream->mapsize) + return -1; + + stream->mappos = stream->mapsize + offset; + break; + } + return stream->mappos; + } +#endif + + if (lseek(stream->fd, (off_t)offset, whence) < 0) + return -1; + + return 0; +} + +/** + * retro_vfs_file_open_impl: + * @path : path to file + * @mode : file mode to use when opening (read/write) + * @hints : + * + * Opens a file for reading or writing, depending on the requested mode. + * Returns a pointer to an RFILE if opened successfully, otherwise NULL. + **/ + +libretro_vfs_implementation_file *retro_vfs_file_open_impl( + const char *path, unsigned mode, unsigned hints) +{ +#if defined(VFS_FRONTEND) || defined(HAVE_CDROM) + int path_len = (int)strlen(path); +#endif +#ifdef VFS_FRONTEND + const char *dumb_prefix = "vfsonly://"; + size_t dumb_prefix_siz = STRLEN_CONST("vfsonly://"); + int dumb_prefix_len = (int)dumb_prefix_siz; +#endif +#ifdef HAVE_CDROM + const char *cdrom_prefix = "cdrom://"; + size_t cdrom_prefix_siz = STRLEN_CONST("cdrom://"); + int cdrom_prefix_len = (int)cdrom_prefix_siz; +#endif + int flags = 0; + const char *mode_str = NULL; + libretro_vfs_implementation_file *stream = + (libretro_vfs_implementation_file*) + malloc(sizeof(*stream)); + + if (!stream) + return NULL; + + stream->fd = 0; + stream->hints = hints; + stream->size = 0; + stream->buf = NULL; + stream->fp = NULL; +#ifdef _WIN32 + stream->fh = 0; +#endif + stream->orig_path = NULL; + stream->mappos = 0; + stream->mapsize = 0; + stream->mapped = NULL; + stream->scheme = VFS_SCHEME_NONE; + +#ifdef VFS_FRONTEND + if (path_len >= dumb_prefix_len) + if (!memcmp(path, dumb_prefix, dumb_prefix_len)) + path += dumb_prefix_siz; +#endif + +#ifdef HAVE_CDROM + stream->cdrom.cue_buf = NULL; + stream->cdrom.cue_len = 0; + stream->cdrom.byte_pos = 0; + stream->cdrom.drive = 0; + stream->cdrom.cur_min = 0; + stream->cdrom.cur_sec = 0; + stream->cdrom.cur_frame = 0; + stream->cdrom.cur_track = 0; + stream->cdrom.cur_lba = 0; + stream->cdrom.last_frame_lba = 0; + stream->cdrom.last_frame[0] = '\0'; + stream->cdrom.last_frame_valid = false; + + if (path_len > cdrom_prefix_len) + { + if (!memcmp(path, cdrom_prefix, cdrom_prefix_len)) + { + path += cdrom_prefix_siz; + stream->scheme = VFS_SCHEME_CDROM; + } + } +#endif + + stream->orig_path = strdup(path); + +#ifdef HAVE_MMAP + if (stream->hints & RETRO_VFS_FILE_ACCESS_HINT_FREQUENT_ACCESS && mode == RETRO_VFS_FILE_ACCESS_READ) + stream->hints |= RFILE_HINT_UNBUFFERED; + else +#endif + stream->hints &= ~RETRO_VFS_FILE_ACCESS_HINT_FREQUENT_ACCESS; + + switch (mode) + { + case RETRO_VFS_FILE_ACCESS_READ: + mode_str = "rb"; + + flags = O_RDONLY; +#ifdef _WIN32 + flags |= O_BINARY; +#endif + break; + + case RETRO_VFS_FILE_ACCESS_WRITE: + mode_str = "wb"; + + flags = O_WRONLY | O_CREAT | O_TRUNC; +#if !defined(ORBIS) +#if !defined(_WIN32) + flags |= S_IRUSR | S_IWUSR; +#else + flags |= O_BINARY; +#endif +#endif + break; + + case RETRO_VFS_FILE_ACCESS_READ_WRITE: + mode_str = "w+b"; + flags = O_RDWR | O_CREAT | O_TRUNC; +#if !defined(ORBIS) +#if !defined(_WIN32) + flags |= S_IRUSR | S_IWUSR; +#else + flags |= O_BINARY; +#endif +#endif + break; + + case RETRO_VFS_FILE_ACCESS_WRITE | RETRO_VFS_FILE_ACCESS_UPDATE_EXISTING: + case RETRO_VFS_FILE_ACCESS_READ_WRITE | RETRO_VFS_FILE_ACCESS_UPDATE_EXISTING: + mode_str = "r+b"; + + flags = O_RDWR; +#if !defined(ORBIS) +#if !defined(_WIN32) + flags |= S_IRUSR | S_IWUSR; +#else + flags |= O_BINARY; +#endif +#endif + break; + + default: + goto error; + } + + if ((stream->hints & RFILE_HINT_UNBUFFERED) == 0) + { +#ifdef ORBIS + int fd = orbisOpen(path, flags, 0644); + if (fd < 0) + { + stream->fd = -1; + goto error; + } + stream->fd = fd; +#else + FILE *fp; +#ifdef HAVE_CDROM + if (stream->scheme == VFS_SCHEME_CDROM) + { + retro_vfs_file_open_cdrom(stream, path, mode, hints); +#if defined(_WIN32) && !defined(_XBOX) + if (!stream->fh) + goto error; +#else + if (!stream->fp) + goto error; +#endif + } + else +#endif + { + fp = (FILE*)fopen_utf8(path, mode_str); + + if (!fp) + goto error; + + stream->fp = fp; + } + /* Regarding setvbuf: + * + * https://www.freebsd.org/cgi/man.cgi?query=setvbuf&apropos=0&sektion=0&manpath=FreeBSD+11.1-RELEASE&arch=default&format=html + * + * If the size argument is not zero but buf is NULL, + * a buffer of the given size will be allocated immediately, and + * released on close. This is an extension to ANSI C. + * + * Since C89 does not support specifying a NULL buffer + * with a non-zero size, we create and track our own buffer for it. + */ + /* TODO: this is only useful for a few platforms, + * find which and add ifdef */ +#if defined(_3DS) + if (stream->scheme != VFS_SCHEME_CDROM) + { + stream->buf = (char*)calloc(1, 0x10000); + if (stream->fp) + setvbuf(stream->fp, stream->buf, _IOFBF, 0x10000); + } +#elif defined(WIIU) + if (stream->scheme != VFS_SCHEME_CDROM) + { + const int bufsize = 128*1024; + stream->buf = (char*)memalign(0x40, bufsize); + if (stream->fp) + setvbuf(stream->fp, stream->buf, _IOFBF, bufsize); + } +#elif !defined(PSP) + if (stream->scheme != VFS_SCHEME_CDROM) + { + stream->buf = (char*)calloc(1, 0x4000); + if (stream->fp) + setvbuf(stream->fp, stream->buf, _IOFBF, 0x4000); + } +#endif +#endif + } + else + { +#if defined(_WIN32) && !defined(_XBOX) +#if defined(LEGACY_WIN32) + char *path_local = utf8_to_local_string_alloc(path); + stream->fd = open(path_local, flags, 0); + if (path_local) + free(path_local); +#else + wchar_t * path_wide = utf8_to_utf16_string_alloc(path); + stream->fd = _wopen(path_wide, flags, 0); + if (path_wide) + free(path_wide); +#endif +#else + stream->fd = open(path, flags, 0); +#endif + + if (stream->fd == -1) + goto error; + +#ifdef HAVE_MMAP + if (stream->hints & RETRO_VFS_FILE_ACCESS_HINT_FREQUENT_ACCESS) + { + stream->mappos = 0; + stream->mapped = NULL; + stream->mapsize = retro_vfs_file_seek_internal(stream, 0, SEEK_END); + + if (stream->mapsize == (uint64_t)-1) + goto error; + + retro_vfs_file_seek_internal(stream, 0, SEEK_SET); + + stream->mapped = (uint8_t*)mmap((void*)0, + stream->mapsize, PROT_READ, MAP_SHARED, stream->fd, 0); + + if (stream->mapped == MAP_FAILED) + stream->hints &= ~RETRO_VFS_FILE_ACCESS_HINT_FREQUENT_ACCESS; + } +#endif + } +#ifdef ORBIS + stream->size = orbisLseek(stream->fd, 0, SEEK_END); + orbisLseek(stream->fd, 0, SEEK_SET); +#else +#ifdef HAVE_CDROM + if (stream->scheme == VFS_SCHEME_CDROM) + { + retro_vfs_file_seek_cdrom(stream, 0, SEEK_SET); + retro_vfs_file_seek_cdrom(stream, 0, SEEK_END); + + stream->size = retro_vfs_file_tell_impl(stream); + + retro_vfs_file_seek_cdrom(stream, 0, SEEK_SET); + } + else +#endif + { + retro_vfs_file_seek_internal(stream, 0, SEEK_SET); + retro_vfs_file_seek_internal(stream, 0, SEEK_END); + + stream->size = retro_vfs_file_tell_impl(stream); + + retro_vfs_file_seek_internal(stream, 0, SEEK_SET); + } +#endif + return stream; + +error: + retro_vfs_file_close_impl(stream); + return NULL; +} + +int retro_vfs_file_close_impl(libretro_vfs_implementation_file *stream) +{ + if (!stream) + return -1; + +#ifdef HAVE_CDROM + if (stream->scheme == VFS_SCHEME_CDROM) + { + retro_vfs_file_close_cdrom(stream); + goto end; + } +#endif + + if ((stream->hints & RFILE_HINT_UNBUFFERED) == 0) + { + if (stream->fp) + fclose(stream->fp); + } + else + { +#ifdef HAVE_MMAP + if (stream->hints & RETRO_VFS_FILE_ACCESS_HINT_FREQUENT_ACCESS) + munmap(stream->mapped, stream->mapsize); +#endif + } + + if (stream->fd > 0) + { +#ifdef ORBIS + orbisClose(stream->fd); + stream->fd = -1; +#else + close(stream->fd); +#endif + } +#ifdef HAVE_CDROM +end: + if (stream->cdrom.cue_buf) + free(stream->cdrom.cue_buf); +#endif + if (stream->buf) + free(stream->buf); + + if (stream->orig_path) + free(stream->orig_path); + + free(stream); + + return 0; +} + +int retro_vfs_file_error_impl(libretro_vfs_implementation_file *stream) +{ +#ifdef HAVE_CDROM + if (stream->scheme == VFS_SCHEME_CDROM) + return retro_vfs_file_error_cdrom(stream); +#endif +#ifdef ORBIS + /* TODO/FIXME - implement this? */ + return 0; +#else + return ferror(stream->fp); +#endif +} + +int64_t retro_vfs_file_size_impl(libretro_vfs_implementation_file *stream) +{ + if (stream) + return stream->size; + return 0; +} + +int64_t retro_vfs_file_truncate_impl(libretro_vfs_implementation_file *stream, int64_t length) +{ + if (!stream) + return -1; + +#ifdef _WIN32 + if (_chsize(_fileno(stream->fp), length) != 0) + return -1; +#elif !defined(VITA) && !defined(PSP) && !defined(PS2) && !defined(ORBIS) && (!defined(SWITCH) || defined(HAVE_LIBNX)) + if (ftruncate(fileno(stream->fp), (off_t)length) != 0) + return -1; +#endif + + return 0; +} + +int64_t retro_vfs_file_tell_impl(libretro_vfs_implementation_file *stream) +{ + if (!stream) + return -1; + + if ((stream->hints & RFILE_HINT_UNBUFFERED) == 0) + { +#ifdef HAVE_CDROM + if (stream->scheme == VFS_SCHEME_CDROM) + return retro_vfs_file_tell_cdrom(stream); +#endif +#ifdef ORBIS + { + int64_t ret = orbisLseek(stream->fd, 0, SEEK_CUR); + if (ret < 0) + return -1; + return ret; + } +#else +#ifdef ATLEAST_VC2005 + /* VC2005 and up have a special 64-bit ftell */ + return _ftelli64(stream->fp); +#elif defined(HAVE_64BIT_OFFSETS) + return ftello(stream->fp); +#else + return ftell(stream->fp); +#endif +#endif + } +#ifdef HAVE_MMAP + /* Need to check stream->mapped because this function + * is called in filestream_open() */ + if (stream->mapped && stream->hints & + RETRO_VFS_FILE_ACCESS_HINT_FREQUENT_ACCESS) + return stream->mappos; +#endif + if (lseek(stream->fd, 0, SEEK_CUR) < 0) + return -1; + + return 0; +} + +int64_t retro_vfs_file_seek_impl(libretro_vfs_implementation_file *stream, + int64_t offset, int seek_position) +{ + int whence = -1; + switch (seek_position) + { + case RETRO_VFS_SEEK_POSITION_START: + whence = SEEK_SET; + break; + case RETRO_VFS_SEEK_POSITION_CURRENT: + whence = SEEK_CUR; + break; + case RETRO_VFS_SEEK_POSITION_END: + whence = SEEK_END; + break; + } + + return retro_vfs_file_seek_internal(stream, offset, whence); +} + +int64_t retro_vfs_file_read_impl(libretro_vfs_implementation_file *stream, + void *s, uint64_t len) +{ + if (!stream || !s) + return -1; + + if ((stream->hints & RFILE_HINT_UNBUFFERED) == 0) + { +#ifdef HAVE_CDROM + if (stream->scheme == VFS_SCHEME_CDROM) + return retro_vfs_file_read_cdrom(stream, s, len); +#endif +#ifdef ORBIS + if (orbisRead(stream->fd, s, (size_t)len) < 0) + return -1; + return 0; +#else + return fread(s, 1, (size_t)len, stream->fp); +#endif + } +#ifdef HAVE_MMAP + if (stream->hints & RETRO_VFS_FILE_ACCESS_HINT_FREQUENT_ACCESS) + { + if (stream->mappos > stream->mapsize) + return -1; + + if (stream->mappos + len > stream->mapsize) + len = stream->mapsize - stream->mappos; + + memcpy(s, &stream->mapped[stream->mappos], len); + stream->mappos += len; + + return len; + } +#endif + + return read(stream->fd, s, (size_t)len); +} + +int64_t retro_vfs_file_write_impl(libretro_vfs_implementation_file *stream, const void *s, uint64_t len) +{ + if (!stream) + return -1; + + if ((stream->hints & RFILE_HINT_UNBUFFERED) == 0) + { +#ifdef ORBIS + if (orbisWrite(stream->fd, s, (size_t)len) < 0) + return -1; + return 0; +#else + return fwrite(s, 1, (size_t)len, stream->fp); +#endif + } + +#ifdef HAVE_MMAP + if (stream->hints & RETRO_VFS_FILE_ACCESS_HINT_FREQUENT_ACCESS) + return -1; +#endif + return write(stream->fd, s, (size_t)len); +} + +int retro_vfs_file_flush_impl(libretro_vfs_implementation_file *stream) +{ + if (!stream) + return -1; +#ifdef ORBIS + return 0; +#else + return fflush(stream->fp) == 0 ? 0 : -1; +#endif +} + +int retro_vfs_file_remove_impl(const char *path) +{ +#if defined(_WIN32) && !defined(_XBOX) + /* Win32 (no Xbox) */ + +#if defined(_WIN32_WINNT) && _WIN32_WINNT < 0x0500 + char *path_local = NULL; +#else + wchar_t *path_wide = NULL; +#endif + if (!path || !*path) + return -1; +#if defined(_WIN32_WINNT) && _WIN32_WINNT < 0x0500 + path_local = utf8_to_local_string_alloc(path); + + if (path_local) + { + int ret = remove(path_local); + free(path_local); + + if (ret == 0) + return 0; + } +#else + path_wide = utf8_to_utf16_string_alloc(path); + + if (path_wide) + { + int ret = _wremove(path_wide); + free(path_wide); + + if (ret == 0) + return 0; + } +#endif + return -1; +#elif defined(ORBIS) + /* Orbis + * TODO/FIXME - stub for now */ + return 0; +#else + if (remove(path) == 0) + return 0; + return -1; +#endif +} + +int retro_vfs_file_rename_impl(const char *old_path, const char *new_path) +{ +#if defined(_WIN32) && !defined(_XBOX) + /* Win32 (no Xbox) */ + int ret = -1; +#if defined(_WIN32_WINNT) && _WIN32_WINNT < 0x0500 + char *old_path_local = NULL; +#else + wchar_t *old_path_wide = NULL; +#endif + + if (!old_path || !