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authorgameblabla2019-10-05 03:04:57 +0200
committergameblabla2019-10-05 03:04:57 +0200
commitd4753076e89d42cdad4a4f1ca4688fad3c56d873 (patch)
treec8641cf282f427d9329db00325e16609acca8663 /shell/menu/font_drawing.h
parent943821f94b9b2e22315fce876c2e369da7a79bcf (diff)
downloadsnesemu-d4753076e89d42cdad4a4f1ca4688fad3c56d873.tar.gz
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Port the libretro core and make it standalone.
TODO : - Input should use our config file instead. - Missing audio in some games. (Star Ocean, doesn't happen with stock retroarch code. Odd...)
Diffstat (limited to 'shell/menu/font_drawing.h')
-rw-r--r--shell/menu/font_drawing.h13
1 files changed, 13 insertions, 0 deletions
diff --git a/shell/menu/font_drawing.h b/shell/menu/font_drawing.h
new file mode 100644
index 0000000..e18ea04
--- /dev/null
+++ b/shell/menu/font_drawing.h
@@ -0,0 +1,13 @@
+#ifndef FONT_DRAWING_H
+#define FONT_DRAWING_H
+
+#include <stdint.h>
+#include <string.h>
+
+#define TextWhite 65535
+#define TextRed ((255>>3)<<11) + ((0>>2)<<5) + (0>>3)
+#define TextBlue ((0>>3)<<11) + ((0>>2)<<5) + (255>>3)
+
+void print_string(const char *s, const uint16_t fg_color, const uint16_t bg_color, uint32_t x, uint32_t y, uint16_t* restrict buffer);
+
+#endif