Age | Commit message (Expand) | Author |
2006-03-16 | Went through callbacks 51, 52 and 53, comparing them to LordHoto's annotated | Torbjörn Andersson |
2006-03-16 | - added defines to handle the different mouse cursors | Gregory Montoir |
2006-03-16 | We have several functions where we need to find the pointer to a program or an | Torbjörn Andersson |
2006-03-16 | More renamings: | Torbjörn Andersson |
2006-03-16 | I don't know if it's our bug, or a bug in the original Kyra music driver, but | Torbjörn Andersson |
2006-03-16 | Oops. removes some unneeded shifts and fixes now the feather bug. | Johannes Schickel |
2006-03-16 | Fixed some comments and made a couple of cleanups to make it a bit more clear | Torbjörn Andersson |
2006-03-16 | - Fixes some gfx glitches (the falling feather and the falling leaf now have ... | Johannes Schickel |
2006-03-16 | Minor cleanup | Travis Howell |
2006-03-16 | Update comment, to make sense | Travis Howell |
2006-03-16 | Add comment about future saveLoad changes C64 maniac | Travis Howell |
2006-03-16 | Cleanup | Travis Howell |
2006-03-16 | Cleanup | Travis Howell |
2006-03-16 | Remove duplicate fcs field | Travis Howell |
2006-03-16 | Rename get draw buffer functions | Travis Howell |
2006-03-16 | Rename flags used for drawing images | Travis Howell |
2006-03-16 | Remove unused unlock draw surface functions | Travis Howell |
2006-03-16 | Add scaling code stub for FF | Travis Howell |
2006-03-15 | added mouse cursors | Gregory Montoir |
2006-03-15 | - removes a wrong space in debugC calls in screen.cpp | Johannes Schickel |
2006-03-15 | Fix for bug #1449912 (DC: selector.cpp compilation failed) | Max Horn |
2006-03-15 | Fixed typo in debug message. | Torbjörn Andersson |
2006-03-15 | This is a bit of a hack: Before showing the mouse cursor, take care of any | Torbjörn Andersson |
2006-03-15 | On second thought, that comment is probably not necessary. | Torbjörn Andersson |
2006-03-15 | Added mouse wheel scrolling to save/restore dialogs. | Torbjörn Andersson |
2006-03-15 | Revert previous change. I'm told some backends don't draw the mouse cursor | Torbjörn Andersson |
2006-03-15 | The backend handled cursor drawing -- no need to update the screen manually. | Torbjörn Andersson |
2006-03-15 | In progress work on disassembling player tick/actions handler method | Paul Gilbert |
2006-03-15 | Moving the MacOS bundle file checking to another function, it was getting cal... | Oystein Eftevaag |
2006-03-15 | * 'make bundle' now copies the default theme files into the bundle. | Oystein Eftevaag |
2006-03-15 | Correct VAR_OVERRIDE settings in override opcodes | Travis Howell |
2006-03-15 | Minor cleanup | Travis Howell |
2006-03-14 | Cleanup. | Torbjörn Andersson |
2006-03-14 | Gave the loadBitmap debug message its old debug level back. (I.e. made it less | Torbjörn Andersson |
2006-03-14 | Added workaround in FMOPL for the pathological case where a note was turned off | Torbjörn Andersson |
2006-03-14 | Fixed a potential bug that could cause memory to be read out-of-bounds. | Torbjörn Andersson |
2006-03-14 | - Deletes wrong spaces in debugC calls in resource.cpp | Johannes Schickel |
2006-03-14 | Fix typo in comment. | Torbjörn Andersson |
2006-03-14 | To the best of my knowledge, it's really 'C64' and not 'C-64' | Max Horn |
2006-03-14 | Merged two consecutive 'if's with identical condition | Max Horn |
2006-03-14 | - Fixes a bug in update_primaryEffect (wrong sound from the birds outside bra... | Johannes Schickel |
2006-03-14 | Fixes for the DC backends (see patch #1436898) | Max Horn |
2006-03-14 | Use SDL_GetError in an attempt to display slightly more information about the... | Max Horn |
2006-03-14 | Fixes wrong sound then showing the death screen. | Johannes Schickel |
2006-03-14 | Update comment about use of procC64 by C-64 version | Travis Howell |
2006-03-14 | Renamed & documented the LIGHTMODE flags | Max Horn |
2006-03-14 | Fixes _unkTables, I made a mistake while extracting those last time it seems. | Johannes Schickel |
2006-03-14 | Enhance the new getCurrentLights to work for V6+ games, too, making it possib... | Max Horn |
2006-03-14 | Compute the full game title when detecting games & creating engine instances,... | Max Horn |
2006-03-14 | Add a virtual destructor to class SoundDriver of the CINE engine (fixes a war... | Max Horn |