*old_path || !new_path || !*new_path) + return -1; + +#if defined(_WIN32_WINNT) && _WIN32_WINNT < 0x0500 + old_path_local = utf8_to_local_string_alloc(old_path); + + if (old_path_local) + { + char *new_path_local = utf8_to_local_string_alloc(new_path); + + if (new_path_local) + { + if (rename(old_path_local, new_path_local) == 0) + ret = 0; + free(new_path_local); + } + + free(old_path_local); + } +#else + old_path_wide = utf8_to_utf16_string_alloc(old_path); + + if (old_path_wide) + { + wchar_t *new_path_wide = utf8_to_utf16_string_alloc(new_path); + + if (new_path_wide) + { + if (_wrename(old_path_wide, new_path_wide) == 0) + ret = 0; + free(new_path_wide); + } + + free(old_path_wide); + } +#endif + return ret; + +#elif defined(ORBIS) + /* Orbis */ + /* TODO/FIXME - Stub for now */ + if (!old_path || !*old_path || !new_path || !*new_path) + return -1; + return 0; + +#else + /* Every other platform */ + if (!old_path || !*old_path || !new_path || !*new_path) + return -1; + return rename(old_path, new_path) == 0 ? 0 : -1; +#endif +} + +const char *retro_vfs_file_get_path_impl( + libretro_vfs_implementation_file *stream) +{ + /* should never happen, do something noisy so caller can be fixed */ + if (!stream) + abort(); + return stream->orig_path; +} + +int retro_vfs_stat_impl(const char *path, int32_t *size) +{ + bool is_dir = false; + bool is_character_special = false; +#if defined(VITA) || defined(PSP) + /* Vita / PSP */ + SceIoStat buf; + int dir_ret; + char *tmp = NULL; + size_t len = 0; + + if (!path || !*path) + return 0; + + tmp = strdup(path); + len = strlen(tmp); + if (tmp[len-1] == '/') + tmp[len-1] = '\0'; + + dir_ret = sceIoGetstat(tmp, &buf); + free(tmp); + if (dir_ret < 0) + return 0; + + if (size) + *size = (int32_t)buf.st_size; + + is_dir = FIO_S_ISDIR(buf.st_mode); +#elif defined(ORBIS) + /* Orbis */ + int dir_ret = 0; + + if (!path || !*path) + return 0; + + if (size) + *size = (int32_t)buf.st_size; + + dir_ret = orbisDopen(path); + is_dir = dir_ret > 0; + orbisDclose(dir_ret); + + is_character_special = S_ISCHR(buf.st_mode); +#elif defined(__PSL1GHT__) || defined(__PS3__) + /* Lowlevel Lv2 */ + sysFSStat buf; + + if (!path || !*path) + return 0; + if (sysFsStat(path, &buf) < 0) + return 0; + + if (size) + *size = (int32_t)buf.st_size; + + is_dir = ((buf.st_mode & S_IFMT) == S_IFDIR); +#elif defined(_WIN32) + /* Windows */ + DWORD file_info; + struct _stat buf; +#if defined(LEGACY_WIN32) + char *path_local = NULL; +#else + wchar_t *path_wide = NULL; +#endif + + if (!path || !