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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2013-11-20
Revert "SWORD1: Let the XA audio use its own looping"
Matthew Hoops
2013-11-20
FULLPIPE: Actually add scene04.cpp file
Eugene Sandulenko
2013-11-20
FULLPIPE: Started scene04 implementation
Eugene Sandulenko
2013-11-20
FULLPIPE: Change data type in Movement member
Eugene Sandulenko
2013-11-20
KYRA: Only pick up PAK and APK files in the game dir in Kyra1/EoB1.
Johannes Schickel
2013-11-20
SCI: script patch for laura bow 2 for audio+text
Martin Kiewitz
2013-11-20
TSAGE: R2R - Document a fix, remove useless braces
Strangerke
2013-11-20
OPENGL: Fix texture re-allocation check
Willem Jan Palenstijn
2013-11-20
FULLPIPE: Reduce header dependency
Eugene Sandulenko
2013-11-20
FULLPIPE: Moved sceneDbg to a separate file
Eugene Sandulenko
2013-11-20
FULLPIPE: Move scene03 into separate file
Eugene Sandulenko
2013-11-20
FULLPIPE: Move scene02 to separate file
Eugene Sandulenko
2013-11-20
FULLPIPE: Move scene01 to separate file
Eugene Sandulenko
2013-11-20
FULLPIPE: Move sceneIntro to separate file
Eugene Sandulenko
2013-11-20
FULLPIPE: Move message handlers into separate file
Eugene Sandulenko
2013-11-20
FULLPIPE: Consolidate lift-related functions in one file
Eugene Sandulenko
2013-11-20
TSAGE: R2R - Fix missing variable initialization
Strangerke
2013-11-20
TSAGE: R2R - Fix bug in Scene 1950
Strangerke
2013-11-19
FULLPIPE: Complete scene02
Eugene Sandulenko
2013-11-19
FULLPIPE: More work on scene02
Eugene Sandulenko
2013-11-19
SCI: proper laura bow 2 script patch for safe issue
Martin Kiewitz
2013-11-19
TSAGE: R2R - Add a workaround for the pathfinding issue in vampire maze, remo...
Strangerke
2013-11-19
FULLPIPE: More work on scene02
Eugene Sandulenko
2013-11-19
FULLPIPE: Do some renaming in scene02
Eugene Sandulenko
2013-11-19
AVALANCHE: Fix display of speed state.
urukgit
2013-11-19
AVALANCHE: Fix timer.
urukgit
2013-11-19
TSAGE: Graphic fix for image flags affecting frame centroid location
Paul Gilbert
2013-11-19
TSAGE: R2R fix for using ladder at bottom of lift shaft
Paul Gilbert
2013-11-18
TSAGE: Don't assert in PlayStream::getFileOffset() when no data exists
Filippos Karapetis
2013-11-18
FULLPIPE: Started scene02 implementation
Eugene Sandulenko
2013-11-18
AVALANCHE: Repair the timer.
urukgit
2013-11-18
WINTERMUTE: Add a fake detection entry for Czech Dead City.
Einar Johan Trøan Sømåen
2013-11-18
WINTERMUTE: Add quite a bit of hackery to allow Reversion 1.3 to select langu...
Einar Johan Trøan Sømåen
2013-11-18
TSAGE: R2R - Some renaming in scene 1750
Strangerke
2013-11-18
TSAGE: R2R - Remove useless function in scene 1750
Strangerke
2013-11-17
FULLPIPE: Complete implementation of MovGraph2::buildMovInfo1MessageQueue()
Eugene Sandulenko
2013-11-17
FULLPIPE: Get rid of ambiguity in MovGraph2 class
Eugene Sandulenko
2013-11-18
SCI: added script patch to fix sq5 toolbox bug
Martin Kiewitz
2013-11-17
TSAGE: R2R - Add comments related to flag 52, 53 and 54 in scene 1100
Strangerke
2013-11-17
OPENGL: Fix >1Bpp mouse cursors which do not require format conversion.
Johannes Schickel
2013-11-16
TSAGE: Cleanup and correct entrance/exits for R2R balloon launch
Paul Gilbert
2013-11-16
TSAGE: R2R fix for Quinn moving from output to ARM ship
Paul Gilbert
2013-11-16
JANITORIAL: Fix engine ordering
Matthew Hoops
2013-11-16
FULLPIPE: MovGraph2::buildMovInfo1MessageQueue(), more types
Eugene Sandulenko
2013-11-16
SCI: workaround for sq4 hintbook script bug (#6447)
Martin Kiewitz
2013-11-16
SCI: fixing warning about missing braces
Martin Kiewitz
2013-11-16
FULLPIPE: MovGraph2::buildMovInfo1MessageQueue() implementation. Almost there
Eugene Sandulenko
2013-11-15
TSAGE: R2R - Add hardcoded logic to handle Seeker failing to open door in sce...
Strangerke
2013-11-15
WINTERMUTE: Add bold-font support for FreeSans.ttf (and only FreeSans for now).
Einar Johan Trøan Sømåen
2013-11-14
TSAGE: Fix for Quinn's visage in R2R forest campfire sequence
Paul Gilbert
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