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AgeCommit message (Expand)Author
2005-01-27Applied patch #1106775 "SAGA colours". This simplifies code considerably, andEugene Sandulenko
2005-01-27fix for shadowed variablePaweł Kołodziejski
2005-01-27Add some HE md5s.Eugene Sandulenko
2005-01-27Fix regression with 640x480 HE games so it will not let them scale above 1x.Eugene Sandulenko
2005-01-27fix for shadowed variablePaweł Kołodziejski
2005-01-26Add swedish freddiTravis Howell
2005-01-26fix for compressed bun soundsPaweł Kołodziejski
2005-01-26Fix bug #1109687 buffer overflow causes crash from env-var HOME and someEugene Sandulenko
2005-01-25added support for compressed bun filesPaweł Kołodziejski
2005-01-25fixed volume channel in fade trackPaweł Kołodziejski
2005-01-25updatePaweł Kołodziejski
2005-01-25The sfRand() script function was slightly wrongTorbjörn Andersson
2005-01-25InfoDialog can assume the screen is 320 pixels. In games where it isn't,Torbjörn Andersson
2005-01-25Corrected the comment: the savegame filename does not include the path atTorbjörn Andersson
2005-01-25Added a "value step" parameter to the Slider widget class so that clickingTorbjörn Andersson
2005-01-24Correct aksf/akst pointer when sequence found.Travis Howell
2005-01-24Updated SAGA items.Torbjörn Andersson
2005-01-24*** empty log message ***Travis Howell
2005-01-24Correct sound offset sizeTravis Howell
2005-01-23Update SAGA items. Now we have several things implemented :).Eugene Sandulenko
2005-01-23Picky indentation. Main reason is to make version 1.100 :P.Eugene Sandulenko
2005-01-23Another spot of kReplyOnce usage. Thanks to proper memory addressing nowEugene Sandulenko
2005-01-23updatePaweł Kołodziejski
2005-01-23Reenable stub for latter demos in sfScriptGotoScene()Eugene Sandulenko
2005-01-23Fix warningsMax Horn
2005-01-23Fix compilation when vorbis is disabled and mpeg2 is enabled.Jonathan Gray
2005-01-22implemented sfWaitWalk scriptFunctionAndrew Kurushin
2005-01-22- removed returning value from scriptFunctionsAndrew Kurushin
2005-01-22all opcodes revisitedAndrew Kurushin
2005-01-22another 19 opcodesAndrew Kurushin
2005-01-22rewritten 15 opcodesAndrew Kurushin
2005-01-22Whitespace and indentation.Torbjörn Andersson
2005-01-22Fixed warning.Torbjörn Andersson
2005-01-22Set SFX volume correctlyTravis Howell
2005-01-22Set SFX volume correctly.Travis Howell
2005-01-22Fix regression, bug #1107125Travis Howell
2005-01-21some opcode fixes:Andrew Kurushin
2005-01-21Fix portabilityEugene Sandulenko
2005-01-21now you can try to:Andrew Kurushin
2005-01-21Fix cursor shape.Eugene Sandulenko
2005-01-21Fix compilationEugene Sandulenko
2005-01-21problems solved:Andrew Kurushin
2005-01-20Use the kITEColor constants for the ITE mouse cursor. Ironically, this isTorbjörn Andersson
2005-01-20Check for negative sound offset.Travis Howell
2005-01-20Fixed bug that I must have introduced during one of my cleanups. TheTorbjörn Andersson
2005-01-19Fix type with BrightWhite colorEugene Sandulenko
2005-01-19o Made ITEColors enum public in interface.h. Please use them. These colorsEugene Sandulenko
2005-01-19fixed default verb issueAndrew Kurushin
2005-01-18implemented Sprite::hitTestAndrew Kurushin
2005-01-18partly implemented game objectsAndrew Kurushin