*path) + return 0; + +#if defined(LEGACY_WIN32) + path_local = utf8_to_local_string_alloc(path); + file_info = GetFileAttributes(path_local); + + if (!string_is_empty(path_local)) + _stat(path_local, &buf); + + if (path_local) + free(path_local); +#else + path_wide = utf8_to_utf16_string_alloc(path); + file_info = GetFileAttributesW(path_wide); + + _wstat(path_wide, &buf); + + if (path_wide) + free(path_wide); +#endif + + if (file_info == INVALID_FILE_ATTRIBUTES) + return 0; + + if (size) + *size = (int32_t)buf.st_size; + + is_dir = (file_info & FILE_ATTRIBUTE_DIRECTORY); + +#elif defined(GEKKO) + /* On GEKKO platforms, paths cannot have + * trailing slashes - we must therefore + * remove them */ + char *path_buf = NULL; + int stat_ret = -1; + struct stat stat_buf; + size_t len; + + if (string_is_empty(path)) + return 0; + + path_buf = strdup(path); + if (!path_buf) + return 0; + + len = strlen(path_buf); + if (len > 0) + if (path_buf[len - 1] == '/') + path_buf[len - 1] = '\0'; + + stat_ret = stat(path_buf, &stat_buf); + free(path_buf); + + if (stat_ret < 0) + return 0; + + if (size) + *size = (int32_t)stat_buf.st_size; + + is_dir = S_ISDIR(stat_buf.st_mode); + is_character_special = S_ISCHR(stat_buf.st_mode); + +#else + /* Every other platform */ + struct stat buf; + + if (!path || !*path) + return 0; + if (stat(path, &buf) < 0) + return 0; + + if (size) + *size = (int32_t)buf.st_size; + + is_dir = S_ISDIR(buf.st_mode); + is_character_special = S_ISCHR(buf.st_mode); +#endif + return RETRO_VFS_STAT_IS_VALID | (is_dir ? RETRO_VFS_STAT_IS_DIRECTORY : 0) | (is_character_special ? RETRO_VFS_STAT_IS_CHARACTER_SPECIAL : 0); +} + +#if defined(VITA) +#define path_mkdir_error(ret) (((ret) == SCE_ERROR_ERRNO_EEXIST)) +#elif defined(PSP) || defined(PS2) || defined(_3DS) || defined(WIIU) || defined(SWITCH) || defined(ORBIS) +#define path_mkdir_error(ret) ((ret) == -1) +#else +#define path_mkdir_error(ret) ((ret) < 0 && errno == EEXIST) +#endif + +int retro_vfs_mkdir_impl(const char *dir) +{ +#if defined(_WIN32) +#ifdef LEGACY_WIN32 + int ret = _mkdir(dir); +#else + wchar_t *dir_w = utf8_to_utf16_string_alloc(dir); + int ret = -1; + + if (dir_w) + { + ret = _wmkdir(dir_w); + free(dir_w); + } +#endif +#elif defined(IOS) + int ret = mkdir(dir, 0755); +#elif defined(VITA) || defined(PSP) + int ret = sceIoMkdir(dir, 0777); +#elif defined(ORBIS) + int ret = orbisMkdir(dir, 0755); +#elif defined(__QNX__) + int ret = mkdir(dir, 0777); +#elif defined(GEKKO) + /* On GEKKO platforms, mkdir() fails if + * the path has a trailing slash. We must + * therefore remove it. */ + int ret = -1; + if (!string_is_empty(dir)) + { + char *dir_buf = strdup(dir); + + if (dir_buf) + { + size_t len = strlen(dir_buf); + + if (len > 0) + if (dir_buf[len - 1] == '/') + dir_buf[len - 1] = '\0'; + + ret = mkdir(dir_buf, 0750); + + free(dir_buf); + } + } +#else + int ret = mkdir(dir, 0750); +#endif + + if (path_mkdir_error(ret)) + return -2; + return ret < 0 ? -1 : 0; +} + +#ifdef VFS_FRONTEND +struct retro_vfs_dir_handle +#else +struct libretro_vfs_implementation_dir +#endif +{ + char* orig_path; +#if defined(_WIN32) +#if defined(LEGACY_WIN32) + WIN32_FIND_DATA entry; +#else + WIN32_FIND_DATAW entry; +#endif + HANDLE directory; + bool next; + char