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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2005-01-27
Applied patch #1106775 "SAGA colours". This simplifies code considerably, and
Eugene Sandulenko
2005-01-27
fix for shadowed variable
Paweł Kołodziejski
2005-01-27
Add some HE md5s.
Eugene Sandulenko
2005-01-27
Fix regression with 640x480 HE games so it will not let them scale above 1x.
Eugene Sandulenko
2005-01-27
fix for shadowed variable
Paweł Kołodziejski
2005-01-26
Add swedish freddi
Travis Howell
2005-01-26
fix for compressed bun sounds
Paweł Kołodziejski
2005-01-26
Fix bug #1109687 buffer overflow causes crash from env-var HOME and some
Eugene Sandulenko
2005-01-25
added support for compressed bun files
Paweł Kołodziejski
2005-01-25
fixed volume channel in fade track
Paweł Kołodziejski
2005-01-25
update
Paweł Kołodziejski
2005-01-25
The sfRand() script function was slightly wrong
Torbjörn Andersson
2005-01-25
InfoDialog can assume the screen is 320 pixels. In games where it isn't,
Torbjörn Andersson
2005-01-25
Corrected the comment: the savegame filename does not include the path at
Torbjörn Andersson
2005-01-25
Added a "value step" parameter to the Slider widget class so that clicking
Torbjörn Andersson
2005-01-24
Correct aksf/akst pointer when sequence found.
Travis Howell
2005-01-24
Updated SAGA items.
Torbjörn Andersson
2005-01-24
*** empty log message ***
Travis Howell
2005-01-24
Correct sound offset size
Travis Howell
2005-01-23
Update SAGA items. Now we have several things implemented :).
Eugene Sandulenko
2005-01-23
Picky indentation. Main reason is to make version 1.100 :P.
Eugene Sandulenko
2005-01-23
Another spot of kReplyOnce usage. Thanks to proper memory addressing now
Eugene Sandulenko
2005-01-23
update
Paweł Kołodziejski
2005-01-23
Reenable stub for latter demos in sfScriptGotoScene()
Eugene Sandulenko
2005-01-23
Fix warnings
Max Horn
2005-01-23
Fix compilation when vorbis is disabled and mpeg2 is enabled.
Jonathan Gray
2005-01-22
implemented sfWaitWalk scriptFunction
Andrew Kurushin
2005-01-22
- removed returning value from scriptFunctions
Andrew Kurushin
2005-01-22
all opcodes revisited
Andrew Kurushin
2005-01-22
another 19 opcodes
Andrew Kurushin
2005-01-22
rewritten 15 opcodes
Andrew Kurushin
2005-01-22
Whitespace and indentation.
Torbjörn Andersson
2005-01-22
Fixed warning.
Torbjörn Andersson
2005-01-22
Set SFX volume correctly
Travis Howell
2005-01-22
Set SFX volume correctly.
Travis Howell
2005-01-22
Fix regression, bug #1107125
Travis Howell
2005-01-21
some opcode fixes:
Andrew Kurushin
2005-01-21
Fix portability
Eugene Sandulenko
2005-01-21
now you can try to:
Andrew Kurushin
2005-01-21
Fix cursor shape.
Eugene Sandulenko
2005-01-21
Fix compilation
Eugene Sandulenko
2005-01-21
problems solved:
Andrew Kurushin
2005-01-20
Use the kITEColor constants for the ITE mouse cursor. Ironically, this is
Torbjörn Andersson
2005-01-20
Check for negative sound offset.
Travis Howell
2005-01-20
Fixed bug that I must have introduced during one of my cleanups. The
Torbjörn Andersson
2005-01-19
Fix type with BrightWhite color
Eugene Sandulenko
2005-01-19
o Made ITEColors enum public in interface.h. Please use them. These colors
Eugene Sandulenko
2005-01-19
fixed default verb issue
Andrew Kurushin
2005-01-18
implemented Sprite::hitTest
Andrew Kurushin
2005-01-18
partly implemented game objects
Andrew Kurushin
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