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snesemu
trimui-s
libretro core fork of snes9x2005. Branched from https://github.com/gameblabla/snesemu
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gui.h
Age
Commit message (
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Author
2013-02-06
Reinstate frame skipping options 0 and 1, but keep the new meaning (>= 2 equi...
Nebuleon Fumika
2013-02-06
Implement automatic CPU frequency switching, which improves battery life if p...
Nebuleon Fumika
2013-02-05
Force both manual and automatic frameskipping to be at or above 2. Resets the...
Nebuleon Fumika
2013-02-05
Change the upper screen updates to be double-buffered. Require that one audio...
Nebuleon Fumika
2013-02-03
Synchronise the controller status more spread out inside a rendered frame:
Nebuleon Fumika
2013-02-03
Force waiting for a screen to be transferred (update mode 1) because otherwis...
Nebuleon Fumika
2013-02-03
Make it easier to change the "high" and "low" CPU frequencies, as well as to ...
Nebuleon Fumika
2013-02-01
Add an option that controls which element should be more fluid, per game: vid...
Nebuleon Fumika
2013-02-01
When starting CATSFC, assume the backlights are both on, so don't delay 100 m...
Nebuleon Fumika
2013-01-20
Prepare data structures for adding hotkeys.
Nebuleon Fumika
2013-01-19
Prepare code to ask for a hotkey. Prepare a temporary fast-forward switch.
Nebuleon Fumika
2013-01-18
Fix multiple compiler warnings: forward declaration, implicit declaration, un...
Nebuleon Fumika
2013-01-07
Add support for user-selected and automatic frame skipping. Add support for P...
Nebuleon Fumika
2013-01-02
Sleep when the lid is closed AND emulation is running. I don't know to what e...
Nebuleon Fumika
2012-12-26
Add the update methods for the upper and lower screen into defines.
Nebuleon Fumika
2012-12-22
Preliminary Snes9x-based cheat code support. Not tested, because the file sel...
Nebuleon Fumika
2011-03-05
first commit
Kitty Draper