path[PATH_MAX_LENGTH]; +#elif defined(VITA) || defined(PSP) + SceUID directory; + SceIoDirent entry; +#elif defined(__PSL1GHT__) || defined(__PS3__) + int error; + int directory; + sysFSDirent entry; +#elif defined(ORBIS) + int directory; + struct dirent entry; +#else + DIR *directory; + const struct dirent *entry; +#endif +}; + +static bool dirent_check_error(libretro_vfs_implementation_dir *rdir) +{ +#if defined(_WIN32) + return (rdir->directory == INVALID_HANDLE_VALUE); +#elif defined(VITA) || defined(PSP) || defined(ORBIS) + return (rdir->directory < 0); +#elif defined(__PSL1GHT__) || defined(__PS3__) + return (rdir->error != FS_SUCCEEDED); +#else + return !(rdir->directory); +#endif +} + +libretro_vfs_implementation_dir *retro_vfs_opendir_impl( + const char *name, bool include_hidden) +{ +#if defined(_WIN32) + unsigned path_len; + char path_buf[1024]; + size_t copied = 0; +#if defined(LEGACY_WIN32) + char *path_local = NULL; +#else + wchar_t *path_wide = NULL; +#endif +#endif + libretro_vfs_implementation_dir *rdir; + + /*Reject null or empty string paths*/ + if (!name || (*name == 0)) + return NULL; + + /*Allocate RDIR struct. Tidied later with retro_closedir*/ + rdir = (libretro_vfs_implementation_dir*)calloc(1, sizeof(*rdir)); + if (!rdir) + return NULL; + + rdir->orig_path = strdup(name); + +#if defined(_WIN32) + path_buf[0] = '\0'; + path_len = strlen(name); + + copied = strlcpy(path_buf, name, sizeof(path_buf)); + + /* Non-NT platforms don't like extra slashes in the path */ + if (name[path_len - 1] != '\\') + path_buf[copied++] = '\\'; + + path_buf[copied] = '*'; + path_buf[copied+1] = '\0'; + +#if defined(LEGACY_WIN32) + path_local = utf8_to_local_string_alloc(path_buf); + rdir->directory = FindFirstFile(path_local, &rdir->entry); + + if (path_local) + free(path_local); +#else + path_wide = utf8_to_utf16_string_alloc(path_buf); + rdir->directory = FindFirstFileW(path_wide, &rdir->entry); + + if (path_wide) + free(path_wide); +#endif + +#elif defined(VITA) || defined(PSP) + rdir->directory = sceIoDopen(name); +#elif defined(_3DS) + rdir->directory = !string_is_empty(name) ? opendir(name) : NULL; + rdir->entry = NULL; +#elif defined(__PSL1GHT__) || defined(__PS3__) + rdir->error = sysFsOpendir(name, &rdir->directory); +#elif defined(ORBIS) + rdir->directory = orbisDopen(name); +#else + rdir->directory = opendir(name); + rdir->entry = NULL; +#endif + +#ifdef _WIN32 + if (include_hidden) + rdir->entry.dwFileAttributes |= FILE_ATTRIBUTE_HIDDEN; + else + rdir->entry.dwFileAttributes &= ~FILE_ATTRIBUTE_HIDDEN; +#endif + + if (rdir->directory && !dirent_check_error(rdir)) + return rdir; + + retro_vfs_closedir_impl(rdir); + return NULL; +} + +bool retro_vfs_readdir_impl(libretro_vfs_implementation_dir *rdir) +{ +#if defined(_WIN32) + if (rdir->next) +#if defined(LEGACY_WIN32) + return (FindNextFile(rdir->directory, &rdir->entry) != 0); +#else + return (FindNextFileW(rdir->directory, &rdir->entry) != 0); +#endif + + rdir->next = true; + return (rdir->directory != INVALID_HANDLE_VALUE); +#elif defined(VITA) || defined(PSP) + return (sceIoDread(rdir->directory, &rdir->entry) > 0); +#elif defined(__PSL1GHT__) || defined(__PS3__) + uint64_t nread; + rdir->error = sysFsReaddir(rdir->directory, &rdir->entry, &nread); + return (nread != 0); +#elif defined(ORBIS) + return (orbisDread(rdir->directory, &rdir->entry) > 0); +#else + return ((rdir->entry = readdir(rdir->directory)) != NULL); +#endif +} + +const char *retro_vfs_dirent_get_name_impl(libretro_vfs_implementation_dir *rdir) +{ +#if defined(_WIN32) +#if defined(LEGACY_WIN32) + char *name = local_to_utf8_string_alloc(rdir->entry.cFileName); +#else + char *name = utf16_to_utf8_string_alloc(rdir->entry.cFileName); +#endif + memset(rdir->entry.cFileName, 0, sizeof(rdir->entry.cFileName)); + strlcpy((char*)rdir->entry.cFileName, name, sizeof(rdir->entry.cFileName)); + if (name) + free(name); + return (char*)rdir->entry.cFileName; +#elif defined(VITA) || defined(PSP) || defined(ORBIS) || defined(__PSL1GHT__) || defined(__PS3__) + return rdir->entry.d_name; +#else + if (!rdir || !rdir->entry) + return NULL; + return rdir->entry->d_name; +#endif +} + +bool retro_vfs_dirent_is_dir_impl(libretro_vfs_implementation_dir *rdir) +{ +#if defined(_WIN32) + const WIN32_FIND_DATA *entry = (const WIN32_FIND_DATA*)&rdir->entry; + return entry->dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY; +#elif defined(PSP) || defined(VITA) + const SceIoDirent *entry = (const SceIoDirent*)&rdir->entry; +#if defined(PSP) + return (entry->d_stat.st_attr & FIO_SO_IFDIR) == FIO_SO_IFDIR; +#elif defined(VITA) + return SCE_S_ISDIR(entry->d_stat.st_mode); +#endif +#elif defined(__PSL1GHT__) || defined(__PS3__) + sysFSDirent *entry = (sysFSDirent*)&rdir->entry; + return (entry->d_type == FS_TYPE_DIR); +#elif defined(ORBIS) + const struct dirent *entry = &rdir->entry; + if (entry->d_type == DT_DIR) + return true; + if (!(entry->d_type == DT_UNKNOWN || entry->d_type == DT_LNK)) + return false; +#else + struct stat buf; + char path[PATH_MAX_LENGTH]; +#if defined(DT_DIR) + const struct dirent *entry = (const struct dirent*)rdir->entry; + if (entry->d_type == DT_DIR) + return true; + /* This can happen on certain file systems. */ + if (!(entry->d_type == DT_UNKNOWN || entry->d_type == DT_LNK)) + return false; +#endif + /* dirent struct doesn't have d_type, do it the slow way ... */ + path[0] = '\0'; + fill_pathname_join(path, rdir->orig_path, retro_vfs_dirent_get_name_impl(rdir), sizeof(path)); + if (stat(path, &buf) < 0) + return false; + return S_ISDIR(buf.st_mode); +#endif +} + +int retro_vfs_closedir_impl(libretro_vfs_implementation_dir *rdir) +{ + if (!rdir) + return -1; + +#if defined(_WIN32) + if (rdir->directory != INVALID_HANDLE_VALUE) + FindClose(rdir->directory); +#elif defined(VITA) || defined(PSP) + sceIoDclose(rdir->directory); +#elif defined(__PSL1GHT__) || defined(__PS3__) + rdir->error = sysFsClosedir(rdir->directory); +#elif defined(ORBIS) + orbisDclose(rdir->directory); +#else + if (rdir->directory) + closedir(rdir->directory); +#endif + + if (rdir->orig_path) + free(rdir->orig_path); + free(rdir); + return 0; +} |