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2013-01-13Revert timer-interrupt audio, but not optimisations done since then. Get the ...Nebuleon Fumika
2013-01-13Raise the CPU only after the delay required by ds2_setBacklight().Nebuleon Fumika
2013-01-12Stop using the deprecated function S9xMixSamplesO and use S9xMixSamples instead.Nebuleon Fumika
2013-01-12soundux.cpp: Inline MixStereo (into S9xMixSamples).Nebuleon Fumika
2013-01-12Remove 2 extraneous delays. The 100-millisecond delays before ds2_setBackligh...Nebuleon Fumika
2013-01-12Fix a buffer overflow in audio handling code that corrupted memory used to ca...Nebuleon Fumika
2013-01-12ds2sound.h: Set the interrupt interval to 15.36 milliseconds and explain why.Nebuleon Fumika
2013-01-12Peel loops, aka only unroll loops if their number of iterations is a compile-...Nebuleon Fumika
2013-01-12Loop unrolling sucks. It was adding loads of instructions per audio sample.Nebuleon Fumika
2013-01-12Revert "Remove shifted envelope heights from the code, because one is always ...Nebuleon Fumika
2013-01-12Remove redundant writes to support reverse stereo. Define FOREVER_FORWARD_STE...Nebuleon Fumika
2013-01-12Remove shifted envelope heights from the code, because one is always set from...Nebuleon Fumika
2013-01-12More efficient noise generation taken from blargg's code in Snes9x 1.53.Nebuleon Fumika
2013-01-11Reduce memory access in noise generation.Nebuleon Fumika
2013-01-11Prepare for audio optimisations. Fix the indentation in MixStereo().Nebuleon Fumika
2013-01-11Stop constantly testing for 16-bit and stereo in sound handlers. Define FOREV...Nebuleon Fumika
2013-01-11Fix the interrupts glitching sound. Put the sound back at 22050 Hz.Nebuleon Fumika
2013-01-11Reinstate some delays needed by the code to avoid crashing, and actually expl...Nebuleon Fumika
2013-01-10Attempt to optimise the ADD background drawing mode so it's playable on autom...Nebuleon Fumika
2013-01-09Release 1.17.Nebuleon Fumika
2013-01-09Attempt to fix the crashing with sound interrupts, part 2: Stop the timer bef...Nebuleon Fumika
2013-01-09Increase the audio frequency to 48 kHz. Timer interrupt intervals and buffer ...Nebuleon Fumika
2013-01-08Try fixing a crash in the sound interrupt.Nebuleon Fumika
2013-01-08Permanently remove NO_OPEN_BUS hacks. It was a premature optimisation.Nebuleon Fumika
2013-01-08Revert "Reinstate FAST_ALIGNED_LSB_WORD_ACCESS for 24-bit jumps." That's in p...Nebuleon Fumika
2013-01-08Reinstate FAST_ALIGNED_LSB_WORD_ACCESS for 24-bit jumps.Nebuleon Fumika
2013-01-08Reinstate SNES Open Bus. It was making Secret of Mana's introduction screen s...Nebuleon Fumika
2013-01-08Release 1.16.Nebuleon Fumika
2013-01-08Merge branch 'master' of https://github.com/ShadauxCat/CATSFCNebuleon Fumika
2013-01-08Remove Open Bus again. Stop synchronising controls so often, now that the aud...Nebuleon Fumika
2013-01-08Configurable interrupt interval for the sound timer. Right now, only 22050 Hz...Nebuleon Fumika
2013-01-08Configurable interrupt interval for the sound timer. Right now, only 22050 Hz...Nebuleon Fumika
2013-01-08GLORIOUS interrupt-based sound playback. Now, the note-length-hopping problem...Nebuleon Fumika
2013-01-07Release 1.15.Nebuleon Fumika
2013-01-07Require auto_equivalent_skip to be greater than 0 before decrementing it if t...Nebuleon Fumika
2013-01-07Revert "Add a bit that tolerates 1/16 latency per frame in automatic frameski...Nebuleon Fumika
2013-01-07Add a bit that tolerates 1/16 latency per frame in automatic frameskip mode.Nebuleon Fumika
2013-01-07Smooth out the automatic frame skipping such that it doesn't go from 1 FPS to...Nebuleon Fumika
2013-01-07Fix an off-by-one in the manual frameskip code. It would raise the sound spee...Nebuleon Fumika
2013-01-07Add a section about frame skipping in the readme.Nebuleon Fumika
2013-01-07Add support for user-selected and automatic frame skipping. Add support for P...Nebuleon Fumika
2013-01-06Language file overhaul, part 2. Remove unused messages in all languages.Nebuleon Fumika
2013-01-06Language message overhaul, part 1.Nebuleon Fumika
2013-01-05Release 1.14.Nebuleon Fumika
2013-01-05Sync ALL bits of the joypad again. This may make controls a bit slower to par...Nebuleon Fumika
2013-01-05Mess with Mode 5 some more. Secret of Mana's menu sprite is fixed; however, a...Nebuleon Fumika
2013-01-04Move all CPU cycle calculations into cpuops.cpp.Nebuleon Fumika
2013-01-04Move some CPU cycle calculation from address resolution to the opcodes. This ...Nebuleon Fumika
2013-01-02Sleep when the lid is closed AND emulation is running. I don't know to what e...Nebuleon Fumika
2013-01-02Release 1.13.Nebuleon Fumika