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authorgameblabla2019-10-05 03:04:57 +0200
committergameblabla2019-10-05 03:04:57 +0200
commitd4753076e89d42cdad4a4f1ca4688fad3c56d873 (patch)
treec8641cf282f427d9329db00325e16609acca8663 /shell/video/retrostone/video_blit.h
parent943821f94b9b2e22315fce876c2e369da7a79bcf (diff)
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Port the libretro core and make it standalone.
TODO : - Input should use our config file instead. - Missing audio in some games. (Star Ocean, doesn't happen with stock retroarch code. Odd...)
Diffstat (limited to 'shell/video/retrostone/video_blit.h')
-rw-r--r--shell/video/retrostone/video_blit.h24
1 files changed, 24 insertions, 0 deletions
diff --git a/shell/video/retrostone/video_blit.h b/shell/video/retrostone/video_blit.h
new file mode 100644
index 0000000..8e1c81c
--- /dev/null
+++ b/shell/video/retrostone/video_blit.h
@@ -0,0 +1,24 @@
+#ifndef VIDEO_BLIT_H
+#define VIDEO_BLIT_H
+
+#include <SDL/SDL.h>
+
+#define HOST_WIDTH_RESOLUTION (sdl_screen->w)
+#define HOST_HEIGHT_RESOLUTION (sdl_screen->h)
+
+#define INTERNAL_WSWAN_WIDTH 224
+#define INTERNAL_WSWAN_HEIGHT 144
+
+extern SDL_Surface *screen, *wswan_vs, *backbuffer;
+
+extern uint32_t width_of_surface;
+extern uint32_t* Draw_to_Virtual_Screen;
+
+void Init_Video();
+void Set_Video_Menu();
+void Set_Video_InGame();
+void Close_Video();
+void Update_Video_Menu();
+void Update_Video_Ingame();
+
+#endif