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AgeCommit message (Collapse)Author
2021-03-11Makes button names symbolic for easier overridingneonloop
This puts platform-specific overrides in a central location and makes button references easier to understand.
2021-03-11Restricts input handling to player 1neonloop
Without this change, it acted like every controller was hitting the button, which broke selecting 1P mode on some Nintendo games.
2021-03-10Initial trimui model s supportneonloop
2020-12-26Properly fix OPK package script and remove mapped SELECT button from ↵gameblabla
trigerring menu.
2020-11-12Fix compilation with modern GCC, remove unused portaudio.hm45t3r
2020-10-16Revert some of the Miyoo specific changesgameblabla
and make it so the menu button code works on most OpenDingux like platform.
2020-05-27Fix input for Miyoom45t3r
2019-10-11Fix text issues in Menu for Retrostone port and input code.gameblabla
2019-10-07Make sure it uses our configuration input things.gameblabla
2019-10-05Port the libretro core and make it standalone.gameblabla
TODO : - Input should use our config file instead. - Missing audio in some games. (Star Ocean, doesn't happen with stock retroarch code. Odd...)